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Pathways #63 (PFRPG)
Publisher: Rite Publishing

Pathways of Love!  How can you say "No" to a FREE collection of Pathfinder templates, encounters, variant monster rules, and variant masterwork weapons? If you say no designer Owen K.C. Stephens and artist Daniel Yang will send an Avatar of Love after you!  Rite Publishing brings you Pathways, a free 'zine packed with plenty of Open Game Content for you to take to the table. ...   [click here for more]

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Adventure Chronicle #1
Publisher: AAW Games

Issue #1 of Adventure Chronicle magazine by AAW Games The tabletop roleplaying game magazine compatible with Dungeons & Dragons 5th Edition and the Pathfinder Roleplaying Game.   Contents for issue #1: Publisher's Corner by Jonathan G. Nelson Adventure (5E): A Shoggoth Among the Sheep&...   [click here for more]

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D100 Things Overheard In A Tavern
Publisher: 3 Toadstools

Need to start a conversation between your players and a few NPCs?  Not sure how to get the ball rolling? Here's a 100 conversation starters.  The players could over hear this, or it maybe directed at them....   [click here for more]

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The Avowed: April 2017 Edition
Publisher: Forrestfire Studios

Why should all character options be super srsbsns? With this year's April edition of The Avowed, avowed have access to three brand-new pacts, including aspirant and betrothed versions! Ever want to play a literal GM's girlfriend, or pact with a sentient .jpeg file? This book is for you. This product includes both a full-color PDF and a printer-friendly lite PDF....   [click here for more]

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The Claws of Madness - Digital Maps Set
Publisher: LoreSmyth

Free downloadable maps set to use with The Claws of Madness adventure. This includes the basic maps also found in the adventure PDF/Softcover book, plus the additional high resolution versions of the maps and an extra Region map to expand your campaign. **update** Upon request we have included images without numbers and grid where possible. Unfortunately some layers were fl...   [click here for more]

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Dystopia Rising LARP Survivors Guide 2.0
Publisher: Eschaton Media

The 2.0 Dystopia Rising LARP players guide intended for use in conjunction with licensed Dystopia Rising networked games. Materials here in do not represent a complete standalone system but instead is materials used in addition to local game safety, security, and business guidelines....   [click here for more]

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Dark Dungeons
Publisher: Gurbintroll Games

Dark Dungeons is a retro-clone role-playing game - a game in the style of old-school 1980's and 1990's role-playing games; harking back to the days when rogues were thieves, races were classes, and you could start your adventuring career exploring a few basic dungeons and end up travelling the planes as an immortal being of pure divine power. This book contains the entire game in a single work, s...   [click here for more]

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Wetlands: Swamps, Marshes, Bogs, and Fens
Publisher: dicegeeks.com

Why Use Wetlands in Your RPG Campaigns? There are many reasons to use wetlands in your campaigns. Here are just a few: Break up long journeys Get your party out of the woods or mountains Add a touch of realism Unique challenges based on the landscape This short guide will help GM's start thinking about using wetlands in their campaigns. The guide contains images of wetlands, descr...   [click here for more]

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Symbaroum - The Throne of Thorns
Publisher: Jarnringen

The summer of 2016 the saga begins! __________________________________  This fourteen page overview introduces the main theme, agents and episodes of the Chronicle of the Throne of Thorns – the series of campaign and adventure modules through which Järnringen develops the world of Symbaroum and makes it live, breath and bleed. The content of the text is...   [click here for more]

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Planarch Codex: Dark Heart of the Dreamer
Publisher: Corvid Sun

Previously a Dungeon World Kickstarter exclusive! Now available to everyone! Dark Heart of the Dreamer is a setting toolkit torn from the pages of the Planarch Codex, the lost gazetteer of the planes. The city of Dis is a dungeon that connects all other dungeons. Its sewers and cisterns sink their roots into the underwo...   [click here for more]

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Fiery Grog Tavern
Publisher: Maniac Brews

This ain't your average tavern! Fiery Grog Tavern is a supplemental product that you can slide into any 5th edition game. You can start a new adventure with its hooks, insert it into an ongoing campaign, or use the tavern's hooks as a springboard for the Madness of the Rat King adventure. Fiery Grog Tavern brings a fresh...   [click here for more]

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The Burning Goblins (Old Version)
Publisher: Blue Sword Games

The Burning Goblins is ideal as a first adventure for new GMs and players, and is designed for a group of 4-5 level 1 characters. The most recent raid by The Burning Ones goblin tribe has left the village of Greendale in a state of uproar. The miller's daughter has been kidnapped and the mayor has put out a call for adventurers to hunt down the goblins and find the missing girl. But is there more ...   [click here for more]

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Stars Without Number: Free Edition
Publisher: Sine Nomine Publishing

(NEW! Now that Mongoose Publishing has sold through the Stars Without Number print run, I've made available softcover and hardback copies through this site. All print copies contain the exact same expanded content you'll find in the Core Edition, with mechs, AIs, and planetary society construction guides included. If you buy your print copy from this page, you'll get it in ...   [click here for more]

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Curse of the Shrine Goddess
Publisher: Algol

A man built a temple to a woman who died. It became a shrine for those who lost a spouse too soon. Later. Much later. A young couple came. Their tribes warred so they could only marry in death. It was poison. Which angered HER. They walk the temple ever since, cursed by a shrine spirit. She has a hatred of suicide only dead widows can know      Level 1-3 adventure....   [click here for more]

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Delta Green: Briefing Documents
Publisher: Arc Dream Publishing

WELCOME TO THE APOCALYPSE This five-page reference document summarizes the core rules of Delta Green: The Role-Playing Game. They cover creating Agents, using skills, conducting combat, and falling apart as sanity dwindles. Find an expanded quickstart guide in Delta Green: Need to Know, and the complete rules in Delta Green: Agent's Handbook....   [click here for more]

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