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The King's Commission

The King's Commission


A Fantasy Novel If you want mad-cap adventure in the classic style then go no further! James M. Ward delivers again. The King's Commission is what you look for in a fantasy novel. Fun. Adventure. ~Stephen Chenault Captain Corbyn Cauldron, half-elf prince, serves a human king. He serves with loyalty and distinction, never deviating from any task honor sets before him....   [click here for more]
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Castles & Crusades I1 Into the Unknown: Vakhund

Castles & Crusades I1 Into the Unknown: Vakhund


No introductions are necessary for I know well who you are, my intrepid adventurer. A weary traveler indeed. Have a seat, my friend, before you enter the Graffenvold and traverse its byways. Have you come here to rest, to leave the muddy tracks and sharp edges of the world behind? Is that, it my fine fellow? Or have you come to beat down the Lords of this Land and submit them to your will? Which...   [click here for more]
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Castles & Crusades I2 Under Dark & Mistry Ground: Dzeebagd

Castles & Crusades I2 Under Dark & Mistry Ground: Dzeebagd


The Dampfrat is a dismal upland swamp fed by hot springs, geysers and innumerable underground waterways. To enter the Dampfrat, one must travel through an uplift of steep cliffs, precipitous rock faces, and boulder fields called the Shatten Escarpment. The lands of the Dampfrat are ostensibly controlled by the Zjerd, ruthless and warlike goblinoid tribes adapted to these swamplands. Yet, the Zjerd...   [click here for more]
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Castles & Crusades S2 Dwarven Glory

Castles & Crusades S2 Dwarven Glory


Adventure Type: 3 Dungeon adventures Level: ranges Party: 4-8 characters Setting: Aihrde, Portable to Home-brew But those days, mired as they are in the depths of time, are but echoes heard now by few and remembered by only the oldest and most learned of the scholars. Grausumhart’s cities have all but vanished from the face of Aihrde; only ruins remain, and even these have become as much...   [click here for more]
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Castles & Crusades U1 Shadows of the Halfling Hall

Castles & Crusades U1 Shadows of the Halfling Hall


A dreadful fear and terror-born nightmares linger in the Shadows of the Halfling’s Hall. Brambletoe Hall has ever been deep, warm and filled with mirth. Here, the good Mayor Willic Brambletoe has long presided over a board of warm mutton, fresh apples, berries, peaches and the like, as well as wondrous breads, warm butter and cool drink. Mayor Willic welcomes all, inviting many various and...   [click here for more]
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Castles & Crusades C1 Mortality of Green

Castles & Crusades C1 Mortality of Green


'Tis said of that ancient brooding forest that even before the world grew accustomed to the light of day, that her stems were grown high and her eaves already dark and contemplative. If ever those ancient trees have pondered, however, then it was in silent expectancy, brooding on a bent that only they and perhaps a few others may know, for it has never been theirs to speak with vocal tongue. Mayhap...   [click here for more]
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Castles & Crusades C2 Shades of Mist

Castles & Crusades C2 Shades of Mist


Upon the slopes of the long bluff of Loretta’s Agony lie the ruins of Aliegor. Long ago, devotees of the Og-Aust, the Frog Gods, lived here. And their religious house thrived like no other. It bore the fruit of wealth and the knowledge of the world before the turmoil of war and plague. But that was before even the coming of the kings and the rule of the bastard gods. Now beneath the shades of...   [click here for more]
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Castles & Crusades A0 The Rising Knight

Castles & Crusades A0 The Rising Knight


Adventure Type: Overland, Several Dungeons Level: 1-2 Party: 4-6 characters Setting: Aihrde, Portable to Home-brew This is an introductory adventure for those playing Castles & Crusades. The module has been designed to allow for the players and Castle Keeper alike to begin using the Castles & Crusades rules in a fairly non-demanding game setting. The goal is to familiarize the Castle...   [click here for more]
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Castles & Crusades I3 Dogs of War: Felsentheim

Castles & Crusades I3 Dogs of War: Felsentheim


Shall you claim the glory of heroes, or accept your doom? You have raised the ire of the goblin warlord, and now you flee his kingdom with war parties hot on your trail. You must reach the borderland town of Felsentheim, for if you do not, no alarm will sound to hearken the coming of the Dogs of War and your bodies will lie in the forest grass, forgotten by all but the worms! Dogs of War, is a...   [click here for more]
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Abyss Walker The Wererat's Tale

Abyss Walker The Wererat's Tale


Under a silver sickle moon of a late summer’s eve, Joshua professes his plan to whisk Kellacun away fom her life of poverty. But, as the Duke’s plans to arrest them come to a murderous end, Kellacun learns more about them in death than she ever did in life. Will Joshua stand by her side as she seeks justice for her slain family, or will he reveal himself as a conspirator in their deaths?...   [click here for more]
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Amazing Adventures Day of the Worm

Amazing Adventures Day of the Worm


"Pulp: Hard-boiled detectives, fedora-wearing action heroes, and Steampunk gadgeteers rocketing to battle with their jet packs against bloodthirsty Thule cultists of the Third Reich." The Thule Society, a dark Nazi cult dedicated to furthering the esoteric knowledge that fuels the ever growing Third Reich, may have acquired the ancient Heart of Yhtill and all the power it promises. Worse...   [click here for more]
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Andanuth

Andanuth


CG 19402 The Andanuth $24.99 (Hardcover) $17.99 (PDF) The Andanuth is the many-storied tale of the world of Aihrde, from its beginning in the depths of the Void, through the rise of the Val Eahrakun, to the age of the Young Kingdoms. There are stories here, great and small, finished but yet undone. A saga like few others, it brings the reader on a journey of epic wonder....   [click here for more]
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Castles & Crusades S1 Lure of Delusion

Castles & Crusades S1 Lure of Delusion


Upon the edge of the world, beneath the eves of the Darkenfold forest, lie the Elkhorn Deeps. Here, where men eek out a living in the shadows of the forest, lays the small berg of Lead Hill. With stone walls and stout towers Lead Hill is a sanctuary or sorts, where travelers may lower their guard and relax. For beyond those walls are the wilds, and the Darkenfold is an unkind place, peopled by dark...   [click here for more]
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Chenatult & Gray's Tales of Wonders

Chenatult & Gray's Tales of Wonders


An eclectic muster of tales that range from midnight ride with a racoon, to bar bait in the apocalypse. Each of the seven stories set you on a different journey, from humor to visions of the future. Includes stories by Tim Burns, Casey Christofferson, Stephen Chenault, Kim Hartsfield, Jason Vey, James M. Ward and Brian N. Young. ...   [click here for more]
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Tales of Two Worlds

Tales of Two Worlds


CG 19403 Tales of Two Worlds $7.99 Tales of Two Worlds contains six short stories, three each set in the worlds of Inzae and Aihrde. From the simple “A Night at the Cockleburr Inn” to the legends of the Vokin in “The Founding”. The Tales of Two Worlds gives a taste of the wonders of both worlds. "All the tribes of man were expelled from...   [click here for more]
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Winds of Fate

Winds of Fate


A Fantasy Novel Long ago Gehanna’s memory failed her. She woke upon the blood soaked field with no knowledge of who she was or where she came from. But her skill on the trail and with the bow were unmatched and she took up the trade of a warrior. She founded a brotherhood in the town of Bravenn to plunder the world of adventure and thus it was that she found herself in the midst of the...   [click here for more]
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