In this story, you the reader make choices and take chances as you hunt evil’s spawn during the 1930s.
You are a young air force officer investigating horrors in a gray world at rest between terrible wars. This morning, a flight returned to base empty. Your mates and mentor are missing. By sleuthing and spells, can you solve the mystery? Can you face your past and attain your dreams? Will you survive... [click here for more]
Got batteries, will travel! From Jules Verne to Nicola Tesla, electro-mechanical gadgets have puzzled, empowered, and endangered heroes and common folk alike. Whether rare wonders from a lost age or as shiny exemplars of a brand new one, electrotech opens new doors to new and electrifying possibilities. Age of Electrotech for Pathfinder RPG, by Paizo Inc., includes nearly one hundred pages of crackling... [click here for more]