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Crimson Dragon Slayer 1.11
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Crimson Dragon Slayer 1.11

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This little PDF is a re-boot of the Crimson Dragon Slayer RPG.  It takes two steps back and one in a slightly new direction.  Less comedic, gonzo, 80's references and more dark, weird science-fantasy.

The rules were written as ultra-light as possible, taking more of an Alpha Blue RPG approach.  I wanted something that could be demonstrated in one hour, a taste of paper & pencil roleplaying for those who've never played or those who haven't played in years.

Included is a brief scenario called "The Curse of Xakaar Abbey."

This booklet comes in two flavors - rich and creamy and plain Jane (b/w printer friendly).  You'll get both.  Best of all, it's FREE!  

I hope you enjoy it.  And please do... show your friends, play at home, play online, play in public, take it to your friendly local game store, run it at a convention, etc.  This is my gift to the hobby that is desperately seeking new gamers, new blood.  

Your feedback will go a long way towards creating a full-blown 2nd edition in 2018.  Thanks in advance!

In the meantime, you can continue adventuring with the first stand-alone scenario for CDS 1.11.  It's called Slaves of Tsathoggua

 
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Reviews (6)
Discussions (4)
Customer avatar
Darrick D April 08, 2017 4:27 pm UTC
PUBLISHER
Someone had a question on the cleric's abilities. Here's my response: http://draconicmagazine.com/articles/crimson-dragon-slayer-cleric-question
Customer avatar
Tiffany R October 13, 2016 1:51 pm UTC
PURCHASER
Oh! I like these trimmed down rules *so* much better! I'd kind of like to see some of the old races back though. Any suggestions on how to handle robots/reptiles/fairies/crystallins etc. under the new rules? I'm definitely okay losing some of the goofier aspects of the game, but some of the races were what made it stand out as a more sci-fantasy game and I think they could still be handled seriously.

Really, that's my only complaint. With more race options I'd rank this a 5 instead of a 4.
Customer avatar
Darrick D October 14, 2016 10:09 pm UTC
PUBLISHER
Good question, Marshall. I think if you used a case-by-case basis of 1d6/2d6/3d6, depending on strong suit and maybe one special ability or power per race should do the trick. Mix and match!

Customer avatar
Darrick D September 06, 2016 11:17 am UTC
PUBLISHER
When I did my little fix a couple weeks ago, I made a mistake. Yesterday's update fixed that and also announced three new scenarios coming at the end of this year!
Customer avatar
Darrick D August 26, 2016 2:37 am UTC
PUBLISHER
I just updated the PDF files today. There was only one substantive change - wizards lose a point of Health for each d6 in their spellcasting dice pool. Why? Because unlimited casting ability without some cost just isn't realistic, and it's a little broken game-wise, as well.
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Product Information
Rule System(s)
Pages
11
Publisher Stock #
CDS 1.11
File Size:
24.64 MB
Format
Original electronic
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File Last Updated:
September 05, 2016
This title was added to our catalog on July 11, 2016.
Publisher Info
Kort'thalis Publishing
Publisher Average Rating