Everything You Don't Already Have!!
The Feat Resource Document has over 700 feats from the publisher of the Pathfinder Roleplaying Game Core Rulebook! It's the ultimate compilation of feats that aren’t in the online Resource Document, taken from more than 100 adventures, companions and campaign sourcebooks.
All are in as close to their original format as possible with only... [click here for more]
Please enjoy this free PDF of the Chaos 6010 A.D. Character Packet, courtesy of Arcanum Syndicate. This packet is for use with the Chaos 6010 A.D. Core Rulebook. I hope you enjoy it! Check us out at our new site www.arcanumsyndicate.com ... [click here for more]
This is a science fantasy RPG set in a dark and distant, post-apocalyptic future. It is a mash of comic book style cyberpunk and space opera where you can reach epic levels and continue your tales in a multi-verse of worlds through several planes of reality.
After several different types of cataclysmic events have ravaged the Earth there is a new Age. A new empire has risen from the many layers of... [click here for more]
Please Enjoy the Free Product From Arcanum Syndicate!
The Chaos 6010 A.D. Sevatus Atlas! This is the new map of the Milky Way Galaxy (Sevatus) for your use in the Chaos 6010 A.D. Campaign. This galactic map comes with descriptions on all the empires and realms of space for you and your crew to explore! I hope you enjoy the free download or Pay What You Want if you enjoy it and would like to help... [click here for more]
10 contracts to use as props for your Chaos 6010 A.D. campaign. These missions are great plot hooks for game masters to hand out to the players as contracts and can be used for basic ideas for your sci-fi campaigns. These quests are issued by the theocratic government known as the Order. From bodyguard jobs to demon hunting, these should keep your shadow operatives playing for the next 10 sessions... [click here for more]
10 corporate contracts to use as props for your Chaos 6010 A.D. campaign. These missions are great plot hooks for game masters to hand out to the players as contracts and can be used for basic ideas for your sci-fi campaigns. From bodyguard jobs to assassination missions, these should keep your shadow operatives playing for the next 10 sessions or more. More contracts to come soon from Arcanum Syndicate!... [click here for more]
Tides of Sin are a compilation of 10 contracts for the game master to use as props for their players. These 10 missions can be handed to the players as contracts for them to accept as shadow operatives. Some of these jobs having to deal with cults and some with corporations, they all make the players walk the path between good and evil. What seems it may be the path of light, could be the door into... [click here for more]
It all ended in moments, reality was torn asunder and with it the Aerthe, the oceans rose up and the mountains crumbled, cities were buried or wiped away as if they never existed. Many of the races that once flourished became extinct instantly, the Akin-Ya with their crystal cities and their advanced knowledge, the Halflings who brewed their ales and kept to themselves, the Avrin and their corrupt... [click here for more]
You are hired to find a group of missing Explorers who call themselves The Brotherhood who went seeking a mysterious Orb in an ancient temple.
This is the first adventure set in the Chronicles of Aerthe universe, it is designed for low to mid level characters and is a great starting adventure.
You will need the Chronicles of Aerthe Core Book to run this adventure. ... [click here for more]