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 Hottest Other Tabletop Games, PDF from Mongoose
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A Call to Arms Journal - Issue 1

A Call to Arms Journal - Issue 1


Welcome to the first issue of the A Call to Arms Journal! This new e-journal is designed to support all versions of A Call to Arms, giving you access to new material, articles and rules for your games, such as Star Fleet and Noble Armada. In this first issue, we take a look at the universes of the two current A Call to Arms games, feature a Noble Armada battle report, introduce a new campaign system...   [click here for more]
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A Call to Arms: Noble Armada

A Call to Arms: Noble Armada


The popular space fleet combat miniatures game, A Call to Arms is back, in a brand new guise - drawn from the detailed background of the Fading Suns RPG, A Call to Arms: Noble Armada is a fast to learn, hard to master space combat game involving fleets drawn from the Royal Houses. Players must learn how to knock down or bypass the shields protecting enemy vessels, and then launch assaults on ships...   [click here for more]
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Battlefield Evolution: Modern Combat

Battlefield Evolution: Modern Combat


Battlefield Evolution: Modern Combat is an ultra-modern miniatures game played with the most advanced military equipment currently in the inventories of the world's nations as well as new systems that are currently being developed. Full army lists are included for: The British Army The People's Liberation Army The United States Army The United States Marine Corps The Middle Eastern Alliance...   [click here for more]
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Battlefield Evolution: Pacific War

Battlefield Evolution: Pacific War


Japan's imperialistic ambitions to dominate the entire Pacific may seem a mad gamble when viewed from a comfortable 21st Century perspective, but it should be remembered that, in the 1940's, empires still existed. European powers had commanded vast tracts of the Pacific region for centuries, and the British Empire remained the largest in history. On the other side of the world, Germany had dominated...   [click here for more]
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Battlefield Evolution: Warbirds of World War II

Battlefield Evolution: Warbirds of World War II


It was during World War II that the aircraft truly evolved into a state of the art military weapon, far out-shadowing its not inconsiderable achievements of the previous war. The citizens of every nation were already living in dread of the bomber, and its promise to rain death down upon the cities in which they lived with impunity - that nightmare was now a reality. From the outset of the war, Germany...   [click here for more]
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Battlefield Evolution: World at War

Battlefield Evolution: World at War


Using the latest generation of the fast-playing Battlefield Evolution rules, this is the action-packed rulebook that brings World War II to your tabletop. Battlefield Evolution: World at War is a portal into World War II, providing everything you need to stage small firefights in far flung villages, or massive confrontations involving massed infantry, armour and air units, as the struggle for territory...   [click here for more]
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Order of Battle

Order of Battle


The first essential supplement to the popular Victory at Sea naval wargame. Adding to the rules and fleet lists, greatly expanding upon the original rulebook and enhancing the gaming experience. Inside you will find: Expanded Fleet Lists All of the six original fleets gain reinforcements, with new models, both historical and planned but never built. In addition the Soviet fleet makes its...   [click here for more]
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Signs & Portents 56

Signs & Portents 56


This month’s S&P is jammed packed full of campaigns, supplements spells, introductions, adventures and all other manner of goodies. A wide range of articles covering new and upcoming releases along with plenty to support your favourite Mongoose line. * 760 Patrons By Bryan Steele. An introduction to 760 Patrons. * Campaigns of Terror By Matthew Sprange. A variant A Call To Arms campaign...   [click here for more]
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Signs & Portents 57

Signs & Portents 57


In this month's issue; * Starchild – A Traveller Scenario by Courtney * Irregular Forces - Three New Units for Allied and German Forces in Battlefield Evolution: World at War by Agis Neugebauer * The Southern Traitors - A Warrior Order for Slaine by John Foody * The Book of the Elephant – A Conan Adventure by Chris Lites * Wolfpack! - Advanced Submarine Rules for Victory At Sea by David Manley...   [click here for more]
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Signs & Portents 58

Signs & Portents 58


In this month's issue; * The Starchild – Part Two of Courtney Parsons’ adventure for Traveller. * Battlefield Evolution: World At War Battle Report. Find out what happened when Alex Fennell called into the UK office to duke it out with Ted Chang. * Breaking the Stones Part 1. The first part of a Gloranthan scenario by Lawrence Whitaker. * Additional German Battleships for Victory At Sea...   [click here for more]
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Signs & Portents 60

Signs & Portents 60


In this month's bumper issue; In this month's issue; The Book of the Elephant Part 3 - The conclusion to this Conan epic! The V/W-class Destroyer - New ships for Victory at Sea. Continuum 2008 - A report from the front lines! Chimaera - A sneak peek at this new superhero RPG from Flaming Cobra. Operation Chastise - a very silly mission for Battlefield Evolution: World at War!...   [click here for more]
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Signs & Portents 61

Signs & Portents 61


In this month's issue; Conan: Pygmies of the Hyborian Age, a new race for the Conan RPG. Gangs of Mega-City One: The Bite-Fighter, a new specialist for especially vicious gangs. Traveller: Adapt and Overcome, a complete scenario pitting the players against some unusual foes. Wraith Recon: Training, Wraith style! Spycraft: The Ulysses Agenda, an addition for World on Fire. Elric of Melnibone:...   [click here for more]
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Signs & Portents 62

Signs & Portents 62


In this month's issue;  Press Play – Mongoose writer Bryan Steele begins his monthly mission to bring gamer friendly movies to the masses with his series of reviews  Ghost Of A Chance – A new RuneQuest Scenario by Carl Walmsley  The Italian’s Job – Mongoose’s own Nick Robinson has created this campaign for GOMC-1  Wildlife and...   [click here for more]
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Signs & Portents 63

Signs & Portents 63


A few days late this month, apologies for that - blame a poor, sick, editor!  Anyway, we have some marvellous goodies to make uyp for it; Legacy of War: The start of a HUGE 14 part mega-campaign for Traveller - Babylon 5. Chaos and Mayhem: Several short scenarios for A Call to Arms. Plunder of the Elfs: More background on Gloranthan elfs. Medic!: A look at those who heal in Traveller. Attack...   [click here for more]
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Signs & Portents 66

Signs & Portents 66


In this month's issue; The Legacy of War: The 3rd episode of the epic Traveller/Babylon 5 campaign. Bio-Implants: A supplement for the new Corporation RPG. Early War German Infantry: A complete new army list for Battlefield Evolution: World at War. The Levell Affair: Part one of a brand new Traveller scenario. What's in a Code Name?: A look at secret language in Spycraft. The Type-S Scout...   [click here for more]
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Signs & Portents 69

Signs & Portents 69


In this month's issue; Babylon 5-Traveller Part 7 of the epic campaign - we are now halfway through, and the players will be dealing with the Day of the Dead. Traveller A look at a new Aslan clan, to be used in conjunction with the forthcoming Alien Module. RuneQuest Carl Warmsley brings you some monstrous minions, adding new beasties to your games. Battlefield Evolution It's literally raining...   [click here for more]
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Signs & Portents 86

Signs & Portents 86


In this month's issue; A Call to Arms: Noble Armada Project N, our new miniatures game, due for release next February, is unveiled at last! Traveller A range of new ships and deck plans, including an Asteroid Base and Command Boat. Conan A look at sneak attacks for dastardly characters. Traveller Women. Traveller. Do they mix? Conan To send the Conan RPG off in style, a complete, never-before-published...   [click here for more]
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Signs & Portents 87

Signs & Portents 87


In this month\'s issue; A Call to Arms: Noble Armada Looking deeper into the forthcoming miniatures game, peering at the mysteries of the new critical hits system, stealthships and boarding, as well as some of the new ships on the way. Lone Wolf Mr Dever unveils some of his plans for the all new 29th book of the series. Clockwork & Chivalry New professions for the criminal mind, including Highwayman...   [click here for more]
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Signs & Portents 88

Signs & Portents 88


In this month\'s issue; A Call to Arms: Noble Armada The final preview before release next month, taking a look at the various weaponry available in the game. Deus Vult A complete scenario for Deus Vult, which sees the players searching for a knight bearing a holy relic. Traveller A look at parallel dimensions in campaigns. Clockwork & Chivalry A variety of new weapons and other martial...   [click here for more]
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Signs & Portents 89

Signs & Portents 89


In this month's issue; RuneQuest II A complete supplement, featuring shamans and spirits in an all new magic system. Judge Dredd The clock is ticking in a short investigation for a patrol of judges. Traveller A new patron for Travellers, that ties into the soon-to-be released Animal Encounters. Victory at Sea New ships for the US Navy by David Manley. Traveller Inspired by the creepiest of sci-fi,...   [click here for more]
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Signs & Portents 90

Signs & Portents 90


In this month's issue; RuneQuest Veterans of RuneQuest gather together to reveal the world of spirits in this mini-supplement. Traveller Accounting issues for ship-owners - another headcahe to impose on players. Traveller We have also included The Money Pit, a short adventure arc that will see the players getting their very own ship, but one with a few strings attached... Paranoia Force your players...   [click here for more]
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Signs & Portents 91

Signs & Portents 91


In this month's issue; RuneQuest A complete Gloranthan adventure that sees the players duelling with agents of Chaos. Vapnartak 2011 Our roving reporter gives the low down on this event. Judge Dredd Another short encounter for street judges involving juves and a monkey! Clockwork & Chivalry The city of London, laid bare for your games. Traveller A series of plot hooks that will get your players...   [click here for more]
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Signs & Portents 93

Signs & Portents 93


In this month's issue; Traveller We have the fully updated classic adventure Annic Nova. Your players will discover a strange ship floating in deep space... Lone Wolf We are talking Giak this month - who need Klingon? Deus Vult A range of devices ordained by the Church to combat evil. Judge Dredd A complete mission that will have the Judges tracking down the murder of a well known mark. RuneQuest...   [click here for more]
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Victory at Sea

Victory at Sea


The Second World War saw naval warfare evolve from the clash of mighty dreadnaughts, which had been the preoccupation of navies for half a century, to a conflict dominated by the aircraft carrier and submarine. The Battle of the Atlantic saw German U-boats attempt to strangle the economy of the United Kingdom, with fast commerce raiders such as the pocket battleships and the mighty Bismarck attempting...   [click here for more]
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  Conquest of the Universe (True20 Edition)