This is a simple sheet with some ideas on what to do in combat when playing Hero System games. It has very simplified information, leaving the bookwork up to the GM, and includes a quick and dirty combat maneuver chart on page 2. The Combat Survival Guide is designed to be printed front and back on a page and handed out to players so they can check it between phases and see what they might find helpful.... [click here for more]
Allies and antagonists! You won’t find goblins or giants in this book, no dragons or orcs or werewolves. What you will find are strange, unique, and excitingcreatures; creatures to stir the imagination and surprise your players with. With almost three hundred different creatures from the Accursed to the Zhar, this book is packed with friend and foe, and none of them fit the usual pattern. What... [click here for more]
The great mage and mystic experimenter Elenthar has vanished, his tower in the city gone silent and locked tight. What has happened? His home stands still save for mysterious moaning sounds at night. What strange wonders may be found in the archmage’s home? Do you dare explore -- or even more daring -- loot this manor?
A complete Fantasy Hero adventure for 4-6 characters of no more than 750... [click here for more]
Empower your Wizard!
Almost a thousand new spells for your fantasy game, detailed and organized for use by GMs and Players alike. Designed and officially licensed for Fantasy Hero by Kestrel Arts, this collection of magic may be adapted for any fantasy setting. Unlock spells like Grimstaff’s Grand Enhancement, Cinder Spray, Tornado, and Call Aether Spite! Learn magical spells from five different... [click here for more]
Lurking in the wilderness is an old dilapidated castle and the ruins of the nearby village. It has been taken over by the creatures of the wilds, but what lies inside these crumbling walls, and why are they being rebuilt? What lurks beneath the Lost Castle? And why was it abandoned so long ago?
The Lost Castle is a complete Fantasy Hero adventure with maps, locations, treasures, and all the information... [click here for more]
In a newly settled area of the wilderness stands an old keep, strong and intact. What secrets does it hold and what terrors lie beneath it? Are you bold enough to quest into the unknown? Two Kings Keep is a nostalgic dungeon crawl with intriguing twists and a story for the curious to unfold.
Two Kings Keep is a Fantasy Hero adventure for 4-8 characters of up to 800 total combined points. This is... [click here for more]