The graft are descendants of an ancient order who sacrificed a portion of themselves for arcane power and immortality. Using dark magic, graft cover or replace portions of themselves with other materials (appearing as wood, mineral or stone), extending the longevity and durability of their physical forms. They also have the ability to draw arcane or extra-planar energy and shape it to their needs,... [click here for more]
GM Screen Pin-Ups: Modular maps, one self-contained story, designed to be used as written for a short adventure or pulled apart and used individually as a one-shot or an add-on. Each single page can be pinned to your screen or tucked into your book, freeing you from page tracking.
Lost Gnomish miners. Crystals that absorb “life” and “death.”
The town’s water supply... [click here for more]
The alchemist is more than a potion wholesaler or a mad bomber! Give your players something interesting with both use and potential. Using a basic framework and a few alternate magic rules (which could be added to nearly any existing magic system,) this concept is intended to provide a more interesting and versatile option with many role playing possibilities and a few—optional—crunchy... [click here for more]