WELCOME TO THE APOCALYPSE
This five-page reference document summarizes the core rules of Delta Green: The Role-Playing Game. They cover creating Agents, using skills, conducting combat, and falling apart as sanity dwindles. Find an expanded quickstart guide in Delta Green: Need to Know, and the complete rules in Delta Green: Agent's Handbook. ... [click here for more]
Gold Ennie Award winner for Best Free Game, 2016WELCOME TO THE APOCALYPSEBorn of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia,... [click here for more]
NEMESIS: Roleplaying in Worlds of Horror is a free game using the One Roll Engine (also seen in Godlike, Wild Talents, Monsters and Other Childish Things, Reign, and A Dirty World) for modern-day horror, particularly the Lovecraftian horror of the Cthulhu Mythos.
Nemesis features the "Madness Meter" first seen in Unknown Armies, adapted perfectly for the ORE and for Cthulhu Mythos horror.... [click here for more]
In 2001 Mike Mearls wrote these innovative "Open Game License" rules, combining the familiar "D20" mechanics of Dungeons and Dragons with the superpowered dangers of GODLIKE. This is a complete game system.
Also includes recommended combat rules for GODLIKE games using the OGL rules. ... [click here for more]