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The Book of the Planes

The Book of the Planes


Go beyond the fields we know, into the realms of high fantasy and legend. The planes are a far grander stage for adventure than the mundane wilderness and dungeons of the world. Out there, the characters can walk with the gods themselves, delve into the foundations of the cosmos or quest in the lands of the dead or be the deciding factor in the great wars of Good and Evil. This is truly a place for...   [click here for more]
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Supplement 15: Powers and Principalities

Supplement 15: Powers and Principalities


This book is, in many ways, a continuation of Supplement 13: Starport Encounters. Whereas that book provided a ready toolkit for referee’s to flesh out starports with ships, crews and passengers, Supplement 15: Powers and Principalities does the same with the forces and organisations that control the planets players land upon – the corporations, governments and religions....   [click here for more]
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American Vehicles of World War II

American Vehicles of World War II


Though a late entrant to the Second World War, the United States produced tens of thousands of vehicles that were used by the Allies across the globe in all theatres. As the full weight of the American industrial machine was applied, the Axis powers buckled and were finally defeated. The vehicles produced by America were, as with all nations, found wanting in the earlier years but development quickly...   [click here for more]
Mongoose  $12.99 $6.99

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British Vehicles of World War II

British Vehicles of World War II


Once continental Europe had fallen to Germany, Britain stood alone against the Axis powers for nearly a year, until Hitler’s attention turned to Russia and America entered the war. As the war turned against Germany, Britain became the launch point for the liberation of Europe and the drive into the heart of the Third Reich. The vehicles produced by Britain were often born from a desperate need...   [click here for more]
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D66 Compendium 2

D66 Compendium 2


Names and Ideas to the Rescue! Never be without the perfect name for a futuristic gambling game, military base, space ship, or character ever again! Make game preparation easier and be ready when your game takes a turn toward uncharted systems. Have a name ready for every planetary feature, every plague, every bureaucracy, and every piece of high-tech medical equipment with just...   [click here for more]
Mongoose  $10.00

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Space Encounters

Space Encounters


Space Encounters provides a new look at space travel. This 18 page booklet lists and discusses dozens of possible shipboard events and encounters while traveling between the planets. Exposures to various space phenomena, hazards to navigation, misjumps, malfunctions aboard, incidents involving passengers, encounters with pirates, naval warships, commercial merchants and a variety of...   [click here for more]
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MgT Traveller Character Sheet

MgT Traveller Character Sheet


A redesign of the character sheet for Mongoose Traveller 2nd Edition (compatibility with other versions of Traveller may be possible, but I make no promises). This sheet is designed to be clean, low on ink-use, and provides as much information as possible in a user-friendly way. It includes a number of additions to the version included in the Core Rulebook - such as space...   [click here for more]
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MgT Traveller GM Screen

MgT Traveller GM Screen


A redesign of the GM Screen for Mongoose Traveller 2nd Edition (compatibility with other versions of Traveller may be possible, but I make no promises). The sheets are designed to fit most available pocket-style GM screens and include a number of inserts featuring both photos, art and tables. This sheet is designed provide as much information as possible in a user-friendly way....   [click here for more]
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High Guard: Deployment Shuttle

High Guard: Deployment Shuttle


High Guard: Deployment Shuttle is a supplement for High Guard, introducing a new class of ship and exploring its construction, specifications and roles undertaken through Charted Space. As well as presenting full High Guard rules for the deployment shuttle, the use of Marine Assault Forces, often carried on board, are studied, as well as the use of this vessel in boarding actions and customs inspections....   [click here for more]
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Referee's Briefing 5: Incidents and Encounters

Referee's Briefing 5: Incidents and Encounters


As Travellers voyage from one world to another, things happen to them. Often little things, trivial things; incidents that cause a minor inconvenience or unnecessary aggravation during what should be routine planetfall. However, some of these little incidents can lead to adventure, or complicate what would otherwise have been a straightforward task. Referee’s Briefing 5: Incidents and Encounters...   [click here for more]
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Referee's Briefing 6: Garden Worlds

Referee's Briefing 6: Garden Worlds


Some Travellers never encounter any environment wilder than the climate-controlled cabins of a starship or the well-regulated conditions of a highport. Those who venture planetside, however, might encounter all manner of different environments in their wanderings. Among these, a temperate region with a breathable atmosphere and enough water to support life is one of the most common. This is largely...   [click here for more]
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MPS Complura-Class Passenger Liner

MPS Complura-Class Passenger Liner


This supplement is about a 10,000 ton spaceship, which is 163.5 m long and outfitted as a passenger liner. It can carry up to 338 passengers and has a crew of 82. Inside the supplement you will find: A short description of the ship Ship statistics Detailed floor plans both split into various segments as well as assembled maps (scale: 1 inch=1.5 meters) A list of crew...   [click here for more]
Mongoose  $5.00

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Traveller Starter Set

Traveller Starter Set


Valeria One to Valeria Two, increase thrust… Nail Beowulf before he leaves the gravity well and jumps… Good shot! Target’s main drive is hit, acceleration has ceased… Prepare boarding party. Tell them to watch out for any heroes… Matching velocity and rotation. This is going to be a good payday…   …Commence...   [click here for more]
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Spinward Marches 2: The Lunion Shield Worlds

Spinward Marches 2: The Lunion Shield Worlds


The ‘Lunion Shield Worlds’ is an unofficial term referring to a group of star systems on the border between the Third Imperium and the Sword Worlds Confederation. Although they form part of the Spinward Main, these worlds are very much a backwater and frontier. Few major corporations are keen to invest in a region that will surely be a battleground in any future war, leaving opportunities...   [click here for more]
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Golden Age Starships 1: Fast Courier

Golden Age Starships 1: Fast Courier


Fast Courier is a complete supplement for the Traveller role-playing game. Full stats are included for Mongoose Traveller, but this rules-light supplement is suitable for use with any version of Traveller, or indeed with other rules sets. This supplement contains several adventure seeds set in the Spinward Marches, which could be used anywhere in the Traveller Universe. This supplement details the...   [click here for more]
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Golden Age Starships 4: Sword Worlds Patrol Cruiser

Golden Age Starships 4: Sword Worlds Patrol Cruiser


Sword Worlds Patrol Cruiser is a complete game supplement for the Traveller roleplaying game. Full stats are included for Mongoose Traveller, but this supplement is suitable for use with any version of Traveller, or indeed with other rules sets. This supplement also contains a short adventure (Amber Zone) set in the Sword Worlds of the Spinward Marches. The adventure comes complete with all NPC stats...   [click here for more]
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Alien Module 3: Darrians

Alien Module 3: Darrians


This Alien Module explores the mysterious and enigmatic Darrians and their domain within the Spinward Marches. With access to incredible technologies, including the apocalyptic and legendary Star Trigger, the Darrians have nonetheless only a relatively small empire, far from the Third Imperium. Alien Module 3 covers shows you how to create Darrian characters, and explores their psychology, culture,...   [click here for more]
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Deneb Sector

Deneb Sector


Continuing the great exploration of the Third Imperium, Deneb Sector provides new ground for your players to explore, colonise and capitalise! Part of the Great Rift, Deneb Sector is nevertheless a vitally important link in the Imperium, forming the major route between the Imperial Core and the Spinward Marches. Those from the core see the sector as barbaric while those in the Marches view it as...   [click here for more]
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2300AD: Liberty

2300AD: Liberty


The colony of Ellis is the pride of the United States. America’s newest state has grown into the largest and most important colony in the American Arm. Hard work, ingenuity and persistence turned a desert planet into a breadbasket. While the future seems nothing but bright for Ellis, the colony has serious problems. Crime is on the rise as the planet’s population grows. Smuggling is as...   [click here for more]
Mongoose  $14.99 $8.99

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2300AD: Atlas of the French Arm

2300AD: Atlas of the French Arm


The French Arm is the most heavily-settled branch of human exploration and expansion, running from Earth though the link at Wolf 359 and extending all the way up to the Wolf Cluster and Kaefer space, with the colony world of Aurore being the furthest, and most recent, permanent settlement. The Atlas of the French Arm coves all the worlds and colonies within this immense region of space, including...   [click here for more]
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Golden Age Starships 2: Corsair

Golden Age Starships 2: Corsair


Golden Age Starships 2: Corsair is a complete game supplement for the Mongoose Traveller roleplaying game. Full stats are included for Mongoose Traveller, but this supplement is suitable for use with any version of Traveller, or indeed with other rules sets. This booklet contains complete information and deckplans for an upgraded variant of the 400 ton Corsair, known as the Buccaneer class. This corsair...   [click here for more]
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Signs & Portents 93

Signs & Portents 93


In this month's issue; Traveller We have the fully updated classic adventure Annic Nova. Your players will discover a strange ship floating in deep space... Lone Wolf We are talking Giak this month - who need Klingon? Deus Vult A range of devices ordained by the Church to combat evil. Judge Dredd A complete mission that will have the Judges tracking down the murder of a well known mark. RuneQuest...   [click here for more]
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2300AD & Traveller [BUNDLE]

2300AD & Traveller [BUNDLE]


This special bundle product contains the following titles. Traveller Main Rulebook Regular price: $23.99 Bundle price: $15.55 Format: PDF Traveller is back, and it is better than ever! Based on the Classic Traveller rules set, this book has been streamlined for modern roleplaying, and yet still retains that unmistakable Traveller aura. With complete rules for...   [click here for more]
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Solomani Rim

Solomani Rim


The Solomani Rim sector is an old, highly civilised sector with more than 400 settled worlds including Terra, the original home of mankind. It bears the weight of thousands of years of history and is the front line of the centuries-long conflict between the Imperium and its bitter rival, the Solomani Confederation. The Solomani Rim contains a history and description of this sector. A perfect setting...   [click here for more]
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Supplement 16: Adventure Seeds

Supplement 16: Adventure Seeds


The game session arrives. You have not had time to prepare the game this week and then the players announce they want to jump to a system you have not yet fully detailed. You need an adventure, quick. This book finishes the referee’s toolkit ‘trilogy’ that started with Supplement 13: Starport Encounters and continued with Supplement 15: Powers and Principalities....   [click here for more]
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Pirates of Drinax: The Torpol Cluster

Pirates of Drinax: The Torpol Cluster


This mini-series details the worlds of Trojan Reach sector that might be visited during the Pirates of Drinax campaign. The material in this book is set in Sindal Subsector of the Third Imperium universe, but can be easily transplanted to other regions or any game setting that follows the general standards and assumptions of the Third Imperium. The Torpol Cluster is the name given to three worlds...   [click here for more]
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High Guard: Aslan

High Guard: Aslan


High Guard: Aslan is a supplement for High Guard, bringing the mighty ships of the Aslan to your campaign. Despite outward appearances, Aslan ships use much the same technology as human vessels, and either race can readily utilise ships belonging to the other with a minimum of difficulty. However, Aslan do display a slightly different approach towards ships and this is reflected in their design....   [click here for more]
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Signs & Portents 61

Signs & Portents 61


In this month's issue; Conan: Pygmies of the Hyborian Age, a new race for the Conan RPG. Gangs of Mega-City One: The Bite-Fighter, a new specialist for especially vicious gangs. Traveller: Adapt and Overcome, a complete scenario pitting the players against some unusual foes. Wraith Recon: Training, Wraith style! Spycraft: The Ulysses Agenda, an addition for World on Fire. Elric of Melnibone:...   [click here for more]
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Golden Age Starships 3: LSP Modular Starship

Golden Age Starships 3: LSP Modular Starship


LSP Modular Starship is a complete game supplement for the Mongoose Traveller roleplaying game. Full stats are included for Mongoose Traveller, but this rules-light supplement is suitable for use with any version of Traveller, or indeed with other rules sets. This supplement details an entirely new class of ship; a 300 ton "framework" vessel which utilises the versatility cutter modules to create...   [click here for more]
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Supplement 4: Central Supply Catalogue

Supplement 4: Central Supply Catalogue


Once your ship is fully kitted out, it is time to bring your character up to spec. The Central Supply Catalogue advertises all manner of unique items that no self-respecting Traveller should be without. Whether you are looking for a new set of wheels, a more powerful gun, sophisticated bugging equipment or the finest in evening wear, this book has it all. Neatly divided into easy to find sections,...   [click here for more]
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Supplement 8: Cybernetics

Supplement 8: Cybernetics


Designed for all Traveller settings, Cybernetics puts the Cyber into cyberpunk. Whether you are looking at a setting based around technological enhancements, or just wanting to build your character up with a few augments, Cybernetics is for you. With full rules for turning man into machine, Cybernetics is suitable for creating a war-grade killing machine festooned with internal weaponry and defences,...   [click here for more]
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Spinward Encounters

Spinward Encounters


Welcome to Spinward Encounters, a series of short adventures and adventure seeds for Traveller. Spinward Encounters is set in the Spinward Marches sector of the Third Imperium, part of the Official Traveller Universe and require only the Traveller rules to play. With a variety of patrons and 16 full-blown adventures set in Amber Zones throughout the Spinward Marches, this book contains enough to...   [click here for more]
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Traveller: Cowboys vs. Xenomorphs

Traveller: Cowboys vs. Xenomorphs


Both a gripping adventure and detailed sourcebook, Cowboys vs. Xenomorphs is your gateway to take Traveller into the Wild West! Cowboys vs. Xenomorphs provides all the rules and new equipment you will need to run adventures in the Wild West, from the streets of New York to the unclaimed frontier. A complete frontier mining town is mapped and detailed, with fully-fleshed out characters ready for your...   [click here for more]
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Supplement 13: Starport Encounters

Supplement 13: Starport Encounters


It happens to every referee at one time or another. The players jump in-system, dock at a starport, offload passengers and cargo, and then ask a string of questions. ‘So, what other ships are in the port?’ ‘This cargo of pharmaceuticals – which does it actually contain?’ ‘I go to the bar for a few drinks. Who else is around right now?’...   [click here for more]
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Signs & Portents 58

Signs & Portents 58


In this month's issue; * The Starchild – Part Two of Courtney Parsons’ adventure for Traveller. * Battlefield Evolution: World At War Battle Report. Find out what happened when Alex Fennell called into the UK office to duke it out with Ted Chang. * Breaking the Stones Part 1. The first part of a Gloranthan scenario by Lawrence Whitaker. * Additional German Battleships for...   [click here for more]
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Signs & Portents 59

Signs & Portents 59


In this month's issue; * Victory At Sea Battle Report. See what happens when Alex Fennell and Ted Chang face up again… this time on the water! * Breaking the Stones Part 2. The concluding part of a Glorantha scenario by Lawrence Whitaker. * Soviet Assault Engineer Dog Mines. A new unit for Soviet forces in Battlefield Evolution: World At War by Agis Neugebauer. * Fair Game. A...   [click here for more]
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Signs & Portents 63

Signs & Portents 63


A few days late this month, apologies for that - blame a poor, sick, editor! Anyway, we have some marvellous goodies to make uyp for it; Legacy of War: The start of a HUGE 14 part mega-campaign for Traveller - Babylon 5. Chaos and Mayhem: Several short scenarios for A Call to Arms. Plunder of the Elfs: More background on Gloranthan elfs. Medic!: A look at those who heal in Traveller. Attack on...   [click here for more]
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Signs & Portents 70

Signs & Portents 70


In this month's issue; Babylon 5/Traveller Life in Shadow is the eighth part of the epic mega-campaign for Babylon 5/Traveller. New information has been gleaned from the ancient tablets. . . Games Expo 2009 Roving Mongoose reporter, Katrina Hepburn, investigated Games Expo, one of the best conventions on the UK calendar. Find out what she discovered! RuneQuest In the Witching Wheel, the players...   [click here for more]
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SITREP 2: Aster

SITREP 2: Aster


RSS Avenger A research and exploration cruiser operating on the far reaches of known space. An independent ship, RSS Avenger works for the highest bidder and takes the oddest jobs. Exploring the Spinward Marches Currently assigned to Glisten subsector of the Spinward Marches, the crew of RSS Avenger reports on the worlds, people and places of the Marches in an unbiased, unofficial and thoroughly...   [click here for more]
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Alien Module 5: Solomani

Alien Module 5: Solomani


When the Ancients visited Terra millennia ago, they seeded humaniti among the stars. Those who were left behind were the Solomani and when they finally achieved jump travel, found the worlds around them already populated – it was the Solomani who toppled the Vilani Imperium, established the Rule of Man and brought on the Long Night. This book investigates the Solomani, their empire, technology...   [click here for more]
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Deneb Sector Map Pack

Deneb Sector Map Pack


The Deneb Sector awaits your exploration in this huge poster map, featuring every system, trade link and starbase in the sector. Beautifully illustrated in full colour, this map is the first in a series that will allow you to explore the entire Third Imperium and beyond, joining posters together to form one gigantic map! Includes a full key to aid navigation. ...   [click here for more]
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Book 1: Mercenary Second Edition

Book 1: Mercenary Second Edition


In the universes of Traveller there are countless souls sailing across the sea of stars in search of fame, fortune and perhaps some deeper meaning to it all. Some are looking for the answer to the eternal questions of their civilisation, others simply want to get away from it all and find something better in the void. Anything can happen in the stretches of emptiness between worlds, and sometimes this...   [click here for more]
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Referee's Briefing 2: Anomalies and Wonders

Referee's Briefing 2: Anomalies and Wonders


Much of the time Travellers move from one starport to the next, seeing the shops and the bars and not much else. In between they stare at the same six bulkheads and watch old movies, or sit around in the galley chatting. Some of them have more to talk about than others; tales of adventure and daring that might just possibly be true. And every now and then the conversation turns to the wonders of Charted...   [click here for more]
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Referee's Briefing 4: Mercenary Forces

Referee's Briefing 4: Mercenary Forces


Violence can and does solve problems, if properly applied. Of course, the application of violence can result in new or additional problems, but the original issue is solved at least. Mercenaries offer a short-term solution to the question of where to obtain and how to deliver the necessary violence, and can also solve other problems by being officially deniable. Referee’s Briefing 4: Mercenary...   [click here for more]
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Signs & Portents 62

Signs & Portents 62


In this month's issue;  Press Play – Mongoose writer Bryan Steele begins his monthly mission to bring gamer friendly movies to the masses with his series of reviews  Ghost Of A Chance – A new RuneQuest Scenario by Carl Walmsley  The Italian’s Job – Mongoose’s own Nick Robinson has created this campaign for GOMC-1  Wildlife and...   [click here for more]
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Spinward Salvage LIC

Spinward Salvage LIC


This adventure details a small corporation operating at the Coreward end of the Spinward Marches – Spinward Salvage LIC (Licensed Imperial Corporation). The company got its start after the 3rd Frontier War salvaging wrecks and bases left behind from that war. Spinward Salvage is a company with a reasonable reputation, but it has been known to employ freelancers of somewhat more dubious reputation...   [click here for more]
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Adventure 2: Prison Planet

Adventure 2: Prison Planet


At some point in time, every Games Master will need this adventure - after all, it is the lot of players to constantly get into trouble with the law, and one day they will cross the line. . . Featuring an entire planetary prison, Prison Planet will integrate new arrivals into a life behind bars, working dangerous mines, surviving feuding factions and, possibly, allow an escape. With two different...   [click here for more]
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Signs & Portents 68

Signs & Portents 68


In this month's issue; Press Play Mongoose writer Bryan Steele continues his monthly mission to bring gamer friendly movies to the masses. Traveller-Babylon 5 Searching the Abyss Part 2 by Simon Beal. Mongoose's newest recruit continues his 14 part epic campaign for use with the new Universe of Babylon 5 supplement. Conan A Conan supplement by Stefen Strysky detailing the use of canine companions...   [click here for more]
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Book 4: Psion

Book 4: Psion


Concentrating on Psion characters and psionic powers, this addition to the Traveller range will literally open your mind to new possibilities. Whether you are looking to introduce psionics to the Third Imperium, add new abilities to members of the Psi Corps, or flesh out psion organisations of your own creation, this book has everything you need. Including new talents, equipment and survival techniques,...   [click here for more]
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Signs & Portents 73

Signs & Portents 73


In this month's bumper issue; Strontium Dog A selection of bounties, ready to be claimed. Hammers Slammers A complete scenario, with the players defending a village. Fantasy Craft A carnival to entertain your players. Judge Dredd The streets too easy for your Judges? Use these encounters to spice things up! Conan A complete adventure for 3rd-6th level characters, to kidnap the young daughter...   [click here for more]
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