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"Less Scary" Monsters Coloring Book

"Less Scary" Monsters Coloring Book


This coloring book contains 32 beautiful line art creatures suitable for coloring. A picture is worth a thousand words, so check out the sample/preview! The "Less Scary" Monsters coloring book is part of a set of 4 coloring books. (The others are Humanoids, Dragons/Undead & Other Monsters.) In this case we tried to pick friendly and/or not-too-scary creatures. But all children are...   [click here for more]
Inkwell Ideas  $2.99 $1.99

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#1 With a Bullet Point: 10 Feats of Hammer and Thunder

#1 With a Bullet Point: 10 Feats of Hammer and Thunder


Sometimes rules supplements read like the world-setting bible of frustrated novelists. Although solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 10 Monster Feats

#1 With a Bullet Point: 10 Monster Feats


Sometimes RPG rules supplements seem to have as much world setting information as they do game mechanics. While solid world-building is a useful skill, you don't always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn't want to slog through a page of history for every magic weapon. Sometimes all that's needed...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 13 Witch Hexes

#1 With a Bullet Point: 13 Witch Hexes


Sometimes rules supplements read like the world-setting bible of frustrated novelists. Although solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 3 New Supernatural Monster Abilities

#1 With a Bullet Point: 3 New Supernatural Monster Abilities


Sometimes RPG rules supplements seem to have as much world setting information as they do game mechanics. While solid world-building is a useful skill, you don't always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn't want to slog through a page of history for every magic weapon. Sometimes all that's needed...   [click here for more]
Rogue Genius Games  $1.00

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#1 With A Bullet Point: 3 Simian Races

#1 With A Bullet Point: 3 Simian Races


Sometimes rules supplements read like the world-setting bible of frustrated novelists. Although solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 4 Death Mage Feats

#1 With a Bullet Point: 4 Death Mage Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 5 Abilities for Dragonhide Armor

#1 With a Bullet Point: 5 Abilities for Dragonhide Armor


Sometimes RPG rules supplements seem to have as much world setting information as they do game mechanics. While solid world-building is a useful skill, you don't always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn't want to slog through a page of history for every magic weapon. Sometimes all that's needed...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 5 Meta-Combat Feats

#1 With a Bullet Point: 5 Meta-Combat Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 6 Archon Feats

#1 With a Bullet Point: 6 Archon Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 6 Feats for Summon Monster & Summon Nature's Ally Spells

#1 With a Bullet Point: 6 Feats for Summon Monster & Summon Nature's Ally Spells


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 7 Stupid Weapon Designs

#1 With a Bullet Point: 7 Stupid Weapon Designs


Sometimes RPG rules supplements seem to have as much world setting information as they do game mechanics. While solid world-building is a useful skill, you don't always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn't want to slog through a page of history for every magic weapon. Sometimes all that's needed...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 8 Dragonrider Feats

#1 With a Bullet Point: 8 Dragonrider Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 9 Armiger Feats

#1 With a Bullet Point: 9 Armiger Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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(Low Life) Figure Flats Version 02

(Low Life) Figure Flats Version 02


A full color set of Figure Flats for use with the Low Life game or any other way you want to play with them. These figures go along with The Whole Hole - A Gadabout's Guide to Mutha Oith - Volume 01: Keister Island, but the characters and creatures can be used just about anywhere. It even includes templates (small burst, medium burst, large burst, and cone), fungi, body buddies, and pets. Buy them...   [click here for more]
Mutha Oith Creations  $19.95 $9.95

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(Low Life) The Whole Hole - A Gadabout's Guide to Mutha Oith - Volume 01: Keister Island

(Low Life) The Whole Hole - A Gadabout's Guide to Mutha Oith - Volume 01: Keister Island


Tash Shardborn has this to say: “In a very real sense, the Keister is the island. But in an equally, and more accurately, real sense the island is the island. Witness the cosmopolitan jumble of Floom, the aromatic mysticisms of the Garden of Smellemental Glee, the monumental juts and caverns of the Knobby Rumple... Behold dank rites and unspeakable atrocities as you scramble your way...   [click here for more]
Mutha Oith Creations  $29.95 $14.95

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(ME504) - Campaigns in Cairnvarthi

(ME504) - Campaigns in Cairnvarthi


The disc planet Cairnvarthi: It was forged by the gods, and is under constant threat from Orcus and The Thrir. Do you have what it takes to withstand those forces of Chaos? Those who do have much glory and treasure to claim! Drawing inspiration from Norse, German, and Celtic culture, Cairnvarthi offers somewhere fantastic and new yet comfortably familiar for you to adventure in. ...   [click here for more]
Mithgarthr Entertainment  $9.99

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(ME505a) - The Holy MacGuffin

(ME505a) - The Holy MacGuffin


Introducing Drop-In Dungeons! This series of releases will feature small adventures and dungeons, generally 5 pages or less, that are effortlessly inserted into almost any campaign for the times you players zig instead of zag and you find yourself unprepared. With the loose and opened ended way Drop-In Dungeons are written, you (the GM) can bait the hook however you...   [click here for more]
Mithgarthr Entertainment  $0.99

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(ME505b) - The Forgotten Halls

(ME505b) - The Forgotten Halls


Introducing Drop-In Dungeons! This series of releases will feature small adventures and dungeons, generally 5 pages or less, that are effortlessly inserted into almost any campaign for the times your players zig instead of zag, and you find yourself unprepared. With the loose and opened ended way Drop-In Dungeons are written, you (the GM) can bait the hook however...   [click here for more]
Mithgarthr Entertainment  $0.99

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(ME505c) - The Missing Heroes

(ME505c) - The Missing Heroes


Introducing Drop-In Dungeons! This series of releases will feature small adventures and dungeons, generally 5 pages or less, that are effortlessly inserted into almost any campaign for the times your players zig instead of zag, and you find yourself unprepared. With the loose and opened ended way Drop-In Dungeons are written, you (the GM) can bait the hook however...   [click here for more]
Mithgarthr Entertainment  $0.99

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(Playouts) Small Keep

(Playouts) Small Keep


Playouts are layouts to be printed and used at the game table during play. In this PDF, you will find a small keep. It is four stories high with a sub-level that includes storage space and cells for prisoners or beasts. Consider the staircases somewhat fudged for use with a five-foot equals one inch grid. One could claim this keep has a garrison from one dozen to three dozen guards, if one...   [click here for more]
Creative Mountain Games  $3.95 $1.00

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...And Then There Were Ten

...And Then There Were Ten


Murder Most Foul Eleven people find themselves trapped in an isolated hotel. Elven people go to bed, but only ten will ever wake up again. It's time for a good old fashioned murder mystery, Hot Chicks style! Here are ten fully realized characters from all walks of life. Use them as allies, adversaries, contacts, love interests... or involve them in a classic murder mystery scenario. Included...   [click here for more]
Dakkar Unlimited  $7.50 $4.95

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...from which you will never return

...from which you will never return (audio product)


That was it. There is no going back. No return. Nothing. Parker had refused to listen to Anson's warnings, and now I'm all alone. Waiting. Watching. Wondering if Parker-- or whatever Parker had become-- would find me. Part of me wishes she would find me. That part kinda scares the hell out of me. A haunting and sad track that will feel right at home in the background complimenting your darker...   [click here for more]
Black Goat Games  $0.99 $0.75

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.45 Adventure: Thrilling Action in the Pulp Era

.45 Adventure: Thrilling Action in the Pulp Era


This is the 2nd edition of our popular set of Pulp game rules for miniatures. .45 Adventure: Thrilling Action in the Pulp Era is a tabletop miniatures game that simulates all the two-fisted action of the era of pulp magazines. Players can take on the roles of colorful heroes or unscrupulous villains. With Tommy guns, Heaters, and Gats they can fight their way through the minions of crime or...   [click here for more]
Rattrap Productions LLC  $25.00 $17.50

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10 Paladin Magic Items (PFRPG)

10 Paladin Magic Items (PFRPG)


Equipment as heroic as you are! Sometimes you want to sit down to a full meal of archetypes, base classes, feats, magic items, npcs, prestige classes, traits, classes, or spells, and sometime you just want a cheap, quick, and easy snack. To feed your craving Rite Publishing presents the “10 Series” which will presents 10 pieces for use with the Pathfinder Roleplaying Game....   [click here for more]
Rite Publishing  $1.49

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10,000 Feet to Publishing a Board Game

10,000 Feet to Publishing a Board Game (audio product)


An audio reading by Andrew Voigt of the blogs of James Mathe: "10,000 Feet to Publishing a Board Game" So you want to start a board game company? James Mathe takes the 10,000 foot view of what it takes to make a hobby board game these days. In this 10 minute reading you'll get the basics of the blog post in a format you can listen to in your car or wherever. James Mathe James...   [click here for more]
Minion Games  Pay What You Want

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100 numbers between 1 and 100, Inclusive

100 numbers between 1 and 100, Inclusive


Have you ever found yourself stuck mid-game, searching for a random number between 1 and 100 but unable to come up with one? Be stuck no more! The Most Mathematically Correct Lists Presents: 100 numbers between 1 and 100! Never be at a loss for numbers between 1 and 100 again. This handy reference will undoubtably be useful to both players and game masters as they strive to...   [click here for more]
Troll in the Corner  Pay What You Want

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100% Crunch: Goblins

100% Crunch: Goblins


A Pathfinder Roleplaying Game compatible GM'S RESOURCE by Creighton Broadhurst Got bored with the normal version of a monster and fancy spicing things up a bit? Want to include imaginative and interesting versions of an iconic fantasy monster but don’t have the time to build the stat block yourself? Fear not – the 100% Crunch line is here to save the day! Each instalment in the line...   [click here for more]
Raging Swan Press  $3.99

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100% Crunch: Liches

100% Crunch: Liches


A Pathfinder Roleplaying Game compatible GM'S RESOURCE by Julian Neale Got bored with the normal version of a monster and fancy spicing things up a bit? Want to include imaginative and interesting versions of an iconic fantasy monster but don’t have the time to build the stat block yourself? Fear not – the 100% Crunch line is here to save the day! Each instalment in the line features...   [click here for more]
Raging Swan Press  $6.99

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100% Crunch: Orcs

100% Crunch: Orcs


A Pathfinder Roleplaying Game compatible GM'S RESOURCE by Creighton Broadhurst Got bored with the normal version of a monster and fancy spicing things up a bit? Want to include imaginative and interesting versions of an iconic fantasy monster but don’t have the time to build the stat block yourself? Fear not – the 100% Crunch line is here to save the day! Each instalment in the line...   [click here for more]
Raging Swan Press  $3.99

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100% Crunch: Orogs

100% Crunch: Orogs


A Pathfinder Roleplaying Game compatible GM'S RESOURCE by Julian Neale Got bored with the normal version of a monster and fancy spicing things up a bit? Want to include imaginative and interesting versions of an iconic fantasy monster but don’t have the time to build the stat block yourself? Fear not – the 100% Crunch line is here to save the day! Each instalment in the line features...   [click here for more]
Raging Swan Press  $3.99

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100% Crunch: Skeletal Champions

100% Crunch: Skeletal Champions


A Pathfinder Roleplaying Game compatible GM'S RESOURCE by Julian Neale Got bored with the normal version of a monster and fancy spicing things up a bit? Want to include imaginative and interesting versions of an iconic fantasy monster but don’t have the time to build the stat block yourself? Fear not – the 100% Crunch line is here to save the day! Each instalment in the line features...   [click here for more]
Raging Swan Press  $4.99

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100% Crunch: Skeletons

100% Crunch: Skeletons


A Pathfinder Roleplaying Game compatible GM'S RESOURCE by Julian Neale Got bored with the normal version of a monster and fancy spicing things up a bit? Want to include imaginative and interesting versions of an iconic fantasy monster but don’t have the time to build the stat block yourself? Fear not – the 100% Crunch line is here to save the day! Each instalment in the line features...   [click here for more]
Raging Swan Press  $5.99

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100% Crunch: Zombies

100% Crunch: Zombies


A Pathfinder Roleplaying Game compatible GM'S RESOURCE by Julian Neale Got bored with the normal version of a monster and fancy spicing things up a bit? Want to include imaginative and interesting versions of an iconic fantasy monster but don’t have the time to build the stat block yourself? Fear not – the 100% Crunch line is here to save the day! Each instalment in the line features...   [click here for more]
Raging Swan Press  $5.99

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101 1st Level Spells (5E)

101 1st Level Spells (5E)


Never Cast the Same Spell Twice! 101 1st Level Spells gives you – yes, you guessed it – 101 1st level spells, that will help you realize the vision you’ve had for your spellcaster. From spells that are cast as bonus actions to a spell that lets you borrow skill proficiency, or have your dragon tattoo bite your opponent, 101 1st Level Spells...   [click here for more]
Rite Publishing  $5.99

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101 Lifeforms

101 Lifeforms


101 Lifeforms is a selection of ready-to-use flora and fauna, prepared to crawl, fly, waddle or stampede their way into your adventure. Crawling across wind-whipped desert, galloping through scrublands or prowling through dense jungle, the spectrum of alien creatures which may be encountered by interstellar adventurers is beyond belief. Gliding deep beneath the ocean are wondrous marine...   [click here for more]
BITS  $5.00

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101 Not So Random Encounters: Forest Kingdom (PFRPG)

101 Not So Random Encounters: Forest Kingdom (PFRPG)


When 1d6 Owlbears just won't cut it! It's a savage, and untamed wilderness out there your trying to explore and conquer, and for players, it's gotten nastier. 101 Not So Random Encounters: Forest Kingdom gives you more options, more creative flexibility, and more ways to just freak out your players with layered narrative encounters as they try to make themselves into Kings and...   [click here for more]
Rite Publishing  $5.99

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101 Not So Random Encounters: Urban (PFRPG)

101 Not So Random Encounters: Urban (PFRPG)


When 1d6 doppelgangers just won't cut it! It's a big, scary city out there, and for your players, it's gotten nastier. 101 Not So Random Encounters: Urban gives you more options, more creative flexibility and more ways to just freak out your players with layered encounters with the masters of the city's criminal underworld. Enjoy the advanced exemplar harridan lamia who believes...   [click here for more]
Rite Publishing  $5.99

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101 Not So Random Encounters: Winter (PFRPG)

101 Not So Random Encounters: Winter (PFRPG)


When 1d6 polar bears just won't cut it! It's a cold, dark environment out there, and for your players, it's gotten nastier. 101 Not So Random Encounters: Winter gives you more options, more creative flexibility and more ways to just freak out your players with layered encounters with the masters of the ice and snow. Enjoy the Half-fiend arctic druid who seeks to bring about...   [click here for more]
Rite Publishing  $5.99

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101 Not So Simple Monster Templates (13th Age)

101 Not So Simple Monster Templates (13th Age)


Think you've seen it all? It's a big, scary world out there, and for your players, it's gotten nastier. 101 Not So Simple Monster Templates gives you more options, more creative flexibility and more ways to just freak out your players with new templates - itching to be added to any 13th Age Roleplaying Game monster. Enjoy simple templates like cowardly creature...   [click here for more]
Rite Publishing  $5.99

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101 Not So Simple Monster Templates (PFRPG)

101 Not So Simple Monster Templates (PFRPG)


Think you've seen it all? It's a big, scary world out there, and for your players, it's gotten nastier. 101 Not So Simple Monster Templates gives you more options, more creative flexibility and more ways to just freak out your players with new templates - itching to be added to any PFRPG monster. Enjoy simple templates like cowardly creature who just wants to run away (even...   [click here for more]
Rite Publishing  $5.99

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101 Npc Grudges (PFRPG)

101 Npc Grudges (PFRPG)


Vengeance is always personal. Sometimes a situation arises when a group or individual PCs wrongs an Npc for serious or imagined misdeeds and finds that attacking them is inappropriate to the situation. These are the times when a grudge might be more fitting. But what should you do to them? You probably shouldn't just have them suffer the wrath of an on-the-fly monster or trap, so how about have...   [click here for more]
Rite Publishing  $5.99

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10th Millennium RolePlayer's Handbook

10th Millennium RolePlayer's Handbook


10th Millennium is set about 58,000 years in the past. Systems of planets formed galactic entities to wage great wars over resources, wealth, and worlds that were closer to stars. Earth finds herself dead center of this epic struggle that lasts 10,000 years. Then stars are destroyed and one third of the universe is rendered lifeless. 48,000 years later an alien species visits Earth, and the human...   [click here for more]
10th Millennium  $7.95 $1.99

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13 Shades of Darkness Savage Worlds Edition

13 Shades of Darkness Savage Worlds Edition


Like most people, you've probably asked yourself "How can I get my hands on more nightmarish supernatural evil?" Well look no further! Thirteen Shades of Darkness contains Savage Worlds stats and background information for thirteen occult supervillains, ranging in power from minor annoyances to dark and malignant gods. Each of our thirteen villains offers a slightly different take on the...   [click here for more]
Plain Brown Wrapper Games  $9.00 $6.95

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1879 Miniatures Corebook

1879 Miniatures Corebook


The Suns Never Set on the British Empire! On the far side of an interdimensional portal from Earth, Victorian-era British troops with steampunk vehicles face off against Babylonian descendants with weird-science technological zombies! In the war of coal and steam against rail guns and undead, who will win? That's for you to decide! FASA Games, Inc., presents the 1879 Miniatures Core Rulebook....   [click here for more]
FASA  $34.95 $20.95

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1920s Investigator's Companion

1920s Investigator's Companion


An Essential Guide for Players When faced with the horrors of the Cthulhu Mythos, investigators need all the help that they can get. This essential player's aid for Call of Cthulhu provides it. The 1920s Investigator's Companionis split into four sections. "The Roaring Twenties" details life in the 1920s, from a general historical overview to listing of favorite songs, books,...   [click here for more]
Chaosium  $8.95

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1948: Elite Gear

1948: Elite Gear


System: d20 Modern Genre: Sci-Fi Interior Illustrations: 22 Onscreen Page Count (Including cover and OGL):31 Printer-Friendly Page Count (Including title and OGL):22 While Ray Guns, Top Secret Serums and other science fiction devices exist in 1948, most people don't have access to that sort of cutting-edge technology. This document, in contrast, covers many of the...   [click here for more]
Bloodstone Press  $3.00 $2.50

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1d10 Motivaciones

1d10 Motivaciones


¿En cuantas ocasiones has comenzado a jugar sin tener una idea de los origenes de tu personaje? 1d10 Motivaciones contiene tablas y preguntas que te permiten comenzar a idear que es lo que hace que tu personaje salga de aventura. Cada motivación tiene 5 preguntas que al respoderlas te permitiran tener un personaje mas completo. ...   [click here for more]
Plan B Games  Pay What You Want

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20 Encounters (Creepy Children)

20 Encounters (Creepy Children)


20 Encounters (Creepy Children) In this edition we have all kinds of creepy children, we have exploding children, Children in rabbit costumes as well as the favorite killer children. Don't let the adults have all of the fun.... ...   [click here for more]
DCS  $1.00

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