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PATHMASTER: Ironwall Gap Must Hold

PATHMASTER: Ironwall Gap Must Hold


2013 PATHMASTER SILVER MEDAL by Jacob Michaels A Pathfinder adventure for 4-6 level 7 characters When an orc horde besieges a remote border fortress, the PCs must ride to the rescue. Arriving to find the fort's officers murdered and the garrison in chaos, the PCs take command just as the orcs launch their first attack. In addition to building defenses to hold off the slavering...   [click here for more]
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Rise of the Drow

Rise of the Drow


Make sure you pick up the Rise of the Drow: Player's Guide, Prologue, and Epilogue and expand the adventure from levels 1-20! 2014 expanded & revised edition 494 pages/full color Writing by Stephen Yeardley, Jonathan G. Nelson, Joshua Gullion, Ed Greenwood, Owen KC Stephens, Christina Stiles, Mike Myler, Brian Berg, Jason Stoffa,...   [click here for more]
AAW Games  $49.99 $45.99

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A01: Crypt of the Sun Lord

A01: Crypt of the Sun Lord


A Pathfinder compatible adventure for four to six PCs of level 1 The adventurers travel across Serpent Lake with a group of Rybalkan soldiers. The group camps for the night adjacent to the ruins of Ka'Teek. As they sleep a goblin steals a precious keepsake from one of the PCs and disappears into the ruins. The party pursues and finds themselves confronting undead guardians of...   [click here for more]
AAW Games  $7.99

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A17: Haunting at Rybalka Lodge

A17: Haunting at Rybalka Lodge


A Pathfinder compatible adventure for four to six PCs of levels 7-9 With royalty coming to town, the reopening of the new Rybalka Lodge couldn’t be timelier. Although the place is warm and inviting during the day, it becomes a different place at night. Locals refuse to approach Rybalka Lodge and the owner is fire-fighting rumors of it being haunted. The original lodge burned...   [click here for more]
AAW Games  $7.99

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B20: For Rent, Lease, or Conquest

B20: For Rent, Lease, or Conquest


A Pathfinder compatible adventure for four to five level 7 PCs There comes a point in every adventuring career when a guildhall becomes a necessity. After all, where is the fighter going to hang his trophies? Where is the wizard going to perform his arcane experiments? Fortunately for the PCs, Edgewaith Manor is free for the taking. Unfortunately, it’s a bit of a fixer-upper....   [click here for more]
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A03: Champion's Rest

A03: Champion's Rest


A Pathfinder compatible adventure for four to six PCs of Levels 2-3. The Loi’Tok burial mound of the Vikmordere was abandoned long ago. The party is hired by the mayor of the local town to locate some soldiers who went missing after entering Loi’Tok. Strangely enough no sign of the soldiers can be found within the burial site aside from a few scattered weapons and pools...   [click here for more]
AAW Games  $7.99

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A04: Forest for the Trees

A04: Forest for the Trees


A Pathfinder compatible adventure for four to six PCs of Levels 2-3. The loggers of the West Wood have been logging these lands for over five years without a problem. Now, an eerie entity demands that they cease their logging activities and evacuate the forest immediately. If they refuse, they will die. When the PCs arrive to help they find that things are not so black and white....   [click here for more]
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A09: Rogue Wizard

A09: Rogue Wizard


A Pathfinder compatible adventure for four to six PCs of levels 9-12 The party have a straightforward charge; bring in a rogue wizard! This adventure takes the PCs into a wizard tower crowned by a strange alien life form. A blob of flesh encapsulated in a chitinous shell firmly grips the sides of the tower with long tentacles which also crash through many of the tower's...   [click here for more]
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A11: Wild Thing

A11: Wild Thing


A Pathfinder compatible adventure for four PCs of levels 5-7 The PCs are hired by the Black Gold Consortium to track down passengers of the Wasp, a ship which has wrecked somewhere in the Vast Swamp. One passenger in particular interests the consortium more than any other: a woman named Sandalia. Sandalia is known by every citizen of Cherrian’s Rest as the most beautiful woman...   [click here for more]
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A19: Incandium's Eruption, Saatman's Empire (3 of 4)

A19: Incandium's Eruption, Saatman's Empire (3 of 4)


A Pathfinder compatible adventure for four to six PCs of level 14. Incandium’s youth was fairly typical, at least for a half-dragon raised amongst dragons, filled with years of endless physical and mental abuse. It was always clear he was different than his clutch-mates, though his mother only claimed it was because he was ‘special’, never explaining what latent...   [click here for more]
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A23: Twin Crossings

A23: Twin Crossings


A mercantile endeavor for four to five 4th level PCs. Embroiled in a struggle between two rival merchant houses, the party races to assemble and escort a valuable load of cargo to a commerce-starved city. The loss of the yearly supply ship to a late winter storm places an isolated town in peril. A lone survivor, clinging to a hatch cover and blown hundreds of miles by the tempest,...   [click here for more]
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B17: Death & Taxes

B17: Death & Taxes


A Pathfinder compatible adventure for four to five level 6 PCs It’s tax season in Hordenheim, and the free city is about to boil over. A rash of thefts has left the citizenry unable to pay, and a desperate burgomaster has turned to the PCs for help. The party will find themselves hired on as Tax Inspectors, tasked to keep order on the streets and bring gold back to the treasury....   [click here for more]
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C01: Alagoran's Gem

C01: Alagoran's Gem


A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of levels 3-5 The first adventure in Adventureaweek.com’s Classic Series remembering Gary Gygax, Dave Arneson, David C. Sutherland III, and the origins of the Dungeons & Dragons game. C1 is an extremely challenging, traditional dungeon crawl crafted in the style of old school D&D adventure modules. Make sure your...   [click here for more]
AAW Games  $7.99

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Mini-Dungeon #001: Buried Council Chambers

Mini-Dungeon #001: Buried Council Chambers


For 4-6 PCs Levels 2-3 Long ago these chambers served as a meeting place for dignitaries and politicians. Those responsible for maintaining the well-being of the people also held the hidden agenda of ensuring their own permanent and corrupt installment as overseers to the general populace. A cataclysmic event long ago buried these chambers deep underground, they have not been disturbed prior...   [click here for more]
AAW Games  $1.99

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PATHMASTER: To Walk the Dark Road

PATHMASTER: To Walk the Dark Road


2013 PATHMASTER GOLD MEDAL by Michael Allen A Pathfinder adventure for 4-5 level 7 characters The very land rises up against the PCs as they hike deep into country cursed by the ferocity of an ancient evil. Whilst retracing the route of a bygone army to recover a lost artifact, the party discovers that nightmares, monsters, and Nature itself strive to bar the way. Will the adventurers...   [click here for more]
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Rise of the Drow Epilogue: The Commander of Malice

Rise of the Drow Epilogue: The Commander of Malice


Rise of the Drow: The Commander of Malice is a D&D 3.5 and Pathfinder Roleplaying Game compatible adventure that takes four to six 16th- 18th level PCs to 20th level. This adventure may be used either as a high-level standalone or a conclusion to the Rise of the Drow trilogy (available in PDF & hardback). The war with the dark elves may well have come...   [click here for more]
AAW Games  $14.99

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Rise of the Drow Prologue: The Darkness Arrives

Rise of the Drow Prologue: The Darkness Arrives


Rise of the Drow: The Darkness Arrives is a D&D 3.5 and Pathfinder Roleplaying Game Compatible Adventure that takes four to six PCs from 1st to 6th level. This adventure may be used either as a standalone or an introduction to the Rise of the Drow trilogy (available in PDF & hardback). The northern climes have proven difficult...   [click here for more]
AAW Games  $14.99

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Snow White

Snow White


Snow White is an adventurous fairy tale compatible with Dungeons & Dragons 3.5 and the Pathfinder Roleplaying Game, designed for four to six 6th-8th level characters. This is the completely rewritten and gorgeous epic of the 5-star award-winning adventure produced thanks to our Kickstarter backers! (( PLAYER GUIDE:...   [click here for more]
AAW Games  $56.99

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Snow White Mini-Dungeon #1: Fitcher's

Snow White Mini-Dungeon #1: Fitcher's


A free Snow White mini-adventure! Designed for three to four PCs of levels 3-4 “Fitcher” Lintu practices undead-focused magic, avant-garde taxidermy, and is one of the most intelligent, successful, and evil people in Morsain. Outwardly helpful about undead, he’s a psychotic serial killer happily “sourcing raw materials” himself. Lintu has almost...   [click here for more]
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Snow White Mini-Dungeon #2: The Spirit Bottle

Snow White Mini-Dungeon #2: The Spirit Bottle


A free Snow White mini-adventure! Designed for three to four PCs of levels 4-5 The Spirit Bottle is about the last place anyone visits for hospitality in Morsain. Dirty, dark, cramped, and with a dubious reputation with regard to its drinks, the PCs nonetheless find themselves tasked with visiting Sielu Kaitsija, the half-orc proprietress. Sielu Kaitsija, a night hag, lost a bet...   [click here for more]
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Snow White Mini-Dungeon #3: The Army Surgeons

Snow White Mini-Dungeon #3: The Army Surgeons


A free Snow White mini-adventure! Designed for three to four PCs of levels 2-3 Leikata and Ommella Ruumis were front-line military clerics, but found it pointless. Now they work for the government, releasing zombies into the Haunted Forest for “destabilizing reasons.” The Ruumis’ shop sells tools to “counter” undead as a front for activities that...   [click here for more]
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Snow White Mini-Dungeon #4: Glass Golem Go-Round

Snow White Mini-Dungeon #4: Glass Golem Go-Round


A free Snow White mini-adventure! Designed for four to six PCs of levels 6-8 After meeting with Viscount Sihteeri, the PCs are in the dining courtyard, discussing the best way to approach their task of sweeping the royal party’s chambers for danger. Prince Ruhtin and Princess Lumi enter the room and approach the main dining table, apparently discussing the upcoming nuptials....   [click here for more]
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Snow White Mini-Dungeon #5: Cabin Catastrophe

Snow White Mini-Dungeon #5: Cabin Catastrophe


A free Snow White mini-adventure! Designed for four to six PCs of levels 6-8 The Huntsman’s Cabin is a simple affair, only one story, with a high, angular roof. The timbers are stained to help protect against the cold. There is also a small outbuilding behind the cabin. The Huntsman knew that he was implicated in Lumi’s disappearance, so he rigged a few surprised for...   [click here for more]
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Snow White Mini-Dungeon #6: Campsite in the Haunted Forest

Snow White Mini-Dungeon #6: Campsite in the Haunted Forest


A free Snow White mini-adventure! Designed for three to four PCs of levels 6 At some point in their travels the PCs will be forced to camp within the cold and fey-infused Haunted Forest which provides a splendid opportunity for the GM to introduce some local flora & fauna and possibly a couple hostile encounters over the course of the evening. Snow White Mini-Dungeons...   [click here for more]
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Snow White Mini-Dungeon #7: Entrance to the Forest Maze

Snow White Mini-Dungeon #7: Entrance to the Forest Maze


A free Snow White mini-adventure! Designed for three to four PCs of levels 6 The Forest Maze twists and turns, writhes and wiggles through this part of the Haunted Forest. While the party begins to explore the maze their path is suddenly cut off by a couple of forest fey tricksters intent on having some fun with the party. The two tricksters are brownies named Gweedle and Tweedle...   [click here for more]
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Underworld Races: Funglet

Underworld Races: Funglet


Giant fungi men walk the mushroom forests in the Underworld of Aventyr—and now they’re ready to be a part of your Pathfinder Roleplaying Game as well! Read more about these mysterious creatures and take a funglets-sized step into adventure! In Underworld Races: Funglets you’ll find… a brand new Large-sized player race! three equally bizarre...   [click here for more]
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Underworld Races: Hoyrall

Underworld Races: Hoyrall


Insectoid humanoids have infested the Underworld and now these odd aliens are ready to invade your Pathfinder Roleplaying Game as well! Read about the strange god Zagnexis, how these bug men fit into the history of Aventyr, and so much more about the four-armed hoyrall! In Underworld Races: Hoyrall you’ll find… a brand new player race for the Pathfinder Roleplaying...   [click here for more]
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5E Mini-Dungeon #004: Summoner's Remorse

5E Mini-Dungeon #004: Summoner's Remorse


A 5th Edition Mini-Dungeon for 4-6 PCs of Levels 5-6 The ruins of a temple are located in a nearby forest. Long ago abandoned by its original priests, an evil cult of sorcerers has taken up residence and begun kidnapping denizens from nearby villages. Local authorities are desperate for assistance and offering a 5,000 gp reward to thwart the cult’s nefarious activities....   [click here for more]
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5E Mini-Dungeon #005: The Soularium

5E Mini-Dungeon #005: The Soularium


A 5th Edition Mini-Dungeon for 4-6 PCs of Level 1 The Soularium sits in a back alley in the Temple District. Ostensibly it is a house of charity, a place where the downtrodden come and are received with open arms but in truth it is the lair of Q’xetl, an unbound quasit who is collecting souls. When he gathers enough, he plans to use them to bargain himself into a higher...   [click here for more]
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5E Mini-Dungeon #009: Tiikeri's Revenge

5E Mini-Dungeon #009: Tiikeri's Revenge


A 5E Mini-Dungeon for 4-5 PCs of Levels 6-7 “When revenge calls, act as the tiger... with hard-favor’d rage!” In the sub-continent, some extreme religious cults have taken to eradicating the essentially-neutral local weretigers. One such band, the law-focused Light-from-Darkness, developed a precise ritual that withdrew a weretiger’s essence...   [click here for more]
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5E Mini-Dungeon #010: Candelabra Towers

5E Mini-Dungeon #010: Candelabra Towers


A 5E Mini-Dungeon for 4–6 Characters Levels 4-6 Rising over 85 feet high, the Candelabra Towers appeared out of the mists, near the front gate of the city. The watch was the first on the scene. They noticed an entrance near the base. As they approached, a lightning bolt shot out from one of the towers, obliterating them. Shortly after, a large area surrounding the...   [click here for more]
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5E Mini-Dungeon #023: The Aura of Profit

5E Mini-Dungeon #023: The Aura of Profit


A 5E Mini-Dungeon for 4-6 Characters of Level 1 The Aura of Profit takes place in an underground lair that serves as an alchemical laboratory. Fritz is an alchemist who has an underground laboratory in the poor section of the city. His experiments produce wastes that run into the sewer and enhance the effects of alcohol. Several local innkeepers have seen sales plummet,...   [click here for more]
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5E Mini-Dungeon #024: The Lapis Maiden of Serena Hortum

5E Mini-Dungeon #024: The Lapis Maiden of Serena Hortum


A 5E Mini-Dungeon for 4-6 Characters of Level 6 The desert settlement of Serena Hortum is located at the heart of an oasis that is surrounded by a vast desert. The only source of water and reprieve from the scorching sun for a hundred miles, the city is a regular stop for those who traverse the surrounding sand buried wasteland. This has brought great wealth and prosperity...   [click here for more]
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A00: Crow's Rest Island

A00: Crow's Rest Island


A simple introductory Pathfinder/3.5 Compatible Adventure for four Level 1 PCs A00: Crow's Rest Island is supported by Hero Lab files (included in download), minimum requirement: Pathfinder core system. VTT maps, tokens, character artwork, and more included in this download! Shrouded in whispered rumors, Crow’s Rest Island has been avoided...   [click here for more]
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A24: Return to Crypt of the Sun Lord

A24: Return to Crypt of the Sun Lord


A Pathfinder compatible adventure for four to six PCs of levels 6-8 The temple bells rang out, their crystal hollow-overtones calling gently to the dispersed worshippers dwelling within the underground sun temple. The Temple of the Sun was itself an enigma, a place dedicated to the sun but hidden far underground, shielded from the mighty rays of the light of life, forced to do so...   [click here for more]
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Assassin's Breach: Tavern Gambling Game

Assassin's Breach: Tavern Gambling Game


Assassin’s Breach is a completely stand-alone gambling game that includes a set of constructible dice, tokens, and storage box. It is perfect for adding a fun element to the seedy tavern in any campaign. The rulebook also contains a complete Pathfinder RPG compatible mini-adventure designed for 4-6 PCs of levels 8-10 which utilizes the provided set of dice as an interactive prop. This...   [click here for more]
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B06: Cry of Ill Omen

B06: Cry of Ill Omen


A Pathfinder compatible adventure for four to six PCs of levels 8-10 The quaint fairytale village of Prince’s Folly is stuck in a recurring nightmare. The brooks no longer bubble, the children no longer frolic, and the giant daisies have all withered and died. Every there years the banshee comes to Prince’s Folly to portend the death of a member of the McDonagal...   [click here for more]
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B18: Three Faces of the Muse

B18: Three Faces of the Muse


A renaissance for four to five 7th level characters One of the greatest artisans of the age dies in a tragic construction accident while completing work on the cathedral dedicated to the goddess of beauty, art, love, and music. Undaunted, the high priest beseeches the goddess to return the great master’s soul to complete the task. Though the blessing is surely granted, the...   [click here for more]
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B22: Serpents of Fickle Fortune

B22: Serpents of Fickle Fortune


A Pathfinder compatible adventure for four 9th level PCs. It was supposed to be an easy job; find the knucklebone of fickle fortune, kill the thespian gangsters, get paid. Instead the fabric of reality has been torn a new one, and the agents of pure chaos are pouring into Arefast! A protean raid has come to the Material Plane on a scale never before seen. Now the city is...   [click here for more]
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B24: Young Minds

B24: Young Minds


An adventure compatible with the Pathfinder Roleplaying Game designed for four to five 8th level PCs Teaching is a noble profession, and one that’s made more difficult by the unwelcome presence of an intellect devourer. Happily, no one but Dean Derthag Dwarfhewer knows about this uninvited guest, and the learned half-orc would like to keep it that way. That’s why he’s...   [click here for more]
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BASIC01: A Learning Time

BASIC01: A Learning Time


CALLING ALL BEGINNER PATHFINDER GMS AND PLAYERS! A Pathfinder adventure for beginner players and game masters, 4 PCs of levels 1-2 Prepare to be schooled! Exallizar Preparatory Academy is a place that, for generations, has trained the best and brightest heroes in the land. All of the students are the children of famous heroes, and as one of the fortunate attendees, it...   [click here for more]
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BASIC02: A Frightful Time

BASIC02: A Frightful Time


CALLING ALL BEGINNER PATHFINDER GMS AND PLAYERS! by Kevin Mickelson A Pathfinder compatible adventure for beginner players and game masters, 4 PCs of levels 1-2 Fall into heroism! The young heroes from Exallizar Preparatory Academy are back for their second adventure – and this time, there’s no safety net. A nearby town has sent out a...   [click here for more]
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C04: The Play's the Thing

C04: The Play's the Thing


A Pathfinder/3.5E Compatible Adventure for 4-6 PCs of Levels 4-5 Naytella, a goddess of revelry and relaxed pleasure, had few shrines. Authorities feared what they couldn’t control and her belief in freedom of spirit worried many, causing them to drive her scattered followers underground. So when the bard Villeim Teatteri discovers an ancient site dedicated to Naytella, he...   [click here for more]
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C05: The Foul Passage of Progress

C05: The Foul Passage of Progress


A Pathfinder/3.5E Compatible Adventure for 4-6 PCs of levels 6-8 As sometimes happens in the world, blind luck places the PCs in a position where they are the only people who can help. Jyrkannelaki has a problem, and the town council’s attempt to deal with it seems to have made matters worse. Trade has halted and that means money is drying up, so how will people live? Plus...   [click here for more]
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C07: The Sussurus Tomb

C07: The Sussurus Tomb


GET THE BATTLEMAPS/VTT MAPS FOR THIS ADVENTURE HERE! A Pathfinder compatible adventure designed for four to six PCs of levels 5-7 In a silent section of the forest, in the center of a circle of massive runestones, lies the Sussurus Tomb. As night falls, flickering light streams upwards from a staircase that is carved into the surrounding stone. Every night...   [click here for more]
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Dire, Devilish Deeds (1 of 4): Arcineum Devaneas 1

Dire, Devilish Deeds (1 of 4): Arcineum Devaneas 1


A Pathfinder/3.5 Compatible Adventure for 3-6 PCs of Any Level Magic weaves its way through everyone's life, whether they realize it or not. Its energy flows all around them, from the simplest cantrip or orison all the way to the mightiest spells that shake worlds. But the one thing that seems stronger than magic itself is the disagreement between those that wield as to...   [click here for more]
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Dire, Devilish Deeds (2 of 4): Arcineum Devaneas 2

Dire, Devilish Deeds (2 of 4): Arcineum Devaneas 2


A Pathfinder/3.5 Compatible Adventure for 3-6 PCs of Any Level Deep within the gauntlet that is Olemus Multa’s testing ground, the party is finding that championing a druid can have its unsettling moments! The chance to find out “how the other half live and die” is a rare one, and understanding the tooth and claw, sting and constricting coils of what would usually...   [click here for more]
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Dracoprimia 1: Disaster in Drak'kal

Dracoprimia 1: Disaster in Drak'kal


A Pathfinder RPG compatible adventure for four to six PCs of level 1 Drak'kal is the oldest of the Three Sisters, settlements that lay along the Serpent Tail River, and is hosting the most popular attraction of the spring—the Broztavya Circus! When the adventurers go to see the show, however, they find much more than they bargained for under the big top! A sordid wizard, cheated...   [click here for more]
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Fallen Leaves 3: Into the Red

Fallen Leaves 3: Into the Red


Fallen Leaves Adventure Path A 3.5/Pathfinder compatible adventure for four to six PCs of levels 7 - 8 Following the clues gained from ancient elven writings, the group journeys ever onward to the inhospitable Scorched Lands in search of the Fist of Heaven, a powerful artifact. Once there, they must brave the Tower of Mek'Madius the...   [click here for more]
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Fin Starling's Guide to Morsain

Fin Starling's Guide to Morsain


Fin Starling's Guide to Morsain AKA Player Guide to the Snow White mega-adventure by AAW Games GM monster supplement included for free! Having a map of Morsain and having an in-depth knowledge of a town are two very different things, believe you me. Let me introduce myself, I am Fin Starling, a visitor of towns and cities throughout the Klavek Kingdom;...   [click here for more]
AAW Games  $15.99

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