Enemy Gods: Mythic Edition is an updated and streamlined version of John's classic game of Gods and Heroes.
In Enemy Gods, you take the role of both a mythic Hero and a powerful God. Your God guides your Hero and his compatriots through epic adventures in dangerous lands, winning the favor of mortals who beg for your intervention. As the Heroes' popularity grows, the power of the... [click here for more]
The Village is made of rust, oil and steam. Every corner is jagged, catching and ripping clothes. Thick black clouds of smog keep the sun and moon far away from the Village and no waves ever roll up on the shore. The sea sits like a corpse, its dark waters still and silent. Iron clocks hang over the streets, clicking away the hours, but none of them tell the same time.The... [click here for more]
In first edition 7th Sea, one of the most delightful things about the Eisen was that their signature was punching evil in the face with a dracheneisen gauntlet. In 2nd edition, this has been replaced with creepy magic, and it feels like an unfair tradeoff. Dracheneisen still exists in the setting, but it’s explicitly put out of the reach of starting characters.
It’s time to change... [click here for more]
Where did they go? And what did they take with them?
In the fourteenth century, the Pope declared the knights of the Order of Christ and the Temple of Solomon - better known as "the Knights Templar" - to be heretics. Their lands and lives were forfeit. But when the Inquisition came to claim the riches rumored to be held in the Orders coffers, they found? nothing.
Thirty knights were missing... [click here for more]