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Mini-Dungeon #048: Pit Your Wits

Mini-Dungeon #048: Pit Your Wits


For 4-6 Characters Level 1-2 The PCs’ arrival at a small, well-established mining site, after a request to clear some “mutated goblins”, reveals an unexpected, disturbing sight. The mine’s main premises, a 40-ft. square stone building positioned over a 10-ft.-by-10-ft. shaft, is gone, save for dozens of pieces of rubble, a 30-ft. wide hole, and inky-black depths....   [click here for more]
AAW Games  $1.99

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Mini-Dungeon #049: Doubt Not That Stars Are Fire

Mini-Dungeon #049: Doubt Not That Stars Are Fire


For 4-6 Characters Levels 2-3 Following mutated goblin attacks on a small, well-established mining site, the PCs find that only the pit remains. On securing the surrounding area, they must enter the steep-sided crater. They find the walls glowing with other-worldly energy, alight with “coldfire”. Mini-Dungeons are single page, double sided adventures for the Pathfinder...   [click here for more]
AAW Games  $1.99

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Mini-Dungeon #050: When Goblins Die, No Comets are Seen

Mini-Dungeon #050: When Goblins Die, No Comets are Seen


For 4-6 Characters Levels 3-4 After delving into the upper tunnels of a recently-abandoned mine pursuing mutated goblins, the party follows some buckled minecart rails, finding rough tunnels and unexpected chambers at their end. A palpable sense of fear pervades the area. The last members of a decimated tribe fled into these depths, but have no idea what to do now. They reached Area 5,...   [click here for more]
AAW Games  $1.99

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Mini-Dungeon #051: There Are More Things in the Planes and the Earth

Mini-Dungeon #051: There Are More Things in the Planes and the Earth


For 4-6 PCs of Levels 4-5 The party discovers an unexpected way out of a mine, and hidden passage leading to caverns glowing dimly with a cold, otherworldly light. Mini-Dungeons are single page, double sided adventures for the Pathfinder Roleplaying Game which are setting agnostic and are easily inserted anywhere in your campaign. ...   [click here for more]
AAW Games  $1.99

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Mini-Dungeon #052: Look Not With Thine Eyes But Thine Mind

Mini-Dungeon #052: Look Not With Thine Eyes But Thine Mind


For 4-6 PCs of Levels 5-6 Deep within some hidden caverns, the PCs find a disguised door leading to a secret space that’s becoming a hide-out. With 15-ft. high ceilings, the entire area is under a permanent deeper darkness spell. It sounds like it’s inhabited. Mini-Dungeons are single page, double sided adventures for the Pathfinder Roleplaying Game which are setting...   [click here for more]
AAW Games  $1.99

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Mini-Dungeon #053: Ne'er Trust The White Wolf's Tameness

Mini-Dungeon #053: Ne'er Trust The White Wolf's Tameness


For 4-6 PCs of Levels 6-7 A teleport brings the party to a crossroads: floors, ceilings and corridor corners glow red; elsewhere pulses a soft white light. Everything is ceramic. The ceiling has 4 hollows: a circle, square, cross, and triangle. Experienced travelers call this place “The White Wolf”; these are “The Wolf’s Eyes”. Mini-Dungeons are single...   [click here for more]
AAW Games  $1.99

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Mini-Dungeon #054: Uneasy Rests the Crown'd Head

Mini-Dungeon #054: Uneasy Rests the Crown'd Head


For 4-6 PCs of Levels 7-8 A sinkhole, cut with climb-holds, descends a cramped cavern’s south wall, slick with more than water. A 3-ft.-wide path rings a black, light-absorbing lake. 20-ft. north of the path, a stone circle containing a clear membrane floats above the water. A path leaves the cavern in the north wall, a crack in the ceiling drips water. The lake houses an aboleth sanctuary,...   [click here for more]
AAW Games  $1.99

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Mini-Dungeon #055: Chrome Devils of the Swamp

Mini-Dungeon #055: Chrome Devils of the Swamp


For 4 PCs of Level 6 The tale of the fi ery comet crash and the haunting of the swamp is known. But now the bog waters are mysteriously drying out, the swampland thinning, and rumours surfaced of devils the comet unleashed. Only the bravest or the foolhardy would dare investigate. But will they be prepared to go against the Chrome Devils of the Swamp? Mini-Dungeons are single page,...   [click here for more]
AAW Games  $1.99

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Mini-Dungeon #057: Last Stand of the Forgotten Pirate

Mini-Dungeon #057: Last Stand of the Forgotten Pirate


For 4 PCs of Levels 3-5 After losing his ship, his crew, and his leg to a sea monster, the pirate Gnarltooth retired to a much more peaceful profession: fishing. Yet even after two decades spent mostly ashore Gnarltooth never quite forgot about the creature that scuttled him, nor did it forget him. The pair clashing repeatedly over the years until Gnarltooth decided to end things one way...   [click here for more]
AAW Games  $1.99

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Mini-Dungeon #058: The Palace of Ahmad Sahir

Mini-Dungeon #058: The Palace of Ahmad Sahir


For 4 PCs of Level 6 Ahmad Sahir was a wizard of great renown, known for his devotion to Matan, Nar, and Shem, the three goddesses of divination and oases. After rescuing the goddesses from an unscrupulous sultan who bound them with foul magic, Sahir was gifted with a desert oasis. He commissioned a small palace to be built and devoted his life to the goddesses. Seeking revenge, the sultan...   [click here for more]
AAW Games  $1.99

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Mini-Dungeon #059: With a Candlestick

Mini-Dungeon #059: With a Candlestick


For 4 PCs of Levels 3-5 Lord and Lady Scarlet are wealthy, well connected and generally well liked - for nobility. Their social talents have lead to them hosting a national embassy on their estate, which now see a constant exchange of visiting nobility of all stripes. As one of the most well connected people in politics, Lord Scarlet is a perfect person to ask for a favor that requires political...   [click here for more]
AAW Games  $1.99

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Mini-Dungeon #060: The Unquenched Thirst

Mini-Dungeon #060: The Unquenched Thirst


For 4-5 PCs of Levels 3 The tiny isle of Sandspit is a favorite place to maroon recalcitrant shipmates, for across the bay, the headland falls are visible to castaways. Wicked currents prevent escape from Sandspit, and the unfortunates discarded there slowly die of thirst in sight of the lifegiving waters. One such piece of tortured flotsam was Captain Staid Merrik, who rose as a wight and...   [click here for more]
AAW Games  $1.99

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Mini-Dungeon #061: The Cackling Madness of Umberstone Manor

Mini-Dungeon #061: The Cackling Madness of Umberstone Manor


For 3-4 PCs of levels 13-15 Lingering in the shadow of Mount Shalefor, Umberstone Manor is the ancestral home of the Valninboom family. The mansion is set high upon Umberstone Hill on the outskirts of the city of White Oak’s Shire. The settlement was founded three centuries past when the progenitor of the Valninbooms, Lord Rimbrall, first incorporated it as a base of operation...   [click here for more]
AAW Games  $1.99

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Mini-Dungeon #062: What the Dickens

Mini-Dungeon #062: What the Dickens


A Mini-Dungeon adventure for 4 Level 8 PCs In an incredible piece of opportunistic pilfering an exotic noblewoman (actually a Rakshasa Marais in disguise) was “relieved” of a valuable necklace (actually a Rakshasa Raktavarna in disguise) by a young pick-pocket called Dodger. When the authorities told the noble “lady” and her “brother”(also a...   [click here for more]
AAW Games  $1.99

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Mini-Dungeon #063: The World Forge

Mini-Dungeon #063: The World Forge


A Mini-Dungeon adventure for 4 level 11 PCs A powerful planar entity has drafted the PCs to test out alternate versions of cosmology, hoping mortal creativity might accomplish what immortal acumen could not. To succeed in their task the PCs must use this engine of creation to generate a miniature world, then defend that world from a miniature apocalypse. The World Forge...   [click here for more]
AAW Games  $1.99

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Mini-Dungeon #064: I'll Plague Both Your Houses

Mini-Dungeon #064: I'll Plague Both Your Houses


A Mini-Dungeon adventure for 4-6 level 9-10 PCs The Underworld houses strange and unpleasant communities, and the ruins of two temple complexes are a perfect example of religious hubris coming before a fall. Two traditions devoted to bloody sacrifi ce and unwilling death - one lawful, one chaotic - found this remote cavern an ideal place to practice their beliefs AND constant, petty...   [click here for more]
AAW Games  $1.99

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Mini-Dungeon #065: The Blight

Mini-Dungeon #065: The Blight


A Mini-Dungeon adventure for 4 Level 3 PCs For nearly a thousand years this mighty oak stood as monarch of the forest, with its dryad as proud steward. When a self-absorbed druid sought a new home, however, both dryad and tree became ill. This once-comfortable treetop dwelling now lies at the heart of a rotting forest. For even the greatest trees can die, going slowly bad from within....   [click here for more]
AAW Games  $1.99

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Mini-Dungeon #066: Words Fly Up, Thoughts Remain Below

Mini-Dungeon #066: Words Fly Up, Thoughts Remain Below


A Mini-Dungeon adventure for 4-6 Level 8-9 PCs An intellect devourer chanced upon kobold miners tackling a drow anti-paladin. “Contacting” the chieftain, it promised victory through co-operation. Slaying the drow, the devourer took the body and everyone raced to the team’s base. Since then, the devourer’s helped enhance the kobolds, recruited allies, and shaped...   [click here for more]
AAW Games  $1.99

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Mini-Dungeon IWG01: Den of the Glacial Bear

Mini-Dungeon IWG01: Den of the Glacial Bear


An Into the Wintery Gale Mini-Dungeon adventure for four to six PCs of levels 8-9. This mini-dungeon is intended for use with the Into the Wintery Gale: Wrath of the Jötunn adventure path, but may also be run as a standalone quest. In this adventure the party is approached by a gravely wounded Vikmordere Warrior wandering through the wilderness. He stumbles towards...   [click here for more]
AAW Games  $2.99

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Mini-Dungeon IWG02: Snowblind Sanctuary

Mini-Dungeon IWG02: Snowblind Sanctuary


An Into the Wintery Gale Mini-Dungeon adventure for four to six PCs of levels 9-10. This mini-dungeon is intended for use with the Into the Wintery Gale: Wrath of the Jötunn adventure path, but may also be run as a standalone quest. Whilst traveling near the mountains and seeking shelter from the relentless and unending blizzard the adventures discover a tunnel carved...   [click here for more]
AAW Games  $2.99

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Mini-Dungeon IWG03: The Jotunn Encampment

Mini-Dungeon IWG03: The Jotunn Encampment


An Into the Wintery Gale Mini-Dungeon adventure for four to six PCs of levels 10-11. This mini-dungeon is intended for use with the Into the Wintery Gale: Wrath of the Jötunn Adventure Path, but may also be run as a standalone quest. The party has returned to the village of Völsfiheimr and are asked to assist in another matter before continuing on their quest....   [click here for more]
AAW Games  $2.99

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Mini-Dungeon IWG04: Ways of the Old

Mini-Dungeon IWG04: Ways of the Old


An Into the Wintery Gale Mini-Dungeon adventure for four to six PCs of levels 11-12. This mini-dungeon is intended for use with the Into the Wintery Gale: Wrath of the Jötunn Adventure Path, but may also be run as a standalone quest. In this adventure the party is seeking information about an ancient artifact known as the Sorrow’s Snekkja. Vikmordere...   [click here for more]
AAW Games  $2.99

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Mini-Dungeon IWG05: The White Wyrm Awakens

Mini-Dungeon IWG05: The White Wyrm Awakens


An Into the Wintery Gale Mini-Dungeon adventure for four to six PCs of levels 13-14. This mini-dungeon is intended for use with the Into the Wintery Gale: Wrath of the Jötunn Adventure Path, but may also be run as a standalone quest. In this encounter the adventurers have met the Hvíturiddare “White Riders” clan of Vikmordere and...   [click here for more]
AAW Games  $2.99

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One on One #001: Six Feet Under

One on One #001: Six Feet Under


A One-on-One Mini-Dungeon for one level 1 PC This is the introductory adventure for the 1-on-1 Mini-Dungeon series, but can also be utilized as a standalone 1-on-1 adventure. In this scenario the adventurer awakens buried in a coffin only to be inadvertently rescued by a goblin grave-robber. With no recollection of how they came to be buried alive, the adventurer is thrust into an encounter...   [click here for more]
AAW Games  $1.99

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One on One #002: The Rats of Verdant Reach

One on One #002: The Rats of Verdant Reach


A One-on-One Mini-Dungeon for one level 1-2 PC This is the second adventure in the 1-on-1 Mini-Dungeon series, but can also be utilized as a standalone adventure. In this scenario the adventurer is hired by Dawson Beam (Human warrior 3 CR 1), the sheriff of the City of Verdant Reach, to investigate a gang of thugs that call themselves the “Rats of the Reach”. One on...   [click here for more]
AAW Games  $1.99

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PATHMASTER: Cutting Silver Pass

PATHMASTER: Cutting Silver Pass


by Scott Janke A Pathfinder adventure for 4-6 level 7 characters The remote mining town of Imarlap relies on magic for its silver exports, but its mage is now missing. He planned to open a new route and the silver barons grow desperate to complete his work. The PCs must discover the wizard’s underground cavern and join the town to the new pass. The denizens and other underground...   [click here for more]
AAW Games  $8.99

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PATHMASTER: Ironwall Gap Must Hold

PATHMASTER: Ironwall Gap Must Hold


2013 PATHMASTER SILVER MEDAL by Jacob Michaels A Pathfinder adventure for 4-6 level 7 characters When an orc horde besieges a remote border fortress, the PCs must ride to the rescue. Arriving to find the fort's officers murdered and the garrison in chaos, the PCs take command just as the orcs launch their first attack. In addition to building defenses to hold off the slavering...   [click here for more]
AAW Games  $8.99

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PATHMASTER: Timeless Fort

PATHMASTER: Timeless Fort


by Luis Loza A Pathfinder adventure for 4-5 level 3 characters An ancient fort lost to time has reappeared, prompting murmurs of lost kingdoms and mystical artifacts. When the PCs investigate they find themselves flung outside of time, reliving the life of the fort over and over again! It's up to the party to learn what happened in the final days of Fort Jaroma and put...   [click here for more]
AAW Games  $4.99

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PATHMASTER: To Walk the Dark Road

PATHMASTER: To Walk the Dark Road


2013 PATHMASTER GOLD MEDAL by Michael Allen A Pathfinder adventure for 4-5 level 7 characters The very land rises up against the PCs as they hike deep into country cursed by the ferocity of an ancient evil. Whilst retracing the route of a bygone army to recover a lost artifact, the party discovers that nightmares, monsters, and Nature itself strive to bar the way. Will the adventurers...   [click here for more]
AAW Games  $8.99

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PATHMASTER: Twilight Falling

PATHMASTER: Twilight Falling


by Michael Holland A Pathfinder adventure for 5 characters levels 5-7 A plague sweeps through the streets of Crepus, the city of the Twilight Hold, where the souls of the dead go to rest. A mysterious malefactor has erected a barrier between the realm of the living and the dead, preventing the fallen from crossing over. Meanwhile, the Circle, seven high-ranking Companions who...   [click here for more]
AAW Games  $7.99

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Rise of the Drow

Rise of the Drow


Make sure you pick up the Rise of the Drow: Player's Guide, Prologue, and Epilogue and expand the adventure from levels 1-20! 2014 expanded & revised edition 494 pages/full color Writing by Stephen Yeardley, Jonathan G. Nelson, Joshua Gullion, Ed Greenwood, Owen KC Stephens, Christina Stiles, Mike Myler, Brian Berg, Jason Stoffa,...   [click here for more]
AAW Games  $49.99 $45.99

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Rise of the Drow Epilogue: The Commander of Malice

Rise of the Drow Epilogue: The Commander of Malice


Rise of the Drow: The Commander of Malice is a D&D 3.5 and Pathfinder Roleplaying Game compatible adventure that takes four to six 16th- 18th level PCs to 20th level. This adventure may be used either as a high-level standalone or a conclusion to the Rise of the Drow trilogy (available in PDF & hardback). The war with the dark elves may well have come...   [click here for more]
AAW Games  $14.99

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Rise of the Drow Prologue: The Darkness Arrives

Rise of the Drow Prologue: The Darkness Arrives


Rise of the Drow: The Darkness Arrives is a D&D 3.5 and Pathfinder Roleplaying Game Compatible Adventure that takes four to six PCs from 1st to 6th level. This adventure may be used either as a standalone or an introduction to the Rise of the Drow trilogy (available in PDF & hardback). The northern climes have proven difficult...   [click here for more]
AAW Games  $14.99

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Rise of the Drow: Player's Guide

Rise of the Drow: Player's Guide


Obtain information on Rybalka and the surrounding environs, meet important NPCs, hear local rumors, and discover new races! The Rise of the Drow Player’s Guide is the perfect introduction to the incredible adventure trilogy and brings everything you need to know to join in the game! ...   [click here for more]
AAW Games  $5.99

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Rise of the Drow: Underworld Encounter Deck

Rise of the Drow: Underworld Encounter Deck


A full color deck of 60 premium double-faced cards for a total of 120 encounters. For use with Rise of the Drow but suitable for any underground adventures. Even in times of war, life goes on for those that live in the Underworld. As the PCs travel from the surface to Embla, from Embla to the outskirts of Holoth, and then even into the city itself, they will encounter...   [click here for more]
AAW Games  $9.99 $8.99

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Rule of Law

Rule of Law


A Pathfinder/3.5 Compatible Adventure for 4-5 PCs of levels 14-16 “Order! Order! Court in session. All rise for the judges!” When the Law speaks, everyone listens closely in Mohkba. As you become more well-known, you often find that you are called upon to help out in strange situations. And the case of Kosto Hakija versus House Loihtia is definitely strange.The mage...   [click here for more]
AAW Games  $11.99

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Search for Lost Legacy 1: By Silver's Light

Search for Lost Legacy 1: By Silver's Light


Search for Lost Legacy Adventure Path A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of level 1 When supplies of silver ore disappear, the PCs are requested by worried merchants to investigate. Foiling an ambush they arrive in the normally sleepy Hamlet of Krisen to find the local dwarven miners and tranquil nature community at odds with one...   [click here for more]
AAW Games  $8.99

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Search for Lost Legacy 2: By Water's Mirror

Search for Lost Legacy 2: By Water's Mirror


Search for Lost Legacy Adventure Path A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of levels 2-3 The lost domain of Vargon Greyhand’s has been found. The PCs are tasked with exploring this forgotten dungeon. What starts as a foray to solve a mystery and to claim long abandoned treasures soon proves to be quite different. You are not...   [click here for more]
AAW Games  $8.99

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Search for Lost Legacy 3: By Shadow's Grasp

Search for Lost Legacy 3: By Shadow's Grasp


Search for Lost Legacy Adventure Path A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of levels 4-5 A race into darkness. The fate of the mighty wizard Vargon Greyhands is slowly being revealed. You are tasked with exploring a mysterious Sanctum upon an underground river. It is soon apparent you are not alone and others seek to plunder the fabled...   [click here for more]
AAW Games  $6.99

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Search for Lost Legacy 4: By Eternal Wrath

Search for Lost Legacy 4: By Eternal Wrath


Search for Lost Legacy Adventure Path An adventure for four to six 6th-7th level PCs. After endless peril the party finally learns the fate of the egomaniacal Vargon Greyhands and an illustrious adventuring group—the Emerald Band—and to their astonishment the PCs discover they must complete the momentous work the shadow magician had begun! This...   [click here for more]
AAW Games  $10.99

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Shattered Heart Adventure Path #1: The Ties that Bind

Shattered Heart Adventure Path #1: The Ties that Bind


Michael Allen the winner of the Pathmaster Adventure Writing contest brings us the first installment of the long awaited Shattered Heart Adventure Path: The Ties that Bind. A genesis of fellowship for four to five 6th level player characters. Still reeling from the twin disasters of the Great Schism and the Hoyrall Wars, the halfings...   [click here for more]
AAW Games  $12.99

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Shattered Heart Adventure Path #2: The Temple of Jewels and Mirrors

Shattered Heart Adventure Path #2: The Temple of Jewels and Mirrors


A tale of power and corruption for four to five level 7 player characters. Carlyetta Wesleigh once again seeks the PCs' help to restore the earth temple of the Great Mother, which stands as testament to the ancient bond between the halflings and dwoerg of Picollo. The last temple of the goddess to be abandoned during the Hoyrall Wars, the Temple of Jewels and Mirrors,...   [click here for more]
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Shattered Heart Adventure Path #3: The Breath of the Goddess

Shattered Heart Adventure Path #3: The Breath of the Goddess


A tale of madness, death, life, and revelation for four to five 8th level player characters. The ancient worship of the Great Mother continues its renaissance on the broken island of halfling Picollo. Will the engineers of its rebirth fall prey to heresy and false promise, or with they stand true to the tenets of community and joy? The lost archipelago of Picollo now lies under the waves...   [click here for more]
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Shattered Heart Adventure Path #4: Crucible of Faith

Shattered Heart Adventure Path #4: Crucible of Faith


A witness to plague, fire, fallen ideals and betrayal for four to five 9th level player characters. The future course of halfling society rests in the hands of a small band of adventures blown on the winds like the leaf of a tree. The mission to restore the last of the great holy sites to the Mother Spirit, the temple of fire, has not been heard from for some weeks. Fresh from...   [click here for more]
AAW Games  $12.99

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Side Quests - Volume 1

Side Quests - Volume 1


Side Quests are short side trek excursions for your PCs which can be played in a single sitting. There are four such adventures contained within this single volume, the first of many to come from AdventureAWeek.com / AAW Games! Contagion A Pathfinder Side Quest by Will Myers for four PCs of levels 5-6 Elves have appeared in Rybalka and are on the search for something ancient. Will...   [click here for more]
AAW Games  $7.99

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Snow White

Snow White


Snow White is an adventurous fairy tale compatible with Dungeons & Dragons 3.5 and the Pathfinder Roleplaying Game, designed for four to six 6th-8th level characters. This is the completely rewritten and gorgeous epic of the 5-star award-winning adventure produced thanks to our Kickstarter backers! (( PLAYER GUIDE:...   [click here for more]
AAW Games  $56.99

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Snow White Mini-Dungeon #1: Fitcher's

Snow White Mini-Dungeon #1: Fitcher's


A free Snow White mini-adventure! Designed for three to four PCs of levels 3-4 “Fitcher” Lintu practices undead-focused magic, avant-garde taxidermy, and is one of the most intelligent, successful, and evil people in Morsain. Outwardly helpful about undead, he’s a psychotic serial killer happily “sourcing raw materials” himself. Lintu has almost...   [click here for more]
AAW Games  $0.99

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Snow White Mini-Dungeon #2: The Spirit Bottle

Snow White Mini-Dungeon #2: The Spirit Bottle


A free Snow White mini-adventure! Designed for three to four PCs of levels 4-5 The Spirit Bottle is about the last place anyone visits for hospitality in Morsain. Dirty, dark, cramped, and with a dubious reputation with regard to its drinks, the PCs nonetheless find themselves tasked with visiting Sielu Kaitsija, the half-orc proprietress. Sielu Kaitsija, a night hag, lost a bet...   [click here for more]
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Snow White Mini-Dungeon #3: The Army Surgeons

Snow White Mini-Dungeon #3: The Army Surgeons


A free Snow White mini-adventure! Designed for three to four PCs of levels 2-3 Leikata and Ommella Ruumis were front-line military clerics, but found it pointless. Now they work for the government, releasing zombies into the Haunted Forest for “destabilizing reasons.” The Ruumis’ shop sells tools to “counter” undead as a front for activities that...   [click here for more]
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Snow White Mini-Dungeon #4: Glass Golem Go-Round

Snow White Mini-Dungeon #4: Glass Golem Go-Round


A free Snow White mini-adventure! Designed for four to six PCs of levels 6-8 After meeting with Viscount Sihteeri, the PCs are in the dining courtyard, discussing the best way to approach their task of sweeping the royal party’s chambers for danger. Prince Ruhtin and Princess Lumi enter the room and approach the main dining table, apparently discussing the upcoming nuptials....   [click here for more]
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