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Publisher |
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Monte Cook Games |
FREE
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This is a free preview of the Your Best Game Ever. You can also purchase the complete book.
Unlock the secrets of consistently awesome RPG experiences—for players and GMs!
We’ve all had them: games where the party clicked perfectly. Climactic moments when everything came together amazingly. Favorite characters everyone loved. Sessions and campaigns that became the stuff of legends—moments... [click here for more] |
Monte Cook Games |
FREE
|
This is the full version of Your Best Game Ever. Check out the free preview.
Unlock the secrets of consistently awesome RPG experiences—for players and GMs!
We’ve all had them: games where the party clicked perfectly. Climactic moments when everything came together amazingly. Favorite characters everyone loved. Sessions and campaigns that became the stuff of legends—moments that were... [click here for more] |
Monte Cook Games |
$18.99
|
This is a FREE PREVIEW of Worlds Numberless and Strange. You can also get the complete book.
What will you find as you venture into Earth’s shoals?
Witch covens battle in the mammoth city of Halloween. Nazis struggle to master mythological relics in the Eleventh Reich. T. rexes hunt hominids on the tropical island of Mesozoica, while skyships fend off pirates and predators in the tempestuous cloud... [click here for more] |
Monte Cook Games |
FREE
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This is the full version of Worlds Numberless and Strange. Check out the free preview.
What will you find as you venture into Earth’s shoals?
Witch covens battle in the mammoth city of Halloween. Nazis struggle to master mythological relics in the Eleventh Reich. T. rexes hunt hominids on the tropical island of Mesozoica, while skyships fend off pirates and predators in the tempestuous... [click here for more] |
Monte Cook Games |
$16.99
|
Wizardly Warehouse Productions, Is pleased to announce the release of our very first 4k resolution, map and art bundle!
Each map and art pack has been lovingly crafted to be as vibrant, wild, and exciting as your games are; whether they're around a table, or through the screen!
Within the bundle you will recieve the "Wild Lands Swamp, CrossRoads, LakeSide Town, and Fort" Each Map and art pack includes:... [click here for more] |
Monte Cook Games |
$7.99
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A fun, fast-paced zero-prep RPG experience!
In most RPGs, the GM provides the story, setting, and context to the players and the players create characters to fit that world. But what if we turned all that upside down?
What if the whole process of making the characters also builds the world? And breathing life into those characters also builds the story? In other words, what if the lazy-ass... [click here for more] |
Monte Cook Games |
$9.99
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This is a free preview of Where the Machines Wait. The full product will be out in May.
A vast underground ruin, filled with dangers and treasures unlike any seen before!
They call it the Grave of the Machines. An underground mausoleum of the Ancients, filled with their wondrous devices and strange magic. Those bold enough to venture into its depths (and capable enough to return) spin... [click here for more] |
Monte Cook Games |
FREE
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A vast underground ruin, filled with dangers and treasures unlike any seen before!
They call it the Grave of the Machines. An underground mausoleum of the Ancients, filled with their wondrous devices and strange magic. Those bold enough to venture into its depths (and capable enough to return) spin tales of sights and encounters so astonishing they could not possibly be boasts or mere fiction. And... [click here for more] |
Monte Cook Games |
$11.99
|
Do you want to loot Numenera material for your The Strange campaign? Do you want to lift a few new foci and descriptors from The Strange and use them in Numenera? How about mashing both games together in their entirety, both rules and setting?
The system—the “game engine,” if you will— behind both The Strange and Numenera is... [click here for more] |
Monte Cook Games |
$3.99
|
A small midwestern town was nearly wiped out after a blight killed their crops and ruined their fields. Now, ten years later, Golden is well on its way to recovery. Except for the recent string of violent murder-suicides.
In a town reeling from tragedy, one team finds itself in place to investigate what is behind all of the violence, and try to stop it before it claims more lives.
What Lives Must... [click here for more] |
Monte Cook Games |
$2.99
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This is the full version of Weird Discoveries: Ten Instant Adventures for Numenera. Check out the free preview.
A night of gaming that's as easy to set up as a board game. Just add gamers!
What’s the hardest part of running an RPG? It has to be the preparation. Unlike a board game, you can't just spontaneously decide to play—because someone has to have spent hours preparing an adventure... [click here for more] |
Monte Cook Games |
$9.99
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This is a FREE PREVIEW of Weird Discoveries: Ten Instant Adventures for Numenera. You can also get the complete book.
A night of gaming that's as easy to set up as a board game. Just add gamers!
What’s the hardest part of running an RPG? It has to be the preparation. Unlike a board game, you can't just spontaneously decide to play—because someone has to have spent hours preparing... [click here for more] |
Monte Cook Games |
FREE
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This is a free preview. We Are All Mad Here is now available!
“You must be mad,” said the Cat, “or you wouldn’t have come here.”
Jack climbing the beanstalk. The little mermaid finding her voice. Alice struggling with the madness of a place unruled by the laws of reality. The queen. The child. The woodsman. The knight. When you think about fairy tales, who do you... [click here for more] |
Monte Cook Games |
FREE
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This is the full version of We Are All Mad Here. Check out the free preview.
“You must be mad,” said the Cat, “or you wouldn’t have come here.”
Jack climbing the beanstalk. The little mermaid finding her voice. Alice struggling with the madness of a place unruled by the laws of reality. The queen. The child. The woodsman. The knight. When you... [click here for more] |
Monte Cook Games |
$18.99
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Please note that Post-Apocalyptic Genre contains these rules in full plus much more.
New, lower price due to the price drop of the Post-Apocalyptic Genre.
Wasteland Crafting is a rules supplement inspired by popular TV-shows, movies and video games and is made for... [click here for more] |
Monte Cook Games |
$1.00
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A mysterious cult worships something called "the Vortex" in a temple like nothing anyone in the Ninth World has ever seen. PCs explore the strange complex to find a missing boy, and become embroiled in multiple scenarios, one of which might just take them unimaginably far from home! This 18-page adventure was the GenCon 2013 Numenera "launch" scenario, presented in two parts, and is ideal... [click here for more] |
Monte Cook Games |
$5.99
|
Over the course of thirty hours, a volcanic dome grows beneath the point on the ground where the cypher is activated, which likely destroys most structures in the area over time. When finished growing, the upthrust area is 6 miles across at its base and has an elevation of 4,000 feet.
When the growth phase ends, the dome erupts as a volcano for ten hours, threatening to destroy an additional area... [click here for more] |
Monte Cook Games |
$0.30
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This is a 14-page free preview. The full version of Voices of the Datasphere is available now!
Discover a bizarre new realm of wonders, mysteries, and danger
Most Ninth Worlders know the datasphere only as the source of mysterious glimmers—those odd, unbidden flashes of knowledge and insight that, rarely, embed themselves within the mind. Some who study the numenera call it a network built... [click here for more] |
Monte Cook Games |
FREE
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This is the full version of Voices of the Datasphere. Check out the free preview.
Discover a bizarre new realm of wonders, mysteries, and danger
Most Ninth Worlders know the datasphere only as the source of mysterious glimmers—those odd, unbidden flashes of knowledge and insight that, rarely, embed themselves within the mind. Some who study the numenera call it a network built by the ancients... [click here for more] |
Monte Cook Games |
$17.99
|
Vibrates at any frequency to make a medium sound to fill long range or vibrate any brittle object with intent to shatter an area of 1 square yard. A community created card built with the DriveThru card creator.
www.drivethrurpg.com/builder/numenera... [click here for more] |
Monte Cook Games |
$0.30
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This is a free preview. The full version of Vertices will be available in late July.
Eight dangerous adventure sites that connect to the datasphere
Inside a maze of steel and crystal pillars lurk demons and bladehounds from this world and beyond. Those who venture within to face these terrors—and survive—are blessed with strange protective enhancements.
Seven huge boulders float, nearly... [click here for more] |
Monte Cook Games |
FREE
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Eight dangerous adventure sites that connect to the datasphere
Inside a maze of steel and crystal pillars lurk demons and bladehounds from this world and beyond. Those who venture within to face these terrors—and survive—are blessed with strange protective enhancements.
Seven huge boulders float, nearly imperceptible, a mile above the earth. Legend says ancient gods put them there, to guard against... [click here for more] |
Monte Cook Games |
$11.99
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XP Cards with Added Effects!
Requires the Cypher System Rulebook from Monte Cook Games.
Note: While this product now has a print option, it still includes the black-and-white version of the .pdf along with the color copy, to ease the ink-burden on home printing!
The Cypher System encourages the use of XP in many different ways, but it can be easy for players to fall into... [click here for more] |
Monte Cook Games |
$2.99
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This collection of foci and ideas comes from a lengthy and successful series of campaigns I’ve mastered using the cypher system and most, if not all, the options presented here were made to satisfy the specific requests of my players. Now, for a small price, they can be yours too! The options presented in this document have been created by yours truly with balance, fun and versatility in mind.... [click here for more] |
Monte Cook Games |
$1.99
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Superpowers and Horror in a Dark Eighties
Everyone loves Patty. Top of the class. Student council. Debate club president. Unashamed trekkie. But her boyfriend Robert is another matter—violent and troubled. And secretly, you and your friends know, a prodigy.
Trouble is brewing—trouble bigger than you find in Boundary Bay. Because Robert’s family has some dark connections, and when Robert runs... [click here for more] |
Monte Cook Games |
$2.06
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Superpowers and Horror in a Dark Eighties
Top Gun is in theaters. “Papa Don’t Preach” is on the radio. Halley’s Comet is in the sky, and Iran-Contra is in the news. The Soviets are in Afghanistan, and the Doomsday Clock is at 3 minutes until midnight. But there’s something else going on—something even bigger. At school, at the mall, down by the 7-Eleven, you’ve started noticing things.... [click here for more] |
Monte Cook Games |
$1.37
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This is a free preview. Unmasked is available now!
Superpowers and Horror in a Dark Eighties
Top Gun is in theaters. “Papa Don’t Preach” is on the radio. Halley’s Comet is in the sky, and Iran-Contra is in the news. The Soviets are in Afghanistan, and the Doomsday Clock is at 3 minutes until midnight. But there’s something else going on—something even bigger. At school, at... [click here for more] |
Monte Cook Games |
FREE
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This is the full version of Unmasked. Check out the free preview.
Superpowers and Horror in a Dark Eighties
Top Gun is in theaters. “Papa Don’t Preach” is on the radio. Halley’s Comet is in the sky, and Iran-Contra is in the news. The Soviets are in Afghanistan, and the Doomsday Clock is at 3 minutes until midnight. But there’s something else going on—something even bigger.... [click here for more] |
Monte Cook Games |
$12.41
|
Underground Road introduces your players to Lady Farran in a subtle way. Tasked with exploring a recently discovered underground tunnel under her Castle, they have the chance to discover something about the mysterious boggins and gain the trust of her patron to participate in more important movements towards freedom for all.
Requires the use of the Gods of the Fall campaign setting from Monte Cook... [click here for more] |
Monte Cook Games |
$2.00
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Claws and Paws and Lairs and Scares!
Set out into adventure with this expansion to the No Thank You, Evil! game of adventure, storytelling, and roleplaying for families with children as young as five.
The Lairs and Scares book contains four complete, all-new adventures, great for novice Guides and players or those who are looking for some more advanced challenges.... [click here for more] |
Monte Cook Games |
$14.99
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The Hunt For Treasure!
Requires the Cypher System Rulebook from Monte Cook Games.
Welcome to Coyote Gulch! Nearly 20 years after the Mexican-American war, civilization has colonized further West. America has just fought another bloody war pitting brother against brother. The year is 1865. The Civil War has ended, but divided loyalties and tensions remain among the folks out... [click here for more] |
Monte Cook Games |
$3.99
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Useable for both Fantasy games (with the Cypher System Rulebook) and Gods of the Fall games, Trap of Artifacts is a mini-adventure where the party has joined a salvage guild are readyt to plumb the depths of the Deeps for gold and magic, but a traitor has sold them out before they have even taken their firt step into the darkness. A great beginning adventure for both... [click here for more] |
Monte Cook Games |
$1.50
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It's a dangerous business, going out your door. . .
The myriad strange recursions floating in the shoals of Earth are both wondrous and dangerous—and so is the process of translating to, from, and between them. The Translation Deck helps you generate creative and unexpected GM intrusions that sometimes occur during the process of moving between alternate worlds. Draw a couple of cards and pick... [click here for more] |
Monte Cook Games |
$2.99
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This is a free preview of Torment: Tides of Numenera—The Explorer's Guide. You can also get the complete book.
Explore new lands. Discover new creatures. Unearth new secrets.
The Torment: Tides of Numenera computer game is set in a whole new region of the Ninth World. This book details the weird and fascinating places, people, and creatures first glimpsed in Torment.... [click here for more] |
Monte Cook Games |
FREE
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This is the full version of Torment: Tides of Numenera—The Explorer's Guide. Check out the free preview.
Explore new lands. Discover new creatures. Unearth new secrets.
The Torment: Tides of Numenera computer game is set in a whole new region of the Ninth World. This book details the weird and fascinating places, people, and creatures first glimpsed in Torment. Discover... [click here for more] |
Monte Cook Games |
$14.99
|
When six passengers on a small sight-seeing boat get marooned on an island of lost dinosaurs and lizard people they must use all of their wits and skills to survive and escape! This ain’t your parents’ sitcom…
Three Hour Tour to the Island of the Lost is a “one-shot” role playing adventure designed to be played in a single session of approximately three hours. The adventure requires the... [click here for more] |
Monte Cook Games |
$3.00
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The Wonder Vault-A marvel built upon the ruins of a high-tech fortress left by the mysterious ancients. Now, it's run by a sinister syndicate who rents the space out for thieves to store and protect their ill-gotten gains. And you're going to rob it.
But it's not that simple, as the powers of the vault bend time and space to prevent you from breaking in, and the syndicate has its own defenses and... [click here for more] |
Monte Cook Games |
$2.99
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Thousands and thousands of amazing ideas—for any game. For every game!
You’ve already got dragons, and magic spells, and alien planets, and werewolves, and superheroes in your game. Why would you need it to be any weirder?
Because, when you get down to it, what is weird other than new and interesting—and who doesn’t want their stories and characters to be more interesting?... [click here for more] |
Monte Cook Games |
FREE
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Thousands and thousands of amazing ideas—for any game. For every game!
You’ve already got dragons, and magic spells, and alien planets, and werewolves, and superheroes in your game. Why would you need it to be any weirder?
Because, when you get down to it, what is weird other than new and interesting—and who doesn’t want their stories and characters to be more interesting?... [click here for more] |
Monte Cook Games |
$19.99
|
It is the 1980s. Two factions fight to control the future of humanity.
You are a member of the Way of the Flesh, reshaping your body to become more than human. Your mortal enemies are the Way of the Wire, who pervert the natural order by merging their flesh with machinary. Your secret war rages in the shadow of New York, your humanity at stake.
The Way of the Flesh is an original setting of body... [click here for more] |
Monte Cook Games |
$8.69
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Loot the Cretaceous for your Numenera or The Strange game!
Looking for an incredible new recursion for your game of The Strange? Hoping to introduce genetically engineered, cybernetic-enhanced dinosaurs into your Numenera campaign? Or maybe you just want to port some new cyphers, character options, and creatures into your next adventure.
Predation uses the Cypher System—the same “game... [click here for more] |
Monte Cook Games |
$1.99
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Surely, vislae, you need no reminder of the impact Elsbeth Van Hauten has had upon the standardization and categorization of magical practices. Perhaps the first vislae to return to Satyrine following the War, Van Hauten’s academic prowess is legendary. She compiled some of the most extensive lists of minor magic, long-form magic, and secret magical lore, gathering information from libraries... [click here for more] |
Monte Cook Games |
$6.99
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Hey all your Cypher lovers out there. This long gestating project is now at your fingertips. Welcome to the Umbral Earth: A Horror Mix Tape. With Stay alive hitting the market just weeks ago, it is only fitting to have another supplement to help flesh things out.
Within the pages of this document you will find the seeds for a great new setting or just plot points to add to your own. Tons of abilities... [click here for more] |
Monte Cook Games |
$7.99
|
What is it to be human? What is the nature of a name?
Drew, a young explorer, journeys through the hostile wastelands. Accompanied by a techno-sorcerer who calls herself The Revelation and Imtu, a varjellan whose ancestors descended from the stars, they cross paths with an extraordinary woman who offers the group shelter, food, and safety in their moment of need.
She asks for nothing in return—but... [click here for more] |
Monte Cook Games |
$2.99
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What lies beyond the Actuality? What lies beyond the pinnacle of a vislae’s power?
The vislae’s road has many steps. Shadow. Satyrine. The Path of Suns and the worlds of the Actuality. At each step the vislae’s eyes and mind are further opened. But are there even greater mysteries? Further steps? Deeper secrets to reality?
Yes.
Truly masterful vislae, those at the height of... [click here for more] |
Monte Cook Games |
$17.99
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You Could Be Playing Five Minutes From Now with this Instant Adventure!
A powerful entity of the prior worlds threatens to destroy the clave of Naraderan unless the people turn over an artifact called the Raft. But there's a problem: Someone has stolen the Raft, and it's up the PCs to track down the thief in a vast and ancient ruin. In return, the Aeon Priests of Naraderan promise the PCs a single... [click here for more] |
Monte Cook Games |
$2.99
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Mystery and horror in rustic rural England
It is 1921. Three young men have disappeared from a rural village in Devon. Authorities are called in, but the villagers have their own theory: a local myth tells of a vampire that, every few decades, steals away three young people. Is there any truth to the myth, or is something more mundane at work? And what does it all have to do with Creston Grange,... [click here for more] |
Monte Cook Games |
$5.99
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The Strange is all about exploration and discovery in the odd recursions surrounding Earth. Players earn experience points not for killing monsters, but for making discoveries and facing unexpected challenges. You might rack up your XP between sessions, but most commonly you receive experience points during play, when events take an unexpected turn or you make a remarkable discovery. And XPs are useful... [click here for more] |
Monte Cook Games |
$2.99
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Explore the Chaosphere of the Strange with this inexpensive players’ alternative to the corebook
Create characters, explore the setting, and learn the basic rules in this inexpensive player’s alternative to the The Strange corebook. It’s perfect for getting a taste of the game, having an extra rules and setting reference on hand at the gaming table, or for game masters to hand to new... [click here for more] |
Monte Cook Games |
$7.99
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