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Era: The Consortium - Rulebook Primer
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Era: The Consortium - Rulebook Primer

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Humanity has left Earth over a thousand years behind, landing on a new planet and founding a new government. The Consortium is an inspiring ideal - three star systems teaming with life and four species living and working together. As time passes, however, cracks are showing in the Humanity-led society and those less scrupulous have taken power.

You will have the chance to play from the beginning of 500 years of history, changing the history of the Consortium to suit your alternate vision of the future. What you decide will define the future of the Consortium.

This book includes a single sample session. More can be purchased from our store at www.shadesofvengeance.com/store!

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The Era d10 ruleset is designed to allow you to experience this universe in a way that is as unobtrusive as possible without being misrepresentative. By choosing your skills carefully, your character can dominate in any of 5 forms of combat, talk their way out of any situation or protect their teammates from harm.

The rules could be described as "A Success-counting dice pool system where you roll Attribute + Skill in d10s and the difficulty of the task determines which numbers count as Successes."

In case that was a bit too brief or jargony, here's a bit more detail:

The system is based around multiple dice - the more skilled you are, the more dice you have - and a variable goal based on activity difficulty.

Using an Attribute and Skill system, which each define their own areas of influence, you roll your dice depending on what you're attempting - whether Dexterity + Engineering for a precision piece of work, Intelligence + Engineering for a more theoretical problem or Luck + Engineering for a complete long shot, you'll be able to adapt to your circumstances and focus on your strengths.

Although you roll more dice the more skilled you are, the number you are attempting to reach varies depending on the difficulty of the action - if shooting someone in clear conditions, the GM would ask for a 7. If someone was laying a mine, more likely a 6. Firing over your shoulder at someone 30 metres away, while crouching behind a low wall would definitely be a 10!

 
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Discussions (3)
Customer avatar
Ed J January 01, 2016 10:07 am UTC
PUBLISHER
The Primer contains everything except Character Creation rules, but there is, in fact, a new version coming out in the new year which includes them in a limited fashion.

I recommend waiting until that version is out if you want the Primer, to be honest.
Customer avatar
March 24, 2015 12:45 am UTC
$15 + 48 pages = NO.
Customer avatar
Jacob R March 20, 2015 11:11 pm UTC
This looks very interesting. I have a question, though. This book is a primer, does that mean that it doesn't contain the full rules? If so, it seems like 15 bucks is sort of expensive.
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Product Information
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Author(s)
Rule System(s)
Pages
48
ISBN
1507644086
Publisher Stock #
1000P10
File Size:
5.81 MB
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Original electronic
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File Last Updated:
October 13, 2016
This title was added to our catalog on March 20, 2015.