A campaign setting in a twisting megadungeon of alternate realities.
Imagine that your dungeon is not a series of rooms connected together with cobweb-ridden corridors deep underground, but instead, each “room” is a splinter of reality taken from across a grand ensemble of possible parallel realities. Every Astula (a room) can have its own laws of physics, its own peculiarities,... [click here for more]
Descriptions of planets in a some resources can be limited. Perhaps a planet is randomly rolled on some chart or other and found to be an ice world. Sure, but that's usually not nearly enough to base a roleplaying session around without some serious work on behalf of the person running the game.
So, maybe its an iceworld, but its melting? Again, very nice, but why is it melting?... [click here for more]