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Mini-Dungeon #048: Pit Your Wits

Mini-Dungeon #048: Pit Your Wits


For 4-6 Characters Level 1-2 The PCs’ arrival at a small, well-established mining site, after a request to clear some “mutated goblins”, reveals an unexpected, disturbing sight. The mine’s main premises, a 40-ft. square stone building positioned over a 10-ft.-by-10-ft. shaft, is gone, save for dozens of pieces of rubble, a 30-ft. wide hole, and inky-black depths....   [click here for more]
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Mini-Dungeon #050: When Goblins Die, No Comets are Seen

Mini-Dungeon #050: When Goblins Die, No Comets are Seen


For 4-6 Characters Levels 3-4 After delving into the upper tunnels of a recently-abandoned mine pursuing mutated goblins, the party follows some buckled minecart rails, finding rough tunnels and unexpected chambers at their end. A palpable sense of fear pervades the area. The last members of a decimated tribe fled into these depths, but have no idea what to do now. They reached Area 5,...   [click here for more]
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Mini-Dungeon #051: There Are More Things in the Planes and the Earth

Mini-Dungeon #051: There Are More Things in the Planes and the Earth


For 4-6 PCs of Levels 4-5 The party discovers an unexpected way out of a mine, and hidden passage leading to caverns glowing dimly with a cold, otherworldly light. Mini-Dungeons are single page, double sided adventures for the Pathfinder Roleplaying Game which are setting agnostic and are easily inserted anywhere in your campaign. ...   [click here for more]
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Mini-Dungeon #060: The Unquenched Thirst

Mini-Dungeon #060: The Unquenched Thirst


For 4-5 PCs of Levels 3 The tiny isle of Sandspit is a favorite place to maroon recalcitrant shipmates, for across the bay, the headland falls are visible to castaways. Wicked currents prevent escape from Sandspit, and the unfortunates discarded there slowly die of thirst in sight of the lifegiving waters. One such piece of tortured flotsam was Captain Staid Merrik, who rose as a wight and...   [click here for more]
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Mini-Dungeon IWG02: Snowblind Sanctuary

Mini-Dungeon IWG02: Snowblind Sanctuary


An Into the Wintery Gale Mini-Dungeon adventure for four to six PCs of levels 9-10. This mini-dungeon is intended for use with the Into the Wintery Gale: Wrath of the Jötunn adventure path, but may also be run as a standalone quest. Whilst traveling near the mountains and seeking shelter from the relentless and unending blizzard the adventures discover a tunnel carved...   [click here for more]
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Mini-Dungeon IWG03: The Jotunn Encampment

Mini-Dungeon IWG03: The Jotunn Encampment


An Into the Wintery Gale Mini-Dungeon adventure for four to six PCs of levels 10-11. This mini-dungeon is intended for use with the Into the Wintery Gale: Wrath of the Jötunn Adventure Path, but may also be run as a standalone quest. The party has returned to the village of Völsfiheimr and are asked to assist in another matter before continuing on their quest....   [click here for more]
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One on One #001: Six Feet Under

One on One #001: Six Feet Under


A One-on-One Mini-Dungeon for one level 1 PC This is the introductory adventure for the 1-on-1 Mini-Dungeon series, but can also be utilized as a standalone 1-on-1 adventure. In this scenario the adventurer awakens buried in a coffin only to be inadvertently rescued by a goblin grave-robber. With no recollection of how they came to be buried alive, the adventurer is thrust into an encounter...   [click here for more]
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One on One #002: The Rats of Verdant Reach

One on One #002: The Rats of Verdant Reach


A One-on-One Mini-Dungeon for one level 1-2 PC This is the second adventure in the 1-on-1 Mini-Dungeon series, but can also be utilized as a standalone adventure. In this scenario the adventurer is hired by Dawson Beam (Human warrior 3 CR 1), the sheriff of the City of Verdant Reach, to investigate a gang of thugs that call themselves the “Rats of the Reach”. One on...   [click here for more]
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PATHMASTER: Twilight Falling

PATHMASTER: Twilight Falling


by Michael Holland A Pathfinder adventure for 5 characters levels 5-7 A plague sweeps through the streets of Crepus, the city of the Twilight Hold, where the souls of the dead go to rest. A mysterious malefactor has erected a barrier between the realm of the living and the dead, preventing the fallen from crossing over. Meanwhile, the Circle, seven high-ranking Companions who...   [click here for more]
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Rise of the Drow: Player's Guide

Rise of the Drow: Player's Guide


Obtain information on Rybalka and the surrounding environs, meet important NPCs, hear local rumors, and discover new races! The Rise of the Drow Player’s Guide is the perfect introduction to the incredible adventure trilogy and brings everything you need to know to join in the game! ...   [click here for more]
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Search for Lost Legacy 1: By Silver's Light

Search for Lost Legacy 1: By Silver's Light


Search for Lost Legacy Adventure Path A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of level 1 When supplies of silver ore disappear, the PCs are requested by worried merchants to investigate. Foiling an ambush they arrive in the normally sleepy Hamlet of Krisen to find the local dwarven miners and tranquil nature community at odds with one...   [click here for more]
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Search for Lost Legacy 3: By Shadow's Grasp

Search for Lost Legacy 3: By Shadow's Grasp


Search for Lost Legacy Adventure Path A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of levels 4-5 A race into darkness. The fate of the mighty wizard Vargon Greyhands is slowly being revealed. You are tasked with exploring a mysterious Sanctum upon an underground river. It is soon apparent you are not alone and others seek to plunder the fabled...   [click here for more]
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U01: Dark Days in Stoneholme

U01: Dark Days in Stoneholme


Waves of supernatural darkness sweep over the subterranean city of Stoneholme, quenching lights and bringing with it foul creatures of shadow. After heroically defending a group of dwarven children from being ravaged by a group of these shadow beings, the PCs are approached by Shtawn Deppenkhut—one of the king’s own advisers—and are offered the task of finding the source of the darkness...   [click here for more]
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U02: Murder in Stoneholme

U02: Murder in Stoneholme


A Pathfinder compatible adventure for four to six PCs of levels 3-4 A refuge in the underworld, Stoneholme stands neutral, its dwarves refusing to participate in any of the myriad struggles which occupy their neighbors. But, of late, evil has come to Stoneholme. Still recovering from recent supernatural events, the city now finds itself facing a mysterious killer, one whose face...   [click here for more]
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Underworld Classes: Masters of the Web

Underworld Classes: Masters of the Web


In the Underworld of Aventyr, dark elves have tied the yoke of slavery around countless supplicants of the lesser races. Their patron goddess Naraneus blesses them with powers and abilities from the arachnid adherents she also counts among her devotees. The mistress of the web weaves lies of deceit and cunning, while her male counterpart spins literal webs that entangle, disarm, and overwhelm their...   [click here for more]
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Underworld Classes: Stonespeaker

Underworld Classes: Stonespeaker


The zwerc are a strange subtype of dwarf found in the Underworld, and while their collectives are often vastly different from one another a single fact unifies them all—each reveres stonespeakers, though legends tell of humans and other races assuming the powerful earthly mantle as well. These geomancers control the very rock around them, exploding earth under adversaries and transforming their...   [click here for more]
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Underworld Classes: Underterror

Underworld Classes: Underterror


Infernal contracts are rarely to be lauded and though the gitwerc of Aventyr’s Underworld are already indebted to the devils of HEL, some take their agreement even further. These horrifying individuals morph their bodies to the extreme, using their unholy powers to infiltrate society before overwhelming enemies as they reveal themselves to be underterrors! This brand new base class and its archetype,...   [click here for more]
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Underworld Races: Ahool

Underworld Races: Ahool


The endless caves of subterranean Aventyr echo with the cries of the dying and sometimes, during a brief rest by the soon-to-die, the cacophonous symphony of the ahool. Chief among these true predators of the Underworld are the ironsingers, masters of sonic energy that employ their aural abilities to terrifying effect against their foes, but even their lesser kin (the ahooling) incite fear across Aventyr....   [click here for more]
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Underworld Races: Dvergr

Underworld Races: Dvergr


Learn about the Undercities of Aventyr’s duergar—the stubborn dvergr. First of the dwarves and heir to their true name, these xenophobes close off the Underworld from the surface realm, sealing away the endless caves from the world above. In Underworld Races: Dvergr you’ll find: great new mundane items like deadly weaponized picks, anchoring bolts,...   [click here for more]
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Varakt's Halo: The Great Pubo Hunt (1 of 3)

Varakt's Halo: The Great Pubo Hunt (1 of 3)


A Pathfinder RPG compatible adventure for four to five PCs of level 3 The PCs wake up shipwrecked on an isolated island, unable to escape the archipelago while the unnaturally active volcanoes that surround it continue to generate vicious currents and tumultuous weather patterns. After awakening they are ambushed by aquatic savages before being introduced to one of the island's two...   [click here for more]
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C03: Sufferhorn Castle

C03: Sufferhorn Castle


A Pathfinder/3.5 Compatible Adventure for 4 PCs of Levels 2-3 Mosshammer Castle has been seized by Sufferhorn orcs! The former occupants of the castle are missing, most likely slain by the orcs during the violent attack. Could the movement of the orcs into human territory herald a coming orc horde and the surging tides of war? If the castle is not reclaimed the nearby towns and...   [click here for more]
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(5E) BASIC01: A Learning Time

(5E) BASIC01: A Learning Time


Calling all Beginner D&D 5th Edition DMs and Players! A D&D 5th Edition adventure for beginner players and DMs, 4 PCs of levels 1-2 Prepare to be schooled! Exallizar Preparatory Academy is a place that, for generations, has trained the best and brightest heroes in the land. All of the students are the children of famous heroes, and as one of the fortunate attendees,...   [click here for more]
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5E Mini-Dungeon #001: Buried Council Chambers

5E Mini-Dungeon #001: Buried Council Chambers


A 5th Edition Mini-Dungeon For 4-6 PCs Levels 2-3 Long ago these chambers served as a meeting place for dignitaries and politicians. Those responsible for maintaining the well-being of the people also held the hidden agenda of ensuring their own permanent and corrupt installment as overseers to the general populace. A cataclysmic event long ago buried these chambers deep underground, they...   [click here for more]
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5E Mini-Dungeon #003: Shrine of the Earth Barons

5E Mini-Dungeon #003: Shrine of the Earth Barons


A 5th Edition Mini-Dungeon for 4-6 PCs of Levels 10-11 Followers of earth deities literally worship the ground they walk on and have always built below-ground shrines. A school of four gnome mages called the Earth Barons was no exception, constructing one such holy place where a desert met a range of rocky hills. Recently however, the mages were wiped out when a visiting...   [click here for more]
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5E Mini-Dungeon #008: Carrionholme

5E Mini-Dungeon #008: Carrionholme


A 5E Mini-Dungeon for 4-5 PCs of Levels 4-5 Home to a coven of three green hags, who call themselves the Daughters of the Morass. Fervent followers of Jubilex, they have bound a number of slimes and oozes to their service, mainly to protect their home. From their sunken home near the centre of the swamp, which they have named Carrionholme, they attack and raid nearby communities...   [click here for more]
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5E Mini-Dungeon #011: Buta No Shiro

5E Mini-Dungeon #011: Buta No Shiro


A 5E Mini-Dungeon for 4 Level 10 PCs A warthog-headed rakshasa, Achellios the Glutton, has gained influence over a town’s magistrate. The creature uses its powers to uncover illegal activity and read wrongdoers’ minds, then with its message ability it whispers the details to the magistrate while he’s alone—resulting in a remarkably crime-free town....   [click here for more]
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5E Mini-Dungeon #012: Nekh-ta-Nebi's Tomb

5E Mini-Dungeon #012: Nekh-ta-Nebi's Tomb


A 5E Mini-Dungeon for 4 Level 5 PCs This complex is set inside a small pyramid or ancient burial site, deep within the desert. It is home to the remains of Nekh-ta-Nebi, a minor nobleman whose lust for power maintains him and his dusty retinue, centuries after their unholy deaths. 5E Mini-Dungeons are single page, double sided adventures for 5th Edition which are...   [click here for more]
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5E Mini-Dungeon #013: The Case of the Scrupulous Pawnbroker

5E Mini-Dungeon #013: The Case of the Scrupulous Pawnbroker


A 5E Mini-Dungeon for 4 Level 3 PCs The PCs may have used the services of a local half-elven pawnbroker, Latricus. known to be stern, cold but fair in his dealings. Now they find his store open, none of his assistants present, and the door to his basement office (where serious transactions took place) invitingly ajar. Maron, a nasty sorcerer, and her thugs have recently...   [click here for more]
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5E Mini-Dungeon #016: The Halls of Hellfire

5E Mini-Dungeon #016: The Halls of Hellfire


A 5E Mini-Dungeon for 4–5 Characters Level 10–11 The Halls of Hellfire is a former holy site and part of a fortress deep within the rocky deserts of the South. It was always seen as hallowed ground and was revered by the many nomadic clans that travelled those deep deserts. Indeed it was once seen by all as neutral ground, and often used to settle disputes, enjoy...   [click here for more]
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5E Mini-Dungeon #017: Shadows of Madness

5E Mini-Dungeon #017: Shadows of Madness


A 5E Mini-Dungeon for 4-6 Characters of Levels 6-7 Many years ago Tibor, a wizard with an overwhelming desire for knowledge of the plane of shadow, locked himself away in a tower to pursue his studies. Shortly thereafter, his tower was consumed in a dark explosion, and the mage was assumed dead. However, assumption can never be taken as fact, and now the PCs have stumbled...   [click here for more]
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5E Mini-Dungeon #019: The Goblin Warren

5E Mini-Dungeon #019: The Goblin Warren


A 5E Mini-Dungeon for 4 Characters of Level 1 Many centuries ago, the quasit known as Viletongue was summoned from the Abyss to assist his summoner in attaining magical knowledge beyond his understanding. Deliberately tricked by Viletongue, the magic failed his master at a key moment; he was immolated on the spot. Now free to pursue his own goals outside of the Abyss, Viletongue...   [click here for more]
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5E Mini-Dungeon #021: Daenyr’s Return

5E Mini-Dungeon #021: Daenyr’s Return


A 5E Mini-Dungeon 4-6 Characters of Levels 8-9 3,500 years have passed since the vampire Daenyr and his followers terrorized the countryside from his dark temple. His name now myth, his temple in ruins save for a few remaining chambers; no one recalls how or why this came to be. A mysterious cult has taken up residence in the ruins, and rumors of blood rituals and a crimson...   [click here for more]
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5E Mini-Dungeon #026: Sanctuary of Exsanguination

5E Mini-Dungeon #026: Sanctuary of Exsanguination


A 5E Mini-Dungeon adventure for 4-5 PCs of level four Many years ago the witch priestess Segolia established a temple in the frontier town of Feluxia. In exchange for healing services to the town, Segolia only demanded the weekly sacrifice of orcs and other raiding humanoids. As the frontier has pushed further away from the town and the area has become more civilized, raids...   [click here for more]
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A22: Saatman's Throne, Saatman's Empire (4 of 4)

A22: Saatman's Throne, Saatman's Empire (4 of 4)


A Pathfinder compatible adventure for four to six PCs of level 16 Nearly two thousand years ago, in the land which now holds the Klavek Kingdom, a different power ruled the land. The Saatman Empire was a land unlike any seen before or since: it was a place where dragons ruled as gods, each in their own kingdom keeping lesser races as cattle. And above all of these god kings stood...   [click here for more]
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AaWBlog Presents: Cultus Sanguineus

AaWBlog Presents: Cultus Sanguineus


AaWBlog Presents: Cultus Sanguineus takes four to five 8th-9th level PCs through wondrous Mohkba, capital of the Klavek Kingdom in Aventyr, in pursuit of a dark and insidious organization—before the party is caught up in the cult's fell schemes! This series of products from AdventureAWeek.com are compilations of our monthly themes, packaged together in a handy, bookmarked PDF! Within...   [click here for more]
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B01: Under His Skin

B01: Under His Skin


A Pathfinder compatible adventure for four to six PCs of levels 1-2 Saben Behi is lauded amongst his peers for his study of the very nature of magic has touched lives across the world. But he remains secluded, and has suddenly fallen silent after suggesting he was studying the art of necromancy to extend one’s life forever. The PCs arrive at the wizard’s tower to find...   [click here for more]
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B02: Happiness in Slavery

B02: Happiness in Slavery


A Pathfinder/3.5 Compatible Adventure for 6-8 PCs of levels 4-6 The PCs are just bedding down for the night when the village is attacked by raiders. What at first appear to be simple bandits turns out to be more frightening when they discover the ‘raiders’ are not mere brigands, but foul Orcs. Worse, they have taken captives. With the help of several locals, the PCs must...   [click here for more]
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B08: Thief in the Night

B08: Thief in the Night


A Pathfinder compatible adventure for four to six PCs of levels 4-6 The city of Bridgefort needs your help! A series of robberies have begun to cause panic and distrust within the city. Witnesses are reporting seeing vampires lurking in the shadows. The Guards are unable to solve the mystery. Even worse, the citizens are blaming these events on the party. Can Bridgefort be saved?...   [click here for more]
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B11: Fall of House Rodow

B11: Fall of House Rodow


A Pathfinder compatible adventure for four PCs of level 1 The family of Rodow are no more. When the PCs arrive at the Rodow manor they find the manor to be a burned out husk with corpses of guards and family members strewn about. It is up to the the newly joined party to discover who could commit such an atrocity but traps, monsters, and brigands threaten to put their investigation...   [click here for more]
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Cloak & Ballot Trilogy 1: Tyranny of Greed

Cloak & Ballot Trilogy 1: Tyranny of Greed


Cloak and Ballot Trilogy (1 of 3) A Pathfinder/3.5 Compatible Adventure for four level 3 PCs The people think they live in a town where they are free but the people are just prisoners in a tyranny of greed. When the order of monks known as the United Voice liberated the city of Rogail from the evil tyrant Lord Ilin, the people of Rogail rejoiced for their new found freedom....   [click here for more]
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Cloak & Ballot Trilogy 2: False Honest, Corrupt Virtue

Cloak & Ballot Trilogy 2: False Honest, Corrupt Virtue


Cloak & Ballot Trilogy (2 of 3) A Pathfinder compatible adventure for four to six 4th level PCs. Continuing on from Tyranny of Greed, the heroes have just foiled an extortion racket run by a thieves' guild in the city of Rogail. Now, in finding that the guild's rotting influence extends all the way to the mayor's office, the heroes have no choice but to fight...   [click here for more]
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Dracoprimia 2: Undertrek

Dracoprimia 2: Undertrek


A Pathfinder compatible adventure module designed for four to five PCs of 3rd-4th level. In the second module of the Dracoprimia Adventure Path, the party travels across the plains of the Klavek King­dom to reach woodlands with a very strange means to travel beneath the surface. Stepping into an odd mushroom hidden inside the Silent Forest, they emerge far down in the...   [click here for more]
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Fallen Leaves 2: Into the Woods

Fallen Leaves 2: Into the Woods


Fallen Leaves Adventure Path A 3.5/Pathfinder Compatible Adventure for four PCs levels 6-7. Book 2 of the Fallen Leaves adventure path takes you from the Klavek Kingdom to the unknown depths of the Silent Forest, home of the Elves, who have been secluded for centuries. Among the towering trees of the Silent Forest, the PCs will learn about the trouble that began...   [click here for more]
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Mini-Dungeon #008: Carrionholme

Mini-Dungeon #008: Carrionholme


For 4-5 PCs of Levels 4-5 Home to a coven of three green hags, who call themselves the Daughters of the Morass. Fervent followers of Jubilex, they have bound a number of slimes and oozes to their service, mainly to protect their home. From their sunken home near the centre of the swamp, which they have named Carrionholme, they attack and raid nearby communities of all races as they aren’t...   [click here for more]
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Mini-Dungeon #012: Nekh-ta-Nebi's Tomb

Mini-Dungeon #012: Nekh-ta-Nebi's Tomb


For 4 Characters Level 5 This complex is set inside a small pyramid or ancient burial site, deep within the desert. It is home to the remains of Nekh-ta-Nebi, a minor nobleman whose lust for power maintains him and his dusty retinue, centuries after their unholy deaths. Mini-Dungeons are single page, double sided adventures for the Pathfinder Roleplaying Game which are setting...   [click here for more]
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Mini-Dungeon #028: Throne of the Dwellers in Dreams

Mini-Dungeon #028: Throne of the Dwellers in Dreams


A mini-dungeon adventure for six characters of levels 5-6 While seeking work the PCs are contacted by an artificer named Vynthis Targain who offers them a job investigating an ancient tomb complex. He is convinced the site contains information pertaining to the location of three relics known as the dream rods. He also believes that these artifacts are hidden somewhere within, but his own...   [click here for more]
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Mini-Dungeon #035: The Queen's Estuary

Mini-Dungeon #035: The Queen's Estuary


4 Level 5 PCs The forest is alive with the song of birds and insects. The weather has warmed to a comfortable balmy temperature and the sweet smell of spring flowers drifts on the air. On such a marvelous, peaceful day, what could possibly go wrong? Mini-Dungeons are single page, double sided adventures for the Pathfinder Roleplaying Game which are setting agnostic and are easily...   [click here for more]
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Mini-Dungeon #044: The Ascent of Tempest Tower

Mini-Dungeon #044: The Ascent of Tempest Tower


For 3-4 Level 20 Characters Tempest Tower is a spire that reaches skyward from an expanse of open plains. The stone monument rises nearly 100-feet above mostly-featureless terrain. At its apex swirls a maelstrom of storm clouds that extend half-a-mile from the center. The landscape directly below is speckled with small craters and charred vegetation from frequent lightning strikes....   [click here for more]
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Mini-Dungeon #055: Chrome Devils of the Swamp

Mini-Dungeon #055: Chrome Devils of the Swamp


For 4 PCs of Level 6 The tale of the fi ery comet crash and the haunting of the swamp is known. But now the bog waters are mysteriously drying out, the swampland thinning, and rumours surfaced of devils the comet unleashed. Only the bravest or the foolhardy would dare investigate. But will they be prepared to go against the Chrome Devils of the Swamp? Mini-Dungeons are single page,...   [click here for more]
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Mini-Dungeon IWG01: Den of the Glacial Bear

Mini-Dungeon IWG01: Den of the Glacial Bear


An Into the Wintery Gale Mini-Dungeon adventure for four to six PCs of levels 8-9. This mini-dungeon is intended for use with the Into the Wintery Gale: Wrath of the Jötunn adventure path, but may also be run as a standalone quest. In this adventure the party is approached by a gravely wounded Vikmordere Warrior wandering through the wilderness. He stumbles towards...   [click here for more]
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