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The Wizardarium of Calabraxis
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The Wizardarium of Calabraxis

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Selected as the #1 must have module by respected DCC adventure writer Daniel Bishop! Read his review.

"I hope Claytonian releases a print version in the future, because I need this framed on my wall with a caption that says THE BEST THIRD PARTY DCC RPG ADVENTURE." --Vorpal Mace's review

17 pages of fun, built around a core of an easy to run 2 page overview. 

The Wizardarium of Calabraxis starts off with strangely behaving apemen, but players who start to explore the cave where they reside will soon discover there is a lot going on: ancient civilizations, the mad experiments of a forgotten wizard, and a couple unique magic items are guaranteed to provide a lot of bang for your buck to your players. This module has stats for the DCCRPG, but if one wants to work around the weird dice, this module is probably at home in just about any OSR rules system.

Characters of almost any DCC level will probably have fun in this adventure; just adjust some numbers until the exact right number of PCs are dying ;)

One Stephen Murish has significantly expanded on Wizararium read for free here.


 
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Reviews (5)
Discussions (1)
Customer avatar
Todd B July 21, 2014 11:34 pm UTC
PURCHASER
This page would be much more useful if you mentioned what level the module is designed for.
Customer avatar
Clinton B July 25, 2014 12:02 pm UTC
PUBLISHER
As the cover says, PCs of just about any level can have fun interacting with the environment, but it will present the best challenge to low levels. For higher levels, I recommend upping the damage dice of of monsters and giving them pluses to hit.
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Product Information
Electrum seller
Author(s)
Artist(s)
Pages
17
Publisher Stock #
KIWF1
File Size:
11.22 MB
Format
Original electronic
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Original electronic format
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File Last Updated:
February 03, 2016
This title was added to our catalog on June 25, 2014.