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Mineral Alchemy: Alchemy from Gems and Minerals
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Mineral Alchemy: Alchemy from Gems and Minerals

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Lorenna takes a few tentative steps toward the back of the hall where she can make out five doors along the back wall. Suddenly, the nightglow gem hanging about her neck glows with an alarming brightness in the dimly lit hall. “Menroa,” the Elven curse is loud and draws the attention of her companions. They all can see the light coming from the nightglow gem. “I really hate undead,” she says as she pulls her scimitar from its scabbard.

Are you looking to spice up your treasure? Do you lose sleep wondering what you can do with that piece of quartz or moonstone your character just found? Do you want to add a kick to the game that doesn’t involve magic items? Mineral Alchemy: Alchemy from Gems and Minerals provides this and more. It is a short book for use with the Open Gaming License, Version 1.0a, System Reference Document.

Within you will find 33 new alchemical items that can be made from 22 common and uncommon gems and minerals. From lethal Bang, misused Heart Stone, and the highly useful Nightglow, Mineral Alchemy will provide you with a plethora of new items to equip your character with. Each mineral alchemical entry provides you with a complete description of the item along with the rules for creating and selling them to your players.

 

Tangent Games presents:
The Campaign Detailer Series

The Campaign Detailer Series is a series of bargain-priced products designed to help liven up your game by providing you with new and detailed crunchy bits along with new ideas that enhance existing facets of your gaming experience.
Ars Lingua Better Damage Through Alchemistry Mineral Alchemy: Alchemy from Gems and Minerals Gemerator
Commodity Cards I: Food & Drink Commodity Cards II: Raw Materials Commodity Cards III: Finished Goods - Swords to Plowshares Commodity Cards IV: Finished Goods - The Adventurer's Kit
Commodity Cards V: Finished Goods - Hearth and Home Mineral Magic: Volume One Mineral Magic: Volume Two Mineral Magic: Volume Three
Natural Wonders: Flora Natural Wonders: Fauna Book 1 - Aquatic Animals Trap Cards: Challenge Rating 1 Even More Damage Through Alchemistry
 
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December 31st, 2012
The booklet seemed very superficial and lacking in information. Also, it could have been marked better which game system it was for since it showed up for me searching for another one than what it turned out to be. However, it's not a bad buy if you're [...]
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March 12th, 2008
Some nice ideas here if running a low-magic setting and you need some alternatives to potions and magical items. Unfortunately, some of the items seem like they should be magical, not alchemetical. Dunite, for example, is supposedly crafted from molten [...]
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September 30th, 2005
Nice complement that spices up alchemists and add some new items to the game LIKED: the many substances detailed QUALITY: Acceptable VALUE: Satisfied [...]
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July 27th, 2005
Offers some interesting ideas. Even if you have a lot of magic in your campaign, here are items that your players can actually afford to buy off the shelf. Alternately, it's a good way to make mundane treasure special and still useful -- so the dagger [...]
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April 22nd, 2005
Great addition to my collection! The new alchemical items were a blast! QUALITY: Excellent VALUE: Very Satisfied [...]
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Produktinformation
Silver seller
Autor(en)
Seiten
24
Ausgabe
1.0
Kennziffer des Verlages
TG-0003
Größe der Datei:
1.61 MB
Format
Original electronic
Scanned image book
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Originär elektronische Formate
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File Last Updated:
November 20, 2008
Dieses Produkt wurde am June 28, 2004 in unseren Katalog aufgenommen.
Verlagsinfos
Tangent Games
Tangent Games
Publisher Average Rating