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T4 Marc Miller's Traveller Game Screen

T4 Marc Miller's Traveller Game Screen


Complete charts and tables from Marc Miller's Traveller, putting details of starship operations, encounters, combat, and more right at your fingertips during play. Also, play Memory Alpha, an exciting Milieu 0 adventure designed by Marc Miller. The adventurers agree to a high-paying mission with one provision: they must agree to a memory wipe on its conclusion. Before they know it they're accepting...   [click here for more]
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T4  Marc Miller's Traveller

T4 Marc Miller's Traveller


This volume is the basic rules set for the Traveller science-fiction game system. It contains the essential rules and background for a player to understand and participate in Traveller games as well as basic materials that enable a Traveller referee to administer a variety of adventures. The materials in this volume have a long history in print and in game play. Unravel the secrets...   [click here for more]
Far Future Enterprises - Traveller  $19.99

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TNE-0313 Striker 2 Traveller Miniatures Rules

TNE-0313 Striker 2 Traveller Miniatures Rules


HIGH SPEED COMBAT Striker II is the miniatures combat rules of the 58th century for use with Traveller: The New Era. Now the epic planetary engagements of the New Era, the Final War or the Frontiers War are under your control, allowing you to command battalions of lift infantry, drop troops an grav armor. These rules are fully compatible with Traveller and so also allow miniatures...   [click here for more]
Far Future Enterprises - Traveller  $19.99

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TNE-0307 Traveller Referee's Screen

TNE-0307 Traveller Referee's Screen


Traveller Referee's Screen What the maximum to-hit number when calling in orbital artillery fire? While you're at it, whats the initiative of a Veteran NPC? And what's te trotting movement rate of a K'kree? Oh yeah, and how many power level points do you ned for a stage five psionic succes? Traveller Referee's Screen: Because refereing is tough enough when you do have all the answers. A referee...   [click here for more]
Far Future Enterprises - Traveller  $9.99

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TNE-0000 Understanding Traveller: The New Era

TNE-0000 Understanding Traveller: The New Era


Traveller: The New Era is more than just a change in background; it's a major revision of the game system that all existing Traveller players should welcome. This is a short 4 page overview of Traveller: the New Era. ...   [click here for more]
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TNE-0300 Traveller: The New Era

TNE-0300 Traveller: The New Era


A Civilization Ready To Re-Awaken... But it cannot do so by itself. three generations ago, a star-spanning society annihilated itself in a furious war. The final weapon in this war was a new form of life-a malevolent electronic race that hates life itself. But among the ruins, life is stirring-a civilization is waiting to be rebuilt. Inside Traveller: The New Era you'll find everything you...   [click here for more]
Far Future Enterprises - Traveller  $19.99

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CT-G04-Traveller Fifth Frontier War

CT-G04-Traveller Fifth Frontier War


"Poised just beyond the frontier of the Imperium stand the war fleets of the Zhodani Consulate. Four times in the last five hundred years, they have attacked in campaigns to wrest control of the vital resources and rich worlds of the Spinward Marches from the Third Imperium. Now they strike again, and the Fifth Frontier War begins in earnest. Fifth Frontier War is a Traveller campaign game portraying...   [click here for more]
Far Future Enterprises - Traveller  $19.99

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CT-G03-Traveller- Azhanti High Lightning

CT-G03-Traveller- Azhanti High Lightning


* Fourteen full-color deck plans * 256 die cut counters for adventurers and defenders. * One rules booklet covering combat, movement, and scenarios (Rules Booklet: Azhanti High Lightning). * One TRAVELLER Supplement describing these giant starships (Supplement 5: Lightning Class Cruisers). * Playable with TRAVELLER; playable alone. For ages 12 and up. ...   [click here for more]
Far Future Enterprises - Traveller  $19.99

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German Traveller- Roboter

German Traveller- Roboter


Automaten, Blechkumpel, Computerhirne.... Endlich ein kompletter Führer für Konstruktion und Einsatz von Robotern im Traveller-Universum. Traveller III - Roboter Schafft neue Dimensionen im Science Fiction-Rollenspiel und gibt Ihrer Kampagne frischen Schwung. Dieser Band enthält in Regalform, Artikeln und allgemeinen Daten: eine Geschichte der Roboter im Imperium eine Übersicht...   [click here for more]
Far Future Enterprises - Traveller  $9.99

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German Traveller- Forschungsstation Gamma

German Traveller- Forschungsstation Gamma


Was ist dran an der Geschichte, die der verängstigte Tschilper Ihere Abenteurergruppe eines Abends in einer Kneipe auf Vanejen erzächlt? Gibt es die geheimnisvolle Forschungsstation tatsächlich, in der grauenhafte Experimente an seinen Artgenossen vorgenommen werden? Schon am nächsten Morgen brechen Sie auf, um der Sache auf den Grund zu gehen... TRAVELLER - Das Science Fiction-Rollenspiel...   [click here for more]
Far Future Enterprises - Traveller  $9.99

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German Traveller- Schlachtkreuzer Kinunir

German Traveller- Schlachtkreuzer Kinunir


Der Fremde tritt mit einem Auftrag an Ihre Gruppe heran - Sie Sollen ihm gewisse Betriebsgeheimnisse vom Schrottplatz der Raumschiff-Werft verschaffen. Er ist bereit, dafür Cr200.000 zu bezahlen. Leichtverdientes Geld? Zunächst sieht es so aus, aber dann führt Sie der Job etliche Parsecs weit hinaus ins All und bringt Sie auch noch in Konflikt mit den Autorit 0228ten des Imperiums... Ein fesselndes...   [click here for more]
Far Future Enterprises - Traveller  $11.99

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German Traveller- Gefängniswelt

German Traveller- Gefängniswelt


Manchmal brechen Traveller Gesetze... und manchmal werden sie auch dabei erwischt! Im Solomani-Rand-Sektor bringt man Gesetzesbrecher nach Newcomb, der imperialen Gefängniswelt, wo sie in den Pechblende-Minen die Höllo erwartet. Wer hier nicht auf der Hut ist und eisernes Durchstehvermögen zeigt, wird so schell nicht wieder von Stern zu Stern reisen. Denn eines steht fest: Nur für die härtesten...   [click here for more]
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German Traveller-  Core II - Söldner, Scouts und Handelsprinzen

German Traveller- Core II - Söldner, Scouts und Handelsprinzen


Traveller Das Science Fiction-Rollenspiel der fernen Zukunft Mit dem Sprung in eine neue Dimension! Traveller II - Söldner, Scouts und Handelsprinzen läßt an Detailreichtum kaum noch zu wünschen übrig und bietet vielfältige Möglichkeiten, um lhre Rollenspielabenteuer noch atemberaubender zu machen. Unter anderem bringt dieses Buch: 12 neue Dienstgattungen ein neues, realistisches Kampfsystem interessantere...   [click here for more]
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German Traveller-  Core I Basic Rules

German Traveller- Core I Basic Rules


Wagen Sie den großen Sprung durch die Zeit! TRAVELLER -  Das Science Fiction-Rollenspiel der fernen Zukunft versetzt Sie in dar Jahr 1105 nach der Gründung des großen Imperiums. Die Menschheit hat den Sprung zu den Sternen geschafft. Mit TRAVELLER sind Sie gleich »mittendrin«: Als Raumcaptain, Soldat, Forscher, Spion, Pirat oder Scout des Imperiums durchstreifen Sie mit Ihrem Schiff das Universum...   [click here for more]
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German Traveller- Ergänzungsband 5 - Splitter des Imperiums

German Traveller- Ergänzungsband 5 - Splitter des Imperiums


Szenarien zweischen Traveller II und MegaTraveller Wir schreiben das Jahr 1116. Schon sind die schicksalsschweren vier Schüsse auf den Imperator abgegeben worden. Doch für die Spinwärts-Marken geht das imperiale Leben seinen gewohnten Gang. Noch sind es 132 Tage, bis die Nachricht von der Ermordung des Imperators wie eine Bombe einschlagen wird. SPLITTER DES IMPERIUMS 5 bietet dem Spielleiter...   [click here for more]
Far Future Enterprises - Traveller  $9.99

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German Traveller- Ergänzungsband 4 - Infodata A-Z

German Traveller- Ergänzungsband 4 - Infodata A-Z


INFODATA A-Z Die Enzyklopädie des Traveller-Universums Dieser Ergänzungsband beinhaltet wichtige Auszüge aus Computer-Datenbanken und galaktischen Nachschlagewerken und liefert Informationen über Gesellschaft, Kultur und Geschichte des Imperiums und seiner Nachbarn Alphabetische Einträge von A-Z u.a uber: -das Imperium -seine Kaiser -Fremdrassen -die Megakonzerne -die Politik...   [click here for more]
Far Future Enterprises - Traveller  $9.99

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German Traveller- Ergänzungsband 2 - Tierbegegnungen

German Traveller- Ergänzungsband 2 - Tierbegegnungen


Tierbegegnungen enthält 111 Tierbegegnungstabellen, die in kleineren Traveller-Abenteuern wie auch ganzen Kampagnen ideal zum Einsatz kommen können. Diese Tabellen sind nach Atmosphären bzw. Weltgrößen geordnet und ermöglichen durch ihre Übersichtlichkeit schnelle und spannende Abenteuer auf nahezu allen Planeten des Imperiums....   [click here for more]
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German Traveller- Ergänzungsband 1 - Kauffahrer und Kanonenboote

German Traveller- Ergänzungsband 1 - Kauffahrer und Kanonenboote


Kauffahrer und Kanonenboote Unerläßlich für Traveller-Abenteuer und -Kampagnen sind die kleinen Raumschiffe, die die Raumstraßen aus den unterschiedlichsten Motiven befahren, seien es nun Handel und Profit, Nachrichtenübermittlung, Polizeieinsätze, Geleitschutz oder gar Militäraktionen. KAUFFAHRER UND KANONENBOOTE enthält detaillierte Deckpläne und ausführliche Beschreibungen kleiner Raumschiffe...   [click here for more]
Far Future Enterprises - Traveller  $9.99

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Spanish Traveller- Aventura 1 Kinunir

Spanish Traveller- Aventura 1 Kinunir


CRUCEROS DE COMBATE CLASE KINUNIR Los Cruceros de Combate Clase Kinunir fueron proyectados como lasa astronaves de combate más modernas y revolucionarias de la Armada Imperial. Sin embargo, su producción fue cancelada antes de que se alcanzara el número inicialmente planificado. Problemas de toda índole persiguen a los cruceros operacionales y varias se han perdido en el...   [click here for more]
Far Future Enterprises - Traveller  $9.99

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Spanish Traveller- Suplemento 1 - 1001 Personajes

Spanish Traveller- Suplemento 1 - 1001 Personajes


1001 PERSONAJES PARA TRAVELLER Este suplemento contiene 1001 personajes creados para su uso con Traveller, el juego de rol de aventuras de ciencia ficción en un futuro distante. Cada personaje está preparado para emplearse de inmediato como adversarios de los aventureros, partones, o en encuentros casuales; también es posible utilizarlos como aventureros en sesiones de juego preparadas rápidamente....   [click here for more]
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Spanish Traveller-  Core Rules

Spanish Traveller- Core Rules


TODO EL UNIVERSO A TU ALCANCE La exploración de los lejanos sistemas solaries en nuestra galaxia en siglos venideros será una hazaña que emprenderán audaces exploradores y bravos aventureros. Pero también es posible emprender de inmediato ésta y otras aventuras con Traveller, el juego de rol de aventuras de ciencia ficción en un futuro distante. Los jugadores podrán atravesar el espacio en...   [click here for more]
Far Future Enterprises - Traveller  $19.99

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Guide to FASA Classic Traveller

Guide to FASA Classic Traveller


The overview Guide to FASA Classic Traveller provides a complete list of the products published by FASA under license for Classic Traveller. This free Guide details the individual titles with text descriptions and cover illustrations. ...   [click here for more]
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CT-F ACS-1 FASA Adventure Class Ships, Volume 1- For Traveller

CT-F ACS-1 FASA Adventure Class Ships, Volume 1- For Traveller


  FASA Adventure Class Ships, Volume 1- For Traveller Valor Missile Corvette Maru Merchant Vessel Stedlas Zhodani SDB Lucifer Destroyer Escort Condor Freedonian SDB Desiree Keah Private Yacht Ninz Zhodani Scout Chameleon Commerce Raider Chati Zhodani Leader Scout Zhidts Zhodani Destroyer Various Small Craft  ...   [click here for more]
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CT-F ACS-3 FASA Adventure Class Ships, Volume 3- For Traveller

CT-F ACS-3 FASA Adventure Class Ships, Volume 3- For Traveller


FASA Adventure Class Ships, Volume 3- For Traveller Star Merchant Liner Magnadon Provincial Merchant Seeker Armored Merchant Trader Provincial Transport Iris Armored Packet Triad Merchant   A boxed set contained 15mm deck plans for six different merchant starships. Also includes a book with complete stats for all the vessels, encounter tables,...   [click here for more]
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CT-F ACS-4 FASA Adventure Class Ships, Volume 4- For Traveller

CT-F ACS-4 FASA Adventure Class Ships, Volume 4- For Traveller


  Aslan Mercenary Ships FASA Adventure Class Ships, Volume 4- For Traveller Hero Intruder Transport Warlord Battle Leader   A boxed set contained 15mm deck plans for two different Aslan mercenary starships. Also includes a book with complete stats for all the vessels, encounter tables, and plans for smaller ships.   Original Edition Six 17"x22"...   [click here for more]
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Official 2009 Traveller Calendar

Official 2009 Traveller Calendar


Since 2006, we have been producing the official Traveller charity calendar, as a showcase for some of the best Traveller art around today. This PDF version includes all the art from the 2009 Traveller Calendar, and features work by Andrew Boulton, Jesse DeGraff, Mark Hirst, Magmagmag, Thomas Peters, Wayne Peters, Dave Redington, and Zach Wolfe. All profits from the sale of the Calendar will be...   [click here for more]
Far Future Enterprises - Traveller  $4.00 $2.99

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Official 2010 Traveller Calendar

Official 2010 Traveller Calendar


Since 2006, we have been producing the official Traveller charity calendar, as a showcase for some of the best Traveller art around today. This PDF version includes all the art from the 2010 Traveller Calendar, and features work by Andrew Boulton, Jesse DeGraff, Mark Hirst, William H Keith, Mark Lucas, Magmagmag, Thomas Peters, and Wayne Peters. All profits from the sale of the Calendar will be...   [click here for more]
Far Future Enterprises - Traveller  $4.00 $2.99

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PP1 Scouts and Assassins (Traveller Licensed Supplement)

PP1 Scouts and Assassins (Traveller Licensed Supplement)


SCOUTS & ASSASSINS Includes an expanded Scout Service character generation system; the new character class of Assassin; and full size scout ship deck plans. 16 page booklet plus insert. Paranoia Press produced a number of supplements for the Classic Traveller science-fiction role-playing between 1980 and 1982. ...   [click here for more]
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PP2 Merchants and Merchandise (Traveller Licensed Supplement)

PP2 Merchants and Merchandise (Traveller Licensed Supplement)


MERCHANTS & MERCHANDISE Features an expanded Merchant generation system and over 15 new items of merchandise. 24 page booklet: Paranoia Press produced a number of supplements for the Classic Traveller science-fiction role-playing between 1980 and 1982.   ...   [click here for more]
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PP3 SORAG (Traveller Licensed Supplement)

PP3 SORAG (Traveller Licensed Supplement)


SORAG A detailed description of the secret intelligence branch of the Zhodani in the Vanguard Reaches including character generation, sample charactersand special equipment. 26 page booklet: Paranoia Press produced a number of supplements for the Classic Traveller science-fiction role-playing between 1980 and 1982. ...   [click here for more]
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PP4 Vanguard Reaches (Traveller Licensed Supplement)

PP4 Vanguard Reaches (Traveller Licensed Supplement)


  VANGUARD REACHES Statistical and library data on sixteen new Traveller subsectors. 28 page bookletplus insert: (separate 17x22 sector map as PDF and JPG). Paranoia Press produced a number of supplements for the Classic Traveller science-fiction role-playing between 1980 and 1982. ...   [click here for more]
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PP5 The Beyond (Traveller Licensed Supplement)

PP5 The Beyond (Traveller Licensed Supplement)


BEYOND Statistical and library data on sixteen more new Traveller subsectors. 32 page booklet plus insert: (separate 17x22 sector map as PDF and GIF). Paranoia Press produced a number of supplements for the Classic Traveller science-fiction role-playing between 1980 and 1982. ...   [click here for more]
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PP0 Guide To Paranoia Press Traveller

PP0 Guide To Paranoia Press Traveller


The Guide to Paranoia Press Traveller... covers and basic information about the licensed Traveller supplements put out by Paranoia Press 1980 to 1983. Includes cover images for Scouts and Assassins, Merchants and Merchandise, SORAG, The Vanguard Reaches, and The Beyond. ...   [click here for more]
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Classic Traveller-CT-S01- 1001 Characters

Classic Traveller-CT-S01- 1001 Characters


 1001 Characters Traveller Supplement 1       Contains 1001 pre-generated Traveller characters ready for use as non-player characters, quick characters for a spur-of-the-moment game, or to supplement the work of the referee. Plus a bonus of nine characters drawn from science-fiction. 44 pages ...   [click here for more]
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Classic Traveller-CT-S02-Animal Encounters

Classic Traveller-CT-S02-Animal Encounters


Animal Encounters Traveller Supplement 2       This supplement provides a general set of animal encounter tables for use in most common situations. 48 pages. ...   [click here for more]
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Classic Traveller-CT-S03-The Spinward Marches

Classic Traveller-CT-S03-The Spinward Marches


The Spinward Marches Traveller Supplement 3        Maps and world data for the 16 subsectors of the Spinward Marches Sector. 48 pages. ...   [click here for more]
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Classic Traveller-CT-S04-Citizens of the Imperium

Classic Traveller-CT-S04-Citizens of the Imperium


Citizens of the Imperium Traveller Supplement 4       Character generation for twelve new character types. Wet Navy, Orbital Forces, Barbarians, Belters, and more. Plus 40 pre-generated examples of each. 48 pages. ...   [click here for more]
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Classic Traveller-CT-S06-76 Patrons

Classic Traveller-CT-S06-76 Patrons


76 Patrons contains sixty separate patron encounter situations for everyone from a single adventurer to a dozen of more, each one with three or more possible resolutions, over two hundred possible combinations. In addition, sixteen mercenary job offers: four each of security, commando, cadre and striker tickets for the aspiring mercenary leader. Enough ideas to keep a Traveller campaign busy for...   [click here for more]
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Classic Traveller-CT-S07-Traders and Gunboats

Classic Traveller-CT-S07-Traders and Gunboats


Traders and Gunboats Traveller Supplement 7       Detailed deck plans for common starships within and without the Imperium. Plus, High Guard statistics for each starship. 48 pages. ...   [click here for more]
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Classic Traveller-CT-S08-Library Data A-M

Classic Traveller-CT-S08-Library Data A-M


Library Data (A-M) Traveller Supplement 8       From the data banks and the galactic encyclopedias of the Imperium, a compilation of important facts of interstellar society, culture, history and science. Included are data entries A through M, plus essays on the Imperium, its Emperors, and more! 48 pages. ...   [click here for more]
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Classic Traveller-CT-S09-Fighting Ships

Classic Traveller-CT-S09-Fighting Ships


Fighting Ships Traveller Supplement 9    The ships of the Imperial Navy. 48 pages. ...   [click here for more]
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Classic Traveller-CT-S10-The Solomani Rim

Classic Traveller-CT-S10-The Solomani Rim


The Solomani Rim contains sixteen pre-generated subsectors for Traveller, complete with subsector maps, world data, and background information. The Solomani Rim is an old and civilised sector, high in population and technological sophistication. It contains nearly 400 inhabited worlds, including Earth. It forms the setting for many of the published Traveller adventures and makes an excellent...   [click here for more]
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Classic Traveller-CT-S11-Library Data N-Z

Classic Traveller-CT-S11-Library Data N-Z


Library Data (N-Z) Traveller Supplement 11       With its companion booklet, Library Data (A-M), this booklet completes the basic encyclopedia of the Traveller universe.Included are data entries N through Z. 48 pages. ...   [click here for more]
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Classic Traveller-CT-S12-Forms and Charts

Classic Traveller-CT-S12-Forms and Charts


Forms and Charts Traveller Supplement 12        Blank forms for common activities, and to add atmosphere to adventures. 48 pages. ...   [click here for more]
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Classic Traveller-CT-S13-Veterans

Classic Traveller-CT-S13-Veterans


Veterans Traveller Supplement 13        Over two hundred characters generated using the rules in Book 4, Mercenary, with resumes for the players to see and a separate section containing information reserved for the referee. The veterans come from all branches of the Army and Marines; tech levels run from 7 to 15. 48 pages. ...   [click here for more]
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Classic Traveller-CT-A01-The Kinunir

Classic Traveller-CT-A01-The Kinunir


A mysterious gentleman approaches your group with a proposition - obtain certain trade secrets from a local shipyard, and earn up to Cr200000. Easy, right? Maybe, but the job leads your group across several parsecs, into conflict with the Imperial authorities, and onto the trail of a 7,200-ton starship. The Kinunir is a detailed adventure for Traveller characters, complete with four distinct situations,...   [click here for more]
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Classic Traveller-CT-A06-Expedition To Zhodane

Classic Traveller-CT-A06-Expedition To Zhodane


Looking for work is a constant chore for Travellers. On Utoland, they find that the help wanted ads in the local paper may give them more than they bargained for... terrible jobs that pay next to nothing, great jobs that can bring them fortunes, and the start of an adventure that takes them across the border into Zhodani territory. ...   [click here for more]
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Classic Traveller-CT-A13-Signal GK

Classic Traveller-CT-A13-Signal GK


Signal GK - the Vilani interstellar distress signal. When starships are in trouble, they use it like SOS or Mayday. Now Travellers can embark on adventure through the Solomani Rim, and never be sure when they will hear the signal, or need to send it. Who would have thought that this adventure contains the seeds of the dreaded Virus in Traveller: The New Era! ...   [click here for more]
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CT- B00-Introduction To... Traveller

CT- B00-Introduction To... Traveller


Book 0: Introduction To Traveller presents basic information about roleplaying for the novice player, specifically relating to Classic Traveller For Classic Traveller, the term Books has a special meaning, presenting additional rules on specific subjects, expanding on Traveller's basic concepts. Books run 48 to 56 pages and may be used independently or together, but all require...   [click here for more]
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Classic Traveller-CT- B04-Mercenary

Classic Traveller-CT- B04-Mercenary


Book 4: Mercenary set the stage for Traveller's continuing emphasis on the military. It was a natural expansion of two character types: Army and Marines, and led ultimately to the Traveller miniatures rules set: Striker. For Classic Traveller, the term Books has a special meaning, presenting additional rules on specific subjects, expanding on Traveller's basic concepts. Books run 48 to 56 pages...   [click here for more]
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  Basic Roleplaying: Universal Game Engine