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Haunted: The Haunted House Ghost Story Card Game
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http://watermark.drivethrurpg.com/pdf_previews/118502-sample.pdf

Haunted: The Haunted House Ghost Story Card Game

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Haunted is a card game of haunted house ghost stories. Not the kind told around the campfire for cheap thrills. No, this game is one where you are drawn into a house of your own creation, built from the bricks of your past and mortar of your secrets. Will you get out? Discover the answer? Go mad?

All of the above?

Haunted

  • 4-page DRM-free PDF
  • For any number of players
  • Takes 10 minutes - 2 hours to play (more players generally means a shorter game) 
  • Solo mode included
  • Uses a standard deck of playing cards (with Jokers)
  • All proceeds will be donated to the Shanti Bhavan Children's Project

Haunted is a card game with a narrative edge - you don't have to get into character or come up with evocative descriptions to play, but it helps.

All the players are trapped together in a haunted house. You play cards to represent rooms of the house, and as you discover more rooms you have the ability to move them around and connect them in order to try and get to the exits. The colors, numbers and suits of the cards all matter, and there's a level of strategy to try and escape the house first, as well as a level of narrative friction and possible resolution.

Two pages of the PDF contain the rules of the game, and the other two describe the effects of each room when they're revealed. The PDF is laid out in landscape orientation, suitable to print as two double-sided 8.5x11 sheets of paper, or to be easily viewed on a tablet.

All proceeds from Haunted will be donated to the Shanti Bhavan's Children Project. Their mission: Shanti Bhavan’s mission is to adequately develop the most vulnerable and disadvantaged children of India’s “lowest caste” by providing them world class education and instilling globally shared values to enable them to aspire to careers and professions of their choice

 
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Discussions (1)
Customer avatar
Malin F January 20, 2014 11:12 pm UTC
PURCHASER
This looks like an interesting game, but it's not very readable. I wonder if the publisher could explain a few things better in an updated version:

'Each player places their token on the card in front of them.'
- which is the card in front of them? They have been dealt two cards, and there are five on the table's centre, and one more dealt .... somewhere. Which one does a player put hir token on?

'...the house player' - who?

I'm also a little unsure of the card effects on the tone of the game.

'A snatch of song gets stuck in your head.'
- I'm picturing the House player singing the Makarena.
'What did you forget you put in your pocket?'
- is the house player meant to suggest something here?
Customer avatar
Devlin A December 31, 2014 3:22 am UTC
PURCHASER
I'm pretty sure they put their token on the face up card they're dealt, since it's their "starting room."
Looks like the house player is the player to the left of whoever's turn it is.
And yeah, it sounds like the house player is meant to describe the room using the listed reference.

Personally I'm wondering how it's supposed to work spatially. What stops me from entering a room, declaring it adjacent to the center of the house, then getting to the ace in three turns?

Also, can players look at their secret doors? I would think so otherwise what's the point. but the rules don't seem to say.

And what's the incentive to help trapped players? I haven't played yet, so maybe resetting fear is a big deal, but it seems like it would be easier to just leave em dead in the water and win the game unopposed.
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Product Information
Copper seller
Author(s)
Pages
4
Publisher Stock #
ndp450
File Size:
0.54 MB
Format
Original electronic
Scanned image
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File Last Updated:
August 28, 2013
This title was added to our catalog on August 28, 2013.