Armor is often the difference between life and death. It is passed from father to son down threw the ages. It is the make of a knights, kings, and the greatest warriors.
Discovery Era Armor often has powered systems. These systems are powered by charges and have durations. These cards allows you to keep track of all of the special options that these furturistic suits have.
This deck is a .pdf... [click here for more]
Discovery Era Building Cards
Pathfinder's® Ultimate Campaign source book provides rules for player run kingdoms. These kingdoms have settlements, and these settlements are made up of buildings.
These cards are designed to allow characters to keep track of each build in their settlements. The .pdf forms allow characters to fill in information for 8 individual buildings, save the information... [click here for more]
Discovery Era Room Cards
Pathfinder's® Ultimate Campaign source book provides rules for downtime activities. Among the various downtime activities are rules for buildings and organizations.
Downtime buildings are made of rooms, that given certain benefits and produce Capital for characters.
These cards are designed to allow characters to keep track of each room a given building.... [click here for more]
Discovery Era Team Cards
Pathfinder's® Ultimate Campaign source book provides rules for downtime activities. Amoung the various downtime activities are rules for buildings and organizations.
Downtime organizations are made of teams, that give certain benefits and produce Capital for characters.
These cards are designed to allow characters to keep track of each team a given... [click here for more]
"This is my rifle...", or something akin to it, is the mantra of every warrior EVER. As combat focused characters level up they gain feat that give them several different attack options for their chosen weapons.
Each sheet has 8 cards, front and back, to help you keep all of your information for your weapons at your fingertips. Just use any pdf reader to fill in your attack calculations,... [click here for more]
Sundered Era Team Cards
Pathfinder's® Ultimate Campaign source book provides rules for downtime activities. Amoung the various downtime activities are rules for buildings and organizations.
Downtime organizations are made of teams, that given certain benefits and produce Capital for characters.
These cards are designed to allow characters to keep track of each team for a... [click here for more]