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 Hottest New Year, New Game Sale from Arc Dream Publishing
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Delta Green: Future/Perfect, Part 1

Delta Green: Future/Perfect, Part 1


"Future/Perfect, Part 1" is a scenario for Delta Green: The Role-Playing Game. It's ideal for introducing new characters and new players to Delta Green. Decades ago, an explosion leveled the Hunt Electrodynamics Plant and put most of Hellbend, California, out of work. Now the town is nearly dead. Only eighty-two people call the crumbling remains of Hellbend home, and those few don’t...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Future/Perfect, Part 2

Delta Green: Future/Perfect, Part 2


"Future/Perfect, Part 2" is a scenario for Delta Green: The Role-Playing Game. It can be played as a stand-alone scenario, but it is optimized to follow Future/Perfect, Part 1. Chester, Ohio, is a quiet corner of small-town America. It is most famous for three things: the triskelion-shaped Chester Mounds, build by prehistoric Native Americans; Arthur Hunt, a technological...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Future/Perfect, Part 3

Delta Green: Future/Perfect, Part 3


"Future/Perfect, Part 3" is a scenario for Delta Green: The Role-Playing Game.  Duxbury, Pennsylvania, is shrouded in secrets. For decades, it has been virtually a company town, run by a subsidiary of Hunt Electronics, Inc. Hunt Electronics came to Delta Green's attention in deadly encounters in Death Valley (Future/Perfect, Part 1) and amid the Ohio serpent mounds (Future/Perfect,...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Future/Perfect, Part 4

Delta Green: Future/Perfect, Part 4


"Future/Perfect, Part 4" is a scenario for Delta Green: The Role-Playing Game. It is best played as a direct sequel to Future/Perfect, Part 3. From Death Valley to the Ohio serpent mounds to a cultish industrial plant, the Agents have pursued the secrets of long-dead inventor Arthur Hunt and his legacy of unnatural power and danger. Now they face the ultimate revelations....   [click here for more]
Arc Dream Publishing  $4.99

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Monsters and Other Childish Things: Completely Monstrous Edition

Monsters and Other Childish Things: Completely Monstrous Edition


Monsters are real. You know because you have one. He's more fun and way tougher than all the other kids' monsters. Try not to let him eat your friends. Monsters and Other Childish Things is a distressingly fun and funny roleplaying game about kids and the relationship-devouring horrors from beyond time and space who love them. Players take the roles of kids and the vicious monsters...   [click here for more]
Arc Dream Publishing  $14.99

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Reign: Enchiridion

Reign: Enchiridion


The REIGN Enchiridion contains the essential rules for Greg Stolze’s fantasy roleplaying game “REIGN: A Game of Lords and Leaders.” REIGN expands the frontiers of fantasy gaming by elevating the action to an international stage. Monarchs, mercenaries and merchant princes gamble armies and fortunes to win nations in a rich and vibrant fantasy setting. REIGN’s simple but complete rules model...   [click here for more]
Arc Dream Publishing  $9.99

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Wild Talents: Essential Edition

Wild Talents: Essential Edition


Everything you need for superpowered action! Wild Talents: The Essential Edition includes the complete roleplaying game rules for Wild Talents Second Edition: The One-Roll Engine, built for fast, thrilling, suspenseful play, and rules for superpowers that have the simplicity, flexibility, and detail to handle any setting and style of game -- all at a price every gamer can love.   Online...   [click here for more]
Arc Dream Publishing  $4.99

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  Conquest of the Universe (True20 Edition)