What follows is a collection of original fantasy maps illustrated as part of the Inktober 2017 Challenge. Each page contains a daily map that can be used separately, in a series, or as part of one gigantic delve spanning the full 31 maps. As with all of roan studio’s products, these maps can easily be dropped into any fantasy campaign setting. These are detailed illustrations created... [click here for more]
Part guide, part adventure, Hinterland: a Guide to the Wilds introduces you to the backcountry of the Bay of Spirits. The rugged wilderness extending beyond the rocky coastline remains untamed, beckoning for adventurers and explorers. It is a land of woodsfolk, Goblins, Elves, and the wild creatures that dwell within. Beyond the comforts of village life and the crackling fire of a roadside inn... [click here for more]
Farms in the hamlet of Winterton are being raided at night. Who, or what, is doing the raiding is a mystery. Animals have disappeared and now a visiting merchant has gone missing. The only clue is a blood drenched hat sitting in the snow along a stretch of road.
Blood in the Snow is intended as a small side-adventure set in Winter, in a tiny village in the Bay of Spirits. A desperate clan of... [click here for more]
The village of Pipers’ Quay sits along a rugged stretch of rocky coastline. There are no roads leading in or out of the small community and its only real link to the outside world is by sea. It is a world of its own - its own people, politics, intrigue, and adventure. It is also the home of the Windbreak - a sturdy seaside inn and tavern that is an ideal starting point for any excursion... [click here for more]
The Squid God of Wraith Isle is a short side trek adventure wherein Player Characters are hired to retrieve a sample of water from a long-sealed temple atop an island peak. The coastline around the island is the domain of vile fish-folk known as Skulp, and the temple holds secrets best left unopened. Maps, illustrations, and text set the stage for a great adventure – all you have to do is... [click here for more]
Named for the thousands of souls that perished centuries ago, the Bay of Spirits is not an inviting place - at first. It is a deep fjord-like body of water surrounded by towering cliffs, bottomless ravines, and almost impenetrable wilderness. Despite this, settlements exist, and flourish. The folk here are as hard as the land, carving an existence out of the rugged landscape. It is also a land of goblins,... [click here for more]
Sitting at the entrance to the Bay of Spirits is an imposing rocky island that has been a hazard to ships and seafarers since the early years of exploration in the region. The weather, rough seas, pirates and the damnable Wreckers make ocean voyage in the area perilous at best. The land itself can be just as dangerous with adventure and intrigue around every corner.
Welcome to Windward Isle and... [click here for more]