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Dungeon Crawl Classics #69: The Emerald EnchanterClick to magnify
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Dungeon Crawl Classics #69: The Emerald Enchanter

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A Level 2 Adventure for DCC RPG

Villagers have gone missing! A mix of clues, superstitions, and omens point to the brooding citadel of the emerald sorcerer. This silent monolith has sat undisturbed atop a windy ridge for centuries. Legends say that a green-skinned sorcerer dwells there, where he conducts strange experiments and builds enigmatic machinery. His green-skinned constructs patrol the grounds of his citadel, and he is seen only rarely when he ventures out on nefarious errands that end in horrid screams and strange lights coming from his citadel. Now it is time to penetrate his inner sanctum…

The Emerald Enchanter Strikes Back

BONUS ADVENTURE! Jobe Bittman brings you a follow-up adventure for level 2 characters! While the action picks up after the events of the previous adventure, the judge is not required to have run or even read the previous adventure. 

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DCC 69 TOCDCC 69 Player Handout 1DCC 69 page 2Emerald Enchanter Strikes Back

Reviews

  • RPG.net: “I think it is a pretty well balanced adventure, both in the challenge department and in the goodies the PCs might acquire…The artwork is, as always, many layers of awesome. I'll say it again: Goodman, start selling art prints!”
  • Save vs. Total Party Kill: “The Emerald Enchanter is my favourite of the first three modules from DCC RPG, but they are all enjoyable reads. I feel like you could turn them into something more open-ended if that’s the sort of thing you like, and they each have some interesting ideas to steal.”
  • Tenkar's Tavern: "The challenges are great, but so are the rewards."

Rules Set: DCC RPG

Writer: Joseph Goodman
Cover Art and Cartography: Doug Kovacs

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Reviews (6)
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Reviews
Thilo G. [Featured Reviewer]
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December 14th, 2018
An Endzeitgeist.com review This adventure clocks in at 28 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page back cover, leaving us with 24 pages of content, so let’s take a look! This review was requested by one [...]
Megan R. [Featured Reviewer]
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July 25th, 2012
Those wizards! Give them half a chance and they will conduct bizarre experiments without a thought for their neighbours... and this adventure, designed for 8-10 2nd-level characters, is all about stopping one such wizard in his tracks. He lives on a cl [...]
Alexander L. [Featured Reviewer]
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July 24th, 2012
Originally posted at: http://diehardgamefan.com/2012/07/24/tabletop-review-dungeon-crawl-classics-69-the-emerald-enchanter/ I’v [...]
Cedric C. [Featured Reviewer]
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July 13th, 2012
Semi-spoilers ahead! Villagers have been disappearing—and some of them are your friends! A number of clues, various old superstitions, and a handful of vague omens point to the brooding citadel of the emerald enchanter. This silent monolith ha [...]
Matthew T. [Featured Reviewer]
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July 11th, 2012
I’ve come to expect mysterious, bloody, full-on awesomeness from Goodman Games, and Dungeon Crawl Classics #69: The Emerald Enchanter does not disappoint. This adventure module for the Dungeon Crawl Classics Role Playing Game is crammed with combat, [...]
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Product Information
Gold seller
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28
Publisher Stock #
GMG5068
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File Last Updated:
April 01, 2017
This title was added to our catalog on July 07, 2012.