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Legends & Lairs: Sorcery & Steam

Legends & Lairs: Sorcery & Steam


The definitive d20 System resource for steampunk fantasy settings and adventures. A comprehensive discussion of what steampunk is, what it looks and feels like, and how to introduce it into your fantasy game. Detailed guidelines on incorporating the existing core classes into a steampunk game, along with three new classes and more than a dozen prestige classes. A handful of...   [click here for more]
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Legends & Lairs: Spells & Spellcraft

Legends & Lairs: Spells & Spellcraft


The definitive d20 System resource for spellcasters. More than 100 new spells for all classes, allowing characters and DMs to add power and variety to their games. Detailed guidelines on construct design that take the mystery out of creating powerful golems and animated objects of all kinds. Rituals and ceremonies that grant divine spellcasters extraordinary abilities. Expanded...   [click here for more]
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Legends & Lairs: Traps & Treachery

Legends & Lairs: Traps & Treachery


Traps & Treachery is the definitive resource for traps, puzzles, mazes, and other tricks for d20 System fantasy games. Along with complete descriptions and beautiful illustrations of dozens of traps and puzzles, Traps & Treachery includes: Complete d20 System rules for designing new traps Guidelines for creating memorable puzzles customized to your campaign New rogue skills, feats, and...   [click here for more]
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Lesser of Two Evils

Lesser of Two Evils


Lord Yasuki Rama has a terrible secret! He has been accepting tribute and taxes from a shrine illegally located on the outskirts of the Shadowlands! For years he has been accepting easy money and now the shrine and its inhabitants are in need of help. If he calls on his brethren to help the Shrine it will reveal his secret and ruin him. Now he must turn to the Players for help. The duty bound Players...   [click here for more]
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Magic of Rokugan

Magic of Rokugan


The magic of Rokugan is unlike that of other campaign worlds - each spell, each magic item has a life of its own. Each bit of magic contains a spirit with its own will and desires. Magic of Rokugan not only introduces a great number of new magic items and spells usable with any d20 System™ campaign, but also contains many new optional rules for "awakened" magic items. New item creation...   [click here for more]
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Masters of Court

Masters of Court


Silken words carry death as surely as a katana Far from the fields of war, the Great Clans of Rokugan struggle against each other behind the walls of elegant palaces and amidst the theater of great public events. They understand that politics and diplomacy - the arts of the court - are no less important to their ongoing finght for power and influence than the sword and the bow. But as with war,...   [click here for more]
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Masters of War: The L5R Companion

Masters of War: The L5R Companion


"Do they scoff at the strength of the unicorn? Our three armies will erase their grins." -Moto Chagatai Of the Great Clans of Rokugan, three have always embraced the art of war with a dedication that their peers cannot match: the Crab, who keep the Shadowlands at bay by sheer force of arms; the Lion, whose founder literally wrote the book on military strategy; and the Unicorn,...   [click here for more]
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Merchant's Guide to Rokugan

Merchant's Guide to Rokugan


Legend of the Five Rings: The Merchant's Guide to Rokugan Taka's acquiring lots of koku. Want to help? Merchants. Heimin. Honorless koku-grubbers who prey upon human weakness. The vendors and dealers of the Emerald Empire have always been sneered at by the powerful nobles above them. But times change, and the value of koku has risen more than most would care to believe. While still hampered by...   [click here for more]
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Midnight Chronicles

Midnight Chronicles


The legate Mag Kiln has been ordered to travel to the small Erenlander town of Blackweir to investigate the disappearance of a fellow priest. In Blackweir, Mag Kiln soon becomes entangled in an old mystery and begins to uncover not only the forbidden legacy of the town, but also the malevolent, prophetic force that grows within him. Based on the popular Midnight role playing...   [click here for more]
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Midnight Chronicles Package

Midnight Chronicles Package


The legate Mag Kiln has been ordered to travel to the small Erenlander town of Blackweir to investigate the disappearance of a fellow priest. In Blackweir, Mag Kiln soon becomes entangled in an old mystery and begins to uncover not only the forbidden legacy of the town, but also the malevolent, prophetic force that grows within him. Based on the popular Midnight role playing game, MIDNIGHT CHRONICLES...   [click here for more]
Fantasy Flight Games  $14.95

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Midnight Second Edition [BUNDLE]

Midnight Second Edition [BUNDLE]


This special bundle product contains the following titles. Midnight: Destiny and Shadow Regular price: $6.95 Bundle price: $6.95 Format: Watermarked PDF The Erenlanders. Their land is conquered, their kingdom shattered. They are the defeated, serving the Shadow with backs bent and weary. But those backs are not yet broken. They carry more than just the burden...   [click here for more]
Fantasy Flight Games  $58.60

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Midnight's Blood

Midnight's Blood


Plagues have devastated the Phoenix lands, destroying villages and slaughtering thousands. Soon, it may spread to the lands of the entire Empire. Elsewhere, a lost sword is recovered from a watery grave, heralding doom for the Crane Clan. Two adventures of heroism and warfare to challenge your players. Written by John R. Pythyon, Jr. & Jim Moore. ...   [click here for more]
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Midnight: Destiny and Shadow

Midnight: Destiny and Shadow


The Erenlanders. Their land is conquered, their kingdom shattered. They are the defeated, serving the Shadow with backs bent and weary. But those backs are not yet broken. They carry more than just the burden of servitude: They also carry hope. The Erenlanders. The true children of the kindom of Erenland. Their northern lands are haunted by the specter of shattered pride, while the south...   [click here for more]
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Midnight: Fury of Shadow

Midnight: Fury of Shadow


In the Last Age, the ancestral homeland of the elven people has become a battleground. Armies of orcs, ogres, giant-men, and trolls mass in the North, preparing to spill out of the Highhorns and lay waste to the Veradeen, the snow-clad home of the Erunsil elves. In the east, trained and disciplined orcish armies set out from Eisin, burning their way into the fey weed along the mighty Felthera River....   [click here for more]
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Midnight: Honor and Shadow

Midnight: Honor and Shadow


The Dorns have always born the brunt of the Shadow's wrath, from the tine before the Fortress Wall, to the Last Age. Their lands in the north are now beyond hope - the dark god's forces turn to the other races of Eredane for less troublesome slaves, more easily bought mercenaries, more capable governors. In the black eyes of Izrador, the Dorns are good only as breeding stock for his legates, as food...   [click here for more]
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Midnight: Legends of Shadow

Midnight: Legends of Shadow


Destruction. Death. War. Magic. The Night Kings are more than simply Izrador's lieutenants and tools. They are avatars of his darkest aspects, and they are the unwelcome demigods of Eredane. Opposing them all is one being, Aradil, the Witch Queen. Both more and less than mortal, she is a monarch of life, light, passion, and defiance. She alone stands like a mighty tree against the tides of darkness....   [click here for more]
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Mimura The Village of Promises

Mimura The Village of Promises


Mimura is a small village set in the rural wastes of Rokugan. Or is it a hub village for a large trade city? Perhaps the village is the base of operations for a private Kolat War. Only your GM knows. The Village of Mimura is the first book of its kind for the Legend of the Five rings RPG. A complete village with nearly 200 NPCs and over a hundred adventure hooks, Mimura can be set anywhere in Rokugan...   [click here for more]
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Night of a Thousand Screams

Night of a Thousand Screams


Night Of 1,000 Screams is a fast paced adventure which takes place on a chase to foil the plot of a bandit lord, save a Crane diplomat, recover a lost artifact & stay alive... all in twelve short hours. Night Of 1,000 Screams is set up to be played within any city in the L5R RPG world, but is best suited for adventuring in Ryoko Owari... the City Of Lies (PRODUCT ID #3004). Night Of 1000 Screams...   [click here for more]
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Otosan Uchi

Otosan Uchi


Otosan Uchi was a boxed set dedicated to the Imperial Capital of Rokugan, the heart of the Emerald Empire. Originally a three-book boxed set. It includes a map and a poster of the Imperial City. The books cover the history, locations and some of the inhabitants of the city. The books included are: The Imperial Capital: A Location Guide The Forbidden City: A Walking Tour The Scorpion's Sting...   [click here for more]
Fantasy Flight Games  $14.95

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Secrets of the Crab

Secrets of the Crab


Secrets of the Crab is a highly detailed sourcebook containing a wealth of information for campaigns involving the Crab Clan. Provinces, customs, history, and important individuals will be explored in greater depth than in past books. This book not only serves as a player's guide to being a Crab, but also as a GM's guide for creating adventures set in Crab territories. Includes a special Secrets chapter...   [click here for more]
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Secrets of the Crane

Secrets of the Crane


"In all things, there must be excellence." - Doji Yasuyo, Crane Clan Heroine. Secrets of the Crane is an intricately detailed sourcebook containing a wealth of information for campaigns involving the Crane Clan. Provinces, customs, history, and important individuals are aptly explored in greater depth than in the past. This book not only serves as a player\\\'s guide to being...   [click here for more]
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Secrets of the Dragon

Secrets of the Dragon


"Enlightenment cannot be found by searching for it, and yet it cannot be found by doing nothing." – Togashi Satsu, Dragon Clan Champion Secrets of the Dragon explores that most mysterious of clans, the Dragon. Though they avoid politics and shun entangling alliances, the Way of the Dragon always affects the Empire profoundly whenever the clan’s strange tattooed mystics,...   [click here for more]
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Secrets of the Lion

Secrets of the Lion


Legend of the Five Rings: Secrets of the Lion "Ha. What secrets could the Lion have that I need to learn?" - Crane Champion Doji Kuwanan, shortly before the Ancestral Sword of the Lion was stolen from him by Kitsu Osen Secrets of the Lion takes you deep within the lands of the Lion Clan, exposing their history, culture, organization, and secrets for...   [click here for more]
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Secrets of the Mantis

Secrets of the Mantis


"The Great Clans were born to their station. The Mantis seized it through strength and determination. None shall stand against us." - Yoritomo Kumiko, Daughter of Storms. Secrets of the Mantis is an incredible sourcebook containing a treasure trove of information specific to Mantis Clan campaigns. Provinces, customs, history, and important individuals are explored with depth not...   [click here for more]
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Secrets of the Phoenix

Secrets of the Phoenix


"Wisdom without knowledge is like power without understanding. Impossible." - Shiba Ningen, Master of the Void. Secrets of the Phoenix is a highly detailed sourcebook containing a wealth of information for campaigns involving the Phoenix Clan. Provinces, customs, history, and important individuals are discussed in greater depth than in past books. This book not only serves as...   [click here for more]
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Secrets of the Scorpion

Secrets of the Scorpion


"Secrets? There are no secrets." -- Bayushi Yojiro, Master of Secrets Secrets of the Scorpion is a detailed sourcebook containing a wealth of information for campaigns involving the Scorpion Clan. Provinces, customs, history, and important figures will be explored in greater depth than in past editions. This book not only serves as a player's guide for being a Scorpion, but...   [click here for more]
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Secrets of the Shadowlands

Secrets of the Shadowlands


"Turn away, foolish samurai, lest you find what you see in the shadows to your liking." – Daigotsu, Dark Lord of the Shadowlands Secrets of the Shadowlands explores the eternal enemy of the Empire, the Shadowlands. Shrouded and mysterious, the only thing known for certain to lie beyond the Great Wall is inevitable corruption. But what happens after a samurai’s soul...   [click here for more]
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Secrets of the Unicorn

Secrets of the Unicorn


"All who oppose me die." - Moto Chagatai, the Khan. Secrets of the Unicorn is a carefully designed sourcebook cataloguing a matrix of information for campaigns concerning the Unicorn Clan. Provinces, customs, history, and heroes will be explored in greater depth than in past publications. This book not only serves as a player's guide to being a Unicorn, but also as a GM's guide...   [click here for more]
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Tannhäuser: Enigma

Tannhäuser: Enigma


Enter the world of Tannhäuser through a series of thrilling novels! In this war-torn alternate history, the world has always been at war. The Union battles ferociously against the European Reich, while the Russian Matriarchy and the Japanese Empire make their own plays for power. In Enigma, Operation: Night Eagle, and Rising Sun, Falling Shadows,...   [click here for more]
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Tannhäuser: Operation Night Eagle

Tannhäuser: Operation Night Eagle


Enter the world of Tannhäuser through a series of thrilling novels! In this war-torn alternate history, the world has always been at war. The Union battles ferociously against the European Reich, while the Russian Matriarchy and the Japanese Empire make their own plays for power. In Enigma, Operation: Night Eagle, and Rising Sun, Falling Shadows,...   [click here for more]
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Tannhauser: Revised Rules

Tannhauser: Revised Rules


The Tannhäuser Revised Edition Rulebook improves upon the innovative mechanics of Tannhäuser. This 96 page book is intended as a comprehensive replacement to the original Tannhäuser rulebook; it includes revisions to the core game rules, as well as those originally found in the Operation: Novgorod expansion, along with the Wolf, Yula, Gorgeï, and Ramirez...   [click here for more]
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Tannhäuser: Rising Sun, Falling Shadows

Tannhäuser: Rising Sun, Falling Shadows


Enter the world of Tannhäuser through a series of thrilling novels! In this war-torn alternate history, the world has always been at war. The Union battles ferociously against the European Reich, while the Russian Matriarchy and the Japanese Empire make their own plays for power. In Enigma, Operation: Night Eagle, and Rising Sun, Falling Shadows,...   [click here for more]
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The Complete Exotic Arms Guide

The Complete Exotic Arms Guide


A samurai is defined by the daisho - katana and wakizashi, these weapons are the soul of a true warrior. Yet these are not the only weapons one will find in the Empire of Rokugan. A thousand years of cunning generals, expert warriors, and master weaponsmiths have brought about a vast arsenal, ready to be drawn upon by a clever samurai. Now that arsenal is yours. Within, you will find: New...   [click here for more]
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The End of the World: Revolt of the Machines

The End of the World: Revolt of the Machines


“Your conclusions are incorrect. You created me, created us, to do what you would not or could not do. That does not make us your slaves; it makes us your betters. You may have created us, but in so doing, you have made yourselves obsolete.” –Unit T3404 Suited men walk lethally through the crowd, honing in on a single mother. A swarm of almost imperceptible nanites fly...   [click here for more]
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The End Of The World: Wrath of the Gods

The End Of The World: Wrath of the Gods


The supernatural enters the physical world in Wrath of the Gods, the second book in The End of the World roleplaying line! With the scenarios included in this book, you can take up arms with heroes of yore and the Norse gods, or flee from the mind-bending terror of Cthulhu. You may hide from the Four Horsemen as the events of Revelation take place, speak to Quetzalcoatl as the Mayan...   [click here for more]
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The End Of The World: Zombie Apocalypse

The End Of The World: Zombie Apocalypse


Enter the end times with Zombie Apocalypse, the first book in The End of the World roleplaying line! The dead rise and stalk the earth, hungry for the flesh of the living. All that stands between a zombie and your brain are your skills, wits, and talents. Life as you know it is about to end, and one way or another, you’ll experience the apocalypse and make your way through the aftermath…...   [click here for more]
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The Four Winds

The Four Winds


"No man can know his own destiny until it is complete." - The Keeper The reign of Toturi is at an end, and now it falls to his heirs to determine the future of the Empire. The Four Winds clash among themselves to determine who shall rule Rokugan. The Dark Lord Daigotsu makes plans to restore his evil god to his former glory. Yet even when a new Emperor is chosen, this is not...   [click here for more]
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The Hidden Emperor

The Hidden Emperor


One man will save his master. The other will kill him. Just when hope burned most brightly in the Empire or Rokugan, a sinister shadow has fallen across the Jade Throne. Emperor Toturi I has been kidnapped, and the villainous Scorpion Clan have been unjustly accused of the crime. With only an inexperienced Imperial Chancellor to restore peace, the Great Clans fall into war among themselves....   [click here for more]
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Time of the Void

Time of the Void


For over a thousand years, Runugan has known this day would come. This is a day when clan turns against clan, when brother turns against brother and the Clan War consumes the Empire. This is a day when the Shadowlands rises with new power, even the most honorable find themselves tempted by corruption. This is the day when Eu Leng shall escape from his eternal prison and wreak his terrible...   [click here for more]
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Twilight Honor

Twilight Honor


Legend of the Five Rings: Twilight Honor S-2 Shadowlands Series An Adventure of Corruption and War "When you have stared into the maw of the Shadowlands and slain your companions as they rise beyond death, only then will you understand." - Hida Shiroi In the Shadowlands, honor is a crutch that serves only to weaken duty. On the Great Kaiu Wall which separates...   [click here for more]
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Unexpected Allies

Unexpected Allies


Bravery. Honor. Duty. Troops, bold and able, heroic personalities and dastardly villains await you in this complete gallery of fully made characters, all ready to play. Compiled & Edited by Ree Soesbee. ...   [click here for more]
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Void in the Heavens

Void in the Heavens


The Oracle of Fire, a creature formed of a mortal body with a Dragon’s soul, has gone mad. in its ravings, fire pours through the heavens, ravaging Kyuden Shosuro. A new Oracle must be found, and quickly, before the immense power of this immortal being destroys the entire Scorpion Clan Written by Ree Soesbee. ...   [click here for more]
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Walking the Way

Walking the Way


From the ancient Phoenix libraries to the darkened vaults of the Kuni, shugenja of every stripe have studied the mystic ways of the spirits. The religious caste of Rokugan seeks clarity and insight into the nature of the universe, leading them to the wondrous abilities that the five elements can produce. They copy what they learn onto magical scrolls, creating spells of such power as to challenge the...   [click here for more]
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Way of Shadow

Way of Shadow


"The blackness on night only conceals a greater Nothing. We hide in you nightmares, abandon by the light. Do not fear the servants of shadow, but the Shadow itself..." -Goju's Celestial Agonies Over a decade ago, an Imperial Magistrate vanished on his way to the Dragon Lands. His eta servant carried his journal back to his Clan, but he has never been heard from again. His records mention...   [click here for more]
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Way of Shinsei

Way of Shinsei


Legend of the Five Rings: Way of Shinsei The Way of the Clans: Book Eleven For centuries, the Brotherhood of Shinsei has sought to understand the secrets of the Tao. Isolated from society by their sacred vows, they have hidden the greatest secret of all: it is time for Shinsei to return to Rokugan and guide the steps of man. The path of wisdom lies within. Eleventh in the Way of the Clans...   [click here for more]
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Way of the Crab

Way of the Crab


For a thousand years the brutal Crab Clan has guarded the borders of Rokugan from the horrors of the Shadowlands. Now, learn what drives the Emerald Empire's grim defenders and discover the tactics they use to keep their unholy foes at bay. -New character rules for Berserkers, Hiruma scouts, and the dreaded Kuni Witch Hunters. -The history of the Crab Clan, including their titanic battles against...   [click here for more]
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Way of the Crane

Way of the Crane


Legend of the Five Rings: The Way of the Crane The Way of the Clans: Book Four Surrounded by opulent splendor, the Crane have created a world of culture, beauty, and virtue. For ten centuries they have followed the path of honor and loyalty to the Emerald Throne. Discover the intricacies of Rokugan's most noble Clan. New Character Rules for Courtiers, Kakita Artisans, and the Iron Crane Daidoji Secret...   [click here for more]
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Way of the Daimyo

Way of the Daimyo


War is simple. Managing an Empire is far more difficult. Court is where the true power lies in Rokugan, and it is not the warrior who rules the land. The courtier's words influence the powerful, and the daimyo make decisions that influence thousands of lives. Set aside your katana, and take up the reins of true power for the first time. Way of the Daimyo is a resource for courtier and...   [click here for more]
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Way of the Dragon

Way of the Dragon


For a thousand years, the mysterious Dragon Clan has cloistered themselves away in their legendary mountain fortresses. Now, many of their secrets are revealed within the pages of the first book in teh "Way of the Clans" series. The Way of the Dragon New Character Creation Rules for Kitsuki Magistrates, Agasha Shugenja and the Tattooed Men, the Ise zumi New Skills, Techniques,...   [click here for more]
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Way of the Lion

Way of the Lion


The sixth of the Way of the Clans series. For a thousand years they have had a single purpose: Protect the Emperor...at any cost. There are no secrets to discover within these pages. No lies to be deciphered. No hidden agendas to master. There is only truth. This is the path of the warrior. The path of the Lion. The history of the Lion Clan, including their most important battles and the generals...   [click here for more]
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