In almost every roleplaying game, one of the biggest aspects is combat. Mutant Future is no exception, for, in many ways, combat could be considered one of the game's most crucial aspects - next to mutations! In this spirit, here are several new optional rules a Mutant Lord can use to expand the combat possibilities in his or her game.
Wisdom from the Wastelands is dedicated to providing useful information, game content, and ideas to players of modern, science fiction, and post-apocalyptic table-top and role-playing games in general and to fans of Goblinoid Games' Mutant Future RPG in particular. The material it contains are compatible with it and any others that use the "Basic" system introduced in the most popular role-playing games of the early 1970s and are easily adaptable to many other games (especially successor systems, to include those covered by the Open Game License).
Our goal is for each thematic issue of this publication to contain a variety of useful and earnest content that will inspire Game Masters and players alike and provide them with things that they can immediately plug into their games. We very much hope you will find this and subsequent issues of the Wisdom from the Wastelands to be useful and enjoyable!
Other products in this series are listed in the Wisdom from the Wastelands section!
You can also check out the full line of Mutant Future products that we publish!
~ TSRPG (Travel-Sized RPG) ~
Be sure to check out Skirmisher Publishing's popular and Platinum-bestselling TSRPG (Travel-Sized RPG)! This rules-light storytelling game can easily be played anywhere, from the airport waiting area you are stuck in, to the overnight in some hotel where there is nothing to do (and also, of course, in your own home). All the basic rules fit on one page; no dice are needed; characters have just two stats; and any bookkeeping that might be required can be done on a cocktail napkin with a pen borrowed from a waiter. TSRPG is fully supported with sourcebooks that include "Arms, Armor & More," "Wands, Wagons, Whips & More," and "OS-TSRPG," along with 10 compelling scenarios, "A Long Way to the Top," "Beating Around the Bush," "A Midsummer Night's Scheme," "On the Plane of Magma," "A Violet Shade of Death," "A Rose for Erato," "Into the Terrorium," "Whiskey in the Jar," "Krampusnacht: Night of the Krampus!," and "Temple of the Banished Suns," all of which include pregenerated characters and the basic rules for the game, allowing them to function as quick-starts for it. We have also had TSRPG translated into a number of other languages, including German (along with three adventures, „Eine Rose für Erato,“ „Auf der Ebene des Magmas,“ and „Tempel der Verbannten Sonnen,“ along with the „OS-TSRPG" supplement), Spanish (along with four adventures, "Una Rosa Para Erato," "Un Tono Violeta de Muerte," ""¡El Plan de Una Noche de Verano"," and "En el Plano de Magma" and the "Armas, Armaduras y Más" and "Varitas, Vagones, Látigos y Más!" supplements), and Ukrainian!
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