The idea of barbarian talents (and why they are a good idea) is first presented in The Genius Guide to the Talented Barbarian, along with a large number of talents (many adapted from the abilities of barbarian archetypes). The new talents presented here can be used with that book, or added as new options for the traditional barbarian class.
To use these talents with the core barbarian class,... [click here for more]
The very archetype of the mystic spy or assassin: A shadowy figure as much a master of the dark arts as an outlaw. From the Hashsh'shin to the Sicarii, the black-clad assassin clans of Japanese lore to the fanciful depictions of Wuxia films, the ninja is an icon of fantasy and pop culture-ironic, for a creature that lives by secrecy and a mastery of deception and disguise.
Ultimate Options:... [click here for more]
Everything You Don't Already Have!!
The Feat Resource Document has over 700 feats from the publisher of the Pathfinder Roleplaying Game Core Rulebook! It's the ultimate compilation of feats that aren’t in the online Resource Document, taken from more than 100 adventures, companions and campaign sourcebooks.
All are in as close to their original format as possible with only... [click here for more]
The Opportunist is a new hybrid class of the barbarian and rogue designed for use with the Pathfinder Roleplaying Game. It is a melee combat class that draws upon unerring accuracy and almost preternatural foresight to capitalize on your opponents’ wrong moves, and deal catastrophic damage.
Take advantage of dozens of new talents, feats, archetypes, and spells including: Give a little... [click here for more]