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ZEITGEIST: The Gears of Revolution - Act One: The Investigation Begins (4e)

ZEITGEIST: The Gears of Revolution - Act One: The Investigation Begins (4e)


560 pages - five adventures! The first act of the critically acclaimed ZEITGEIST: The Gears of Revolution Adventure Path now compiled into a gorgeous hardcover book! These five adventures are the first act of a steam & spell campaign for Dungeons & Dragons 4th edition (also available for Pathfinder RPG, coming later this month). Steam and soot darken the skies above the city of Flint,...   [pulse aquí para ver más]
EN Publishing  $50.00

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Zeitgeist: The Gears of Revolution - Act Three: The Age of Reason (4e)

Zeitgeist: The Gears of Revolution - Act Three: The Age of Reason (4e)


357 pages - a magnum opus! The third act of the critically acclaimed ZEITGEIST: The Gears of Revolution Adventure Path now compiled into a gorgeous hardcover book! These four adventures are the third act of a steam & spell campaign for Dungeons & Dragons 4th edition (also available for the Pathfinder RPG).   Darkness falls across the world, and...   [pulse aquí para ver más]
EN Publishing  $34.99

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ZEITGEIST Adventure Path Extended Player's Guide (4E)

ZEITGEIST Adventure Path Extended Player's Guide (4E)


Extended verison with an additional 35 pages of free content! The all-new EXTENDED Player's Guide for ZEITGEIST: The Gears of Revolution! Powered by Kicksterter, this Player's Guide is a whopping 75 pages of FREE material for players planning on delving into the ZEITGEIST adventure path. The free Player’s Guide is designed for players of the ZEITGEIST adventure path, and contains background information...   [pulse aquí para ver más]
EN Publishing  $15.69

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ZEITGEIST #10: Godmind (Pathfinder RPG)

ZEITGEIST #10: Godmind (Pathfinder RPG)


Welcome to the tenth adventure in the ZEITGEIST adventure path! This is the Pathfinder RPG version of this adventure. An Age of Reason.  An Age of Darkness. The Obscurati have won.  Across the world, peoples' minds turn to rationality and industriousness - ideals of Nicodemus, the conspiracy's founder.  But even as the Ob form a world government, strange side effects of this Great Eclipse...   [pulse aquí para ver más]
EN Publishing  $9.99

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ZEITGEIST #11: Gorged on Ruins (Pathfinder RPG)

ZEITGEIST #11: Gorged on Ruins (Pathfinder RPG)


Welcome to the eleventh adventure in the ZEITGEIST adventure path! This is the Pathfinder RPG version of this adventure. The World is Falling Apart After the stars fell and the sun vanished, a new world order arose, controlled by a group known as the Obscurati. Now four nations are poised to assault the party's homeland, Risur. The only hope to avoid defeat is to convince the invaders...   [pulse aquí para ver más]
EN Publishing  $20.00

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ZEITGEIST #7: Schism (D&D 4E)

ZEITGEIST #7: Schism (D&D 4E)


Welcome to the seventh adventure in the ZEITGEIST adventure path! This is the D&D 4th Edition version of this adventure. On a bleak, remote isle, gathered villains plot the final stages of their grand design. This heavily guarded affair is the best chance to land a killing blow against the Obscurati, but to get close enough to strike, the constables will need an invitation. Fortunately,...   [pulse aquí para ver más]
EN Publishing  $19.99

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ZEITGEIST #8: Diaspora (D&D 4E)

ZEITGEIST #8: Diaspora (D&D 4E)


Welcome to the eighth adventure in the ZEITGEIST adventure path! This is the D&D 4E version of this adventure. Wherein the past may be best left forgotten! The Great Malice. Five centuries ago the death of a goddess triggered widespread upheaval, setting the stage for the modern industrial revolution. But for the eladrin of Elfaivar, the tragedy left behind a crippled people who scattered...   [pulse aquí para ver más]
EN Publishing  $19.99 $18.99

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ZEITGEIST #9: The Last Starry Sky (D&D 4E)

ZEITGEIST #9: The Last Starry Sky (D&D 4E)


Welcome to the ninth adventure in the ZEITGEIST adventure path! This is the D&D 4E version of this adventure. A Mighty Hand Turns the Stars The conspiracy known as the Obscurati prepares to assassinate the king of Risur and perform a grand ritual. Stars will fall from the heavens, and a new age will begin wherein all must obey. Only the party can avert this coming doomsday, but they are...   [pulse aquí para ver más]
EN Publishing  $22.00

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ZEITGEIST #9: The Last Starry Sky (Pathfinder RPG)

ZEITGEIST #9: The Last Starry Sky (Pathfinder RPG)


Welcome to the ninth adventure in the ZEITGEIST adventure path! This is the Pathfinder RPG version of this adventure. A Mighty Hand Turns the Stars The conspiracy known as the Obscurati prepares to assassinate the king of Risur and perform a grand ritual. Stars will fall from the heavens, and a new age will begin wherein all must obey. Only the party can avert this coming doomsday, but they...   [pulse aquí para ver más]
EN Publishing  $21.00

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Admiral o' the High Seas: The Naval Combat Supplement for Pathfinder & D&D 4th Edition

Admiral o' the High Seas: The Naval Combat Supplement for Pathfinder & D&D 4th Edition


ADMIRAL o' the HIGH SEAS - naval combat supplement for use with the world's most popular roleplaying games. For centuries, the boldest adventurers of all were sailors. If you want adventure, why limit yourself to dry land and dungeons when you can crew a tall ship and set sail for the end of the world? Produced with the support of dozens of Kickstarter backers, this books contains rules for conducting...   [pulse aquí para ver más]
EN Publishing  $8.74

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WotBS 4E #12: The Beating of the Aquiline Heart

WotBS 4E #12: The Beating of the Aquiline Heart


In the stunning finale to the War of the Burning Sky Campaign Saga, the heroes lead their armies on a final assault against the might of the Ragesian Empire, and cut out the heart of their foe, the tyrannical Leska. Companies of fiends, legions of deadly warriors, furious beaats, and titanic arcane creations defend the desolate Opaline Wastes, for in the caverns below, Supreme Inquisitor Leska...   [pulse aquí para ver más]
EN Publishing  $19.99

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SANTIAGO: A Myth of the Far Future Campaign Guide (4E)

SANTIAGO: A Myth of the Far Future Campaign Guide (4E)


THIS IS THE D&D 4E VERSION OF THIS PRODUCT. Welcome to the SANTIAGO: A Myth of the Far Future adventure path. In this campaign, the heroes will take on the role of bounty hunters who find themselves challenged across eleven adventures spanning levels 1 to 20 in a search for a legendary bandit. They will travel to different worlds, battle outlaws, face of with rival bounty hunters,...   [pulse aquí para ver más]
EN Publishing  $4.99

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SANTIAGO: A Myth of the Far Future Player's Guide (4E)

SANTIAGO: A Myth of the Far Future Player's Guide (4E)


THIS IS THE D&D 4E VERSION OF THIS PRODUCT.  This book is designed to help you, as a player, design a character for use in the SANTIAGO: A Myth of the Far Future adventure path, as well as futuristic campaigns of your own. Join the hunt for Santiago in Mike Resnick's far future galaxy using the D&D 4E rules, or start a futuristic campaign of yof your own with this book and...   [pulse aquí para ver más]
EN Publishing  $13.69

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ZEITGEIST #1: Island at the Axis of the World (4E)

ZEITGEIST #1: Island at the Axis of the World (4E)


Welcome to the first adventure in the ZEITGEIST adventure path! This is the D&D; 4th Edition version of this adventure. In factories throughout the city of Flint, months of ceasless toil by mages, engineers, and shipbuilders have finally concluded. Now well-wishers from across the nation of Risur have come to witness the launch of the world's mightiest vessel of war: the R.N.S. Coaltongue,...   [pulse aquí para ver más]
EN Publishing  $17.99

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ZEITGEIST #2: The Dying Skyseer (4E)

ZEITGEIST #2: The Dying Skyseer (4E)


Welcome to the second adventure in the ZEITGEIST adventure path! This is the D&D 4th Edition version of this adventure. Summer smog conceals the skies over Flint, and the skyseers, once able to foretell the future in the wheeling heavens, are blind and discredited. Unnatural tremors shake the city. Protesters brawl with police in the factory district. Fires burn in Flint's heart. An...   [pulse aquí para ver más]
EN Publishing  $24.99

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ZEITGEIST #3: Digging for Lies (4E)

ZEITGEIST #3: Digging for Lies (4E)


Welcome to the third adventure in the ZEITGEIST adventure path! This is the D&D; 4th Edition version of this adventure. In the wake of a villain's defeat, his accomplices flee into the seedy underbelly of Flint. The party tracks down an arcanoscientist selling illegal arms and magic developed in labs owned by the fallen villain, and discovers a curious collection of ancient artifacts....   [pulse aquí para ver más]
EN Publishing  $23.99

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ZEITGEIST #4: Always on Time (4E)

ZEITGEIST #4: Always on Time (4E)


Welcome to the fourth adventure in the ZEITGEIST adventure path! This is the D&D; 4th Edition version of this adventure. The famous Avery Coast Railroad thunders along its week-long journey through the grandest cities of civilization. Among its roster of international passengers travel stowaways and scoundrels, slavers and spies - and one shadowy figure, bearing an invention that will...   [pulse aquí para ver más]
EN Publishing  $22.99

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ZEITGEIST #5: Cauldron-Born (4E)

ZEITGEIST #5: Cauldron-Born (4E)


Welcome to the fifth adventure in the ZEITGEIST adventure path! This is the D&D 4E version of this adventure. A conspiracy has woven itself firmly into the dark underbelly of the city of Flint. The Royal Homeland Constabulary (RHC) has learned of its existence and knows it has a base beneath the haunted mountain named Cauldron Hill. Now at the king’s command it is time to rip this...   [pulse aquí para ver más]
EN Publishing  $23.99

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ZEITGEIST #6: Revelations from the Mouth of a Madman (4E)

ZEITGEIST #6: Revelations from the Mouth of a Madman (4E)


Welcome to the sixth adventure in the ZEITGEIST adventure path! This is the D&D 4E version of this adventure. The mad gnome inventor Tinker Oddcog is a wanted man.  The colossus he crafted has gone berserk, and while the Royal Homeland Constabulary wants to know how to stop it, the conspiracy he built for it wants him silenced. Tinker has fled to Ber, a nation of savages trying to...   [pulse aquí para ver más]
EN Publishing  $18.99

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ZEITGEIST Adventure Path Extended Campaign Guide (Pathfinder)

ZEITGEIST Adventure Path Extended Campaign Guide (Pathfinder)


WARNING - GMs ONLY!  THIS GUIDE WILL SPOIL THE ADVENTURE PATH FOR PLAYERS! This FREE extended 32-page guide details the plot, antagonists, and power groups of the ZEITGEIST adventure path. This is the Pathfinder version of this guide. This Campaign Guide is completely free.  You are welcome to distribute it amongst your friends. Subscribe to the ZEITGEIST adventure path HERE. ...   [pulse aquí para ver más]
EN Publishing  $7.99

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ZEITGEIST: The Gears of Revolution NPC Cards - Act I

ZEITGEIST: The Gears of Revolution NPC Cards - Act I


120 gorgeous full-color cards for use with the ZEITGEIST adventure path.   Each card features an NPC illustration; these are left unnamed, with a number key in the bottom corner, so that you can use the cards for other games.  A pair of cards at the end of the deck provides the master index. This is for the first act of ZEITGEIST. If you want the cards for acts II and III, see here. Note:...   [pulse aquí para ver más]
EN Publishing  $13.80

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ZEITGEIST: The Gears of Revolution NPC Cards - Acts II & III

ZEITGEIST: The Gears of Revolution NPC Cards - Acts II & III


120 gorgeous full-color cards for use with the ZEITGEIST adventure path. Each card features an NPC illustration; these are left unnamed, with a number key in the bottom corner, so that you can use the cards for other games. A pair of cards at the end of the deck provides the master index. The card set is useful for both Pathfinder and D&D 4E games, with alternate stats on each side of the card...   [pulse aquí para ver más]
EN Publishing  $13.96

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ZEITGEIST: The Gears of Revolution NPC Cards [Named]

ZEITGEIST: The Gears of Revolution NPC Cards [Named]


120 gorgeous full-color cards for use with the ZEITGEIST adventure path.   Each card features an NPC illustration; these are the named versions of these card - each card has the character name on it. Note: If you want cards without the names included, click here. We offer the option for if you trust your players not to metagame, or if you'd like both sets -- one when NPCs are a...   [pulse aquí para ver más]
EN Publishing  $13.80

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ZEITGEIST: The Gears of Revolution Premium Handouts (Act One)

ZEITGEIST: The Gears of Revolution Premium Handouts (Act One)


For GMs of the ZEITGEIST adventure path, these premium handouts contain letters, mission briefings, clues, and commonly-referenced details of NPCs, locations, and ships the party will encounter during the campaign. Every time an adventure includes a prop for the PCs, this pack will include it. This pack contains 17 full-color, two-sided handouts. Print them out yourself or order the sturdy cardstock...   [pulse aquí para ver más]
EN Publishing  $12.49 $9.99

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ZEITGEIST: The Gears of Revolution Premium Handouts (Acts Two and Three)

ZEITGEIST: The Gears of Revolution Premium Handouts (Acts Two and Three)


For GMs of the ZEITGEIST adventure path, these premium handouts contain letters, mission briefings, clues, and commonly-referenced details of NPCs, locations, and unique quests the party will encounter during the second and third acts of the campaign. This pack contains 23 full-color, two-sided handouts. Print them out yourself or order the sturdy cardstock versions. The card set is useful for both...   [pulse aquí para ver más]
EN Publishing  $15.49

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