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Bajevar - a Fantasy Campaign Setting
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Bajevar - a Fantasy Campaign Setting

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Bajevar (pronounced BAH-hay-var) is a medieval fantasy campaign setting for the Cypher System. You will need the Cypher System Rulebook from Monte Cook Games to play Bajevar.

Bajevar is an elementally-based setting. The player characters will each be one of four human races altered to fit their element. The air folk can fly. The earth folk can move through the ground. The fire folk can swim in (or walk on) lava. The water folk can breathe underwater. Elementally based people and creatures each have strengths and weaknesses based on their elements.

Bajevar is an open world, intended to be built by the user community. Using the Bajevar Guidebook and Bajevar Critter Book as a starting point, feel free to build whatever you want in this world.

Bajevar Guidebook (76 pages)

In the Character Options part of the book you will find the four races of Bajevar. There are also four new descriptors and three new foci. And there are new rules for using flavors, giving players complete freedom to mix their character type with any flavor. Want to be an Explorer flavored with Magic or an Adept flavored with Stealth? You can do that in Bajevar.

In The World part of the book you find the known world of Bajevar, learning about its cultures, its people, its gods, and its mysteries.

And finally there is the Gear part of the book, which is what all the players want to get their hands on: cyphers (which are runestones in Bajevar), magic weapons, and artifacts. Oh yeah. There’s even a new type of weapon skill and a new shield skill.

Bajevar Critter Book (44 pages)

In the Bajevar Critter Book you will find dozens of new monsters which may be encountered across Bajevar, as well as rules for how to change the level of any creature. Ever found a monster that would be perfect for your campaign but it is too strong or too weak for your players? Not a problem. Page 3 has some easy tips for altering the level of any monster.

Bajevar Introductory Adventures (21 pages)

The Introductory Adventures are three mini adventures for three or four Tier 1 characters. It introduces the players to the town of Brin and to the playable NPC Orlo.

Bajevar Character Sheet (3 pages)

The character sheets for Bajevar are only slightly different from the base Cypher System character sheets, including places for race, flavor, Bajevari money, and the various types of optional advancement. These changes are minor, making this version of the character sheet nice to have, but by no means necessary. You can use the standard Cypher System character sheets with no problem.

Bajevar Map (1 page)

It’s the map. Of Bajevar. That’s all I have to say about that.


Where's The Art? Artwork adds so much to the look and feel of a fantasy rulebook. So why is there no art in the Bajevar Books? Simply put: while artwork adds to the look of the book, it also adds to the amount of ink you need to print the book out. Having no artwork in the Bajevar books is a deliberate choice to save you money on ink cartridges.

 
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File Last Updated:
April 13, 2017
This title was added to our catalog on June 20, 2016.