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5e Compatible ResourcesTangible TavernsTavern Tales
 
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Tangible Taverns (5e) [BUNDLE]

Tangible Taverns (5e) [BUNDLE]


This special bundle product contains the following titles. Tangible Taverns: Simon's Dinner Theatre (5e) Regular price: $1.79 Bundle price: $1.56 Format: Watermarked PDF At some point in your campaign, your PCs are probably going to stop off for a drink and a bite to eat at a local tavern. Maybe one or two of them are looking to...   [click here for more]
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Tangible Taverns (PFRPG) [BUNDLE]

Tangible Taverns (PFRPG) [BUNDLE]


This special bundle product contains the following titles. Tangible Taverns: Simon's Dinner Theatre (PFRPG) Regular price: $1.99 Bundle price: $1.56 Format: Watermarked PDF At some point in your campaign, your PCs are probably going to stop off for a drink and a bite to eat at a local tavern. Maybe one or two of them are looking...   [click here for more]
Dire Rugrat Publishing  $12.72 $9.99

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Tangible Taverns (System Neutral) [BUNDLE]

Tangible Taverns (System Neutral) [BUNDLE]


This special bundle product contains the following titles. Tangible Taverns: Simon's Dinner Theatre (System Neutral) Regular price: $1.49 Bundle price: $1.08 Format: Watermarked PDF At some point in your campaign, your PCs are probably going to stop off for a drink and a bite to eat at a local tavern. Maybe one or two of them are...   [click here for more]
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Tangible Taverns: The Angelic Imp (System Neutral)

Tangible Taverns: The Angelic Imp (System Neutral)


We are delighted to offer Tangible Taverns: The Angelic Imp in a system neutral format. This classy and romantic tavern is the perfect setting to seduce the Duke’s heir, find evidence to blackmail an unfaithful local notable, or just enjoy some fine dining. This PDF includes detailed information on the tavern and food, rumour and event tables, and a handful of notable...   [click here for more]
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(Not So) Advantageous Abilities (5e)

(Not So) Advantageous Abilities (5e)


Advantageous Abilities provides Game Masters a toolkit with which they can easily add feature abilities to monsters and NPCs, giving their NPCs an advantageous edge (or just a little role-playing fun). Each product in this line has more than 15 themed feature abilities, and instructions that allow GMs to easily customize existing creatures or create all new foes. (Not...   [click here for more]
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5e NPCs: Bullies and Brutes

5e NPCs: Bullies and Brutes


5e NPCs: Bullies & Brutes brings you 18 NPCs each with their own backstory, stat block and colour art. Custom abilities and unique histories make this a colourful collection of NPCs for your party to encounter. There are over 35 pages of NPC content and while all of the characters in the book are a bully of some sort, some prefer brawn and others brain; challenges range from 1/2 to 15....   [click here for more]
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5e NPCs: Goblins! Goblins! Goblins!

5e NPCs: Goblins! Goblins! Goblins!


5e NPCs: Goblins! Goblins! Goblins! brings you 18 NPCs each with their own backstory, stat block and colour art. Custom abilities and unique histories make this a colourful collection of goblin NPCs for your party to encounter. There are over 35 pages of NPC content and while all of the characters in the book are a goblin of some sort, numerous racial variants, capabilities, motivations,...   [click here for more]
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Advantageous Abilities: Charismatic Abilities (5e)

Advantageous Abilities: Charismatic Abilities (5e)


Advantageous Abilities provides Game Masters a toolkit with which they can easily add feature abilities to monsters and NPCs, giving their NPCs an advantageous edge (or just a little role-playing fun). Each product in this line has more than 15 themed feature abilities, and instructions that allow GMs to easily customize existing creatures or create all new foes. Charisma:...   [click here for more]
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Advantageous Abilities: Defensive Abilities (5e)

Advantageous Abilities: Defensive Abilities (5e)


Advantageous Abilities provides Game Masters a toolkit with which they can easily add feature abilities to monsters and NPCs, giving their NPCs an advantageous edge (or just a little role-playing fun). Each product in this line has more than 15 themed feature abilities, and instructions that allow GMs to easily customize existing creatures or create all new foes. This...   [click here for more]
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Advantageous Abilities: Humanoid Special Abilities (5e)

Advantageous Abilities: Humanoid Special Abilities (5e)


Advantageous Abilities provides Game Masters a toolkit with which they can easily add feature abilities to monsters and NPCs, giving their NPCs an advantageous edge (or just a little role-playing fun). Each product in this line has more than 15 themed feature abilities, and instructions that allow GMs to easily customize existing creatures or create all new foes. Befuddle...   [click here for more]
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Advantageous Abilities: Savage Abilities (5e)

Advantageous Abilities: Savage Abilities (5e)


Advantageous Abilities provides Game Masters a toolkit with which they can easily add feature abilities to monsters and NPCs, giving their NPCs an advantageous edge (or just a little role-playing fun). Each product in this line has more than 15 themed feature abilities, and instructions that allow GMs to easily customize existing creatures or create all new foes. Advantageous...   [click here for more]
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Grippli: Playable Amphibians (5e)

Grippli: Playable Amphibians (5e)


This PDF contains the grippli, an amphibious, frog-like race of humanoids fully detailed for use with the 5th edition of the world’s oldest role-playing game, including typical names, traits, relations with other races and more. These four full colour pages contain setting neutral information for this playable race as a whole, as well as three subraces of the grippli: The swamp dwelling...   [click here for more]
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Moar Goblins (A Mini Bestiary) (5e)

Moar Goblins (A Mini Bestiary) (5e)


When it comes to RPGs, hobgoblins, kobolds, fairies, and orcs are all very separate creatures with their own stat blocks, descriptions, and abilities, but many real world stories call these creatures, or ones like them, goblins. In RPGs, goblins have been simplified. A lot. Almost always serving as slaves for stronger races, these little creatures have been left standing on the sidelines as fodder...   [click here for more]
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Tangible Taverns: Simon's Dinner Theatre (5e)

Tangible Taverns: Simon's Dinner Theatre (5e)


At some point in your campaign, your PCs are probably going to stop off for a drink and a bite to eat at a local tavern. Maybe one or two of them are looking to spend that hard earned loot on something a little fancier, or at least less run of the mill than a stew and some ale. Tangible Taverns: Simon's Dinner Theatre details a delightful dinner theatre with fantastic food. There are a host of...   [click here for more]
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Tangible Taverns: Simon's Dinner Theatre (PFRPG)

Tangible Taverns: Simon's Dinner Theatre (PFRPG)


At some point in your campaign, your PCs are probably going to stop off for a drink and a bite to eat at a local tavern. Maybe one or two of them are looking to spend that hard earned loot on something a little fancier, or at least less run of the mill than a stew and some ale. Tangible Taverns: Simon's Dinner Theatre details a delightful dinner theatre with fantastic food. There are a host of...   [click here for more]
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Tangible Taverns: Simon's Dinner Theatre (System Neutral)

Tangible Taverns: Simon's Dinner Theatre (System Neutral)


At some point in your campaign, your PCs are probably going to stop off for a drink and a bite to eat at a local tavern. Maybe one or two of them are looking to spend that hard earned loot on something a little fancier, or at least less run of the mill than a stew and some ale. Tangible Taverns: Simon's Dinner Theatre details a delightful dinner theatre with fantastic food. There are a host of...   [click here for more]
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Tangible Taverns: The Delectable Dragonfly (A Tea House Twist) (5e)

Tangible Taverns: The Delectable Dragonfly (A Tea House Twist) (5e)


When your PCs are ready to scrub all the monster blood and layers of grime off their smelly adventuring bodies, they might be ready to take in an afternoon at the local tea house, that is, if they can handle all the gossip and back stabbing that goes on in a place where the notable ladies of the city gather to unwind and decompress. Tangible Taverns: The Delectable Dragonfly (A Tea House Twist)...   [click here for more]
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Tangible Taverns: The Delectable Dragonfly (A Tea House Twist) (PFRPG)

Tangible Taverns: The Delectable Dragonfly (A Tea House Twist) (PFRPG)


When your PCs are ready to scrub all the monster blood and layers of grime off their smelly adventuring bodies, they might be ready to take in an afternoon at the local tea house, that is, if they can handle all the gossip and back stabbing that goes on in a place where the notable ladies of the city gather to unwind and decompress. Tangible Taverns: The Delectable Dragonfly (A Tea House Twist)...   [click here for more]
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Tangible Taverns: The Delectable Dragonfly (system neutral)

Tangible Taverns: The Delectable Dragonfly (system neutral)


When your PCs are ready to scrub all the monster blood and layers of grime off their smelly adventuring bodies, they might be ready to take in an afternoon at the local tea house, that is, if they can handle all the gossip and back stabbing that goes on in a place where the notable ladies of the city gather to unwind and decompress. Tangible Taverns: The Delectable Dragonfly (A Tea House Twist)...   [click here for more]
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Tangible Taverns: The Hidden Oak (5e)

Tangible Taverns: The Hidden Oak (5e)


Tangible Taverns: The Hidden Oak is a shelter for weary travellers, a gathering place for forest denizens, and a refuge for creatures shunned by their brethren. The tavern, tucked away in the woods and located in the ground beneath a giant fir tree, welcomes creatures of all types. The food is varied (and occasionally has short term-benefits beyond filling the stomach of the consumer), the...   [click here for more]
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Tangible Taverns: The Hidden Oak (PFRPG)

Tangible Taverns: The Hidden Oak (PFRPG)


Tangible Taverns: The Hidden Oak is a shelter for weary travellers, a gathering place for forest denizens, and a refuge for creatures shunned by their brethren. The tavern, tucked away in the woods and located in the ground beneath a giant fir tree, welcomes creatures of all types. The food is varied (and occasionally has short term-benefits beyond filling the stomach of the consumer), the...   [click here for more]
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Tangible Taverns: The Hidden Oak (system neutral)

Tangible Taverns: The Hidden Oak (system neutral)


Tangible Taverns: The Hidden Oak is a shelter for weary travellers, a gathering place for forest denizens, and a refuge for creatures shunned by their brethren. The tavern, tucked away in the woods and located in the ground beneath a giant fir tree, welcomes creatures of all types. The food is varied, the rooms unusual but comfortable, the guests memorable, and the book and game collections...   [click here for more]
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Tangible Taverns: The Hut (5e)

Tangible Taverns: The Hut (5e)


Tangible Taverns: The Hut is a shelter for weary travellers. Delicious smells waft out of the weathered building and lights are visible through the windows. There are no signs denoting a name for the building, or even its purpose, but a welcoming feeling almost emanates from the large hut. This PDF includes rumour and event tables, a tavern map, and descriptions of frequent faces about the...   [click here for more]
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Tangible Taverns: Trio of Taverns (5e)

Tangible Taverns: Trio of Taverns (5e)


Trio of Taverns, the third installment in the Tangible Taverns line, features not one, but, you guessed it, three taverns. Give your players the chance to explore what happens when a capable barbarian known for beheading his opponents falls in love with jam making and settles down to open his own shop, or let your players try to seduce a city noble by taking her to the classiest and most romantic...   [click here for more]
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Tangible Taverns: Trio of Taverns (PFRPG)

Tangible Taverns: Trio of Taverns (PFRPG)


Trio of Taverns, the third installment in the Tangible Taverns line, features not one, but, you guessed it, three taverns. Give your players the chance to explore what happens when a capable barbarian known for beheading his opponents falls in love with jam making and settles down to open his own shop, or let your players try to seduce a city noble by taking her to the classiest and most...   [click here for more]
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Tangible Taverns: Trio of Taverns (System Neutral)

Tangible Taverns: Trio of Taverns (System Neutral)


Trio of Taverns, the third installment in the Tangible Taverns line, features not one, but, you guessed it, three taverns. Give your players the chance to explore what happens when a capable barbarian known for beheading his opponents falls in love with jam making and settles down to open his own shop, or let your players try to seduce a city noble by taking her to the classiest and most romantic...   [click here for more]
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Tangible Taverns: Tuffy's Good Time Palace (5e)

Tangible Taverns: Tuffy's Good Time Palace (5e)


At some point in your campaign, your PCs are probably going to stop off for a drink and a bite to eat at a local tavern. Instead of just deducting a few gold pieces and letting your PCs regain some spells, give them a chance to explore and interact with the city around them at Tuffy’s Good Time Palace. We all know the wrong side of town can be a great place to off load that ill-gotten treasure,...   [click here for more]
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Tangible Taverns: Tuffy's Good Time Palace (PFRPG)

Tangible Taverns: Tuffy's Good Time Palace (PFRPG)


At some point in your campaign, your PCs are probably going to stop off for a drink and a bite to eat at a local tavern. Instead of just deducting a few gold pieces and letting your PCs regain some spells, give them a chance to explore and interact with the city around them at Tuffy’s Good Time Palace.<o:p></o:p> We all know the wrong side of town can be a great place to off load...   [click here for more]
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Tangible Taverns: Tuffy's Good Time Palace (System Neutral)

Tangible Taverns: Tuffy's Good Time Palace (System Neutral)


At some point in your campaign, your PCs are probably going to stop off for a drink and a bite to eat at a local tavern. Instead of just deducting a few gold pieces and letting your PCs regain some spells, give them a chance to explore and interact with the city around them at Tuffy’s Good Time Palace. We all know the wrong side of town can be a great place to off load that ill-gotten treasure,...   [click here for more]
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Tangible Taverns: The Bull & The Bear (5e)

Tangible Taverns: The Bull & The Bear (5e)


At some point in your campaign, your PCs are probably going to stop off for a drink and a bite to eat at a local tavern. Instead of just deducting a few gold pieces and letting your PCs regain some spells, give them a chance to explore and interact with the city around them at The Bull & The Bear. This PDF details a comfortable tavern complete with a discrete brothel. With rumour and event tables,...   [click here for more]
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Tangible Taverns: The Bull & The Bear (PFRPG)

Tangible Taverns: The Bull & The Bear (PFRPG)


At some point in your campaign, your PCs are probably going to stop off for a drink and a bite to eat at a local tavern. Instead of just deducting a few gold pieces and letting your PCs regain some spells, give them a chance to explore and interact with the city around them at The Bull & The Bear. This PDF details a comfortable tavern complete with a discrete brothel. With rumour and event tables,...   [click here for more]
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Tangible Taverns: The Bull & The Bear (System Neutral)

Tangible Taverns: The Bull & The Bear (System Neutral)


At some point in your campaign, your PCs are probably going to stop off for a drink and a bite to eat at a local tavern. Instead of just deducting a few gold pieces and letting your PCs regain some spells, give them a chance to explore and interact with the city around them at The Bull & The Bear.<o:p></o:p> This PDF details a comfortable tavern complete with a discrete brothel....   [click here for more]
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Tavern Tales - Mini Adventure #1: A Thief in the Night (5e)

Tavern Tales - Mini Adventure #1: A Thief in the Night (5e)


Several cases of delicious blackberry preserves have gone missing from Blackberry Bill’s. Braybin, the freckle-faced server, asks the PCs to help to discover who is responsible and to get the jam back before Blackberry Bill notices – and reminds the townsfolk why he was formerly known as Butcher Bill. Thief in the Night is designed to accompany Tangible Taverns: Trio of Taverns...   [click here for more]
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Tavern Tales - Mini Adventure #1: A Thief in the Night (PFRPG)

Tavern Tales - Mini Adventure #1: A Thief in the Night (PFRPG)


Several cases of delicious blackberry preserves have gone missing from Blackberry Bill’s. Braybin, the freckle-faced server, asks the PCs to help to discover who is responsible and to get the jam back before Blackberry Bill notices – and reminds the townsfolk why he was formerly known as Butcher Bill. Thief in the Night is designed to accompany Tangible Taverns: Trio of Taverns and...   [click here for more]
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Tavern Tales - Mini Adventure #2: What a Trip! (5e)

Tavern Tales - Mini Adventure #2: What a Trip! (5e)


Cerulean, the master musician of Simon’s Dinner Theatre, needs the PCs to retrieve a bag of mushrooms from his house before the evening’s performance begins. Can the PCs navigate his home, and fend off the strange creatures who reside there, before the lights dim in the performance hall? What a Trip! is designed to accompany Tangible Taverns: Simon’s Dinner Theatre and is suitable...   [click here for more]
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Tavern Tales - Mini Adventure #2: What a Trip! (PFRPG)

Tavern Tales - Mini Adventure #2: What a Trip! (PFRPG)


Cerulean, the master musician of Simon’s Dinner Theatre, needs the PCs to retrieve a bag of mushrooms from his house before the evening’s performance begins. Can the PCs navigate his home, and fend off the strange creatures who reside there, before the lights dim in the performance hall? What a Trip! is designed to accompany Tangible Taverns: Simon’s Dinner Theatre and is suitable...   [click here for more]
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Tavern Tales - Mini Adventure #3: It Starts With a Barroom Brawl (5e)

Tavern Tales - Mini Adventure #3: It Starts With a Barroom Brawl (5e)


When the motley group of "heroes" that burned down Tuffy's previous establishment return to town, the tavern owner offers a reward to the PCs for their capture. Can they save the dingy dive from meeting the same fate as Tuffy's old joint? Or will Tuffy be forced to find a new place to pickle her pigs feet? It Starts With a Brawl is designed to accompany Tangible Taverns: Tuffy’s...   [click here for more]
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Tavern Tales - Mini Adventure #3: It Starts With a Barroom Brawl (PFRPG)

Tavern Tales - Mini Adventure #3: It Starts With a Barroom Brawl (PFRPG)


When the motley group of "heroes" that burned down Tuffy's previous establishment return to town, the tavern owner offers a reward to the PCs for their capture. Can they save the dingy dive from meeting the same fate as Tuffy's old joint? Or will Tuffy be forced to find a new place to pickle her pigs feet? It Starts With a Brawl is designed to accompany Tangible Taverns: Tuffy’s...   [click here for more]
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Tavern Tales - Mini Adventure: Tea House Caper (5e)

Tavern Tales - Mini Adventure: Tea House Caper (5e)


Desperate to get a family heirloom back, Edwin Scrumple hires the PCs to infiltrate the local tea house, a place frequented by notable ladies of the city who spend their time gossiping and backstabbing as they sip cups of tea. Can the PCs get the heirloom without attracting attention? Or will they draw the eyes of the manager Prim, or worse, incite the wrath of their target, a bitter sour-faced woman...   [click here for more]
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Tavern Tales - Mini Adventure: Tea House Caper (PFRPG)

Tavern Tales - Mini Adventure: Tea House Caper (PFRPG)


Desperate to get a family heirloom back, Edwin Scrumple hires the PCs to infiltrate the local tea house, a place frequented by notable ladies of the city who spend their time gossiping and backstabbing as they sip cups of tea. Can the PCs get the heirloom without attracting attention? Or will they draw the eyes of the manager Prim, or worse, incite the wrath of their target, a bitter sour-faced woman...   [click here for more]
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Tavern Tales - Mini Adventure: The Troubleshooters (5e)

Tavern Tales - Mini Adventure: The Troubleshooters (5e)


When the deal of a lifetime is put in jeopardy, local businessman Demetrius Flannigan hires the PCs to ensure the meeting goes smoothly. Can the adventurers stop an interfering rival, and ensure the other party, a skittish elf with access to important information, doesn’t abandon the deal? The Troubleshooters is designed to accompany Tangible Taverns: Trio of Taverns...   [click here for more]
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Tavern Tales - Mini Adventure: The Troubleshooters (PFRPG)

Tavern Tales - Mini Adventure: The Troubleshooters (PFRPG)


When the deal of a lifetime is put in jeopardy, local businessman Demetrius Flannigan hires the PCs to ensure the meeting goes smoothly. Can the adventurers stop an interfering rival, and ensure the other party, a skittish elf with access to important information, doesn’t abandon the deal? The Troubleshooters is designed to accompany Tangible Taverns: Trio of Taverns and is suitable for...   [click here for more]
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Handy Handbag or Pointless Purse?

Handy Handbag or Pointless Purse?


Much like the fictitious bag of holding, a woman's purse potentially holds just about anything one can imagine, but that's not helpful for a GM put on the spot when a PC gets their hands on a stranger's handbag. Inspired by a GM's lack of familiarity with a women's handbag, Handy Handbag or Pointless Purse contains more than 10 pages dedicated to the description of assorted...   [click here for more]
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