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 Hottest Earthdawn from FASA
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Earthdawn Fourth Edition Game Master's Guide

Earthdawn Fourth Edition Game Master's Guide


The Age of Legend An age of magic once existed in our world. Lost to history, this time is remembered in the echoes of myth and legend. Humans lived alongside the other Namegiver races—dwarf and elf, troll and ork, windling, t’skrang and obsidiman. The wild places of the world were home to griffins, shadowmants, and other fantastic beasts. The land was once besieged by the Horrors, foul...   [click here for more]
FASA  $22.45

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Earthdawn Fourth Edition Game Master's Screen

Earthdawn Fourth Edition Game Master's Screen


Smooth out the sometimes treacherous path of gamemastering! Included in this packet is a four-panel cardstock screen that displays commonly used charts and tables for easy reference, and also provides a place to conceal adventure notes and dice rolls. For tables not included on the screen, a full index of charts and tables in both the Player's Guide and Gamemaster's Guide is provided, making it easy...   [click here for more]
FASA  $4.99

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Earthdawn Fourth Edition Player's Guide

Earthdawn Fourth Edition Player's Guide


The Age of Legend An age of magic once existed in our world. Lost to history, this time is remembered in the echoes of myth and legend. Humans lived alongside the other Namegiver races—dwarf and elf, troll and ork, windling, t’skrang and obsidiman. The wild places of the world were home to griffins, shadowmants, and other fantastic beasts. The land was once besieged by the Horrors, foul...   [click here for more]
FASA  $22.45

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Earthdawn Fourth Edition Quick Start

Earthdawn Fourth Edition Quick Start


Interested in giving Earthdawn a try, but intimidated by the rulebooks? The Quickstart has you covered!  It presents an overview of the basic game concepts and rules, five pre-generated characters, and an introductory adventure to jump start your adventures in Barsaive. Earthdawn Fourth Edition Quick Start Fourth Edition Core Rulebook Format: 6"x9" 64 B&W pages FAS14100 ...   [click here for more]
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Earthdawn Fourth Edition Travar: The Merchant City

Earthdawn Fourth Edition Travar: The Merchant City


Jewel of the South  The white walls of Travar weathered the Scourge better than most. The city has been a center of trade since before the Scourge and stayed out of the conflicts between Throal and Thera.  But in the aftermath of the Second Theran War Throal is no longer the beacon of hope and freedom it once was. The dwarfs still trade, but Travar's merchant houses see more opportunities to line...   [click here for more]
FASA  $20.99

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Earthdawn Journal #1

Earthdawn Journal #1


Issue #1 dated Aug/Sept/Oct 1994.  The Earthdawn Journal contains articles and art for all things Classic Earthdawn.  Each quarterly issue contains articles covering adventures, new information on specific Barsaive locations, skills, creatures, items and all things Earthdawn. ...   [click here for more]
FASA  $3.99

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Earthdawn Journal #2

Earthdawn Journal #2


Issue #2 dated Nov/Dec/Jan 1995.  The Earthdawn Journal contains articles and art for all things Classic Earthdawn.  Each quarterly issue contains articles covering adventures, new information on specific Barsaive locations, skills, creatures, items and all things Earthdawn. ...   [click here for more]
FASA  $3.99

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Earthdawn Journal #3

Earthdawn Journal #3


Issue #3 dated Feb/Mar/Apr 1995.  The Earthdawn Journal contains articles and art for all things Classic Earthdawn.  Each quarterly issue contains articles covering adventures, new information on specific Barsaive locations, skills, creatures, items and all things Earthdawn. ...   [click here for more]
FASA  $3.99

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Earthdawn Journal #4

Earthdawn Journal #4


Issue #4 dated May/Jun/Jul 1995.  The Earthdawn Journal contains articles and art for all things Classic Earthdawn.  Each quarterly issue contains articles covering adventures, new information on specific Barsaive locations, skills, creatures, items and all things Earthdawn. ...   [click here for more]
FASA  $3.99

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Earthdawn Journal #5

Earthdawn Journal #5


Issue #5 dated Aug/Sept/Oct 1995.  The Earthdawn Journal contains articles and art for all things Classic Earthdawn.  Each quarterly issue contains articles covering adventures, new information on specific Barsaive locations, skills, creatures, items and all things Earthdawn. ...   [click here for more]
FASA  $3.99

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Earthdawn Journal #6

Earthdawn Journal #6


Issue #6 dated February 1996.  The Earthdawn Journal contains articles and art for all things Classic Earthdawn.  Each quarterly issue contains articles covering adventures, new information on specific Barsaive locations, skills, creatures, items and all things Earthdawn. ...   [click here for more]
FASA  $3.99

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Earthdawn Journal #7

Earthdawn Journal #7


Issue #7 dated July 1996.  The Earthdawn Journal contains articles and art for all things Classic Earthdawn.  Each quarterly issue contains articles covering adventures, new information on specific Barsaive locations, skills, creatures, items and all things Earthdawn. ...   [click here for more]
FASA  $3.99

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Earthdawn Journal #8

Earthdawn Journal #8


Issue #8 dated April 1997.  The Earthdawn Journal contains articles and art for all things Classic Earthdawn.  Each quarterly issue contains articles covering adventures, new information on specific Barsaive locations, skills, creatures, items and all things Earthdawn. ...   [click here for more]
FASA  $3.99

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Earthdawn Journal #9

Earthdawn Journal #9


Issue #9 dated September 1997.  The Earthdawn Journal contains articles and art for all things Classic Earthdawn.  Each quarterly issue contains articles covering adventures, new information on specific Barsaive locations, skills, creatures, items and all things Earthdawn. ...   [click here for more]
FASA  $3.99

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Misguided Ambitions - An Introduction to Earthdawn Third Edition

Misguided Ambitions - An Introduction to Earthdawn Third Edition


THE AGE OF LEGEND Before science, before history, an era of magic existed in our world's dim past. Magic flowed freely, touching every aspect of the lives of men and women of the Namegiver races. It was an age of heroes, an age of fantastical deeds and mythical stories. It was the Age of Legend. Now, bold heroes from across Barsaive band together to fight for life and freedom against the remaining...   [click here for more]
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Earthdawn Fourth Edition Companion

Earthdawn Fourth Edition Companion


The Age of Legend An age of magic once existed in our world. Lost to history, this time is remembered in the echoes of myth and legend. Humans lived alongside the other Namegiver races—dwarf and elf, troll and ork, windling, t’skrang and obsidiman. The wild places of the world were home to griffins, shadowmants, and other fantastic beasts. The land was once besieged by the Horrors, foul...   [click here for more]
FASA  $22.45

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Legends of Barsaive 01: Toys in the Attic

Legends of Barsaive 01: Toys in the Attic


THE STORY SO FAR A renaissance has begun in the frontier town of Haven. Not of art, science, or religion, but of adventure. Artifacts have been excavated from the ruins of Parlainth, prompting adepts from all corners of Barsaive to pour into the city, hoping to make the next discovery. Some adepts, with the backing of wealthy patrons, came prepared for the dangers they may face. Others...   [click here for more]
FASA  $2.99

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Legends of Barsaive 02: Lip Service

Legends of Barsaive 02: Lip Service


What should have been a simple missing person's case, turns out to be far more sinister! Cadavermen add a complication in pursuing the search. Lip Service is a 40 page booklet that continues the story begun in Toys In The Attic.  It can also be used as a stand alone scenario using Earthdawn 4th Edition .  This adventure is set for 3-8 characters of First to Second Circle.  Lip Service takes place...   [click here for more]
FASA  $2.99

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Earthdawn Fourth Edition Elven Nations (ED4)

Earthdawn Fourth Edition Elven Nations (ED4)


Thorns, Spires, and Sails Fractured and divided in the wake of the Scourge, the three great nations of elves stand at odds with one another in a struggle to guide the elven people along the correct path. The Elven Court of Blood Wood, transformed by its desperate attempt to survive the Scourge, is the example Queen Alachia expects all nations to follow to be considered loyal subjects of her...   [click here for more]
FASA  $20.99

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Legends of Barsaive 03: Separation Anxiety

Legends of Barsaive 03: Separation Anxiety


THE STORY SO FAR A renaissance has begun in the frontier town of Haven. Not of art, science, or religion, but of adventure. Artifacts have been excavated from the ruins of Parlainth, prompting adepts from all corners of Barsaive to pour into the city, hoping to make the next discovery. Some adepts, with the backing of wealthy patrons, came prepared for the dangers they may face. Others...   [click here for more]
FASA  $2.99

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Earthdawn Fourth Edition Adept's Journey - Mystic Paths

Earthdawn Fourth Edition Adept's Journey - Mystic Paths


The Road Less Traveled. For all the power at their fingertips, the adept's journey is not an easy one. They can change the world with it. They can shape what is around them. They are the light in the darkness. However, there is responsibility in that power. Despite what they have in common, each adept's journey is unique and how they choose to wield their power shapes their perspective. It's always...   [click here for more]
FASA  $23.99

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Earthdawn Fourth Edition Empty Thrones - FAS14206

Earthdawn Fourth Edition Empty Thrones - FAS14206


Uhl is Dead. The First Minister of Iopos has died with no proclaimed heir. Spies and schemers orbit the presumed assassination, backed by those desperate to claim the Malachite Seat. Throughout Barsaive, events spiral out from this unexpected moment, calling out for heroes. Iopos rots from within and trustworthy resources are needed to infiltrate the Copper Branch of Councilor Plaza. Jerris senses...   [click here for more]
FASA  $19.49

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Earthdawn Fourth Edition Iopos:  Lair of Deceit - FAS14205

Earthdawn Fourth Edition Iopos: Lair of Deceit - FAS14205


Our Beacon, Our Light, Our All Founded by the tribal clans of the Iopa plain, the city of Iopos was long considered a minor power in Barsaive. Even after the Scourge, the city’s harsh justice and devotion to Uhl Denariastas was seen as strange, but not overtly dangerous. After all, the Long Night had many consequences. But when a Denairastas agent assassinated King Varulus III of Throal, the true...   [click here for more]
FASA  $19.49

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Earthdawn Fourth Edition Vasgothia - FAS14207

Earthdawn Fourth Edition Vasgothia - FAS14207


Yearning for Retribution The Theran Empire has long exerted its influence over the fertile lands of Vasgothia and faced intense resistance from the locals for their intrusion. In a show of defiance before the Scourge, the fierce Barrite tribes refused the Theran Rites of Protection and Passage. Instead, they marched to war beside their Passions against the Horrors. When the surviving Empirists emerged...   [click here for more]
FASA  $19.99

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Legends of Barsaive 04: That Which Was Lost

Legends of Barsaive 04: That Which Was Lost


THE STORY SO FAR A renaissance has begun in the frontier town of Haven. Not of art, science, or religion, but of adventure. Artifacts have been excavated from the ruins of Parlainth, prompting adepts from all corners of Barsaive to pour into the city, hoping to make the next discovery. Some adepts, with the backing of wealthy patrons, came prepared for the dangers they may face. Others...   [click here for more]
FASA  $2.99

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Legends of Barsaive: Haven Volume 1

Legends of Barsaive: Haven Volume 1


Legends born in the shadows of ruin. The adventurer's paradise of Haven flourishes, while a dark power within the adjacent ruins of Parlainth stirs.  Parlainth was once Thera's crown jewel in Barsaive, but the opulent city was brought low during the Scourge.  When Namegivers first returned to the world, a group of adepts came together to found a town on the ruin's borders.  From this town countless...   [click here for more]
FASA  $23.99

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Legends of Barsaive 05:  Games of the Hungry

Legends of Barsaive 05: Games of the Hungry


The War Games rage in the ruins of Parlainth and gambling on them has become a favored pastime of the wealthy or desperate. Belaron of Garlen’s Alms was, perhaps, both. Now you need to ensure the gamble pays else-wise the poor will go hungry. Games of the Hungry Legends of Barsaive Adventure Format: 6"x9" 48 B&W pages FAS14407 ...   [click here for more]
FASA  $2.99

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Legends of Barsaive 06: Glass Houses

Legends of Barsaive 06: Glass Houses


Haven Under Siege! The growing anti-Haven movement among the surrounding villages, ravaged by Horrors and constructs fleeing the Adepts who have been cleansing Parlainth from their base in the town of Haven, has cut off food and other supply shipments. The followers of Harga, the Nethermancer who has roused the countryside against the Adept base, have become steadily more militant, more cruel, more...   [click here for more]
FASA  $2.99

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Legends of Barsaive 07:  Heavy Metal Queen

Legends of Barsaive 07: Heavy Metal Queen


The Adventuring Companies have located the final piece of an ancient map of Parlainth. Trapped inside the borders of Blood Wood, a deal has brokered with members of the Carithasca ranelle to release the artifact. This adventure sets characters on an journey through Kaer Eidolon and into the Wood itself. There, the players must tread right under the elven queen’s watchful gaze in order to liberate...   [click here for more]
FASA  $2.99

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Legends of Barsaive 08:  Brain Scratch

Legends of Barsaive 08: Brain Scratch


After months of research, the Adventuring Companies are within arm’s reach of the prize they seek. They venture into Parlainth in search of their treasure and decide to bring a group of adventures along for added security. This adventure leads characters through a number of puzzle chambers with the end goal of assembling the key to a lost fortune. During these trials, the players will uncover the...   [click here for more]
FASA  $2.99

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Legends of Barsaive 09: Once Bitten, Twiceborn

Legends of Barsaive 09: Once Bitten, Twiceborn


Paranoia has shaken Haven to its very core and the village is more vulnerable than ever. Vardeghul is desperate to gather together a band of heroes to make peace with the cadaver kingdom that rests beneath their feet. This adventure takes characters on a romp through the catacombs beneath Parlainth and brings them face-to-face with increasingly terrifying creatures that cloak themselves in the dark....   [click here for more]
FASA  $2.99

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Legends of Barsaive 10: Boondoggles

Legends of Barsaive 10: Boondoggles


An election is in the works and everyone is scrambling to keep up! The Association of Unaffiliated Explorers is desperately gathering intel against Torgak’s purportedly corrupt administration. The adventure dips its toes into the dirty world of Haven’s politics, gives the details of a warehouse heist, and outlines a tense overnight romp to Parlainth's Screaming Fountain. ...   [click here for more]
FASA  $2.99

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Earthdawn Fourth Edition Questors

Earthdawn Fourth Edition Questors


In The Passions' Footsteps... The mysterious, powerful beings known as the Passions have watched over the people of Barsaive for as long as anybody can remember. They embody the ideals that make civilization possible: Justice, freedom, love, and more. Those who dedicate their lives to pursuing the ideals of a single Passion serve their fellow Namegivers, supporting them as they go...   [click here for more]
FASA  $17.99

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Earthdawn Player's Compendium (Classic Edition)

Earthdawn Player's Compendium (Classic Edition)


THE AGE OF LEGEND Before science, before history, an era of magic existed in our world's dim past. Magic flowed freely, touching every aspect of the lives of men and women of the Name-giver races. It was an age of heroes; an age of fantastical deeds and mythical stories. It was the Age of Legend.   As the levels of magic rose, so did the dangers in the world. The rise...   [click here for more]
FASA  $29.99

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Path of Deception

Path of Deception


RETURN TO PARLAINTH The Circle Path Company, a Throalic Merchant House, did not survive the Battle of Prajjor's Field unscathed. Now it finds itself under inexperienced and reluctant leadership. When this new leader becomes lost in the ruins of Parlainth, a band of Adepts is assembled to discover what has happened to the missing head of the company. From the streets of Haven, to the Horror-infested...   [click here for more]
FASA  $8.40

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Barsaive At War

Barsaive At War


A CALL TO ARMS The landing of the Theran behemoth atop the Ayodhya Liferock was like a thrown gauntlet to the nations of Barsaive. Now, the Dwarf kingdom of Throal picks up that gauntlet, and attempts to gather the forces of Barsaive in a climactic struggle for independence from Thera. The Dwarf nation of Throal attempts to gather the political and military support of the peoples of Barsaive...   [click here for more]
FASA  $10.80

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Earthdawn Gamemaster's Compendium (Classic Edition)

Earthdawn Gamemaster's Compendium (Classic Edition)


THE AGE OF LEGEND Before science, before history, an era of magic existed in our world's dim past. Magic flowed freely, touching every aspect of the lives of men and women of the Name-giver races. It was an age of heroes; an age of fantastical deeds and mythical stories. It was the Age of Legend.   As the levels of magic rose, so did the dangers in the world. The rise...   [click here for more]
FASA  $29.99

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Earthdawn Name-giver's Compendium (Classic Edition)

Earthdawn Name-giver's Compendium (Classic Edition)


Eight Name-giving races dwell in the land of Barsaive, each with its own culture and traditions. Despite their differences, they are bound by shared experiences, beliefs and love for their land. Together they embody the heart and soul of Barsaive.    Dwarfs: stout and stubborn, the industrious dwarfs are the cultural and political leaders of Barsaive.   ...   [click here for more]
FASA  $23.99

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Earthdawn Rulebook (Second Edition)

Earthdawn Rulebook (Second Edition)


Before science, before history, there was an Age of Legend - and Legends never truly die...   For years, the Name-givers - those races gifted with the ability to Name, and shape the very magic of the world - were forced to live in underground citadels known as kaers, while malevolent creatures from astral space, so terrible they could only be called Horrors, ravaged their world.  ...   [click here for more]
FASA  $18.00

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Earthdawn Companion (Second Edition)

Earthdawn Companion (Second Edition)


During the Scourge, the Horrors ravaged the world unchecked while we were forced to hide in the magical citadels and kaers. It was only through the magical traditions passed down from generation to generation that we were able to face these evil entities, and reclaim what was ours. New battles call for new ways, however, and the power of tradition has grown stronger, augmented with the knowledge...   [click here for more]
FASA  $16.20

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Nations Of Barsaive, Volume One (Classic Edition)

Nations Of Barsaive, Volume One (Classic Edition)


Where the Kingdom of Throal is the heart of Barsaive, the center of culture, commerce and knowledge, the endless network of waterways known as the Serpent River is what fuels Barsaive’s trade. The dwarfs united the people of Barsaive and threw off the yoke of oppression; now traders and adventurers from across the land bring prosperity and liberty to every town and village. From the Grand Bazaar...   [click here for more]
FASA  $23.99

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Barsaive In Chaos

Barsaive In Chaos


THE WAR IS OVER The forces of Thera have been pushed from Barsaive's borders. But what of the aftermath? The Denairastas family holds Jerris in its iron grip. The orks of Cara Fahd continue to struggle as its tribes strive to become a nation in more than just name. Vivane has become a city of the living dead. King Neden of Throal has locked himself away in his chambers. The Horror Clouds are...   [click here for more]
FASA  $12.00

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Kratas: City of Thieves (Classic Edition)

Kratas: City of Thieves (Classic Edition)


THE CITY OF THIEVES Located in the center of Barsaive, the city of Kratas serves as a crossroads of information and stolen goods. Despite its location near almost all major trade routes, few honest merchants pass through the city, for Kratas is ruled and run by thieves. Its people are the clever and desperate, the illegally wealthy and the horribly destitute of our province.  ...   [click here for more]
FASA  $23.99

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Gamemaster's Screen (Second Edition)

Gamemaster's Screen (Second Edition)


They lie in wait across from you, daring you to make one mistake, ready to descend at the slightest hint of weakness...   Players.   The only thing that stands between you and them is a quality piece of cardboard. Perhaps the adventure it came with can amuse them long enough for you to make your escape...   The Earthdawn Second Edition Gamemaster's...   [click here for more]
FASA  $12.00

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Scourge Unending

Scourge Unending


The war is over. The Therans have been removed from Barsaive. Everything should be fine now, right? That couldn't be further from the truth. The Horrors are still out there, and their threat is ever-present. Scourge Unending is a sourcebook covering many Horrors that can be found in Barsaive. It includes plot hooks, game mechanics, and everything else you'll need to bring a whole new set of Horrors...   [click here for more]
FASA  $10.80

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Way Of War: Makers Of Legend Volume One

Way Of War: Makers Of Legend Volume One


ATTACK!   Adepts are the heroes and legends of Earthdawn, fighting to reclaim their Scourge-ravaged land with the magic they yield. Some of these Adepts find their path defined by conflict and blood, a path known to some as the Way of War. Archers use their power to master the art of the missile weapon. Cavalrymen use their empathic bond with their mount to become...   [click here for more]
FASA  $10.80

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The Book of Dragons

The Book of Dragons


"We are dragons, the first and most ancient Name-givers, the only ones to Name ourselves. Ours is a heritage of magic, power, and prestige, but it is also a heavy burden of responsibility and guilt-- yes, guilt for what we in our 'wisdom' allowed to happen. In our pride and arrogance, we forever changed the fate of the world. That is a fact. We cannot change what is done, we can only change what happens...   [click here for more]
FASA  $13.20

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Wanderer's Way: Makers Of Legend Volume Two

Wanderer's Way: Makers Of Legend Volume Two


RECOVERY   Adepts are the heroes and legends of Earthdawn, striving to reclaim their Scourge-ravaged land with the magic only they wield. Some of these Adepts find in their wanderings that they are defined not only by their Discipline, but also by the other Name-givers and creatures they interact with. Air sailors crew the airships that fly the skies of Barsaive. Beastmasters...   [click here for more]
FASA  $10.80

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Ardanyan's Revenge (Classic Edition)

Ardanyan's Revenge (Classic Edition)


JEALOUSY   When the Scourge was imminent, the people of the town of Ardanyan sought shelter underground, expecting only the Horrors to be a threat. Over the centuries spent confined in the kaer, small quarrels grew into conflicts, which in turn developed into blood feuds and racial hatred. The Horrors would glady have fed on Kaer Ardanyan -- if they had only found it...  ...   [click here for more]
FASA  $14.99

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Earthdawn Adventure Compendium (Classic Edition)

Earthdawn Adventure Compendium (Classic Edition)


MISTS OF BETRAYAL A chance meeting with an elderly Wizard leads to a simple errand, one that takes the heroes on a journey of intrigue and betrayal that may end in glory--or death! TERROR IN THE SKIES Fire-breathing Horrors plague the skies above Travar. The heroes are asked to help, but the search for a means to defeat the creatures leads to a hidden windling kaer and a lost...   [click here for more]
FASA  $23.99

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