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Interjection Games Free Bundle

Interjection Games Free Bundle

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This special bundle product contains the following titles.



Class Expansions: Apothecary Plaguewright Archetype (PFRPG)
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Despite the fact that the vast majority of plaguewrights are either benign practitioners of their own brand of esoterica or actively working for the betterment of their fellow man, the name sticks. It sticks because of the handful of lunatics who actually brew and unleash plagues. It sticks because of the visibility of the negative, because of confirmation bias itself.

In the end, the only way to move forward is to walk away from the name altogether. The apothecary is a specialized plaguewright who gives up a large portion of his ability to do harm in exchange for additional support and healing options. Creative physicians, benevolent mad scientists, and the like fall under the umbrella of the apothecary. Do you?

...


Libram of the First Language: An Introduction
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In the eyes of the universe, a rose by any other name is simply not a rose at all!

 

**If you like this preview document, purchase the full Libram of the First Language here!**

 

There are those who claim that the universe was not created by eons of divine toil. The Allfather did not forge each of the first dwarves and set them in the mountains as one would precious gems. Nature was not woven as one would weave a tapestry. Instead, a booming voice called out unto the void at the beginning of everything. It named the earth and sky. It named the winds and water. It named the grasses and the fish, the trees and the and birds. It named everything, and everything came into being. Granted, the ve...


Ooh, Shiny! - A Few of My Favorite Things
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No monologues. No frills. Just 100% content.

New ideas are fun. Through the Ooh, Shiny! series, Interjection Games seeks to add new and interesting ideas without the need for heinous amounts of flavor text and the resulting bloat in price. With five supplements and over one hundred magical items spanning such basic concepts as from twang to clang and from whistle to magic missile, there is, most assuredly, something for pretty much anyone in Ooh, Shiny!*

This issue of Ooh, Shiny! contains four items from previous supplements. Take a look today and see what you've been missing!

The Detonator - heavy crossbow, originally from Long Arm of the Elf

Everready Gloves - gloves, originally from The Clothes Make the Man

Illusionist's Slicer ...


Ooh, Shiny! - Precious Finds
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I got you a ring for Christmas. Three of them, in fact!

Deluge Band

Jailer's Shacklering

Ring of Excessive Shininess

Ooh, Shiny – Precious Finds is an OGL licensed supplement for 3rd edition D&D and is compatible with both 3.5 and The Pathfinder Roleplaying Game.

...


Perplexing Puzzles #1: A Crystal Puzzle is Forever
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Kill! Loot! LEVEL! Repeat as necessary. It is a fact that we as gamers must face; a gaming campaign, at its heart, is an incredibly long corridor with monsters and shinies strewn throughout at regular intervals. GMs, DMs, Storytellers, and their ilk exist to mix this basic premise with interesting plothooks, puzzles, and homebrew mechanics. The end result, if done well, is a memorable bit of gaming whose highlights are talked about for years to come. The primary issue with producing this memorable content is that pushing the concept of, "Kill! Loot! Level!" into the background is a ridiculously difficult feat to pull. Players are hardwired for it, some more than others. This means that anything that is meant to pull the player away from this concept m...


Perplexing Puzzles #2: Puzzle Chests
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What's inside the box?

 

Puzzles in tabletop RPGs tend to be enormous, on the scale of rooms, something that needs a dungeon, castle, or bank built around it in order for it to make sense. As such, most puzzles can't be poached from something you've already bought for use in the game you're playing now.

 

Originally part of the abandoned community project "Everything but the Monsters", Perplexing Puzzles #2: Puzzle Chests introduces treasure chests that are locked with a puzzle rather than by key. Small and portable, these puzzles can be plopped into a game wherever you feel like it!

 

Product Features

27 puzzle chests spread over 59 pages of content Optional special rules that change ...


Pirate Aspects for the Animist Base Class
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Happy Talk Like a Pirate Day!

Ahoy, mateys! By popular request, Interjection Games is happy to offer up this nautically-themed expansion to the animist base class free of charge. The animist base class functions as a “druidic incarnum”. Rather than junctioning the self with the souls of the dead, the animist becomes one with the various aspects of nature.

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Prestigeous Organizations: The Order of the Nullblades
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"Absolute power corrupts absolutely."

 

This story, like so many others, begins with an old man in a tavern; he was not the wise old man of so many clichéd tales of fantasy, but rather a wizard who was completely and utterly smashed on the local nectar. Needless to say, the tavern goers were nervous. A crazy guy grabbing a chair and smashing another guy over the head was something they could understand and run from, but a drunken wizard who is likely able to turn anyone who makes any sudden movements into a newt for a few days? Why, that is something else entirely. Finally getting fed up with this pointless standoff, over a few silver on a tab, no less, an adventuring fighter stepped up to put an end to this.

 

...


Remedial Tinkering: Rocket's Red Glare
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Go out with a bang with Remedial Tinkering: Rocket's Red Glare, the newest expansion for the tinker, 2013's highest-rated, and most actively-developed, base class!

The core concept of the tinker is that of a squad commander who builds his own troops, and since automatons simply aren't allowed to do anything fancy unless they have the hardware or the scripting, there's always call for new and interesting ways to build and command minions. The issue, however, is that many legacy tinker expansions focused on the endgame and are effectively carrots dangled in front of the player to stay on that leveling treadmill. While that's fine if there's plenty of content at low levels, the continued creation of such expansions ended up making the class fairly lopsided.

Enter the...


Story Mechanics: Incremental Antimagic
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We've all been there some time in the past. The ancient, magic-sapping wasteland, the golem fabricated of nullstone... there are things in a campaign world that just HATE magic. Story Mechanics: Incremental Antimagic introduces a concentration-based system that is much more satisfying to players than a percent chance to lose a spell. What could be more satisfying about another way to lose spells? Simple - once tied to a check, character investment can mitigate the odds of failure! Different levels and consequences of antimagic are presented (hence incremental), as are ways to integrate this system into your home campaign by altering the CR of monsters and encounters containing the mechanic. To some extent, this work is already done for you. Presented in this little supplement is the nul...


The Invention Book (PFRPG)
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BECOME THE SQUAD COMMANDER!

For some, the smell of oil is akin to that of a fine perfume, the rush of invention is the only motivation one needs, and the eternal battle against corrosion is a constant annoyance. These individuals, the tinkers, are exemplars of the unfettered creative spirit. It is this creative spirit, the constant thirst for new ideas, that propels them to seek the unknown, whether it be found in a library or in the dark depths of an ancient tomb.  Supported by a vast array of custom automatons, an experienced tinker, while not a fierce combatant on his own, commands an exceptionally versatile squadron that more than makes up for his own deficiencies.

Presented herein is the tinker's Invention Book, 121 inventions used to customize the tinker's automatons...


Welcome to the Jungle: The Tropics Biome for the Herbalist Base Class [PFRPG]
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Follow the greats like Colonel Fawcett into the dense jungles of the tropics. This verdant biome offers a selection of herbs not seen anywhere else in the world, well, except for ubiquitine, and the recipes the natives have developed for these plants are as odd, if not odder, than the base plants themselves.

The first expansion for The Herbalist Base Class, Welcome to the Jungle includes 16 herbs in the new "tropics", updates to classic recipes, and a set of 6 new recipes that combine the herbs of the tropics with the herbs of the rest of the world for ridiculous and fun effects.

Also included are the requisite biome summary and biome list tables for daily "spell" generation and recordkeeping, as well as all herb point values for those who like making...


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Product Information
Author(s)
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IJB02
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Original electronic Click for more information
Scanned image
These products were created by scanning an original printed edition. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher.

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For printed books, we have performed high-resolution scans of an original hardcopy of the book. We essentially digitally re-master the book. Unfortunately, the resulting quality of these books is not as high. It's the problem of making a copy of a copy. The text is fine for reading, but illustration work starts to run dark, pixellating and/or losing shades of grey. Moiré patterns may develop in photos. We mark clearly which print titles come from scanned image books so that you can make an informed purchase decision about the quality of what you will receive.
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File Last Updated:
May 27, 2012
This title was added to our catalog on May 27, 2012.