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Anachronistic Adventures

Anachronistic Adventures


Prepare for Pulp Adventure! Want two-fisted action? Dapper heroes with ESP, strong-jawed adventurers who run in, guns blazing, and sophisticated great detectives? Love the Pathfinder Roleplaying Game, but you're looking for pulp adventure stories from the late 1700s to the 1940s? Then you want Anachronistic Adventures! This pulp genre toolbox works seamlessly with the existing Pathfinder...   [click here for more]
Rogue Genius Games  $14.95

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Campaign Options: The Feat Reference Document

Campaign Options: The Feat Reference Document


Everything You Don't Already Have!! The Feat Resource Document has over 700 feats from the publisher of the Pathfinder Roleplaying Game Core Rulebook! It's the ultimate compilation of feats that aren’t in the online Resource Document, taken from more than 100 adventures, companions and campaign sourcebooks. All are in as close to their original format as possible with only...   [click here for more]
Rogue Genius Games  $14.99

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Fall of Man

Fall of Man


The End is Now Welcome to the End of the World! Or maybe it's the beginning? We're still fighting over that point. In fact, there's a lot of fighting now that two worlds have collided. It can be a bit confusing. Luckily I am here to help you out, with notes on everything you need to know about the Fall of Man. Learn about the powers of Arcane Focus, Faith Focus, Mutation Focus, and Technology...   [click here for more]
Rogue Genius Games  $14.99

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Super Powered Bestiary

Super Powered Bestiary


Welcome to the Dragonlands! Or the island of the evil Doctor Hybrid. Or the bandit bestiary of the Crime Zoo. Or the Spirit Forest. The point is, sometimes heroes end up in some super-strange places, and a GM may find himself with a sudden need for some super-weird stat blocks. No GM has time to write up every possible Demonic Guard of the Tyrant Sorcerer, band of giants from the Nine Realms of...   [click here for more]
Rogue Genius Games  $19.95

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Super Powered Cleric

Super Powered Cleric


OMG! Clerics represent the divine forces on the mortal world. One would think that with such divine purpose, clerics would refrain from the life of adventuring. In truth, clerics see that the world has need of their services beyond the walls of the great cities. Clerics always have a place between the fighters dealing damage and wizards blasting the hordes of evil with their magic. Super Powered...   [click here for more]
Rogue Genius Games  $2.99

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Super Powered Legends: Midnight Wolf

Super Powered Legends: Midnight Wolf


A Monster-Hunting Monster Determined to remove his curse, Adam Gregory seeks the origin of lycanthropy, but during his travels, he encounters other supernatural creatures who wish to do harm to the humans they live among. As Midnight Wolf (PL 10), Adam, uses his powers to protect those same humans from evil agents of the occult. Written and Illustrated by Jacob Blackmon, and Super Powered by M&M!...   [click here for more]
Rogue Genius Games  $1.95

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Super Powered Legends: More Dinosaurs of the Sacred Lands

Super Powered Legends: More Dinosaurs of the Sacred Lands


Got Antediluvians? Running a Sacred Lands campaign? Need more dinosaurs? Of course you do! You can add eight new monstrosities to YOUR lost lands. One critter per page! All fully illustrated. Large Sized: Dimetrodon (PL 6), Styracosaurus (PL 8) Huge Sized: Hadrosaurid (PL 8), Therizinosaurus (PL 10) Gargantuan Sized: Spinosaurus (PL 12), Stegosaurus...   [click here for more]
Rogue Genius Games  $1.95

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Super Powered Legends: Overlords

Super Powered Legends: Overlords


The villainous Overlords are dangerous super-criminals on their own, but their ability to commit crime and unleash destruction multiplies when they work together! Even worse, the missions that Blackguard (PL 9), Disruptor (PL 7), Fallout (PL 8), Feedback (PL 9), and Vortex (PL 10) are sent on are secretly part of Hauptman Klaue's greater schemes for world domination! Written and Illustrated by Jacob...   [click here for more]
Rogue Genius Games  $1.95

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The Genius Guide to Gruesome Dragons

The Genius Guide to Gruesome Dragons


Gruesome is Good Dragons are incredibly dangerous threats, but their very popularity robs them of suspense. They fly, they have breath weapons, and you don’t want to get caught next to one when it full attacks. The idea behind gruesome dragons is to make them more interesting for players and GMs. Rather than face yet another color-coded dragon encounter, the players find themselves facing...   [click here for more]
Rogue Genius Games  $5.99

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