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Affordable Arcana - Magic Rings (PFRPG)

Affordable Arcana - Magic Rings (PFRPG)


The design requirements for this Pathfinder Roleplaying Game product were “Create magic rings costing under 1,000 gp.” And we feel that Mark Thomas came up trumps on this one, providing us with many exciting new possibilities. This book includes: Rules for flawed rings plus several examples: flawed ring of climbing, flawed ring of feather...   [click here for more]
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Affordable Arcana - Magic Rings II (PFRPG)

Affordable Arcana - Magic Rings II (PFRPG)


The design requirements for this Pathfinder Roleplaying Game product were “Create magic rings costing under 1,000 gp.” And we feel that Edwin Nowicki came up trumps on this one, providing us with many exciting new possibilities. This book includes the following new, AFFORDABLE magic rings! Anatomist’s Ring Animal Trainer’s...   [click here for more]
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Affordable Arcana - Magic Staves (PFRPG)

Affordable Arcana - Magic Staves (PFRPG)


The design requirements for this Pathfinder Roleplaying Game product were “Create magic staves costing under 1,000 gp and include a fair selection of Pathfinder 3rd Party Publisher content.” This challenge is particularly daunting since staves by their very essence are extremely expensive. The author Jason Linker made use of several neat spells by Rite Publishing...   [click here for more]
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Affordable Arcana - Wands (PFRPG)

Affordable Arcana - Wands (PFRPG)


The design requirements for this Pathfinder Roleplaying Game product were “Create rules and feats that will enable more use of wands, any wands must cost under 1,000 gp" And Kyle has given us many new options. This book includes the following new rules: Rules for minor, moderate and major flaws New rules for Wand Creation Flawed Wands (and why you'd make...   [click here for more]
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Affordable Arcana - Wondrous Item Sets (PFRPG)

Affordable Arcana - Wondrous Item Sets (PFRPG)


The design requirements for this Pathfinder Roleplaying Game product were “Create wondrous items costing under 1,000 gp and which fit into sets” And we feel that Michael has performed wonderfully on this one. This book includes the following new, AFFORDABLE magical item sets! Adventurer's Set Balancing Boots Camper's...   [click here for more]
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Affordable Arcana - Wondrous Items (PFRPG)

Affordable Arcana - Wondrous Items (PFRPG)


The design requirements for this Pathfinder Roleplaying Game product were “Create wondrous items costing under 1,000 gp.” And Jeremy Clements really came through on this one, providing us with many exciting new possibilities. This book includes the following new, AFFORDABLE wondrous items! Amber of Animation Anvilskin Cloak Banner...   [click here for more]
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Compendium Arcanum Vol. 10: 9th-Level Spells (PFRPG)

Compendium Arcanum Vol. 10: 9th-Level Spells (PFRPG)


Compendium Arcanum Volume 10: 9th-Level Spells continues where volume 9 left off! This book includes 32 pages of 9th-Level spells for the Pathfinder Roleplaying Game, now with Heightened and Diminished effects! A multi-variable spell is a spell which, once learned, you can cast as a spell one level higher or lower than the original spell. This...   [click here for more]
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Compendium Arcanum Vol. 1: Cantrips & Orisons (PFRPG)

Compendium Arcanum Vol. 1: Cantrips & Orisons (PFRPG)


Compendium Arcanum Volume 1: Cantrips & Orisons introduces "multi-variable" spells to the Pathfinder Roleplaying Game. This book includes 19 pages of 0-Level spells for the Pathfinder Roleplaying Game, now with Heightened and Diminished effects! A multi-variable spell is a spell which, once learned, you can cast as a spell one level higher or lower than the original spell....   [click here for more]
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Compendium Arcanum Vol. 2: 1st-Level Spells (PFRPG)

Compendium Arcanum Vol. 2: 1st-Level Spells (PFRPG)


Compendium Arcanum Volume 2: 1st-Level Spells continues where volume 1 left off! This book includes 80 pages of 1st-Level spells for the Pathfinder Roleplaying Game, now with Heightened and Diminished effects! A multi-variable spell is a spell which, once learned, you can cast as a spell one level higher or lower than the original spell. This mechanic was first introduced in Monte Cook’s...   [click here for more]
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Compendium Arcanum Vol. 3: 2nd-Level Spells (PFRPG)

Compendium Arcanum Vol. 3: 2nd-Level Spells (PFRPG)


Compendium Arcanum Volume 3: 2nd-Level Spells continues where volume 1 and 2 left off! This book includes 121 pages of 2nd-Level spells for the Pathfinder Roleplaying Game, now with Heightened and Diminished effects! A multi-variable spell is a spell which, once learned, you can cast as a spell one level higher or lower than the original spell. This mechanic was first introduced...   [click here for more]
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Compendium Arcanum Vol. 4: 3rd-Level Spells (PFRPG)

Compendium Arcanum Vol. 4: 3rd-Level Spells (PFRPG)


Compendium Arcanum Volume 4: 3rd-Level Spells continues where volume 3 left off! This book includes 114 pages of 3rd-Level spells for the Pathfinder Roleplaying Game, now with Heightened and Diminished effects! A multi-variable spell is a spell which, once learned, you can cast as a spell one level higher or lower than the original spell. This mechanic was first introduced in Monte...   [click here for more]
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Compendium Arcanum Vol. 5: 4th-Level Spells (PFRPG)

Compendium Arcanum Vol. 5: 4th-Level Spells (PFRPG)


Compendium Arcanum Volume 5: 4th-Level Spells continues where volume 4 left off! This book includes 118 pages of 4th-Level spells for the Pathfinder Roleplaying Game, now with Heightened and Diminished effects! A multi-variable spell is a spell which, once learned, you can cast as a spell one level higher or lower than the original spell. This mechanic was first introduced in Monte...   [click here for more]
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Compendium Arcanum Vol. 6: 5th-Level Spells (PFRPG)

Compendium Arcanum Vol. 6: 5th-Level Spells (PFRPG)


Compendium Arcanum Volume 6: 5th-Level Spells continues where volume 5 left off! This book includes 91 pages of 5th-Level spells for the Pathfinder Roleplaying Game, now with Heightened and Diminished effects! A multi-variable spell is a spell which, once learned, you can cast as a spell one level higher or lower than the original spell. This mechanic was first introduced in Monte...   [click here for more]
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Compendium Arcanum Vol. 7: 6th-Level Spells (PFRPG)

Compendium Arcanum Vol. 7: 6th-Level Spells (PFRPG)


Compendium Arcanum Volume 7: 6th-Level Spells continues where volume 5 left off! This book includes 81 pages of 6th-Level spells for the Pathfinder Roleplaying Game, now with Heightened and Diminished effects! A multi-variable spell is a spell which, once learned, you can cast as a spell one level higher or lower than the original spell. This mechanic was first introduced in Monte...   [click here for more]
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Compendium Arcanum Vol. 8: 7th-Level Spells (PFRPG)

Compendium Arcanum Vol. 8: 7th-Level Spells (PFRPG)


Compendium Arcanum Volume 8: 7th-Level Spells continues where volume 7 left off! This book includes 56 pages of 7th-Level spells for the Pathfinder Roleplaying Game, now with Heightened and Diminished effects! A multi-variable spell is a spell which, once learned, you can cast as a spell one level higher or lower than the original spell. This mechanic was first introduced in Monte...   [click here for more]
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Compendium Arcanum Vol. 9: 8th-Level Spells (PFRPG)

Compendium Arcanum Vol. 9: 8th-Level Spells (PFRPG)


Compendium Arcanum Volume 9: 8th-Level Spells continues where volume 8 left off! This book includes 55 pages of 8th-Level spells for the Pathfinder Roleplaying Game, now with Heightened and Diminished effects! A multi-variable spell is a spell which, once learned, you can cast as a spell one level higher or lower than the original spell. This mechanic was first...   [click here for more]
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Pacts & Pawns: New Pact Magic Options (PFRPG)

Pacts & Pawns: New Pact Magic Options (PFRPG)


In addition to presenting the basic Pact Magic rules from Radiance House (necessary to use the new content provided in this book) this Pathfinder Roleplaying Game supplement introduces three new spirits, three new archetypes, five new organizations, and one new feat designed for use with the base Pact Magic rules created by Radiance House. New Spirits Arkensang, Fortune’s Apostate:...   [click here for more]
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Steam Powered: Devices of the Mechanical Age (PFRPG)

Steam Powered: Devices of the Mechanical Age (PFRPG)


Put some STEAM into your Pathfinder Roleplaying Game! by Ashley Shackelford This book is a GREAT compliment to your "Pure Steam", "Thunderscape", or homebrew steam-powered campaign. Inside you'll find: A discussion on steam-enhanced adventures and settings Rules for using steam-cells to power weapons or other items Several new steam-themed weapons including...   [click here for more]
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Steam Powered: Illustrated Catalogue & Guide

Steam Powered: Illustrated Catalogue & Guide


Put some STEAM into your Pathfinder Roleplaying Game! by John Reyst This book is a GREAT compliment to your "Pure Steam", "Thunderscape", or homebrew steam-powered campaign. Inside you'll find: Rules for using steam and spiral springs to power weapons or other items Several new steam-themed items, including the juggernaut suit, steam crank, bowlerang, dr. osborn's...   [click here for more]
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The Evolved Path (PFRPG)

The Evolved Path (PFRPG)


The Evolved Path Evolution. Change. Progress. Sometimes looking back helps move us forward. Tim Wallace has taken some of the best open game content from previous editions of this game and brought them forward into the Pathfinder Roleplaying Game. In this book Tim updates some of his favorite Monte Cook creations, specifically races and classes...   [click here for more]
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Ultimate Evil (PFRPG)

Ultimate Evil (PFRPG)


This book is a treatise on all forms of evil, most notably those fallen from grace and those who would bring their foul motives to bear upon those too weak to resist them. It is co-authored by noted Pathfinder Roleplaying Game writer Clinton J. Boomer and previous d20pfsrd.com Publishing author Peter K. Ullmann. This vile manuscript provides you with 60+ pages of sick content for evil PCs and...   [click here for more]
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Wands Recrafted (PFRPG)

Wands Recrafted (PFRPG)


The "Recrafted" series seeks to redesign certain rules components for the Pathfinder Roleplaying Game. In this instance we look at magic wands. A frequent complaint regarding magic wands is that they are basically nothing more than “spell-in-a-stick” items. In this supplement, we reimagine wands in a way that makes them more interesting as well as relevant...   [click here for more]
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Blood & Steel, Book 1 - The Fighter (PFRPG)

Blood & Steel, Book 1 - The Fighter (PFRPG)


Blood & Steel, Book 1: The Fighter is the first in a new series of Pathfinder Roleplaying Game supplements from d20pfsrd.com Publishing focusing on martial combat oriented classes and focuses on the FIGHTER. "The fighter's best friend is steel. Steel in his hands, used to end the lives of his foes, and steel on his back, protecting him from fang and claw of the monsters...   [click here for more]
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Blood & Steel, Book 2 - The Ninja (PFRPG)

Blood & Steel, Book 2 - The Ninja (PFRPG)


Blood & Steel, Book 2: The Ninja is the second in a new series of Pathfinder Roleplaying Game supplements from d20pfsrd.com Publishing focusing on martial combat oriented classes, this one focuses on the NINJA. "The darkness covers our movements, our tracks. In the dead of the night we strike, silent as shadows. And then we we vanish, leaving no trace...   [click here for more]
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Blood & Steel, Book 3 - The Cavalier (PFRPG)

Blood & Steel, Book 3 - The Cavalier (PFRPG)


Blood & Steel, Book 3: The Cavalier is the third in a new series of Pathfinder Roleplaying Game supplements from d20pfsrd.com Publishing focusing on martial combat oriented classes, this one focuses on the Cavalier. "A knight is sword to valor. His heart knows only virtue. But that is not who WE are. We are the winds of destruction, and we have come...   [click here for more]
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Call of the Wild, Book 1 - The Druid (PFRPG)

Call of the Wild, Book 1 - The Druid (PFRPG)


Call of the Wild, Book 1: The Druid is the first in a new series of Pathfinder Roleplaying Game supplements from d20pfsrd.com Publishing focusing on wilderness oriented classes, this one focuses on the Druid. "When nature calls, I reply. When nature speaks, I listen. And when nature angers, I destroy." This book introduces tons of new options...   [click here for more]
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Into the Breach: The Magus (PFRPG)

Into the Breach: The Magus (PFRPG)


“Into the Breach” is a series intended to expand the options available to the Pathfinder Roleplaying Game “Base Classes” (alchemist, cavalier, gunslinger, inquisitor, magus, oracle, summoner, and witch). This book expands on Pathfinder’s answer to the gish: The Magus. Within this guide you’ll find 11 new archetypes, 7 new arcanas, 7 new...   [click here for more]
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Into the Breach: The Summoner (PFRPG)

Into the Breach: The Summoner (PFRPG)


"Into the Breach" is a series intended to expand the options available to the Pathfinder Roleplaying Game base classes (alchemist, cavalier, gunslinger, inquisitor, magus, oracle, summoner, and witch). For this first release we chose to focus on the Summoner- a class some consider controversial. Within this 26 page book you'll find 6 new archetypes, 4 new evolutions,...   [click here for more]
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Journals of Dread Book 1: Secrets of the Oozes

Journals of Dread Book 1: Secrets of the Oozes


Journal of Dread Book 1: Secrets of the Oozes adds many new elements to creatures players may have previously encountered and thought familiar or predictable. This journal brings a new sense of fear and respect to the creatures presented herein to your game. The Journal of Dread series offers new options for players and gamemasters alike. In mechanical terms, it provides new game...   [click here for more]
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Mind over Matter: Psion and Soulknife (PFRPG)

Mind over Matter: Psion and Soulknife (PFRPG)


Mind Over Matter focuses directly on the wildly popular psionics rules for the Pathfinder Roleplaying Game by Dreamscarred Press. The series brings you new archetypes, psionic powers, feats, and more for psionics-wielding characters. Psion Archetypes (Nomad) Archetype: Locus (Telepath) Archetype: Mindreaver Psion Feats Amplified Folding Extra Disturbed Space Folding Force Folding Force,...   [click here for more]
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Mind over Matter: Psychic Warrior, Aegis & Vitalist (PFRPG)

Mind over Matter: Psychic Warrior, Aegis & Vitalist (PFRPG)


Mind Over Matter provides new psionics options for the Pathfinder Roleplaying Game including new archetypes, psionic powers, feats, and more for psionics-wielding characters. The Bulwark Sovereign Aegis Archetype Bulwark sovereigns focus their psionic prowess into creating the most potent protective gear that has ever been created. Bulwark sovereigns believe that their greatest...   [click here for more]
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Open Gaming Monthly #1

Open Gaming Monthly #1


d20pfsrd.com presents Open Gaming Monthly is your premier source for NEW content, articles, and news for your favorite Open Gaming Systems. This 96 page full color book presents content from all your favorite writers and game designers. Here's some of the articles and columns! 16 WorldCraft: Grigoria Perry Fehr brings us the first location in our 100% shared setting! 26 Briarborn Complete...   [click here for more]
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Open Gaming Monthly #2

Open Gaming Monthly #2


d20pfsrd.com presents Open Gaming Monthly is your premier source for NEW content, articles, and news for your favorite Open Gaming Systems. This 96 page full color magazine presents content from all your favorite writers and game designers. Here's some of the articles and columns! Features 18 Describing The Colors Out of Space and Time Skeeter Green brings us our first...   [click here for more]
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Open Gaming Monthly #3

Open Gaming Monthly #3


d20pfsrd.com presents Open Gaming Monthly is your premier source for NEW content, articles, and news for your favorite Open Gaming Systems. This 96 page full color magazine presents content from all your favorite writers and game designers. Here's some of the articles and columns! Featured P18 Merchants & Margins If there’s one thing that can be said for the average...   [click here for more]
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Open Gaming Monthly #4

Open Gaming Monthly #4


Open Gaming Monthly is your premier source for NEW content, articles, and rules for your favorite Open Gaming Systems. This 96 page full color magazine presents content from all your favorite writers and game designers. Here's some of the articles and columns! Featured P14 The Summer Temple Nothing like starting a new game with a little adventure. Four 1st- 3rd...   [click here for more]
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Open Gaming Monthly #5

Open Gaming Monthly #5


Open Gaming Monthly is your premier source for NEW content, articles, and rules for your favorite Open Gaming Systems. This 96 page full color magazine presents content from all your favorite writers and game designers. Here's some of the articles and columns! Featured P18 A Few Legendary Foes from the Book of Beasts Need some powerful and strange monsters in your next game? Dale C. McCoy, Jr has...   [click here for more]
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Starjammer Starter Set 1 [BUNDLE]

Starjammer Starter Set 1 [BUNDLE]


This special bundle product contains the following titles. Hailing Frequencies - Episode 01 - Welcome to Epsilon Company Regular price: $1.00 Bundle price: $0.50 Format: Watermarked PDF Hailing Frequencies #01 - Epsilon Company A Starjammer product from d20pfsrd.com Publishing Starjammer: Hailing Frequencies is a weekly publication...   [click here for more]
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Starjammer: Core Rules

Starjammer: Core Rules


Welcome to the Void. Welcome to Starjammer! Some people look to the stars and wonder what they are, what they mean, and what is out there. Your characters are about to find out. Welcome to Starjammer, a wild ride through the void built upon and compatible with the Pathfinder Roleplaying Game. This tome is over 200 pages of star-exploring options, including: Four new player character...   [click here for more]
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Starjammer: Core Rules (Starfinder Edition)

Starjammer: Core Rules (Starfinder Edition)


Starjammer Core Rulebook - Starfinder Edition Some people look to the stars and wonder what they are, what they mean, and what is out there. Your characters are about to find out. Welcome to Starjammer, a wild ride through the void built upon and compatible with the Starfinder Roleplaying Game. This tome is over 150 pages of star-exploring options, all compatible with the Starfinder Roleplaying...   [click here for more]
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Starjammer: Hailing Frequencies Episode 01 "Welcome to Epsilon Company"

Starjammer: Hailing Frequencies Episode 01 "Welcome to Epsilon Company"


Starjammer: Hailing Frequencies Episode 01 "Welcome to Epsilon Company" A Starjammer product from d20pfsrd.com Publishing Starjammer: Hailing Frequencies is a weekly publication that brings new ideas, equipment, vessels, races, and more to your Starjammer game. Each issue will cover a different topic, from gamemastering to gear, which will hopefully enhance your Starjammer experience. Episode...   [click here for more]
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Starjammer: Medical Marvels

Starjammer: Medical Marvels


The Void is brighter with digital eyes! Welcome to Starjammer: Medical Marvels! Where does a person in the Void have to go to get the latest and greatest in upgrades? Anywhere that will take your COMET credit bracelet, that’s where! Not all upgrades or pharmaceuticals are legal so it pays to know where to go, and what you will be buying. Welcome to Starjammer: Medical Marvels. Contained in...   [click here for more]
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Starjammer: Races of the Void Book One

Starjammer: Races of the Void Book One


Starjammer - Races of the Void Book One Race for Supremacy! The adventure begins with new races from Starjammer: Races of the Void. Explore the universe as a member of the proud and strong bisoni, or as the strange, telepathic floating aberrationsknown as aurellians. Or perhaps youd like to go deep-sea diving using diving equipment built right into your shell as...   [click here for more]
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Starjammer: Races of the Void Book One (Starfinder Edition)

Starjammer: Races of the Void Book One (Starfinder Edition)


Starjammer - Races of the Void Book One (Starfinder Edition) Race for Supremacy! The adventure begins with new races from Starjammer: Races of the Void. Explore the universe as a member of the proud and strong bisoni, or as the strange, telepathic floating aberrations known as aurellians. Or perhaps you'd like to go deep-sea diving using diving equipment built right into your shell as a long-lived...   [click here for more]
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Station on the Borderworlds (Starfinder)

Station on the Borderworlds (Starfinder)


Welcome to Adventure. Welcome to the Station on the Borderworlds. For hundreds of years, a mercenary group known as Blackvine Company has fought against the Servants of the Void, trying to keep them from overwhelming the good people of the Cyrollia System. And for hundreds of years, they have failed. Doom now creeps over the final untouched planet in the star system, but Blackvine Company is only...   [click here for more]
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Technology Reference Guide

Technology Reference Guide


The Technology Reference Guide (TRG; this book) is designed to simplify the process of dealing with and adding technological items to your Pathfinder Roleplaying GameTM. The “official” guidebook of technological items from Paizo Inc. cannot be referenced (by name) in products carrying the Pathfinder Compatibility Logo so this book is intended to stand in as a replacement....   [click here for more]
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