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13th Age Game Master’s Screen and Resource Book

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13th Age Game Master’s Screen and Resource Book

The 13th Age GM’s Screen and Resource Book features incredible new art from 13th Age lead artists Aaron McConnell and Lee Moyer, a 64-page resource book, and a fold out map of the Dragon Empire.

The Gamemaster Screen

The screen is three-ply and portrait-oriented, with the essential information a GM needs to run the game:

  • Skill Check DCs, Trap Obstacle Attacks & Impromptu Damage by Environment
  • Conditions
  • Chum the Adventure (d20 roll when you wish to be entertained)
  • Intercepting and Disengaging
  • Baseline Stats for Monsters, Monster Equivalents, Customizing a Monster, and Leveling a Monster
  • GP Per Full Heal-Up, and Optional No Math System
  • Item Chakras and Default Bonuses
  • Consumables Costs
  • GM Stuff to Remember
  • Rule Recaps for: Ambush & Surprise, Death & Dying, Fight in Spirit, Flee, Grabbed (new rules), Invisibility, No Recoveries, Ongoing Damage, Rally, Resistance, Shooting into Melee, Temporary Hit Points, Unarmed Attacks

13th Age GM Book NPC sampleThe Resource Book

The resource book includes advice, guidance and rules for:

  • Using icon relationship rolls, with variations on the icon roll mechanic and examples of how benefits and complications can work in play
  • Creating 13th Age adventures on the spot, with zero preparation
  • Running montages (introduced in Organized Play, and expanded here)
  • Incorporating terrain into battles, including creating environments and locations for different tiers of play
  • Building better battles
  • Helping players craft useful and interesting backgrounds, with advice on handling backgrounds that seem too powerful or too weak
  • Creating memorable NPCs, with a sampling of icon-related NPCs—each with a brief description, Three Things that bring them to life in player’s minds, and suggested monster roles and initiative to guide GMs in building them out using the DIY monster rules
  • And moreDragon Empire map!
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Discussions (1)
Customer avatar
John M April 18, 2016 12:16 am UTC
I bought this on the Pelgrane web site or I'd give it 5 stars here. The 13th Age GM screen is the most useful GM screen I have ever owned. And I started rpgs with White Box D&D and bought a ton of screens over the decades.

In particular I love the Conditions, Rule Recaps, Customizing a Monster, Leveling a Monster, & GM Stuff to Remember. Things I would be fumbling in the core book for before I had the screen.
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Customer avatar
Jim L July 08, 2016 4:30 pm UTC
Same. Wish I could give it 5 stars here too. GM Screen aside, I also really like the Resource Book. There's a lot of good information in there like Montage Scenes that can be carried over to other games besides 13A.
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Product Information
Silver seller
Rule System(s)
Pages
64
Publisher Stock #
PEL13A10D
File Size:
18.24 MB
Format
Original electronic Click for more information
Scanned image
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File Last Updated:
April 01, 2016
This title was added to our catalog on April 04, 2016.