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Rifts® World Book 26: Dinosaur Swamp™

Rifts® World Book 26: Dinosaur Swamp™


Rifts® World Book 26: Dinosaur Swamp™ Florida, Georgia and the Carolinas of Rifts Earth are a savage wilderness where dinosaurs rule and human beings are at the bottom of the food chain. Here, nature runs wild, twisted by alien energies, and civilization exists in tiny pockets scattered across the region. Alien plant life, strange forests, monsters, dinosaurs, one-of-a kind aliens,...   [click here for more]
Palladium Books  $20.95 $10.49

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Rifts® World Book 28: Arzno™

Rifts® World Book 28: Arzno™


Rifts® World Book 28: Arzno – Vampire Incursion Vampires and mercenaries – what more could you ask for? Arzno offers exploration and adventure in the American Southwest, where you will find the Great Trade Road, the Waste, the Grand Canyon, Arzno: city of mercs and magic, and vampires. Unknown to the residents of Arzno, there is a new danger looming:...   [click here for more]
Palladium Books  $20.95 $10.49

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Rifts® World Book 29: Madhaven™

Rifts® World Book 29: Madhaven™


Rifts® World Book 29: Madhaven The ruins of Manhattan – better known as Madhaven – are a place of madness, ghosts and monsters. For some the ruins offer the promise of ancient secrets, power or treasure. For the mutants who inhabit the shattered landscape, it is truly a haven. For the Knights of the White Rose it is a hiding place. For many others, however,...   [click here for more]
Palladium Books  $16.95 $8.49

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Rifts® World Book 30: D-Bees of North America™

Rifts® World Book 30: D-Bees of North America™


Rifts® World Book 30: D-Bees of North America™ D-Bees of North America offers nearly 100 inhuman beings for your gaming pleasure. For players, they offer a chance to play any number of weird and exotic characters. For Game Masters, they offer unique and dangerous villains and Non-Player Characters to pit against the heroes. Many are hostile and dangerous. Some are cute and cuddly....   [click here for more]
Palladium Books  $24.95 $12.49

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Rifts® World Book 35: Megaverse® in Flames™

Rifts® World Book 35: Megaverse® in Flames™


Rifts® World Book 35: Megaverse® in Flames™ The Minion War has spilled onto Rifts Earth and the epicenter of the invasion is North America. Two rival demonic forces fight to conquer the planet. Hellspawned armies by the tens of thousands cross the dimensional divide, unleashing plagues, seeking out magic artifacts, recruiting monsters and mortal allies, and testing...   [click here for more]
Palladium Books  $24.95 $12.49

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Rituals of Choice Adventure Path Preview

Rituals of Choice Adventure Path Preview


Welcome to the Rituals of Choice, an exciting adventure path in a world bound by oaths and rituals, where every choice has meaning and impact in the greater world. Come explore the region of The Lands of the Diamond Throne know as Far-Rough, experience the richness of the cultures around the crossroads of adventure. The Rituals of Choice Adventure Path is a patronage project that will take characters...   [click here for more]
Rite Publishing   FREE 

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RM1 Roots of Evil (2e)

RM1 Roots of Evil (2e)


The Grand Conjunction has come to pass! As a result, the lords of Ravenloft have broken through the Mists and escaped into the Prime Material Plane. Bit by bit, monsters of the demiplane of dread are following behind. And in the midst of all, Azalin the Lich and Strahd von Zarovich a power game - a game with deadly stakes, most notably the player characters' lives. Unless the adventurers...   [click here for more]
Wizards of the Coast  $9.99

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RM3 Web of Illusion (2e)

RM3 Web of Illusion (2e)


Rakshasa. For centuries, these diabolical creatures have hunted humanity and preyed upon its flesh. Now the Mists have opened upon the land of Sri Raji, home of dread Arijani, the rakshasa lord. Arijani is the mastermind behind a deadly game of illusion where plots lie within plots that lie within plots. The wise will trust neither their eyes nor their wits, for nothing is as it seems in Sri...   [click here for more]
Wizards of the Coast  $9.95 $4.99

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RM4 House of Strahd (2e)

RM4 House of Strahd (2e)


Far above the village of Barovia sits Castle Ravenloft, the home and fortress of vampire lord Strahd Von Zarovich. Legends claim that Strahd flies with the bats and runs with the wolves to terrorize the countryside. Ancient tales also tell of dungeons and catacombs deep under the castle. Other stories recall the great halls, treasures, and glory of Ravenloft in centuries past. Undoubtedly, Strahd...   [click here for more]
Wizards of the Coast  $4.99

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RQ3 From the Shadows (2e)

RQ3 From the Shadows (2e)


Deep beneath the foundation stones of Castle Avernus, Azalin the lich hatches his plots. The grand conjunction is coming, when all the lands and lords of Ravenloft will be set free upon the realms of man. Azalin does not intend to let this oppurtunity slip by. All he needs are a few deadies. Fortunately, there is a party of adventurers nearby.... This is the first of two adventures that feature...   [click here for more]
Wizards of the Coast  $4.99

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RR4: Islands of Terror (2e)

RR4: Islands of Terror (2e)


Welcome to the realm of dread. It is a land of dark terror, treachery, and intrigue. The breathtaking splendor of the days pales against the horrors of the nights, when dead things rise and your darkest fears come true. And this is only the beginning. And now Ravenloft becomes much, much darker. These new islands are destined to terrify even the braves hero, and they are? dying to claim you. Visit...   [click here for more]
Wizards of the Coast  $9.99

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S1 Tomb of Horrors (1e)

S1 Tomb of Horrors (1e)


In the far reaches of the world, under a lost and lonely hill, lies the sinister Tomb of Horrors. This labyrinthine crypt is filled with terrible traps, strange and ferocious monsters, rich and magical treasures, and somewhere within rests the evil Demi-Lich. This adventure was originally used for the Official Advanced Dungeons & Dragons tournament at the FIRST Origins Convention. Included herein...   [click here for more]
Wizards of the Coast  $4.99

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Sanctum Secorum - Episode #03 Companion

Sanctum Secorum - Episode #03 Companion


Sanctum Secorum - Episode #03 Companion - The Halloween Special with Edgar Allen Poe. There is a great deal of new material to bring to the table based on these stories. Below is a list, by category and author, of what has been added to the Dark Acquisitions page, by the Keepers of Mysteries, based on this show. Further contributions, from friends of the library, will also be found there as they...   [click here for more]
Sanctum Media   FREE 

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Sanctum Secorum - Episode #12 Companion

Sanctum Secorum - Episode #12 Companion


In this issue we explore the world of Gardner F Fox's Kothar: Barbarian Swordsman. So this issue is loaded with bonus content to bring to your game: classes, magic items and so much more... Character Classes Barbarian - Diogo Nogueira Barbarian - David Baity Gods of the Eternal Struggle Astrol - Bob Brinkman Dwallka of the War Hammer - Bob...   [click here for more]
Sanctum Media   FREE 

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Sao Roque: a Malandros city setting

Sao Roque: a Malandros city setting


A setting supplement for Malandros, usable with any system. Sao Roque is a district in Rio de Janeiro where rich and poor live side by side. The PDF includes 12 major characters and details their often fractious relationships with the other eleven, with stats to use them as PCs in Malandros. Also included are a cast of supporting NPCs, 24 story seeds and a brief guide...   [click here for more]
Porcupine Publishing  $3.00

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Scion Companion

Scion Companion


Just when you think you know everything about the World. The Scions of the Irish, Chinese and Hindu gods make their mark on the World. New Boons, Knacks and Birthrights increase the Scions’ arsenal in the war against the Titans. More allies and more enemies entry the fray, which can change the course of the conflict. The war can also extend back further in time, adding a new layer to one of...   [click here for more]
Onyx Path Publishing  $17.99

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Sea-Steeds and Wave Riders - Revision (2011)

Sea-Steeds and Wave Riders - Revision (2011)


(JG-1310) Sea-Steeds and Wave Riders - Ebook Revision (2011). This is the extensive technical and historical work, first published in 1978, designed to add realistic naval conditions to any miniatures, strategic war-game, or fantasy RPG campaign. Suitable for use with any medieval or fantasy role-playing system currently in print, and ideal for campaign Judges wishing to expand their gaming horizons...   [click here for more]
Judges Guild  $7.00 $3.99

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Shadow, Sword & Spell: Threats

Shadow, Sword & Spell: Threats


The World is a danger filled place. Monsters lurk in the shadows waiting for the moment to strike upon the unsuspecting. The Jungles or Moran teems with threats both mundane and magical. Though most threats are from the physical world, there are many threats originating from nether realms. Shadow, Sword & Spell: Threats is your guide to the dangers that lurk upon The World....   [click here for more]
Rogue Games, Inc  $16.99 $7.99

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Shadowrun 4 : Arsenal - BBESR11

Shadowrun 4 : Arsenal - BBESR11


TU CHERCHES DU MATOS ? Quand la sécurité corpo vous noie sous une pluie de plomb, le moindre souci de garde-robe peut signer votre arrêt de mort. Pour survivre face aux gangs, aux syndicats du crime et aux mégacorpos, les shadowrunners ont besoin du meilleur matos qu'ils peuvent produire, acheter ou voler. Arsenal couvre tout ce dont une équipe de runners...   [click here for more]
Black Book Editions  $40.40 $16.83

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Shadowrun 4 : Magie des ombres - BBESR06

Shadowrun 4 : Magie des ombres - BBESR06


Plus que des esprits et des sorts... La Magie des Ombres est le livre de règles avancées sur la magie pour Shadowrun, Quatrième édition. Il fournit des détails sur tout ce que l'on sait de la magie en 2070, de la nature du mana à l'espace astral, en passant par leurs effets sur la société et les Éveillés. Il...   [click here for more]
Black Book Editions  $39.17 $16.83

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Spy-a game of action and espionage

Spy-a game of action and espionage


Players create agents who belong to a covert tactical response organization, called the Factory. The Factory was created to protect America from Threats both Foreign and Domestic. Are they officially known? To the general public, this organization does not exist. For those in the field of intelligence they are fully aware of the Factories existence. The Factory’s reach...   [click here for more]
The Polyhedral Knights  $8.99

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Stock Art Characters

Stock Art Characters


High quality images of characters to use for your personal or commercial projects. Upated to include .PNG .TIFF .PSD .JPG Versions ...   [click here for more]
Space Pirate Games  $8.99 $4.99

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Stock Art Characters 2

Stock Art Characters 2


Stock Art images of characters to spruce up your personal or professional games and products. Each PDF contains a single character rendered at 300 dpi in .jpg .png and .tiff file formats If used in a professional/commercial product must include a statement "some art by Space Pirate Games" ...   [click here for more]
Space Pirate Games  $7.99 $4.99

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Stock Art Star Ships 1

Stock Art Star Ships 1


Stock Art images of star ships to spruce up your personal or professional Science Fiction games and products. Each PDF contains a single starship scene rendered at 300 dpi. Updated zip file contains .PNG .TIFF .PSD .JPG If used in a professional/commercial product must include a statement "some art by Space Pirate Games" ...   [click here for more]
Space Pirate Games  $6.99 $4.99

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Stock Art Star Ships 2

Stock Art Star Ships 2


Stock Art images of star ships to spruce up your personal or professional Science Fiction games and products. Each PDF contains a single starship scene rendered at 300 dpi. Updated zip file include .PNG .TIFF .PSD .JPG If used in a professional/commercial product must include a statement "some art by Space Pirate Games" ...   [click here for more]
Space Pirate Games  $6.99 $4.99

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Stock Art Star Ships 3

Stock Art Star Ships 3


Stock Art images of star ships to spruce up your personal or professional Science Fiction games and products. Each PDF contains a single starship scene rendered at 300 dpi. Updated zip file includes .PNG .TIFF .PSD .JPG If used in a professional/commercial product must include a statement "some art by Space Pirate Games" ...   [click here for more]
Space Pirate Games  $6.99 $4.99

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Stock Art Star Ships 4

Stock Art Star Ships 4


Stock Art images of star ships to spruce up your personal or professional Science Fiction games and products. Each PDF contains a single starship scene rendered at 300 dpi. Updated zip file includes .PNG .TIFF .PSD .JPG If used in a professional/commercial product must include a statement "some art by Space Pirate Games" ...   [click here for more]
Space Pirate Games  $6.99 $4.99

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Stock Art Star Ships 5

Stock Art Star Ships 5


Stock Art images of star ships to spruce up your personal or professional Science Fiction games and products. Each PDF contains a single starship scene rendered at 300 dpi. Update includes a zip file of the image in .Tiff .JPG .PNG .PDF formats! contains the following images Top View Bottom View Left View Right View Front View Back View Top Down Perspective View Bottom Up Perspective...   [click here for more]
Space Pirate Games  $9.99 $6.99

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Stock Art Star Ships Armed Shuttle

Stock Art Star Ships Armed Shuttle


Stock Art images of star ships to spruce up your personal or professional games and products. Each PDF contains a single star ship rendered at 300 dpi in .jpg .png and .tiff file formats If used in a professional/commercial product must include a statement "some art by Space Pirate Games" ...   [click here for more]
Space Pirate Games  $7.99 $4.99

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Systems Malfunction (Singularity System Setting and Campaign)

Systems Malfunction (Singularity System Setting and Campaign)


The year is 556 R.T. (3116 AD) and humanity has long since fled a doomed Earth. In 2206 AD a comet was discovered to be on a collision course with Earth—a harbinger of extinction for the entire human race. Humanity built an enormous ark, the Iron Gaia mobile space station, capable of carrying a small percentage of Earth’s population in cryogenic sleep while its governing artificial...   [click here for more]
End Transmission Games  $20.00

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T1 The Village of Hommlet (1e)

T1 The Village of Hommlet (1e)


The Village of Hommlet has grown up around a crossroads in a woodland. Once far from any important activity, it became embroiled in the struggle between gods and demons when the Temple of Elemental Evil arose but a few leagues away. Luckily of its inhabitants, the Temple and its evil hordes were destroyed a decade ago, but Hommlet still suffers from incursions of bandits and strange monsters....   [click here for more]
Wizards of the Coast  $4.99

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Tales from the Laughing Dragon Inn

Tales from the Laughing Dragon Inn


Five one-session adventures beginning at everyone's favorite location: the town inn! From tavern brawls to dangerous forays through the sewers, these scenarios are guaranteed to challenge your players as they learn about the history and denizens of Brighton's Laughing Dragon Inn. For 4-6 players, levels 1-10. ...   [click here for more]
Wayward Rogues Publishing  $4.99

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Template Troves, Volume II: Oozes & Aberrations

Template Troves, Volume II: Oozes & Aberrations


Template Troves, Volume II: Oozes & Aberrations Silverthorne Games is pleased to announce Oozes & Aberrations as the second in our new line of creature supplements. Twenty new and exclusive templates are featured here by RPG industry veterans Philip J. Reed and Michael Hammes - from the blasphemous terror to the half-ooze to the rustwyrm!...   [click here for more]
Silverthorne Games  $6.00 $3.00

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Template Troves, Volume III: Diseases, Parasites & Symbiotes

Template Troves, Volume III: Diseases, Parasites & Symbiotes


ENnie Nominee Best Adversary/Monster Product Honourable Mention Template Troves, Volume III: Diseases, Parasites & Symbiotes Silverthorne Games is pleased to announce Diseases, Parasites & Symbiotes, the third in our line of original creature supplements. Twenty-one new and exclusive templates are featured here by RPG industry veteran...   [click here for more]
Silverthorne Games  $6.00 $3.00

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Tentacled Terrors

Tentacled Terrors


WCP's Monstrous Garage is coming! Don't know what that is? Not a problem. Just pick up this free preview which gives the basics of making 4E monsters with easy variants! Then keep an eye on Escape Velocity Gaming and be ready to grab your wrench and head into the garage to make and modify some monsters! ...   [click here for more]
Escape Velocity Gaming   FREE 

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The Awakening (2e)

The Awakening (2e)


Upon the horde plains of Nova Vaasa, the Koshka Bluffs rise from the earth like gigantic, misshapen tumors. They give up stone to feed the sheer walls of Castle Faerhaaven, but lately they have yielded stranger objects: figurines, coins, and other odd artifacts, which curse those foolish enough to claim them. Now the ancient priestess Sachmet has awakened from a timeless sleep to come and take...   [click here for more]
Wizards of the Coast  $4.99

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The Beast that Haunts the Blood: Nosferatu

The Beast that Haunts the Blood: Nosferatu


“Watch your step. It’s a long way down. No, don’t worry, there aren’t any rats. Just you and me. You, and me, and everything you’re afraid of. Welcome to your new home.” — Fabian, Inquisitor to the Archbishop of St. Paul This book includes: • Uncover the filth-ridden origins of the Nosferatu in ancient Greece, where they haunted the Mediterranean...   [click here for more]
White Wolf  $14.99

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The Book of Magecraft (2e)

The Book of Magecraft (2e)


Magic permeates the very air, earth, and sea of Cerilia - yet escapes the mastery of all but a rare few. Those who control the continent's magical energy can call upon forces incomprehensible to the rest of its inhabitants. These powerful figures are Cerilia's wizards: adventurers, advisers, and kings whose spells can affect the destinies of thousands. This 128-page book contains everything players...   [click here for more]
Wizards of the Coast  $9.99

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The Evil Eye (2e)

The Evil Eye (2e)


Welcome to Invidia, where Vistani curses come to their terrible fruition. As a young girl, Gabrielle Aderre was warned by her mother never to have children: "A man, a babe, a home—these things can never be for you, tragedy will be the only result." Now the witch Gabrielle has disobeyed her mother and borne a child, an abomination that could spell doom for Vistani...   [click here for more]
Wizards of the Coast  $9.95 $4.95

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The Genius Guide to Relics of the Godlings II

The Genius Guide to Relics of the Godlings II


Mythology is full of heroes who carried one or two amazing items throughout their adventuring careers. Sometimes the acquisition of the item marked the hero as special from the beginning, or is the catalyst for the heroes early adventures. Often, special magic items are given to heroes by the gods (Perseus famously receives gifts ranging from Hades’ helm of invisibility to Hermes’ winged...   [click here for more]
Rogue Genius Games  $3.99

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The Genius Guide to the Talented Fighter

The Genius Guide to the Talented Fighter


The Genius Guide to the Talented Fighter rewrites the classic fighter class to use talents instead of static class abilities alternating with bonus feats. Rather than require all fighters be brave and balance their efforts between armor and weapon bonuses, each fighter can custom-fit the classes abilities to match a player’s specific concept. This increased flexibility allows the fighter...   [click here for more]
Rogue Genius Games  $3.99

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The Genius Guide to the Talented Rogue

The Genius Guide to the Talented Rogue


Rogues are the iconic masters of stealth and subterfuge, with access to both a number of powerful set class features (primarily relating to traps, evasion, and sneak attacks) and a flexible set of customizable talents. While this gives them a wide range of options, it can also lead to characters with specific sneak, criminal, or adventurer concepts having abilities they don’t need, such as a...   [click here for more]
Rogue Genius Games  $4.99

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The Genius Guide to What's In My Pocket? Part Deux

The Genius Guide to What's In My Pocket? Part Deux


Sometimes a GM wants to spark some interest and mystery via some object the player characters find. Even without handing out a major magic item, a GM can make a world seem more in-depth by providing some colorful items that suggest they have a back-story behind them. To assist in such efforts, this second volume of The Genius Guide to What’s in My Pocket? provides some more odd little...   [click here for more]
Rogue Genius Games  $2.99

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The Moonsea (2e)

The Moonsea (2e)


Its waters are the deep purple of the most precious amethyst; its shores hold some of the most dangerous locations in Faerun. It is the Moonsea, home to Zhentil Keep, the Citadel of the Raven, and thousands of ordinary folk who merely want to make and honest living. Hark to the words of Melandryll Belarod, the bard whose writings form the bulk of this material. He has experienced firsthand the horrors...   [click here for more]
Wizards of the Coast  $12.95 $9.99

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The Psychic's Handbook

The Psychic's Handbook


Psychic powers may seem like magic, but there's no reason to treat them as such in your 3rd Era game. The Psychic's Handbook provides a completely independent system for adding psychic abilities to your campaign, abilities which are at once more subtle and wider-reaching than magic, powers with their own applications and limitations that separate them from the spells of clerics and wizards,...   [click here for more]
Green Ronin  $9.95

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The Rifter #50 - Special Anniversary Issue

The Rifter #50 - Special Anniversary Issue


The Rifter® Number 50 celebrates twelve and a half years of publication as well as the Rifts® RPG’s Twentieth Anniversary, by presenting an issue filled with official and unofficial source material and adventures from Palladium guest writers. The Rifter® is your doorway to unlimited imagination and numerous Palladium role-playing...   [click here for more]
Palladium Books  $14.95 $7.49

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The Rifter #51

The Rifter #51


The Rifter® Number 51 is a technophile’s dream come true with page after page of high-tech weapons, equipment, cyborgs and vehicle construction rules for Rifts® and symbiotic bio-armor for Splicers®. Plus G.M. tips, material for Beyond the Supernatural™, fiction, coming attractions and lots of news. ...   [click here for more]
Palladium Books  $11.95 $5.99

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The Rifter #56

The Rifter #56


The Rifter® Number 56 helps you find adventure in the reaches of Rifts® outer space, in the shadowy places of Beyond the Supernatural™, in the back alleys of Nightbane® and throughout the Megaverse® via time travel. This issue is packed with thought-provoking ideas, monsters and mayhem for your enjoyment. The Rifter® is your doorway to...   [click here for more]
Palladium Books  $11.95 $5.99

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The Rifter #60 Sneak Preview

The Rifter #60 Sneak Preview


This is a sneak preview of The Rifter® #60. This sneak preview includes the front cover, credits, contents, "From the Desk of Kevin Siembieda," and brief excerpts from articles for Splicers® and Heroes Unlimited™. The Rifter® #60 will be available from Palladium Books beginning October 22, 2012. For more information, visit...   [click here for more]
Palladium Books   FREE 

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The Rifter #61 Sneak Preview

The Rifter #61 Sneak Preview


This is a sneak preview of The Rifter® #61. This sneak preview includes the front cover, credits, contents, "From the Desk of Kevin Siembieda," The Rifter Super-Subscription offer, and the article "Charm and Impress: the Key to Success" in its entirety. The Rifter® #61 is available now from Palladium Books. For more information, visit www.palladiumbooks.com....   [click here for more]
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