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Gamemastering Secrets

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Gamemastering Secrets

In Gamemastering Secrets, Aaron Rosenberg and guest contributors cover everything about running a roleplaying game, from choosing a game system to closing out a long-running campaign. They give tips on how to handle various situations, pointers on potential dangers and how to avoid them, and advice on how to get the best gaming experience for everyone involved.

If you've never GM'd before, they teach you how to go about it, where to start and how to proceed, and enough tricks to convince anyone that you're a veteran.

If you are an experienced gamemaster, they give you new tricks, ways to keep your players on their toes, and ways to spice up your games.

For use with any roleplaying game (examples are drawn from the d20 and Fudge systems.)

Featuring John Kovalic's "Dork Tower" comic strips, and:

Origins Awards Winner's Seal

  • Sam Chupp - Gamemastering for Kids
  • Hilary Doda - Women at the Gaming Table
  • Ann Dupuis - The Science and Art of Mapmaking
  • Lee Gold - NPCs: Not Paper Cutouts
  • Matt Forbeck - Running a Con Game
  • Kenneth Hite - The Joy of Research
  • Larry D. Hols - Throw 'em to the Wolves!
  • Steven S. Long - Genre and Setting Simulation
  • Steven Marsh - Treasure
  • Frank Mentzer - Trust at the Gaming Table
  • John Nephew - The Beginner's Game
  • John R. Phythyon, Jr. - Creating Memorable Villains
  • Jean Rabe - Winging It
  • Mark Simmons - Gamemaster's Flowchart 101
  • Lester Smith - Campaign Troubleshooting
  • James M. Ward - Campaign World-building
  • Ross Winn - Character Creation
 
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Product Information
Artist(s)
Pages
176
Publisher Stock #
GGG4010pdf
File Size:
6.53 MB
Format
Original electronic
Scanned image
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Original electronic format
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File Last Updated:
December 02, 2015
This title was added to our catalog on December 03, 2015.
Publisher Info
Grey Ghost Games
Publisher Average Rating