Deep in the shadow of Mount Terror lies the Tomb of Zuul-Tem. It has remained undisturbed for a thousand years, haunted by the cures of the ancient Necromancer who was supposedly laid to rest there. His knowledge, his treasure, and his power are said to be there with him. You and your group have planned an expedition there; an untouched crypt for a millennium. It is said to be trapped with devices... [click here for more]
Ever wonder what's worse than filling a dungeon with diabolical traps made to maim and kill the PCs? How about a dungeon filled with things that are meant to look like diabolical traps but are no more dangerous than a declawed house cat? In this third installement of our Diabolical Traps series, there are 15 of these non-traps that are detailed for use in any game system! From the confusing... [click here for more]