Two 5E adventures in one! The notorious halflings, known as the Wyld Gang, are doing the dirty work for someone even more sinister. And what hides behind the walls of the mysterious Evenglow Manor?
For characters levels 1-3. This was the first module set in the World of Myrr! A low-level double adventure begins the Adventures... [click here for more]
Two 5E adventures in one! The evil necromancer Landis Kyzan has kidnapped some folk from the city of Wyld. A party of adventurers must track the wizard through the dangerous Old Wood. In the second adventure the party face Kyzan in the strange ghost town of Myrr.
For characters levels 4-6. This continues the Adventures in Myrr! A 55 page double adventure set in the... [click here for more]
Two 5E adventures in one! The annual Sea Festival in Wyld brings a few suprises. Later, the party travel to Port Telvan and help to unravel a mystery. In the second adventure, the heroes are asked to lift a siege on a peaceful village.
For characters levels 7-9. This continues the Adventures in Myrr! A 67 page double adventure set in the World... [click here for more]
Two 5E adventures in one! A party of adventurers are asked to slay a dragon and retrieve a powerful sword. Duke Kellan thinks he knows where the dragon's lair is located. Later, the heroes enter the annual wagon race known as the Wyldwood Race. They must race a number of other teams through the woods and down mountain trails. The prizes include heaps... [click here for more]
Two 5E adventures in one! Our heroes face off against the halfling Wyld Gang once again! This time the party must find their new headquarters hidden under the city of Wyld. In the second adventure, the heroes undertake a daring mission. To enter the city of Bladen and kill the leader of the Von Bladen vampires!
For characters levels 13-14.... [click here for more]
The Between Dungeons Handbook for 5th Edition! A 97 page Game Master's guide. Sometimes the real adventure is between adventures! A collection of useful tables to add depth to your fantasy game.
The 97 page book includes:
Inns and Taverns
Carousing... [click here for more]
The World of Myrr (MEER) was inspired by the classic fantasy RPG settings. Ma Zaan is the second of nine continents in Myrr. It is a highly detailed, 167 page book. This can be used for 5th Edition adventures and can be used with other fantasy RPGs. More than thirty players have playtested this setting for over three years.
Dwarves, Dukes, and Devilfolk!... [click here for more]
This bundle includes the Silver Bestselling World of Myrr 5E campaign setting, the Game Master's Guide, a poster-size file for a map of Myrr, and the first three double adventures in the Adventures of Myrr. More than 40% off!
The adventures include: A1 Wyld Life/A2 Some Enchanted Evening (levels... [click here for more]
A huge 24" by 36" map jpeg of the continent of Myrr. A file that could be printed to make a poster size map. High resolution map by Philip Stephen. For use with the 5E campaign setting also found on DriveThruRpg.
The booklet has an example of the map and a full jpeg of 24x36 size is included separately.... [click here for more]
The GAME MASTER'S GUIDEPractical resources for any Game Master. This guide can be used with any 5E game. It is also a supplement to the World of Myrr campaign setting. Need more monsters? Interested in some helpful tips? Need more tables to add depth to your fantasy RPG? This guide contains all of that and more.
NEW LAYOUT as of March 2017!
The... [click here for more]
The World of Myrr (MEER) was inspired by the classic fantasy RPG settings. It is a highly detailed, 292 page book. Myrr is a great foundation for any 5th Edition adventure and can be used with other fantasy RPGs. More than thirty players have playtested this setting for over three years.
Myrr was known as a peaceful place...not any more...
Various factions have... [click here for more]