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 Hottest Science Fiction, Mutants & Masterminds from Green Ronin Publishing
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Mutants & Masterminds Deluxe Hero's Handbook

Mutants & Masterminds Deluxe Hero's Handbook


Fly into super-heroic battle with Mutants & Masterminds! You and your friends take on the roles of super-powered heroes in a world of criminal masterminds, paranormal terrorists, destructive brutes, and other insidious villains. You get to thwart their evil plans and bring them to justice! Since 2002, Mutants & Masterminds has earned its title as the World’s Greatest Superhero RPG, inspiring...   [click here for more]
Green Ronin Publishing  $19.95

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Mutants & Masterminds PDF Mega-Bundle

Mutants & Masterminds PDF Mega-Bundle


Mutants & Masterminds PDF Mega-Bundle 56 57 M&M PDF Products for just $75.00! A PDF archive of almost everything released for Mutants & Masterminds first edition and second edition! That’s 56 PDF-format books for a bit over 50 cents each!  7 PDF books from Mutants & Masterminds first edition, including the core rulebook...   [click here for more]
Green Ronin Publishing  $521.91 $75.00

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Danger Zones: Historic District

Danger Zones: Historic District


Danger Zones: Historic District Atop a rushing subway car, trapped in a raging apartment fire, crushed beneath the animated oaks of a possessed parkland, superheroes face as much danger from the world around them as they do from their most nefarious villains. Danger From a Different Time Many cities have a historic district—sometimes called “old town,” the...   [click here for more]
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Danger Zones: School

Danger Zones: School


Danger Zones: School Atop a rushing subway car, trapped in a raging apartment fire, crushed beneath the animated oaks of a possessed parkland, superheroes face as much danger from the world around them as they do from their most nefarious villains. “Invisigrrl...? Invisigrrl? Can one of you please respectfully determine if Ms Invisigrrl's desk is occupied this morning?”...   [click here for more]
Green Ronin Publishing  $2.99

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Danger Zones: Amusement Park

Danger Zones: Amusement Park


Atop a rushing subway car, trapped in a raging apartment fire, crushed beneath the animated oaks of a possessed parkland, superheroes face as much danger from the world around them as they do from their most nefarious villains. "Buckle up, gentlebeings! This ride's about to get bumpy!" The smell of cotton candy and screams of delight can’t keep evil at bay, and the hall of horrors...   [click here for more]
Green Ronin Publishing  $2.99

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Danger Zones: Aquarium

Danger Zones: Aquarium


Atop a rushing subway car, trapped in a raging apartment fire, crushed beneath the animated oaks of a possessed parkland... Superheroes face as much danger from the world around them as they do from their most nefarious villains. "What's that, Bubbles? Little Timmy climbed into the giant octopus tank again?" The oceans harbor hazards and mysteries which those of us doomed to walk on dry land...   [click here for more]
Green Ronin Publishing  $2.99

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Danger Zones: Bridge

Danger Zones: Bridge


Atop a rushing subway car, trapped in a raging apartment fire, crushed beneath the animated oaks of a possessed parkland, superheroes face as much danger from the world around them as they do from their most nefarious villains. "There's an ongoing ... situation ... on the Big Bridge. Channel 5 Eye in the Sky recommends you take an alternate route." When your back’s against rush-hour...   [click here for more]
Green Ronin Publishing  $2.99

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Danger Zones: Coffee Shop

Danger Zones: Coffee Shop


Atop a rushing subway car, trapped in a raging apartment fire, crushed beneath the animated oaks of a possessed parkland... Superheroes face as much danger from the world around them as they do from their most nefarious villains. "Jitterz Java Owner Avows Shop 'Not Source Of Mind Control Mochaccinos'" As community centers bustling with people, coffee...   [click here for more]
Green Ronin Publishing  $2.99

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Danger Zones: Convention Center

Danger Zones: Convention Center


Atop a rushing subway car, trapped in a raging apartment fire, crushed beneath the animated oaks of a possessed parkland... Superheroes face as much danger from the world around them as they do from their most nefarious villains. "ATTENTION NEMESIS-CON ATTENDEES..."   In a crowded convention center full of costumed supervillain look-alikes, who can tell which...   [click here for more]
Green Ronin Publishing  $2.99

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Danger Zones: Courthouse

Danger Zones: Courthouse


Atop a rushing subway car, trapped in a raging apartment fire, crushed beneath the animated oaks of a possessed parkland... Superheroes face as much danger from the world around them as they do from their most nefarious villains. "All Rise For the Honorable Captain Justice..." Whether testifying against a notorious supervillain, getting sued for property damage by the city they are sworn to protect,...   [click here for more]
Green Ronin Publishing  $2.99

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Danger Zones: Fast Food

Danger Zones: Fast Food


Atop a rushing subway car, trapped in a raging apartment fire, crushed beneath the animated oaks of a possessed parkland... Superheroes face as much danger from the world around them as they do from their most nefarious villains. You want your justice with a side of fries? Evil doesn't take a break, and heroes never know when they'll need to stop a robbery during their day-job shift...   [click here for more]
Green Ronin Publishing  $2.99

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Danger Zones: Hotel

Danger Zones: Hotel


Atop a rushing subway car, trapped in a raging apartment fire, crushed beneath the animated oaks of a possessed parkland... Superheroes face as much danger from the world around them as they do from their most nefarious villains. "Wait, do I hear bubbles? Are you... are you in the jacuzzi!? I’m freezing up here and you get a room?!" Like a home away from home, hotels provide rooms...   [click here for more]
Green Ronin Publishing  $2.99

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Danger Zones: Lighthouse

Danger Zones: Lighthouse


Atop a rushing subway car, trapped in a raging apartment fire, crushed beneath the animated oaks of a possessed parkland... Superheroes face as much danger from the world around them as they do from their most nefarious villains. "Freedom Ledger Claims Old Lighthouse Not Haunted. Smarter Citizens Dubious."   Proud beacons standing eternal...   [click here for more]
Green Ronin Publishing  $2.99

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Danger Zones: Theater

Danger Zones: Theater


Danger Zones: Theater Atop a rushing subway car, trapped in a raging apartment fire, crushed beneath the animated oaks of a possessed parkland, superheroes face as much danger from the world around them as they do from their most nefarious villains. “All the world’s a stage.” In a world where everyone wears a mask, how do you tell who’s who and whodunit?...   [click here for more]
Green Ronin Publishing  $2.99

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A More Perfect Union

A More Perfect Union


A Perfect Town to Live In... Welcome to Unity, the perfect town, where the people are friendly, and everyone knows everyone. It's a great place to live, so great, in fact, that you may never want to leave.... A More Perfect Union is the premier adventure for the Paragons campaign setting for the Mutants & Masterminds superhero roleplaying game. When a group of newly awakened...   [click here for more]
Green Ronin Publishing  $8.95

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Agents of Freedom

Agents of Freedom


Freedom Needs You! There are times when superheroes like the Freedom League just aren't around: that's where you come in. You're the first line of defense when a super-villain rampages through midtown or a clone army attacks the city. You hold the line and keep the city, the nation, and the world safe, and you do it without super-powers or some fancy costume. Agents of Freedom details "agent"...   [click here for more]
Green Ronin Publishing  $13.95

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Book of Magic

Book of Magic


A Manual of Mysterious Magics! By the Shining Sigil of Sirrion! The Book of Magic is the complete Mutants & Masterminds sourcebook on the Arts Arcane, all that is magical and mysterious. It is a guide to comic book magic, providing everything players and Gamemasters need to run games based on magical comics ranging from light-hearted to dark post-modern and everything in-between....   [click here for more]
Green Ronin Publishing  $14.95

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Cosmic Handbook

Cosmic Handbook


The cosmos is a vast realm of primal powers, alien empires, and wonders and dangers beyond imagining. Now it is yours to explore with The Cosmic Handbook for the Mutants & Masterminds Superhero Roleplaying Game. This sourcebook looks at the universe beyond Earth, from the history of the cosmic in the comics to the conventions of cosmic stories and characters. In the pages of The Cosmic Handbook...   [click here for more]
Green Ronin Publishing  $14.95

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Crooks!, Second Edition

Crooks!, Second Edition


The classic Crooks! sourcebook is back for the 2nd edition of Mutants & Masterminds! More than 50 of the world's most dastardly supervillains, monsters, power-mad sorcerers, and would-be conquerors return to the World's Greatest Superhero Roleplaying Game in this lavishly illustrated catalog of criminals conceived, written, and art-directed by Super Unicorn design studio. Battle the...   [click here for more]
Green Ronin Publishing  $13.95

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Emerald City Knights Chapter 1: Life in the Aftermath

Emerald City Knights Chapter 1: Life in the Aftermath


A Heroes Journey Adventure For Mutants & Masterminds Third Edition Emerald City Knights is a complete Mutants & Masterminds Third Edition adventure set in Emerald City, Freedom City's west-coast counterpart. This downloadable product includes a PDF of Chapter 1 and Hero Lab data files for five villain NPCs. This chapter picks up right where "The Silver Storm"—the prologue...   [click here for more]
Green Ronin Publishing  $3.95

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Emerald City Knights Chapter 2: Out of Their League

Emerald City Knights Chapter 2: Out of Their League


A Heroes Journey Adventure For Mutants & Masterminds Third Edition Previously in Emerald City Knights: Chapter 0 – The Silver Storm (free download!) Chapter 1 – Life in the Aftermath Emerald City Knights is a complete Mutants & Masterminds Third Edition adventure set in Emerald City, Freedom City's west-coast counterpart. This downloadable product includes...   [click here for more]
Green Ronin Publishing  $3.95

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Emerald City Knights Chapter 3: Power Play

Emerald City Knights Chapter 3: Power Play


A Heroes Journey Adventure For Mutants & Masterminds Third Edition Previously in Emerald City Knights: Chapter 0 – The Silver Storm (free download!) Chapter 1 – Life in the Aftermath Chapter 2 – Out of Their League Emerald City Knights is a complete Mutants & Masterminds Third Edition adventure set in Emerald City, Freedom City's west-coast...   [click here for more]
Green Ronin Publishing  $3.95

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Emerald City Knights Chapter 4: Sea Change

Emerald City Knights Chapter 4: Sea Change


A Heroes Journey Adventure For Mutants & Masterminds Third Edition Previously in Emerald City Knights: Chapter 0 – The Silver Storm (free download!) Chapter 1 – Life in the Aftermath Chapter 2 – Out of Their League Chapter 3 – Power Play Emerald City Knights is a complete Mutants & Masterminds Third Edition adventure set in Emerald...   [click here for more]
Green Ronin Publishing  $3.95

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Emerald City Knights Chapter 5: Rise of the Masterminds

Emerald City Knights Chapter 5: Rise of the Masterminds


A Heroes Journey Adventure For Mutants & Masterminds Third Edition Previously in Emerald City Knights: Chapter 0 – The Silver Storm (free download!) Chapter 1 – Life in the Aftermath Chapter 2 – Out of Their League Chapter 3 – Power Play Chapter 4 – Sea Change Emerald City Knights is a complete Mutants & Masterminds Third Edition...   [click here for more]
Green Ronin Publishing  $3.95

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Emerald City Knights Chapter 6: Into the Fire

Emerald City Knights Chapter 6: Into the Fire


A Heroes Journey Adventure For Mutants & Masterminds Third Edition Previously in Emerald City Knights: Chapter 0 – The Silver Storm (free download!) Chapter 1 – Life in the Aftermath Chapter 2 – Out of Their League Chapter 3 – Power Play Chapter 4 – Sea Change Chapter 5 – Rise of the Masterminds Emerald City Knights is a complete...   [click here for more]
Green Ronin Publishing  $3.95

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Freedom City Archetypes & Legacies

Freedom City Archetypes & Legacies


This 14-page Mutants & Masterminds supplement, written by Michael Hammes, offers a total of ten archetypes and legacies for the Freedom City campaign setting. Now players can play such Freedom City archetypes as the Rogue Grue and Lor Star Captain or take on the mantle of heroic Freedom City legacies such as the Freedom Eagle and Champion of Light. Gamemasters...   [click here for more]
Green Ronin Publishing  $4.95

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Freedom City Atlas #5: Providence Asylum

Freedom City Atlas #5: Providence Asylum


The Freedom City Atlas is a series of products intended to flesh out and further detail the award-winning Freedom City setting for Mutants & Masterminds.   In this series, we "zoom in" to look at different facets of Freedom City in detail, providing you with all the information you need to know about them to make them centerpieces in one or more adventures...   [click here for more]
Green Ronin Publishing  $4.95

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Freedom City Atlas 2: The Scarab's Lair

Freedom City Atlas 2: The Scarab's Lair


The Freedom City Atlas is a series of products intended to flesh out and further detail the award-winning Freedom City setting for Mutants & Masterminds. In this series, we "zoom in" to look at different facets of Freedom City in detail, providing you with all the information you need to know about them to make them centerpieces in one or more adventures set in the city...   [click here for more]
Green Ronin Publishing  $4.95

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Freedom City Atlas 3: Freedom City Transit Authority

Freedom City Atlas 3: Freedom City Transit Authority


The Freedom City Atlas is a series of products intended to flesh out and further detail the award-winning Freedom City setting for Mutants & Masterminds. In this series, we "zoom in" to look at different facets of Freedom City in detail, providing you with all the information you need to know about them to make them centerpieces in one or more adventures set in the city of heroes. Freedom...   [click here for more]
Green Ronin Publishing  $4.95

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Freedom City Atlas 4: Lantern Hill

Freedom City Atlas 4: Lantern Hill


The Freedom City Atlas is a series of products intended to flesh out and further detail the award-winning Freedom City setting for Mutants & Masterminds.   In this series, we "zoom in" to look at different facets of Freedom City in detail, providing you with all the information you need to know about them to make them centerpieces in one or more adventures...   [click here for more]
Green Ronin Publishing  $4.95

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Freedom City Atlas: Pyramid Plaza

Freedom City Atlas: Pyramid Plaza


Freedom City Atlas 1: Pyramid Plaza The Freedom City Atlas is a series of products intended to flesh out and further detail the award-winning Freedom City setting for Mutants & Masterminds. In this series, we "zoom in" to look at different facets of Freedom City in detail, providing you with all the information you need to know about them to make them centerpieces...   [click here for more]
Green Ronin Publishing  $4.95

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Freedom City, Second Edition

Freedom City, Second Edition


A Hometown Worth Saving from Evil! The award-winning Mutants & Masterminds superhero RPG gives you the power to become a superhero. Freedom City gives you a world to rescue from the forces of evil! Called "the greatest superhero setting ever," Freedom City is a fully realized and detailed metropolis that can serve as a home base for your heroes or just one of the many...   [click here for more]
Green Ronin Publishing  $19.95

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Freedom's Most Wanted

Freedom's Most Wanted


What are heroes without villains? Unemployed, that's what! Fortunately, Freedom's Most Wanted provides heroes with corrupt crimes to solve, dastardly plots to unravel, and sinister super-villainy to defeat. This beautifully illustrated book offers a collection of all new villains for the award-winning Freedom City campaign setting for Mutants & Masterminds. From petty crooks...   [click here for more]
Green Ronin Publishing  $14.95

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Gadget Guides

Gadget Guides


The Most Toys! Where do you get all those wonderful toys? Right here! Gadget Guides is a collection of diverse devices for the Mutants & Masterminds Superhero Roleplaying Game,from armor and weapons to psychic crystals and steamtech. In this book are twenty-two individual guides, each looking at a particular type of gadget, putting together the effects and modifiers from...   [click here for more]
Green Ronin Publishing  $15.95

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Gimmick's Guide to Gadgets

Gimmick's Guide to Gadgets


Gear Up, Hero! Gimmick's Guide to Gadgets is a whole new world of equipment for your Mutants & Mastermindsgame! This complete guide to gadgets and inventing includes: New powers like Spontaneous Inventor, Scientific Genius, Weapon Master, and others to make your hero an expert in whatever field you want. New extras and stunts for powers like Super-Intelligence and Super-Wisdom. Construct...   [click here for more]
Green Ronin Publishing  $13.95

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Golden Age

Golden Age


They didn't call it the "Golden Age" of superheroes for nothing: the 1930s and '40s gave us the most famous and enduring icons of the comics as well as the greatest battle between good and evil in the 20th century. With Golden Age, you can take your Mutants & Masterminds games back to that bygone era: play the world's very first heroes, defenders of freedom and democracy in a world on fire, engulfed...   [click here for more]
Green Ronin Publishing  $13.95

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Hero High

Hero High


Fast Times at Freedom High! The Crime League is on a rampage downtown, but the prom is tonight and, worse yet, you've got a make-up test tomorrow! But then nobody said life was easy at Hero High! Teenaged superheroes don't have it easy... just ask them. After all, being a normal teenager is hard enough: school, work, parents, friends, dating, and more without complicating matters by adding super-powers...   [click here for more]
Green Ronin Publishing  $14.95

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Hero High Exchange Students

Hero High Exchange Students


Ten Exchange Students For Your Hero High Game. A Mutants & Masterminds Supplement Written by Michael Hammes Created by Ronin Arts Produced by Green Ronin Publishing This Mutants & Masterminds supplement offers Gamemasters a total of ten possible exchange students for their Hero High game. Each student is built at PL8/120 pp making them both ready-to-play characters...   [click here for more]
Green Ronin Publishing  $4.95

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Hero High Villains

Hero High Villains


This Mutants & Masterminds supplement offers Gamemasters a total of ten new villains for their Hero High game. Each villain features suggestions for variations as well as a trio of villain-appropriate capers. The villains make use of the Attack/Defense trade-off rule to adjust their maximum attack, defense, damage, and Toughness save bonuses. Skills are listed with the number of ranks...   [click here for more]
Green Ronin Publishing  $4.95

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Hero High Yearbook

Hero High Yearbook


Ten Characters Ready for Class! Inside the Hero High Yearbook GMs will find a total of ten new students for their Hero High game. Each student is built at PL8/120 pp, making them ready-to-play characters for players in Hero High, teen hero archetypes, or potential fellow NPC students under the GM's control. The following students are present in this supplement: Angst: A girl...   [click here for more]
Green Ronin Publishing  $4.95

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Instant Superheroes

Instant Superheroes


Legions of Heroes! The world needs heroes but more importantly your game needs heroes, and right now! Never fear, citizen! Instant Superheroes provides a selection of heroic archetypes for Mutants & Masterminds, each with detailed information on how to modify, customize, and even play these new heroes in the game. With Instant Superheroes at hand character creation...   [click here for more]
Green Ronin Publishing  $14.95

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Iron Age

Iron Age


The Best at What They Do... ...and what they do isn't very pretty. Go back to the grim days of the 1980s and '90s, when super-vigilantes in leather and chains dispensed harsh justice on the mean streets. Iron Age looks at the darkest era of comic book history and how you can bring it to life in your Mutants & Masterminds game. In this book you'll find a history of the Iron Age of comics, an overview...   [click here for more]
Green Ronin Publishing  $14.95

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Iron Age:Vigilantes & Villains

Iron Age:Vigilantes & Villains


Iron Age: Vigilantes & Villains provides GMs of Freedom City games set during the city's Iron Age with statistics and expanded backgrounds on ten of the era's most notorious villains and vigilantes. Note that this supplement is written to coincide with the time frame of the Freedom City chapter of Iron Age. As a result, a number of the individuals...   [click here for more]
Green Ronin Publishing  $4.95

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Lockdown

Lockdown


Prisoner III-C-21... welcome to Buckner Ridge Superhuman Penitentiary So your heroes have captured yet another super-villain. Where are they going to put them all? In prison, of course! Lockdown is a sourcebook for Mutants & Masterminds, Second Edition, describing a prison for super-convicts. It details all four levels of the Buckner Ridge Superhuman Penitentiary, the first privately...   [click here for more]
Green Ronin Publishing  $11.95

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Lockdown - Gen-Pop

Lockdown - Gen-Pop


Say Hello to the New Meat! Lockdown: Gen-Pop, an expansion to the Mutants & Masterminds Lockdown supplement, introduces six newinmates to Buckner Ridge. The inmates can be used as new or existing prisoners in a Lockdown-focused campaign, or as villains to oppose the heroes in a more general campaign. Each inmate is presented on two pages -- including an illustration...   [click here for more]
Green Ronin Publishing  $4.95

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M&M Caper #2: In a Strange Land

M&M Caper #2: In a Strange Land


Air Force One has disappeared over South America and it's up to your heroes to save the day! But through the terror and tribulations that await the players in the Lost World, they will discover greater dangers than they can imagine and will play for the ultimate stakes before their trials end... In a Strange Land is a Freedom City adventure for Mutants & Masterminds, intended for...   [click here for more]
Green Ronin Publishing  $2.95

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Mastermind's Manual

Mastermind's Manual


The Mastermind's Manual is the perfect companion to the award-winning Mutants & Masterminds Superhero Roleplaying Game. In its pages you will find endless ways to customize the M&M system to suit your game, along with helpful Gamemaster advice, and insight into how the game is designed and played. The Mastermind's Manual includes a vast array of optional...   [click here for more]
Green Ronin Publishing  $16.95

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Mecha & Manga

Mecha & Manga


Super Mecha Roleplay is Go! Japanese manga and anime have become hugely popular in the English-speaking world and now they are here for the Mutants & Masterminds roleplaying game! Mecha & Manga takes M&M from its Silver Age roots into a whole new style of comics, the realm of manga. Inside you'll find: Characters! All the information you need to create characters...   [click here for more]
Green Ronin Publishing  $16.95

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Mutants & Masterminds Annual #2

Mutants & Masterminds Annual #2


It's Back... And Better Than Ever! It's here because you, the fans demanded it! The Mutants & Masterminds Annual #2 is a collection of articles, insights, and exciting adventures for the World's Greatest Superhero Roleplaying Game. In its action-packed pages, you will: Explore new types of M&M games like the gritty Street Justice of Keith Baker, the mythic realms of Against the...   [click here for more]
Green Ronin Publishing  $11.95

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Mutants & Masterminds Archetype Archive 1

Mutants & Masterminds Archetype Archive 1


This 14-page Mutants & Masterminds supplement, written by Michael Hammes, details ten new PL 10 archetypes for use in any campaign - as either ready-made player characters or, with a little work by the gamemaster, sinister villains. The archetypes inside are: Android - a machine in human guise that combines the best qualities of both. Bulk -the unstoppable force and the immovable object combined...   [click here for more]
Green Ronin Publishing  $4.95

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