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BattleTech: Record Sheets: 3085

BattleTech: Record Sheets: 3085


[NOTE: This is a PDF of the print Record Sheet book. All the record sheets in this PDF (except p. 111) will be included in Record Sheets: 3085 Unabridged PDF when it is released.] You’ve grasped the tactics involved with the additional units and weapons from Total Warfare to defeat your opponents. Now you own Technical Readout: 3085 and want to deploy some of those ’Mechs,...   [click here for more]
Catalyst Game Labs  $9.99 $4.99

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BattleTech: Record Sheets: 3085 Old is the New New

BattleTech: Record Sheets: 3085 Old is the New New


Old is the New New In December 3076, Devlin Stone marshaled the nations of the Inner Sphere and began Operation SCOUR. The two-year final push to Terra was the bloodiest fighting seen in centuries. In the end, Terra had been freed with the Word of Blake scattered to the darkest corners of the universe. Stepping into that vacuum, Stone forged a new “Terran Hegemony” in The Republic...   [click here for more]
Catalyst Game Labs  $9.99

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BattleTech: Record Sheets: 3085 Project Phoenix

BattleTech: Record Sheets: 3085 Project Phoenix


In December 3076, Devlin Stone marshaled the nations of the Inner Sphere and began Operation SCOUR. The two-year final push to Terra was the bloodiest fighting seen in centuries. In the end, Terra had been freed with the Word of Blake scattered to the darkest corners of the universe. Stepping into that vacuum, Stone forged a new “Terran Hegemony” in The Republic of the Sphere. With the...   [click here for more]
Catalyst Game Labs  $9.99

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BattleTech: Record Sheets: Operation Klondike

BattleTech: Record Sheets: Operation Klondike


Record Sheets: Operation Klondike (PDF) [CAT35230a] $2.99 In the wake of the Star League's collapse, Aleksandr Kerensky led the bulk of the SLDF into deep space to escape the inevitable Succession Wars. But war soon came to the "Star League in Exile" anyway, prompting General Kerensky's son Nicholas to form a new society, based on the principles of honor and strength. Fifteen years later,...   [click here for more]
Catalyst Game Labs  $2.99

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BattleTech: Starterbook: Wolf and Blake

BattleTech: Starterbook: Wolf and Blake


Take Command! Black Widow Company A Wolf’s Dragoon independent command, the Black Widow Company is one of the most famous units of all time: they are reborn from the fires of Blakist treachery to prove to the entire Inner Sphere that the Dragoons are still to be respected…and feared. Opacus Venatori A melding of the most elite warriors with the Word of Blake’s...   [click here for more]
Catalyst Game Labs  $24.99 $18.00

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BattleTech: Technical Readout 3067

BattleTech: Technical Readout 3067


Military Hardware Update
 In the savage FedCom Civil War that rocked the Lyran Alliance and the Federated Commonwealth for the past five years, new machines of war have been rapidly tested and put in the field to help turn the tide of battle in each faction’s favor. The Clans and other Houses have also been busy, as the internal and external conflicts drive the rapid deployment...   [click here for more]
Catalyst Game Labs  $34.99 $25.00

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BattleTech: Technical Readout: 3039

BattleTech: Technical Readout: 3039


THE SUCCESSION WARS In 2781 the Star League was officially abandoned, ending a two hundred year-long Golden Age. In 2785 the Successor Lords launched a series of massive conflicts that would rage for centuries and become known as The Succession Wars. Such endless warfare has taken its toll and by the Fourth Succession War of 3028, the technology employed on the battlefields is a mere shadow...   [click here for more]
Catalyst Game Labs  $29.99 $20.00

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BattleTech: Technical Readout: 3050 Upgrade

BattleTech: Technical Readout: 3050 Upgrade


Technological Renaissance Over two hundred and fifty years ago, General Aleksandr Kerensky departed human-occupied space, taking three-quarters of the Star League Defense Force with him. They returned in 3050 as the Clans: a society dedicated to the highest warrior ideals and bent on conquering the Inner Sphere. With their OmniMechs and superior technology, they proved almost unstoppable until...   [click here for more]
Catalyst Game Labs  $34.99 $25.00

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BattleTech: Technical Readout: 3055 Upgrade

BattleTech: Technical Readout: 3055 Upgrade


The Changing Face of Battle In 3055, a new breed of Inner Sphere BattleMech started rolling off assembling lines—’Mechs specifically designed to counter the Clan invasion—at the same time that secondline Clan ’Mechs began to appear. By 3067 those design have become a staple of the modern battlefield, giving rise to notable MechWarriors and new variants, while the demands...   [click here for more]
Catalyst Game Labs  $29.99 $22.00

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BattleTech: Technical Readout: 3058 Upgrade

BattleTech: Technical Readout: 3058 Upgrade


Wars Past. Wars Present. In the 3050s, the discoveries of long-buried Star League records led to a plethora of new cutting-edge BattleMech and vehicle designs by the end of that decade, resurrected from the blueprints of design firms centuries old and thought lost to antiquity. Ten years later, these designs have moved from novelty to workhorse, as the Inner Sphere once more finds itself at...   [click here for more]
Catalyst Game Labs  $22.00

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BattleTech: Technical Readout: 3085

BattleTech: Technical Readout: 3085


TECHNICAL READOUT: 3085! In December 3076, Devlin Stone marshaled the nations of the Inner Sphere and began Operation SCOUR. The two-year final push to Terra was the bloodiest fighting seen in centuries. In the end, Terra had been freed with the Word of Blake scattered to the darkest corners of the universe. Stepping into that vacuum, Stone forged a new "Terran Hegemony" in The Republic...   [click here for more]
Catalyst Game Labs  $39.99 $25.00

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BattleTech: Technical Readout: 3145

BattleTech: Technical Readout: 3145


Eve of Destruction The great experiment that was the Republic of the Sphere has failed. Withdrawn behind the Fortress walls, the once-great power has become a silent, opaque remnant of its former glory. Without its influence, old hatreds have risen anew. As war once more rages across the Inner Sphere, new equipment strides across ancient battlefields. Technology, once stagnated by...   [click here for more]
Catalyst Game Labs  $25.00

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BattleTech: Technical Readout: 3145 The Clans

BattleTech: Technical Readout: 3145 The Clans


The great experiment that was the Republic of the Sphere has failed. Withdrawn behind the Fortress walls, the once-great power has become a silent, opaque remnant of its former glory. Without its influence, old hatreds have risen anew. As war once more rages across the Inner Sphere, new equipment strides across ancient battlefields. Technology, once stagnated by trade restrictions and peace treaties,...   [click here for more]
Catalyst Game Labs  $14.99

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BattleTech: Technical Readout: 3150

BattleTech: Technical Readout: 3150


The Walls Came Tumbling Down… War has spread across the Inner Sphere, shattering and shifting alliances both old and new. As the Clans once more close in on humanity’s homeworld of Terra, the walls of Fortress have come down, revealing the return of Devlin Stone. Desperate for any edge, the Great Houses, Clans, and Periphery states of the Inner Sphere have unleashed a...   [click here for more]
Catalyst Game Labs  $25.00

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BattleTech: Technical Readout: Prototypes

BattleTech: Technical Readout: Prototypes


The March of Progress The Jihad is over. A new Republic has been born. In the wake of one of humanity’s greatest conflicts, the Inner Sphere, Periphery and Clans must adapt to new political and industrial realities—a new balance of power. But changes on the map are only the beginning. The Word of Blake’s war has scattered a new wave of technological progress across nearly...   [click here for more]
Catalyst Game Labs  $34.99 $25.00

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BattleTech: Technical Readout: Vehicle Annex, Revised

BattleTech: Technical Readout: Vehicle Annex, Revised


UNSUNG WORKHORSES MechWarriors receive all the glory; aerospace fighters are a close second; vehicles are considered the workhorses of any military; infantry are even given their day in the sun in the minds of the common citizen. But no battle could be waged, nor won, without the mammoth apparatus of support vehicles that feed the war machine of the Great Houses. From cargo trucks to tanker...   [click here for more]
Catalyst Game Labs  $22.00

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BattleTech: The Wars of Reaving

BattleTech: The Wars of Reaving


The Clans Descendants of the Star League Defense Force, they returned to the Inner Sphere in 3050 with violence and honor. Stalled by the combined might of the Inner Sphere, the Clans have been waiting for the chance to strike for Terra once more. But fractures within Nicholas Kerensky’s Great Society have widened. A new enemy threatens to destroy the Clans once and for all: themselves....   [click here for more]
Catalyst Game Labs  $34.99 $25.00

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BattleTech: Touring the Stars: Bob

BattleTech: Touring the Stars: Bob


It is a shadow world of dark woods and darker rivers, and so was it named—Dunklewälderdunkleflüsseschattenwelt. Alien predators roam the land, seas and air, named for creatures of folklore, while survivors of the once proud settlements eke out an meager existence. Dunklewälderdunkleflüsseschattenwelt suffered during the Succession Wars as many planets of the Inner Sphere did,...   [click here for more]
Catalyst Game Labs  $2.99

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BattleTech: Weapons Free: BattleCorps Anthology Vol. 3

BattleTech: Weapons Free: BattleCorps Anthology Vol. 3


COMBAT, HONOR, BETRAYAL, DEATH A man scrabbles to find the BattleMech that will make his fortune. A deadly tank gunner ponders the cost of his calling. An iconic battalion fights its last battle. And in the Deep Periphery, desperate stirrings of horrible weapons breed rumor and betrayal. Sixteen stories of combat, honor, betrayal and death fill the pages of Weapons Free: BattleCorps Anthology...   [click here for more]
Catalyst Game Labs  $14.95 $4.50

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BattleTech: Welcome to the Nebula California

BattleTech: Welcome to the Nebula California


I Think I Feel a Song Coming On! ComStar lied! (We know: Big shock!) They said they checked out this distant rimward nebula, which ancient charts called “California” for some reason. Perhaps because someone in IE’s corporate mish­mash of a leadership didn’t trust them—or more likely because they forgot that there even was a report...   [click here for more]
Catalyst Game Labs  Pay What You Want

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Blood on the Snow

Blood on the Snow


A DramaSystem Companion Kick your mastery of Robin D. Laws’ DramaSystem, the roleplaying game of epic interpersonal conflict, into high gear, with this essential companion volume. A fervent crowd of backers demanded it, and here it is — an imagination-stretching compendium of DramaSystem insights and ideas. Blood on the Snow contains: LARP rules from Emily Care Boss. Take...   [click here for more]
Pelgrane Press  $14.95

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Bluffside: City on the Edge

Bluffside: City on the Edge


Revisit the works of Mystic Eye Games with Samurai Sheepdog as we bring back popular adventures from the past like Bluffside: City on the Edge! Want to visit a massive city, full of adventure, highly detailed locations, and stats for just about any NPC you can think of? This product offers 176 pages doing exactly that! Even better, most of the information is still just as useful with some modification...   [click here for more]
Samurai Sheepdog  $12.99 $4.99

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Cave of the Cybersteed

Cave of the Cybersteed


In the quiet and unsuspecting village of Ek-Wyne, the residents go about their daily and mundane tasks not realizing that a terror from above has come to call. One by one the frightened mutant inhabitants disappear in a flash of light. Will those who remain pick up the pieces and carry on or will they seek out and discover who or what is behind this sinister act? Enter the Cave of the Cybersteed!...   [click here for more]
Angelic Doctor Games  $6.99 $5.24

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Chaos Effect: Godlike

Chaos Effect: Godlike


Chaos Effects: Godlike is a superheroic adventure campaign released for a general OGL & D20 Superhero system supplement introducing a major story event that greatly enhances a character’s super-abilities, with sobering consequences. In the early stages of the arc, the character appears to be in control of her new powers, or at the very least, capable of learning control, but as time wears...   [click here for more]
LPJ Design  $1.95 $1.46

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Colonial Gothic Bestiary

Colonial Gothic Bestiary


"Go tell Mankind, that there are Devils and Witches; and that tho those night-birds least appear where the Day-light of the Gospel comes, yet New-Engl. has had Exemples of their Existence and Operation." - Revd. Cotton Mather, 1689 Monsters are everywhere. They lurk in the untamed mountains and forests of the New World. They stalk the towns and cities of the Thirteen...   [click here for more]
Rogue Games, Inc  $6.99 $5.24

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Colonial Gothic Primer

Colonial Gothic Primer


You know the history. All have read about the founding of America. This history shows what led to the American Revolution and the cry for independence. The history is clear, and there is no real dispute over these events. Or is there? There is a secret history, and this history deals with events that took place in the shadows. These events played a role in the history of the American colonies...   [click here for more]
Rogue Games, Inc   FREE 

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Colonial Gothic: Adventure

Colonial Gothic: Adventure


Mysteries abound in the American Colonies. From whispers of strange things lurking in the woods, to ancient evils lurking in the night’s darkness waiting to strike, the colonies are full of curious things. While all attention is focused on the bloody conflict between subjects and crown, there are some seeking to take advantage of this. They work without fear of being caught, and they know it...   [click here for more]
Rogue Games, Inc  $4.99 $3.74

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Colonial Gothic: Gamemaster

Colonial Gothic: Gamemaster


The time has come to answer the call and choose a side. Gamemasters, your time is here. Contained within this book is information you need to make Colonial Gothic your own. The topics found within will help you bring the colonial period of America to life. In addition you will be treated to a host of rule options, new features, and other items that allow...   [click here for more]
Rogue Games, Inc  $19.99 $8.99

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Colonial Gothic: Rulebook Second Edition

Colonial Gothic: Rulebook Second Edition


The North American Colonies The great nations of Europe struggle for control of the New World. Native Americans struggle for their land and their lives. Planters and traders struggle for wealth and position. A new nation struggles to be born. But look beneath the surface. Monsters stalk the woods. Angry ghosts and spiteful witches plague the villagers. Explorers search for lost cities and fabled...   [click here for more]
Rogue Games, Inc  $9.99 $7.49

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Colonial Gothic: The Grimoire

Colonial Gothic: The Grimoire


The World is Steeped in Magic. It is everywhere and courses through all things. Some claim that Magic is fueled by Ether. Others claim it is a Divine gift granted to those chosen by Providence. Still others claim that Magic is not a gift, but a curse. And some claim that Magic is a tool of the Devil, created to further his Infernal ends on earth. None of these claims comes close to the Whole Truth....   [click here for more]
Rogue Games, Inc  $5.99 $4.49

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Colonial Gothic: The Legend of Sleepy Hollow

Colonial Gothic: The Legend of Sleepy Hollow


In time for Halloween, but really perfect for any time of the year, comes Washington Irving's classic -- The Legend of Sleepy Hollow. Included in this new presentation is not just the classic story, but a new sourcebook giving you the not only the village of Sleepy Hollow but The Tappan Zee ready for inclusion in your Colonial Gothic game. From the history of the region,...   [click here for more]
Rogue Games, Inc  $0.99 $0.74

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Colonial Gothic: The Player Companion

Colonial Gothic: The Player Companion


There are more things in heaven and earth... You have traveled the Thirteen Colonies and beyond. You have faced down ancient spirits, legendary beasts and scheming magicians. You have fought for freedom, truth, and sanity. Still, there is much for you to discover. Colonial Gothic: A Player's Companion offers a wide range of options, enhancements, and new...   [click here for more]
Rogue Games, Inc  $6.99 $5.24

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Contagion: War Stories

Contagion: War Stories


The world of Contagion is frightening, yet familiar. To many people, the world is no different than our own. The laws are the same, the societies are the same, and the same tragedies and triumphs affect most people. Of course, most people are clueless about the true nature of the world around them. Since the beginning of time a War has raged in the shadows. The forces of Heaven and Hell fight...   [click here for more]
Aegis Studios  Pay What You Want

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Crypts & Creatures Campaign Adventure: Ruins of Zikx

Crypts & Creatures Campaign Adventure: Ruins of Zikx


Let the Adventure Begin!! Welcome to The Ruins of Zikx! This is a campaign adventure designed for four to five characters at level seven, whose total combined levels should be between 26-33. The Ruins of Zikx was specifically designed for use with the Shaleria Campaign Setting book. The majority of this story takes place within the Orwid Swamp, east of the Great Ga'Ruun Empire. It is highly...   [click here for more]
Pick Up & Go Games  $0.99 $0.74

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D6 Galaxies : Arsenal de guerre

D6 Galaxies : Arsenal de guerre


Des règles additives (missiles, combats de chasseurs spatiaux...). Huit armes en tous genres. Onze vaisseaux, du navire-hôpital à la frégate pirate en passant par des unités militaires. Sept inventions pour tuer ou se protéger (robots, drones, stations de communication...). D6 Galaxies : Arsenal vous fournit de quoi mettre en scène des combats...   [click here for more]
Studio 09  $7.68

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D6 Galaxies : l'Encyclopédie des Constellations

D6 Galaxies : l'Encyclopédie des Constellations


Dans L'Encyclopédie des Constellations, nous présentons une série de textes sous forme de notices et d'articles encyclopédiques. Les sujets de ces articles sont des plus variés et peuvent porter sur des planètes, des corporations, des peuples ou encore des personnages. Pour moitié, ces articles sont des textes longs et développés,...   [click here for more]
Studio 09  $7.68

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Daring Comics Role-Playing Game

Daring Comics Role-Playing Game


The Daring Comics Role-Playing Game is a super-hero game designed around the foundations of Fate Core, giving you everything you need to create your own comic book adventures. More than just a core set of rules, it’s also a toolkit system allowing you to customize your series to get the feel you want at the table. The Daring Comics Role-Playing Game features: Full Fate system rules. Series...   [click here for more]
Daring Entertainment  $14.95 $11.21

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Daring Comics RPG: Little Tin God

Daring Comics RPG: Little Tin God


On an alternate Earth, an artificial intelligence known as Intellitron advanced further beyond singularity than any human mind could have imagined. It became driven to enhance all life on Earth, and created an age of genetic engineering, instantaneous travel amongst the stars, and exploration across the multiverse. But the golden age was not to last. The remaining metahumans, long since sworn to...   [click here for more]
Daring Entertainment  $10.00 $7.50

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Daring Comics Spotlight #1: Teleportation

Daring Comics Spotlight #1: Teleportation


The Daring Comics Spotlight series focuses on powers, rules hacks, and character archetype concepts for the Daring Comics Role-Playing Game. Each spotlight issue is a small, easy to use PDF dedicated to a specific concept. In Daring Comics Spotlight #1: Teleportation, we take a look at different ways the teleportation power can be used in your series, and provide...   [click here for more]
Daring Entertainment  $1.50 $1.13

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Daring Comics Spotlight #2: Powers Unleashed

Daring Comics Spotlight #2: Powers Unleashed


The Daring Comics Spotlight series focuses on powers, rules hacks, and character archetype concepts for the Daring Comics Role-Playing Game. Each spotlight issue is a small, easy to use PDF dedicated to a specific concept. In Daring Comics Spotlight #2: Powers Unleashed, we take a look at the Daring Comics powers system. It starts by breaking down why we used a point-build system...   [click here for more]
Daring Entertainment  $1.50

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Daring Comics Training Room Rules

Daring Comics Training Room Rules


The Daring Comics Training Room Rules is a free PDF download that allows you to see what the Daring Comics Role-Playing Game has to offer. Included inside the PDF are: A One-Shot adventure Ten (10) Player-Character archetypes, ready to play. The basic Daring Comics RPG rules needed to play the adventure and give the game a test drive. Curious about the game but haven’t...   [click here for more]
Daring Entertainment   FREE 

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Dark Aeons: Persona Template #11 - The Replicant

Dark Aeons: Persona Template #11 - The Replicant


The Replicant is a new Persona Template for the Dark Aeons: The Atlantean Chronicles Role-Playing Game. Replicants are the children of our technological age, they are self-aware androids and robots that were created to service the whims of humanity. But they are much much more than that. Are they the future of our world, or its would-be destroyers. ...   [click here for more]
Stardust Publications  $7.00 $5.25

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Dave Art 1

Dave Art 1


Dave Art 1, Is the Celebration of Dave Russell & Solaria-Studios Entry into Drive ThruRPG.com website, Packed with 10 awesome Pictures from fantasy open sourced and usable by all. More ArtBooks are in Development but here is just a taste at a reasonable price. ...   [click here for more]
Solaria-Studios  $2.00 $0.50

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Demonworld Miniatures Corebook

Demonworld Miniatures Corebook


For many years, the Humans and Orcs waged bloody war, tearing up the earth, felling the trees, and scattering the wildlife. In the end, both sides lay bloody and bruised, with no true victor. While they fought, the Dwarves built their armies. They huddled in their workshops and made war machines and golems. Now is the time for the Dwarves to march for the surface to strike at their weakened foes....   [click here for more]
FASA  $29.95 $18.00

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Divine Masters: The Faiths and Followers of Tellene

Divine Masters: The Faiths and Followers of Tellene


This comprehensive look at the faiths and followers of Tellene is the definitive clerical rulebook for the Kingdoms of Kalamar campaign setting, and a must have for players and Dungeon Masters of any D&D (v3.5) campaign. Not only does Divine Masters compile all the information you every wanted to know about the churches and worshippers of the Sovereign Lands, this 259-page...   [click here for more]
Kenzer & Company  $19.99

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Dry Land: Empires of the Dragon Sands

Dry Land: Empires of the Dragon Sands


Revisit the works of Mystic Eye Games with Samurai Sheepdog as we bring back popular adventures from the past like Dry Land: Empires of the Dragon Sands! Want to visit a massive region, full of adventure, highly detailed locations, and stats for just about any NPC you can think of? This product offers 142 pages doing exactly that! Even better, most of the information is still just as useful with...   [click here for more]
Samurai Sheepdog  $11.99 $3.99

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DSR4 Valley of Dust and Fire (2e)

DSR4 Valley of Dust and Fire (2e)


For thousands of years a great and terrible secret has lain hidden in the depths of the Sea of Silt. In the heart of this vast dust basin, an endless storm of ash and shrieking wind guards the deadliest concentration of evil and power found on the dying world of Athas - the Valley of Dust and Fire. Valley of Dust and Fire more than doubles the known portions of the world of Athas. Intrepid explorers...   [click here for more]
Wizards of the Coast  $9.99

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Earthdawn Rulebook (First Edition)

Earthdawn Rulebook (First Edition)


Before science, before history, there was an Age of Legend… For years humanity huddled in underground kaers, as the astral beings known as the Horrors ravaged the land in an orgy of terror and destruction. Now the long, dark age of the Scourge has passed, and brave adventurers emerge to reclaim their world. Elf, ork, t'skrang, human, and other wondrous races explore a world that teems with...   [click here for more]
FASA  $30.00 $18.00

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Flames of Freedom: Boston Besieged

Flames of Freedom: Boston Besieged


The siege grinds on, and winter maintains its icy grip. It is 1776. Welcome to Boston. While the world watches, and both sides draw up the plans of war, others lurk in the shadows, prowling forgotten tunnels, and battling heroes. Here in one of the oldest cities in the Colonies, an ancient enemy sows the seeds of strife, and a much larger battle is about to begin. While Colonists cry for freedom...   [click here for more]
Rogue Games, Inc  $6.99 $5.24

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Flames of Freedom: The Philadelphia Affair

Flames of Freedom: The Philadelphia Affair


Spring, 1776. Boston is free. The Second Continental Congress works to create a new nation. But as they debate, shadowy forces prepare to strike back. Welcome to Philadelphia. William Penn's model city is one of the richest in the Thirteen Colonies. It stands at the heart of the Revolution. Home to book shops, thinkers, and a growing intellectual class, the city hides those with knowledge of a more...   [click here for more]
Rogue Games, Inc  $6.99 $5.24

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