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Legend of the Five Rings: Strongholds of the Empire

Legend of the Five Rings: Strongholds of the Empire


Across the Emerald Empire, the greatest servants of the Emperor make their homes in ancient castles, elaborate courts, impregnable fortresses, venerable dojo, and majestic palaces. Some exist in the wilds of the Empire, while others mark the center of great, sprawling cities. Some are centers of trade and artistry, while others exist far from any other sign of civilization. And yet, despite their many...   [click here for more]
Fantasy Flight Games  $19.99 $14.99

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Dark Heresy Second Edition: Enemies Beyond

Dark Heresy Second Edition: Enemies Beyond


The Imperium fights in a time of constant war: there are countless threats to humanity’s continued survival, and more arise every day. Heretics and mutants infest the most populous hive planets, spreading their evil in dark places far from the Emperor’s light. Xenos races attack from every edge of the galaxy, expanding their foul empires and mocking the order and justice that flows from...   [click here for more]
Fantasy Flight Games  $39.95 $19.95

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Midnight: Hand of Shadow

Midnight: Hand of Shadow


Embrace the darkness of Midnight with this supplement for the award-winning campaign world. Midnight usually puts the players in the role of desperate freedom fighters waging war against overwhelming forces of evil. Hand of Shadow at last gives them the power to become that which their characters have hated and feared for so long…minions of the dark god! Whether they play devoted legates,...   [click here for more]
Fantasy Flight Games  $14.95 $6.95

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WJDR: Le Compagnon

WJDR: Le Compagnon


Explorez le Vieux Monde ! Que peuvent donc bien avoir en commun monstres de foire, pieuvres des marais et signes astraux ? Eh bien, ils sont tous dans le Compagnon de WJDR ! Pensé comme une boîte à outils pour peaufiner vos parties et donner naissance à de nouvelles aventures, le Compagnon de WJDR est un parfait supplément pour les joueurs comme pour les MJ. Dans...   [click here for more]
Fantasy Flight Games  $24.95 $12.50

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WJDR: Le Tome de la Corruption

WJDR: Le Tome de la Corruption


Les forces du chaos ! Le monde se meurt, victime d’une épouvantable maladie propageant sa souillure au moyen de l’air et de l’eau, polluant la terre même. Où qu’elle frappe, elle engendre une corruption qui se manifeste par le biais de mutations et de malformations, allant jusqu’à semer les germes de la démence en raison de la malice...   [click here for more]
Fantasy Flight Games  $39.95 $19.95

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WJDR: Le Tome de la Rédemption

WJDR: Le Tome de la Rédemption


Faites montre d’humilité devant la puissance des dieux ! C’est un monde cruel d’aventures sinistres et périlleuses, où les infâmes hommes-rats complotent et conspirent, où la marée des hordes du Chaos se déverse des confins du Nord. Sans que vous le sachiez, votre voisin pourrait bien être un vil mutant et les répurgateurs...   [click here for more]
Fantasy Flight Games  $29.95 $14.95

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WJDR: Les Fils du Rat Cornu

WJDR: Les Fils du Rat Cornu


Les skavens n’existent pas ! Du moins, c’est ce que l’Empire essaye de vous faire croire… Souvent pris pour des hommes-bêtes, les skavens ne constituent pas une horde d’animaux décérébrés, mais une force de l’ombre tramant la chute de l’Empire. Entre les épidémies fabriquées de toutes pièces, la...   [click here for more]
Fantasy Flight Games  $29.95 $14.95

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WJDR: Les Royaumes Renégats

WJDR: Les Royaumes Renégats


Taillez-vous un royaume ! Au sud de l’Empire s’étend une terre morcelée, une mosaïque de minuscules royaumes et principautés. C’est une région tourmentée par la guerre, où les alliances fluctuent sans arrêt et où l’on rompt les traités aussi vite qu’on les signe. Dans les Principautés Frontalières,...   [click here for more]
Fantasy Flight Games  $24.95 $12.50

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WJDR: Les Royaumes de Sorcellerie

WJDR: Les Royaumes de Sorcellerie


Les Vents de Magie soufflent depuis les Royaumes de Sorcellerie et seuls les mages les plus habiles sont capables de les dompter. Ce volumineux ouvrage révèle des informations sans précédent sur la nature de la magie au sein de l’Empire, de l’histoire des Ordres à la vie que mènent envoûteurs et sorciers de village. Méprisés,...   [click here for more]
Fantasy Flight Games  $39.95 $19.95

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Midnight: Sorcery and Shadow

Midnight: Sorcery and Shadow


The dark lord Izrador has conquered Eredane, retaining his power by outlawing all weapons except those in the hands of his servants. And the most powerful weapon of all is magic. As wise spellcasters or brave warriors with ancestral weapons of power, the heroes of MIDNIGHT all rely on magic to survive. This sourcebook is appropriate for players looking for new spells, magic items, power nexuses,...   [click here for more]
Fantasy Flight Games  $14.95 $6.95

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Legend of the Five Rings Player's Guide (2nd Edition)

Legend of the Five Rings Player's Guide (2nd Edition)


Return to the Age of Heroes. The L5R 2nd Edition RPG offers a completely revised book encompassing the culture, history, and background of the Emerald Empire. The Player’s Guide contains character creation and game play mechanics, and suggestions for building your own samurai or shugenja. This book is completely revised, containing a comprehensive treatment of the Way of the Clans and Winter...   [click here for more]
Fantasy Flight Games  $14.95 $11.21

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Midnight: Hammer and Shadow

Midnight: Hammer and Shadow


The dwarves of Eredane were once a proud and prosperous race, trading freely among the fey and men of the lowlands and delving ever deeper in their mountain holdfasts for ore, gems, and the most coveted material of all, mithral. They were Aryth’s first and foremost craftsmen. Now their only craft is war. The dwarves have fought more valiantly than any other race against the Shadow, and they...   [click here for more]
Fantasy Flight Games  $14.95 $6.95

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Warhammer Fantasy Roleplay: Omens of War

Warhammer Fantasy Roleplay: Omens of War


Please note that this is not a complete product. The full retail version of this product has many components which are not included with this pdf, such as cards and tokens. A copy of the full retail version of this product is required in order to use this product. Omens of War is a brutal new supplement for Warhammer Fantasy Roleplay, focusing on warfare in the Old World and the daemonic power...   [click here for more]
Fantasy Flight Games  $4.95

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Warhammer Fantasy RolePlay: The Creatures Guide

Warhammer Fantasy RolePlay: The Creatures Guide


Within The Creature Guide lies an expanded bestiary for Warhammer Fantasy Roleplay and many new concepts that make building encounters easier than ever! With rules on building encounters and utilising the new components found in The Creature Vault, this Guide is an invaluable tool. Introducing dozens of new enemies and adversaries to your game, The Creature Guide gives...   [click here for more]
Fantasy Flight Games  $29.95 $14.95

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Art of the Duel

Art of the Duel


"Set... focus... Strike!" A samurai of Rokugan who does not thrill to these words is no samurai at all, and would do well to abandon his swords by the side of the road. Dueling captures many important facets of a samurai's life: skill with a blade, moral and physical courage, personal honor and loyalty to family and clan. It is an experiance which compresses his existence to its essence......   [click here for more]
Fantasy Flight Games  $14.95 $11.21

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Bearers of Jade: The Second Book of the Shadowlands

Bearers of Jade: The Second Book of the Shadowlands


The second Book of the Shadowlands has what you need to sustain a Shadowlands campaign with the most battle-hardened bushi, including: New rules to help your samurai war against the armies of the Fallen One: descend into the depths of insanity, wage mass battles against crowds of dishonorable opponents, survive bare-handed with Crab kobo ichi-kai jiujutsu, and live with the slow spread of Taint. Life...   [click here for more]
Fantasy Flight Games  $9.99 $7.49

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Black Crusade: Binding Contracts

Black Crusade: Binding Contracts


Binding Contracts follows a group of Heretics as they pursue the prophecy of the Many-Eyed, a dread oracle of Chaos. The Ruinous Powers have whispered to her that Solace will end in fire when a star descends from the sky. They murmur that the terror and confusion this event brings about must be properly dedicated to the Chaos Gods. Before this portent appears, the Heretics must infiltrate...   [click here for more]
Fantasy Flight Games  $4.95

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Black Crusade: Game Master's Kit

Black Crusade: Game Master's Kit


Guide your players down the path of Chaos with The Game Master’s Kit for Black Crusade! This helpful resource features a Game Master’s screen, displaying stunning Black Crusade art on one side and a wealth of useful quick references on the other. In addition, The Game Master’s Kit includes a 32-page full colour booklet with a complete adventure, a selection...   [click here for more]
Fantasy Flight Games  $19.95 $9.95

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Black Crusade: Hand of Corruption

Black Crusade: Hand of Corruption


A windswept Imperial penal world silently orbits its dimming sun, perilously close to the dark influence of Chaos. To claim such a prize for the Ruinous Powers would bring great favour and glory to you and your fellow Heretics, and its substantial resources would help lay the foundation for your own Black Crusade. But welcoming this world into the roiling bosom of the Screaming Vortex will be no easy...   [click here for more]
Fantasy Flight Games  $39.95 $19.95

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Black Crusade: The Tome of Blood

Black Crusade: The Tome of Blood


The Tome of Blood, a supplement for Black Crusade, is the second of four books delving into the darkest secrets of the Ruinous Powers. It is devoted to Khorne, the Lord of Skulls, perhaps mightiest of the Chaos Gods, and his powerful minions who carry his blood-drenched banner across the worlds of the Screaming Vortex. Within its pages, Heretics gain terrible new armaments and weapons...   [click here for more]
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Black Crusade: The Tome of Excess

Black Crusade: The Tome of Excess


“You believe there are limits to existence. My god shows me otherwise, and in his service I have known realms where indescribable pleasure and pain become as one. Come, let me show you...” –Lascivoux the Devourer, Sensati Extremis of the Barbed League   The Tome of Excess is a sinfully indulgent supplement for Black Crusade. This powerful tribute...   [click here for more]
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Black Crusade: The Tome of Fate

Black Crusade: The Tome of Fate


Tzeentch, the Chaos God of Change, weaves the unfathomable strands of Fate from his Impossible Labyrinth deep within the warp. For the innumerable masses, Fate is a cruel and arbitrary force...but for the Tzeentch’s chosen few, it is a path to ultimate power. The Tome of Fate is a mind-bending supplement for Black Crusade! The first of four books delving into the darkest secrets...   [click here for more]
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Black Crusade: Tome of Decay

Black Crusade: Tome of Decay


Focusing on Nurgle, the Chaos God of pestilence and plague, The Tome of Decay, a supplement for Black Crusade, serves up all manner of ailments, resources, allies, and ideas for Nurgle’s grotesque followers. The Tome of Decay also includes advice for GMs on running their own plague-filled campaigns! In addition to powerful new allies and ailments for the twisted followers...   [click here for more]
Fantasy Flight Games  $39.95 $19.95

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Code of Bushido

Code of Bushido


Helping out a friend leads to intrigue, danger, romance & finally murder. A blood feud leads to a dreadful choice - on one hand, personal humiliation, dishonor & death. On the other, a terrible threat to a samurai’s greatest duty. This is a challenge, not to arms & will, but to a samurai’s soul. ...   [click here for more]
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Dark Heresy Second Edition: Enemies Within

Dark Heresy Second Edition: Enemies Within


“Our enemies prowl in the shadows of shining cathedrals. They scuttle in the darkness of dank underhives. They lurk in the corners of gilded palaces. They even dare to stand openly, hiding behind false faces and honeyed words. They are everywhere that man live and breathe – and so we must always be ready to face them with fire and the Emperor’s wrath!” –from...   [click here for more]
Fantasy Flight Games  $39.95 $19.95

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Dark Heresy Second Edition: Enemies Without

Dark Heresy Second Edition: Enemies Without


“There is no end to the abomination of the alien. Do not allow any guise of sentience to stay your hand – there can be no hesitation when the survival of humanity as a species is at stake." –Inquisitor Kartize, Ordo Xenos   New threats gnaw incessantly at the borders of the Imperium. Despite countless righteous Wars of Purgation, the xenos threat grows...   [click here for more]
Fantasy Flight Games  $39.95 $19.95

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Dark Heresy Second Edition: Forgotten Gods

Dark Heresy Second Edition: Forgotten Gods


Take your investigations to entirely new worlds in Forgotten Gods, a supplement for Dark Heresy Second Edition! Mankind was not always as powerful in the galaxy as he is now. Long before the first humans achieved consciousness, ancient gods ruled the stars and spaces between them. In Forgotten Gods, your fears are about to be realised. A cult has hired the smugglers of the Faceless...   [click here for more]
Fantasy Flight Games  $39.95 $19.95

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Dark Heresy: Book of Judgement

Dark Heresy: Book of Judgement


The Calixis Sector is plagued with heretics, recidivists, and the unworthy...and they all dwell beneath the faithful servants of the God-Emperor, eroding the backbone of the Imperium’s war machine. Whether it is a planetary noble skimming off the top, or a seditious terrorist planning the destruction of an entire Hab-block, it is the Adeptus Arbites who bring them to judgement. Book of Judgement...   [click here for more]
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Dark Heresy: Daemon Hunter

Dark Heresy: Daemon Hunter


The Inquisitors of the Ordo Malleus and the Space Marines of the Grey Knights are the chosen warriors of the God-Emperor, tasked with keeping humanity from falling into darkness. They hunt tirelessly to rid the Imperium of their collective prey: Daemons. Daemon Hunter is a powerful resource for any Dark Heresy campaigns featuring the servants of the holy Ordo Malleus of the Inquisition. With information...   [click here for more]
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Dark Heresy: The Black Sepulcher

Dark Heresy: The Black Sepulcher


When a decadent noble uncovers a heretical artefact of dark origins, the Inquisition is sent on an investigation from his palace to a lost fortress on a distant world. Can you solve the mysteries of the Haematite Cathedral before it’s too late, and uncover a conspiracy that threatens to set the Calixis Sector ablaze? The Black Sepulchre, an adventure for Dark Heresy, tasks Acolytes with solving...   [click here for more]
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Dark Heresy: The Chaos Commandment

Dark Heresy: The Chaos Commandment


A conspiracy at the highest levels of the Calixian Church has finally come to fruition, and the sector rests on the edge of interstellar upheaval. Can you and your fellow Acolytes prevent this coming apocalypse? The Chaos Commandment is an exciting adventure for Dark Heresy! The final chapter in The Apostasy Gambit trilogy (and also playable as a standalone adventure), this epic...   [click here for more]
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Dark Heresy: The Haarlock's Legacy Trilogy [BUNDLE]

Dark Heresy: The Haarlock's Legacy Trilogy [BUNDLE]


The definitive series of epic Dark Heresy adventures found in The Haarlock’s Legacy series are together at last in one package. The new packaging of Tattered Fates, Damned Cities, and Dead Stars is ideal for any GM looking to run a campaign with ease and enjoyability. The Haarlock’s Legacy Trilogy offers a satisfying experience for new and veteran...   [click here for more]
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Dark Heresy: The Lathe Worlds

Dark Heresy: The Lathe Worlds


For ten thousand years, the tech-priests of the Adeptus Mechanicus have led the Cult of the Omnissiah. From their bastion Forges on the Lathe Worlds, they control all Holy Technology in the Calixis Sector. The Lathe Worlds is a supplement for Dark Heresy that reveals the secret history of the Lathe Worlds, from their mysterious founding to their current struggles against tech-heresy....   [click here for more]
Fantasy Flight Games  $39.95 $19.95

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Deathwatch: Ark of Lost Souls

Deathwatch: Ark of Lost Souls


he Space Hulk Mortis Thule drifts silently through the void of the Jericho Reach, and with it comes devastation, ruin, and woe. Do you dare breach its hull and uncover its sanity-shattering secrets? Ark of Lost Souls is a supplement for Deathwatch that presents both a three-part adventure set onboard an infamous Space Hulk, and a Game Master’s guide to Space Hulks in general. Told...   [click here for more]
Fantasy Flight Games  $39.95 $19.95

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Deathwatch: Falling Star

Deathwatch: Falling Star


After centuries lost in the Warp, the Ardent Crown has returned in a degrading orbit around the world of Solace. This vessel vanished carrying a number of important relics, and in this Deathwatch adventure, a Kill-team has been assembled to board the derelict as it drifts toward the world of Solace, secure the sacred artefacts, and extract from the voidship. However, the Battle-Brothers...   [click here for more]
Fantasy Flight Games  $4.95

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Deathwatch: First Founding

Deathwatch: First Founding


The First Founding Legions were crafted by the Emperor himself in the image of his twenty Primarchs. They forged the Imperium in bloody combat as they waged the Great Crusade across the galaxy. Many Space Marines fell to the maligned seduction of Chaos during the Horus Heresy, but those that stayed loyal formed the base from which all Space Marine Chapters would be created. Those Chapters that still...   [click here for more]
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Deathwatch: Honour The Chapter

Deathwatch: Honour The Chapter


“Today we face those who betrayed our predecessors. Today we bring death to those who turned from the light of the Emperor and broke faith with their brothers. Today we bring honour to those who came before us as we lay low these traitors! For Vilamus! For Guilliman! For the Emperor!" –Brother-Captain Haeron of the Marines Errant   The brethren of the Deathwatch...   [click here for more]
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Deathwatch: Rising Tempest

Deathwatch: Rising Tempest


As the conflict against the Tau approaches its breaking point and paranoia over their suspected acts of sedition reaches an all-time high, the infamous Lord Commander Ebongrave seeks allies he can trust in his campaign against disloyalty. But are Tau sympathizers really maneuvering among the loyal citizens of the Imperium? And if so, what darker plans do they hold in store?   Rising...   [click here for more]
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Deathwatch: The Emperor's Chosen

Deathwatch: The Emperor's Chosen


The Emperor’s Chosen is a supplement for Deathwatch dedicated to those rare Deathwatch Space Marines who ascend to the status of veteran. This detailed tome lets players delve into the history of the Jericho Deathwatch and honor the heroic veteran Battle Brothers that have come before them. As part of a veteran Kill-team, Player Characters can assume a Heroic Legacy and combat their...   [click here for more]
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Deathwatch: The Jericho Reach - DW08

Deathwatch: The Jericho Reach - DW08


The Jericho Reach is an exciting supplement for Deathwatch! This comprehensive tome provides in-depth information on the struggles of Kill-teams currently operating throughout the Reach. Each chapter delves into detail on the personalities, planets, and themes of a specific salient, while providing players and Game Masters alike with important resources for integrating the setting more...   [click here for more]
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Deathwatch: The Outer Reach

Deathwatch: The Outer Reach


For as long as mankind has sailed the void of the Jericho Reach, it has been a place of danger and mystery. Evil slumbers in the forgotten places between the stars, and only the Deathwatch can stand before it. The Outer Reach is an exciting supplement for Deathwatch! Revealing the secret dangers that lurk in the darkness between the stars, The Outer Reach gives players and GMs...   [click here for more]
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Emerald Empire: Fourth Edition

Emerald Empire: Fourth Edition


Behold the Emerald Empire! “Let this be called Rokugan, the Emerald Empire, and let it reflect all the glory and majesty of the Heavens themselves.” -Hantei, First Emperor of Rokugan Emerald Empire: Fourth Edition is a comprehensive guide to Rokugan that will bring the world of Legend of the Five Rings alive like no other book. Emerald Empire mixes detailed written descriptions...   [click here for more]
Fantasy Flight Games  $24.99 $18.74

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Fortunes and Winds

Fortunes and Winds


Fortunes and Winds opens up new worlds for players already familiar with Legend of the Five Rings - ten worlds to be precise. The Spirit Realms vaguely hinted at in previous supplements are illustrated here in detail. The Realm of the Hungry Dead, the Realm of Tricksters, even foul Jigoku, home of the demonic oni; all are presented in this volume along with their bizarre inhabitants. How do you get...   [click here for more]
Fantasy Flight Games  $9.99 $7.49

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GM's Survival Guide

GM's Survival Guide


Honor. Glory. Loyalty. Steel. These are the only tools a samurai requires. But a true Master needs more... Within the pages of this book, over 1001 tips, hints, answers, and options are available to help Gamemasters customize their campaigns in the Emerald Empire. Valuable advice and expansive charts organize everything from plot structure to village inhabitants, from creatures to crops. Flexible...   [click here for more]
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Honor's Veil

Honor's Veil


"Truth is not in the eyes that see, but in the tongue that tells ... • - Rokugan proverb Honor's Veil is the first episode in a series of "Story Packs" for the Legend of the Five Rings Roleplaying Game. The "I" series presents Game Masters and players with stories of intrigue, espionage and mystery, where a samurai's wits can be more valuable than his skill with a sword....   [click here for more]
Fantasy Flight Games  $4.99 $3.74

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Legend Of The Five Rings Live Action Role-Playing Game

Legend Of The Five Rings Live Action Role-Playing Game


This book introduces new rules for live action role playing in the Legend of the Five Rings setting. Based on rules used to conduct successful LARPs at major conventions, this volume is a catalogue of the information players need to plan, organize, and conduct their own live action role-playing game. An example adventure is included, as well as tips on costuming, judging, and etiquette. Contains...   [click here for more]
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Legend of the Five Rings: Imperial Archives

Legend of the Five Rings: Imperial Archives


The Imperial Archives collects a variety of material for the L5R 4th Edition RPG that we have been unable to fit into previous books. From discussions of Shourido and the office of Shogun, to NPCs and Oni Lords, to a discussion of how to play Courtiers, this book has something for everyone! New mechanics include the Susumu Courtiers, Scorpion maskmakers, and an extensive discussion of options for...   [click here for more]
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Legend of the Five Rings: Imperial Histories

Legend of the Five Rings: Imperial Histories


The Imperial Histories recount the triumphs of the Emerald Empire and the most noble Emperors who have lead it in shining glory. Maintained by the dutiful Miya and the devoted Ikoma families, the Imperial Histories are a testament to the Emperor’s unfailing leadership and the never wavering loyalty of his servants. All samurai of the empire can look upon them and be assured of the imperial family’s...   [click here for more]
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Legend of the Five Rings: Imperial Histories 2

Legend of the Five Rings: Imperial Histories 2


Housed within the Ikoma Libraries and the Temple to Tengen are the Imperial Histories, the chronicles of the Emerald Empire. Compiled over a thousand years by adept historians, studied by scholars throughout the lands of the Jade Sun, and containing the wisdom of generations, these documents are a testament to the favor of the Heavens. Their pages tell the story of an Empire that is destined for greatness....   [click here for more]
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Legend of the Five Rings: Sword and Fan

Legend of the Five Rings: Sword and Fan


The samurai of Rokugan are both warriors and diplomats, serving their clans on the battlefields and in the courts. No true samurai can afford to neglect either field, lest they be found wanting at the critical moment. The Empire’s most famous works of strategy — the Book of Sun Tao and Otomo Madoka’s Subtlety of the Court — are studied by countless samurai who seek the crucial...   [click here for more]
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