Return to the beginning of the d20 phenomena with this classic adventure! The original version of Death in Freeport was released on August 10, 2000, the very same day as the 3E PHB. Despite a very large print run, the adventure sold out within a year and has been out of print ever since. It went on to win the very first ENnie Award and the Origins Award for Best RPG Adventure. Death in Freeport Revised makes this classic adventure available again in PDF format, with updated stats for the 3.5 rules.
Death in Freeport Revised is a 32-page module from Chris Pramas, the author of the AD&D Guide to Hell and d20 System smash hit Legions of Hell. The first book for the d20 System, this adventure has been designed for 1st to 3rd level characters and is an ideal starting place for a new campaign. The player characters find themselves stranded in Freeport, a great trading city, after a deal goes sour. A seemingly simple job plunges them into the strange underside of the city, where they uncover secrets worth dying for.
Death in Freeport is the first part of the epic Freeport Trilogy and the beginning of this dynamic product line. This PDF also includes a special 4-page excerpt from Creatures of Freeport.
An adventure for 1st- to 3rd-level characters. Requires the use of the Dungeons & Dragons®, Third Edition Core Books, by Wizards of the Coast, for use.
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Game: Dragon Age RPG
The Dragon Age RPG is based on BioWare's popular Dragon Age RPG franchise, and brings the dark and gritty world of Thedas to your gaming table. This Quickstart Guide - originally featured on Free RPG Day - features rules, an adventure, and pre-generated characters so you can jump right into the action.
Game: DC Adventures (with Mutants & Masterminds 3rd Edition Rules)
The county fair is being held in Smallville this year and Superboy, the town's famous local hero, is invited as guest of honor. But it's not all prize pigs and cotton candy, as Knockout has come to the fair, and she's aiming to make a big impression!
The DC ADVENTURES Quick Start includes an explanation of the rules, full game statistics for Superboy and Knockout, and a short adventure featuring a brawl at the county fair, so you can jump right in to the action.
Game: A Song of Ice and Fire Roleplaying
These ENnie Award-winning Quick-Start rules and the adventure Journey to King’s Landing are mean to be your introduction to both the A Song of Ice and Fire Roleplaying game and to the fantasy world detailed in George R.R. Martin’s best-selling series of novels.
A Song of Ice and Fire Roleplaying is about Machiavellian court politics, family alliances and enmities, the rise and fall of kingdoms, and the clash of armies, but it is also about honor and duty, family, the responsibilities of leadership, love and loss; tournaments, murders, conspiracies, prophecies, dreams, war, great victories, and terrible defeats. It’s about knights, both false and true... and it’s about dragons.
Welcome to the world of A Song of Ice and Fire, and remember the words of House Stark: “Winter is coming.”