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#1 With a Bullet Point: 10 Feats of Hammer and Thunder

#1 With a Bullet Point: 10 Feats of Hammer and Thunder


Sometimes rules supplements read like the world-setting bible of frustrated novelists. Although solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00 $0.75

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#1 With a Bullet Point: 10 Monster Feats

#1 With a Bullet Point: 10 Monster Feats


Sometimes RPG rules supplements seem to have as much world setting information as they do game mechanics. While solid world-building is a useful skill, you don't always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn't want to slog through a page of history for every magic weapon. Sometimes all that's needed...   [click here for more]
Rogue Genius Games  $1.00 $0.75

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#1 With a Bullet Point: 13 Witch Hexes

#1 With a Bullet Point: 13 Witch Hexes


Sometimes rules supplements read like the world-setting bible of frustrated novelists. Although solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00 $0.75

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#1 With a Bullet Point: 3 New Supernatural Monster Abilities

#1 With a Bullet Point: 3 New Supernatural Monster Abilities


Sometimes RPG rules supplements seem to have as much world setting information as they do game mechanics. While solid world-building is a useful skill, you don't always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn't want to slog through a page of history for every magic weapon. Sometimes all that's needed...   [click here for more]
Rogue Genius Games  $1.00 $0.75

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#1 With A Bullet Point: 3 Simian Races

#1 With A Bullet Point: 3 Simian Races


Sometimes rules supplements read like the world-setting bible of frustrated novelists. Although solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00 $0.75

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#1 With a Bullet Point: 4 Death Mage Feats

#1 With a Bullet Point: 4 Death Mage Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00 $0.75

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#1 With a Bullet Point: 5 Abilities for Dragonhide Armor

#1 With a Bullet Point: 5 Abilities for Dragonhide Armor


Sometimes RPG rules supplements seem to have as much world setting information as they do game mechanics. While solid world-building is a useful skill, you don't always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn't want to slog through a page of history for every magic weapon. Sometimes all that's needed...   [click here for more]
Rogue Genius Games  $1.00 $0.75

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#1 With a Bullet Point: 5 Meta-Combat Feats

#1 With a Bullet Point: 5 Meta-Combat Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00 $0.75

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#1 With a Bullet Point: 6 Archon Feats

#1 With a Bullet Point: 6 Archon Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00 $0.75

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#1 With a Bullet Point: 6 Feats for Summon Monster & Summon Nature's Ally Spells

#1 With a Bullet Point: 6 Feats for Summon Monster & Summon Nature's Ally Spells


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00 $0.75

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#1 With a Bullet Point: 7 Stupid Weapon Designs

#1 With a Bullet Point: 7 Stupid Weapon Designs


Sometimes RPG rules supplements seem to have as much world setting information as they do game mechanics. While solid world-building is a useful skill, you don't always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn't want to slog through a page of history for every magic weapon. Sometimes all that's needed...   [click here for more]
Rogue Genius Games  $1.00 $0.75

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#1 With a Bullet Point: 8 Dragonrider Feats

#1 With a Bullet Point: 8 Dragonrider Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00 $0.75

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#1 With a Bullet Point: 9 Armiger Feats

#1 With a Bullet Point: 9 Armiger Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00 $0.75

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#30 Bloodrager Organizations (PFRPG)

#30 Bloodrager Organizations (PFRPG)


Don’t Make Them Angry! Within #30 Bloodrager Organizations, you will find over 50 pages detailing the complex societies the hybrids of eldritch might and uncontrollable wrath belong to. Join the Bane of the Moonshifters, who have all lost someone close to lycanthropes and sworn vengeance as they seek to reclaim the portion of their own souls stolen by the were-beasts....   [click here for more]
Rite Publishing  $2.99 $2.24

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(5e EPUB) Annabel the Poppet Master: Vault of Rogues #01

(5e EPUB) Annabel the Poppet Master: Vault of Rogues #01


Available in PDF format here. Annabel the Poppet Master is a young girl who gained immense power and a penchant for murder when she found a magic doll. Annabel the Poppet Master is a CR 8 combat encounter for 5th Edition. She primarily uses magic, but also commands a small army of the undead to protect her if the fighting gets too intense. Vault of Rogues is a new series that focuses on introducing...   [click here for more]
sorryjzargo  $1.00 $0.75

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(5e) Age of Expansion #01: Introduction to Corelad

(5e) Age of Expansion #01: Introduction to Corelad


Age of Expansion is my new bi-weekly series that introduces Corelad, my 5th Edition campaign setting. The world merges classic fantasy with steampunk elements and colonialism. This issue contains an overview of the world's recent history, as well as the world's pantheon, languages, and races, including a fully fleshed-out homebrew race, the squirrel-like toskr. Each issue will include both world...   [click here for more]
sorryjzargo  $1.00 $0.75

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(5e) Age of Expansion #02: Mystery of the Fey Crater I

(5e) Age of Expansion #02: Mystery of the Fey Crater I


Age of Expansion is a bi-weekly series that introduces Corelad, my 5th Edition campaign setting. The world merges classic fantasy with steampunk elements and colonialism. This issue focuses on the Fey Crater, a mysterious forest created by a meteorite, and introduces two templates for monsters in your campaign, as well as four monsters, Jaxus, God of Masks, a new magic item, and a playable race in...   [click here for more]
sorryjzargo  $1.00 $0.75

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(5e) Annabel the Poppet Master: Vault of Rogues #01

(5e) Annabel the Poppet Master: Vault of Rogues #01


Annabel the Poppet Master is a young girl who gained immense power and a penchant for murder when she found a magic doll. Annabel the Poppet Master is a CR 8 combat encounter for 5th Edition. She primarily uses magic, but also commands a small army of the undead to protect her if the fighting gets too intense. Vault of Rogues is a new series that focuses on introducing new recurring villains...   [click here for more]
sorryjzargo  Pay What You Want

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(5E) B06: Cry of Ill Omen

(5E) B06: Cry of Ill Omen


A 5th Edition compatible adventure for four to six PCs of levels 8-10 The quaint fairytale village of Prince’s Folly is stuck in a recurring nightmare. The brooks no longer bubble, the children no longer frolic, and the giant daisies have all withered and died. Every there years the banshee comes to Prince’s Folly to portend the death of a member of the McDonagal...   [click here for more]
AAW Games  $6.99 $5.24

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(5E) B08: Thief in the Night

(5E) B08: Thief in the Night


A 5th Edition compatible adventure for four to six PCs of levels 4-6 The city of Bridgefort needs your help! A series of robberies have begun to cause panic and distrust within the city. Witnesses are reporting seeing vampires lurking in the shadows. The Guards are unable to solve the mystery. Even worse, the citizens are blaming these events on the party. Can Bridgefort be...   [click here for more]
AAW Games  $6.99 $5.24

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(5e) Burgten Skull-Crusher: Vault of Rogues #02

(5e) Burgten Skull-Crusher: Vault of Rogues #02


Burgten Skull-Crusher is a half-orc who denied his human heritage to become an orc chieftain, ultimately surpassing his rivals to become one of the greatest chieftains in all the tribes. Burgten Skull-Crusher is a CR 6 combat encounter for 5th Edition. He focuses on melee attacks, but knows when to pull back and use ranged weapons. He is also a formidable leader, leading countless loyal orcs as his...   [click here for more]
sorryjzargo  Pay What You Want

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(5E) C02: Goblin Cave

(5E) C02: Goblin Cave


A 5th Edition compatible adventure for four to six PCs of Levels 1-2 The village of Svor has a problem, travelers on the main road are being robbed by bandits. The magistrate has requested assistance from the king, but help will take weeks to arrive. In the meantime the PCs are called upon to investigate the robberies. Clues lead the group through Svorian Forest and across Murky...   [click here for more]
AAW Games  $6.99 $5.24

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(5E) C02: Goblin Cave (Fantasy Grounds)

(5E) C02: Goblin Cave (Fantasy Grounds)


FOR USE WITH FANTASY GROUNDS VIRTUAL TABLETOP A 5th Edition compatible adventure for four to six PCs of Levels 1-2 The village of Svor has a problem, travelers on the main road are being robbed by bandits. The magistrate has requested assistance from the king, but help will take weeks to arrive. In the meantime the PCs are called upon to investigate the robberies....   [click here for more]
AAW Games  $6.99 $5.24

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(5E) Devoted Operator Base Class Alpha

(5E) Devoted Operator Base Class Alpha


The devoted operator is a base class for Fifth Edition. Devout servants of a god or rightous zealots for a cause, devoted operators gain power through their intense devotion. This power manifests itself in divine protection and offensive power. This class has two subclasses, with a third planned for the final release. This is an alpha build of this class. If you pay at least $0.50 for this build...   [click here for more]
sorryjzargo  Pay What You Want

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(5e) Dywin the Purifier: Vault of Rogues #04

(5e) Dywin the Purifier: Vault of Rogues #04


Dywin is a deadly elf assassin bent on purifying the elven race through the extermination of half-elves and all other impure or traitorous elves. Dywin the Purifier is a CR 15 combat encounter for 5th Edition. She fights from the shadows, striking with bombs, arrows, and a rapier. She always has an exit strategy, and she refuses to be captured alive. Vault of Rogues is a new series that focuses...   [click here for more]
sorryjzargo  Pay What You Want

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(5e) Gearstorm: Vault of Rogues #07

(5e) Gearstorm: Vault of Rogues #07


Gearstorm is a bizarre vortex of gears and energy that merges the sheer force of an elemental with the precision of a clockwork construct. Gearstorm is a CR 12 combat encounter for 5th Edition. He attacks foes head-on, swallowing them into his whirring body and slicing them to pieces. Vault of Rogues is a weekly series that focuses on introducing new recurring villains for your campaign. Whether...   [click here for more]
sorryjzargo  Pay What You Want

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(5e) Haftir's Anchor: Vault of Rogues #13

(5e) Haftir's Anchor: Vault of Rogues #13


Haftir's Anchor is one of the most powerful lieutentants of the corrupt dragon Haftir, and a gifted warrior that surpasses any enemy he has yet to face. Haftir's Anchor is a CR 15 encounter for 5th Edition. He fights with a massive anchor and chain that he uses to control the battlefield. Vault of Rogues is a weekly series that focuses on introducing new recurring villains for your campaign....   [click here for more]
sorryjzargo  Pay What You Want

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(5e) Jax: Vault of Rogues #14

(5e) Jax: Vault of Rogues #14


Jax is the king of the secret lycanthrope kingdom hidden in the sewers of Unification City. Jax is a CR 8 encounter for 5th Edition. He fights with a powerful sword and his innate werewolf abilities. Vault of Rogues is a weekly series that focuses on introducing new recurring villains for your campaign. Whether they serve as the main villain or the focus of a side quest, these villains can fit...   [click here for more]
sorryjzargo  Pay What You Want

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(5e) Jute the Immortal Dragoon: Vault of Rogues #03

(5e) Jute the Immortal Dragoon: Vault of Rogues #03


Jute is an immortal warrior bound to wander the world continually, seeking just causes and righteousness. He recently travels on his mount, Sige, a war-trained ankylosaurus. Jute the Immortal Dragoon is a CR 12 combat encounter for 5th Edition. He rides atop Sige, a CR 8 creature, striking with his powerful pike and his magical rope attacks. Together, Jute and Sige are a powerful force, capable of...   [click here for more]
sorryjzargo  Pay What You Want

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(5e) Lorin Dracht: Vault of Rogues #10

(5e) Lorin Dracht: Vault of Rogues #10


Lorin Dracht is a mad tinker that fights with his inventions but is not too dignified to flee when things go south. Lorin Dracht is a CR 7 combat encounter for 5th Edition. He usually travels with a Clockwork Guardian, a CR 10 combat encounter. He uses his flamethrower or whatever invention he made most recently, while the clockwork guardian smashes things with its fists. Vault of Rogues is a...   [click here for more]
sorryjzargo  Pay What You Want

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(5e) Mercenary Tom: Vault of Rogues #08

(5e) Mercenary Tom: Vault of Rogues #08


Mercenary Tom is an unassuming old man that fights with a psychic blade and an intense ferocity. Mercenary Tom is a CR 9 combat encounter for 5th Edition. He attacks with surprise tactics and swift blows with a powerful psychic blade. He can also use his blade for ranged attacks. Vault of Rogues is a weekly series that focuses on introducing new recurring villains for your campaign. Whether they...   [click here for more]
sorryjzargo  Pay What You Want

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(5e) Olister's Spear: Vault of Rogues #12

(5e) Olister's Spear: Vault of Rogues #12


Olister's Spear is an elite, merciless military force employed by the despotic human King Olister. They lead any invasion with ruthless efficiency and terrifying tactics. Olister's Spear includes three creatures. The Vanguard Trooper is a CR 4 combat encounter for 5th Edition. The Shock Trooper is a CR 6 combat encounter. The Mastermind is a CR 9 combat encounter. They dominate the battlefield through...   [click here for more]
sorryjzargo  Pay What You Want

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(5e) Purple-Tinged: Vault of Rogues #11

(5e) Purple-Tinged: Vault of Rogues #11


Purple-tinged are the corrupted servants of Haftir the Immortal, an ancient dragon with dark intentions. Purple-tinged is a template for 5th Edition creatures that can be applied to any non-construct creature. Vault of Rogues is a weekly series that focuses on introducing new recurring villains for your campaign. Whether they serve as the main villain or the focus of a side quest, these villains...   [click here for more]
sorryjzargo  Pay What You Want

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(5e) Ranger Odditorium: Backgrounds and Beasts

(5e) Ranger Odditorium: Backgrounds and Beasts


The wilds contain all sorts of oddities, and rangers are the masters of the wild. Augment your rangers with two new backgrounds and five new beasts compatible with the Beast Master archetype. The Outcast is an eccentric outdoorsman background for someone who wants to live as far away from society as possible. The Scavenger is a practical survivalist background that can easily turn junk into useful...   [click here for more]
sorryjzargo  $2.00 $1.50

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(5E) Shattered Heart Adventure Path #3: Breath of the Goddess

(5E) Shattered Heart Adventure Path #3: Breath of the Goddess


A tale of madness, death, life, and revelation for four to five 8th level player characters. The ancient worship of the Great Mother continues its renaissance on the broken island of halfling Picollo. Will the engineers of its rebirth fall prey to heresy and false promise, or with they stand true to the tenets of community and joy? The lost archipelago of Picollo now lies under the waves...   [click here for more]
AAW Games  $9.99 $7.49

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(5E) Shattered Heart Adventure Path #3: Breath of the Goddess (Fantasy Grounds)

(5E) Shattered Heart Adventure Path #3: Breath of the Goddess (Fantasy Grounds)


FOR USE IN FANTASY GROUNDS VIRTUAL TABLETOP A tale of madness, death, life, and revelation for four to five 8th level player characters. The ancient worship of the Great Mother continues its renaissance on the broken island of halfling Picollo. Will the engineers of its rebirth fall prey to heresy and false promise, or with they stand true to the tenets of community and joy? The...   [click here for more]
AAW Games  $9.99 $7.49

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(5e) Shriekwing: Vault of Rogues #05

(5e) Shriekwing: Vault of Rogues #05


Shriekwing is a mechanical dragon that combines magic and technology to terrorize his foes. Shriekwing is a CR 10 combat encounter for 5th Edition. He fights from the skies, striking with whirring claws, serrated teeth, and a sonic blast that deafens foes. Vault of Rogues is a new series that focuses on introducing new recurring villains for your campaign. Whether they serve as the main villain...   [click here for more]
sorryjzargo  Pay What You Want

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(5e) Syth: Vault of Rogues #09

(5e) Syth: Vault of Rogues #09


Syth is a wererat scout that fights with her wits, her teeth, and her bow. She's skilled in guerrilla combat. Syth is a CR 5 combat encounter for 5th Edition. She prioritizes survival over killing her enemies, and has a good heart beneath her lycanthropic exterior. Vault of Rogues is a weekly series that focuses on introducing new recurring villains for your campaign. Whether they serve as the...   [click here for more]
sorryjzargo  Pay What You Want

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(5e) The Nowhere Special 01

(5e) The Nowhere Special 01


Looking for side quests to keep your low level characters busy? Need to boost their experience a little before the next big thing? Deep in the Anthorian Borderlands, in the abandoned Duchy of Silkmire, the town of Nowhere is one of the few places where folk can usually take a moment and breathe without worrying about the strange and dangerous. Or so you thought. It’s a good thing you’re...   [click here for more]
Geek Fight Club  Pay What You Want

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(5e) The Octuplets: Vault of Rogues #06

(5e) The Octuplets: Vault of Rogues #06


The Octuplets are eight mysterious brothers that share their unique powers with each other when together. The Octuplets are individually a CR 2 combat encounter, but when together their strength increases to the point where each is a CR 6, for 5th Edition. Each Octuplet embodies a player class and possess abilities relating to that class. When together, they all share the abilities and grow stronger....   [click here for more]
sorryjzargo  Pay What You Want

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(5E) Trailblazer Tokens - Fighter

(5E) Trailblazer Tokens - Fighter


DESIGNED FOR THE NEWEST EDITION OF YOUR FAVORITE ROLEPLAYING GAME! Adventurers possess phenomenal skills and powers, though it proves difficult to keep track of each feature or when they are once again available. Trailblazer Tokens™ provide a simple, yet effective method of organizing which features you expended and which are still at hand. HOW TO USE When...   [click here for more]
Alea Publishing Group  $2.95 $1.95

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(5E) Trailblazer Tokens - Ranger and Rogue

(5E) Trailblazer Tokens - Ranger and Rogue


DESIGNED FOR THE NEWEST EDITION OF YOUR FAVORITE ROLEPLAYING GAME! Adventurers possess phenomenal skills and powers, though it proves difficult to keep track of each feature or when they are once again available. Trailblazer Tokens™ provide a simple, yet effective method of organizing which features you expended and which are still at hand. HOW TO USE...   [click here for more]
Alea Publishing Group  $2.95 $1.95

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(5E) Trailblazer Tokens - Sorcerer

(5E) Trailblazer Tokens - Sorcerer


DESIGNED FOR THE NEWEST EDITION OF YOUR FAVORITE ROLEPLAYING GAME! Adventurers possess phenomenal skills and powers, though it proves difficult to keep track of each feature or when they are once again available. Trailblazer Tokens™ provide a simple, yet effective method of organizing which features you expended and which are still at hand. HOW TO USE When...   [click here for more]
Alea Publishing Group  $2.95 $1.95

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(5E) Trailblazer Tokens - Wizard

(5E) Trailblazer Tokens - Wizard


DESIGNED FOR THE NEWEST EDITION OF YOUR FAVORITE ROLEPLAYING GAME! Adventurers possess phenomenal skills and powers, though it proves difficult to keep track of each feature or when they are once again available. Trailblazer Tokens™ provide a simple, yet effective method of organizing which features you expended and which are still at hand. HOW TO USE When...   [click here for more]
Alea Publishing Group  $2.95 $1.95

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(Low Life) The Whole Hole - A Gadabout's Guide to Mutha Oith - Volume 01: Keister Island

(Low Life) The Whole Hole - A Gadabout's Guide to Mutha Oith - Volume 01: Keister Island


Tash Shardborn has this to say: “In a very real sense, the Keister is the island. But in an equally, and more accurately, real sense the island is the island. Witness the cosmopolitan jumble of Floom, the aromatic mysticisms of the Garden of Smellemental Glee, the monumental juts and caverns of the Knobby Rumple... Behold dank rites and unspeakable atrocities as you scramble your way...   [click here for more]
Mutha Oith Creations  $14.95 $11.21

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(ME505a) - The Holy MacGuffin

(ME505a) - The Holy MacGuffin


Introducing Drop-In Dungeons! This series of releases will feature small adventures and dungeons, generally 5 pages or less, that are effortlessly inserted into almost any campaign for the times you players zig instead of zag and you find yourself unprepared. With the loose and opened ended way Drop-In Dungeons are written, you (the GM) can bait the hook however you...   [click here for more]
Mithgarthr Entertainment  $0.99 $0.74

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(ME505b) - The Forgotten Halls

(ME505b) - The Forgotten Halls


Introducing Drop-In Dungeons! This series of releases will feature small adventures and dungeons, generally 5 pages or less, that are effortlessly inserted into almost any campaign for the times your players zig instead of zag, and you find yourself unprepared. With the loose and opened ended way Drop-In Dungeons are written, you (the GM) can bait the hook however...   [click here for more]
Mithgarthr Entertainment  $0.99 $0.74

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(ME505c) - The Missing Heroes

(ME505c) - The Missing Heroes


Introducing Drop-In Dungeons! This series of releases will feature small adventures and dungeons, generally 5 pages or less, that are effortlessly inserted into almost any campaign for the times your players zig instead of zag, and you find yourself unprepared. With the loose and opened ended way Drop-In Dungeons are written, you (the GM) can bait the hook however...   [click here for more]
Mithgarthr Entertainment  $0.99 $0.74

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(ME505d) - Theo's Focus

(ME505d) - Theo's Focus


Introducing Drop-In Dungeons! This series of releases will feature small adventures and dungeons, generally 5 pages or less, that are effortlessly inserted into almost any campaign for the times your players zig instead of zag, and you find yourself unprepared. With the loose and opened ended way Drop-In Dungeons are written, you (the GM) can bait the hook however...   [click here for more]
Mithgarthr Entertainment  $0.99 $0.74

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(PFRPG) The Vile Worm of the Eldritch Oak

(PFRPG) The Vile Worm of the Eldritch Oak


(This is the re-release of this product) An adventure for 4 Characters of Level 1-2 by Jim Johnson with art by Andy Taylor Pathfinder Roleplaying Game Conversion by Mark Moreland Deep within the forest, an ancient oak has grown huge, twisted, and evil. Ages ago, a savage cult haunted these woods and this tree became the catalyst of their unspeakable rites. Below it they carved out a chamber of sacrificial...   [click here for more]
Brave Halfling Publishing  $1.95 $1.46

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