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RPG Handbook ~ Getting Started
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RPG Handbook ~ Getting Started

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The RPG Handbook ~ Getting Started is a system-free, color guide to playing tabletop roleplaying games (RPGs). It contains key information from the complete RPG Handbook. This concentrates on information for those interested in finding out more about playing RPGs. That includes content for new players and families who would like to try out what roleplaying games have to offer. The topics covered include:

  1. Inviting new players to try out tabletop RPGs.
  2. Getting kids involved in trying out imaginative games.
  3. Emphasizing deeper character development.
  4. Making it easy to run and vary solo and team RPG gameplay.
  5. Turning players into GMs - and GMs into games designers.
  6. Offering GMs the means to rapidly create custom campaigns.
  7. Building more player choice into adventures and campaigns.

Among the comments from RPG sites:

Gaming Dice

''This guide by Thistle Games is really cool and free. If you have somebody who is interested in the hobby give them this to help them along. It's FREE right now. Check out the other products while you are grabbing this. Seriously high quality stuff.''

And about the extended version:

Swords and Stitchery

''This tome has everything you need to get a Saturday night special game going right out of the box. Seriously the author does an excellent job of covering all of the bases for a DM.

This book is a tear down book so that a DM can introduce a group of kids to role playing one night and run a down and dusty grit fest rpg the next night. The book works for just about any game system.

The book covers the gamut of rpg styles as well. The RPG Handbook is quite a bargain! This is page after page of random tables to provide a DM with what's needed for that night's adventure.

The chapters on campaign planning are especially well done. The whole thing comes together quite nicely. You could do worse then to take a look at this book for organizing a game from the foundation up. All and all this is very useful.''

RPG Handbook Screenshot

Contents

Introduction

Part 1: Roleplaying Games

What are Tabletop Roleplaying Games?

Playing Tabletop RPGs

The Basics

Dice

Adventurers aka Player Characters aka PCs

Styles of Play

Options and Opportunities for Kids

Roleplaying Game Fun: Kids

Roleplaying Game Fun: Older Kids

Roleplaying Game Fun: Young Adults

RPGs for Kids and Big Kids

Part 2: Getting Started

Roleplaying Games

Roleplaying Game Genres

Roleplaying Game Props

Finding a Game

Actual Plays

Seven Times the Color of Fire

Frankincense

Organizing a Game

Setting Up a Game

Supporting New Players

Settling Outcomes

Part 3: Colorful Characters

Fleshing Out a Player Character

Prior Experience

Skills

Playing To Win?

Pets and Animal Companions

Part 4: Running Play

Ready-To-Run Adventures

Gamesmaster (GM) Skills

Mapping and Cartography

Prompts and Interrupts

Hack and Slay or Remix and Play

Mixed Messages

Making Monsters

Killer Traps

What Kind of Player or GM am I?

Player/ GM Profiles

 
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May 3rd, 2013
This book, at the time of my download, has no interior text other than chapter headings and subheadings. It is really bizarre and makes me wonder if this wasn't ever checked before putting it up on the site. [...]
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Product Information
Author(s)
ISBN
978-1-908798-15-2
Publisher Stock #
T1313
File Size:
66.08 MB
Format
Original electronic
Scanned image
These products were created by scanning an original printed edition. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher.

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Original electronic format
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File Last Updated:
February 01, 2014
This title was added to our catalog on April 30, 2013.