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Fane of the Fallen - Swords and Wizardry Edition

Fane of the Fallen - Swords and Wizardry Edition


All is not as it seems when a large scale orc raid preys upon the city of Brookmere. PCs are sent to parlay with the orcs believed to be responsible, and after many exciting battles and investigation, the characters learn of the masterminds behind the attack, a faction of murderous elves bent on the destruction of the kingdom. Can the characters penetrate the foreboding Harwood Forest and defeat the...   [click here for more]
Frog God Games  $20.99 $15.99

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Hall of Bones

Hall of Bones


Frog God Games is pleased to present a short handling of our rule set, game theory and a short adventure of the award winning SWORDS & WIZARDRY Game. This game is similar to very old school editions of the game, dating back to 1974. This was the game that came in a small brown (and later white) box, when men were men and well, henchmen were cannon fodder. What you will find herein is a ready-to-play...   [click here for more]
Frog God Games  $4.99

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Hex Crawl Chronicles 1 Valley of the Hawks - Swords and Wizardry Edition

Hex Crawl Chronicles 1 Valley of the Hawks - Swords and Wizardry Edition


When the game was invented and sold in a little woodgrain box, the author told us a required supplement was an Avalon Hill game called Outdoor Survival. This was a wilderness survival game that consisted of a hexagonal map system that players would travel around, trying to find their way back to civilization, all the while trying not to die of thirst or get eaten by bears. This game map was...   [click here for more]
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Hex Crawl Chronicles 2 The Winter Woods - Swords and Wizardry Edition

Hex Crawl Chronicles 2 The Winter Woods - Swords and Wizardry Edition


When the game was invented and sold in a little woodgrain box, the author told us a required supplement was an Avalon Hill game called Outdoor Survival. This was a wilderness survival game that consisted of a hexagonal map system that players would travel around, trying to find their way back to civilization, all the while trying not to die of thirst or get eaten by bears. This game map was...   [click here for more]
Frog God Games  $4.99

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Hex Crawl Chronicles 3 Beyond Black Water - Swords and Wizardry Edition

Hex Crawl Chronicles 3 Beyond Black Water - Swords and Wizardry Edition


When the game was invented and sold in a little woodgrain box, the author told us a required supplement was an Avalon Hill game called Outdoor Survival. This was a wilderness survival game that consisted of a hexagonal map system that players would travel around, trying to find their way back to civilization, all the while trying not to die of thirst or get eaten by bears. This game map was...   [click here for more]
Frog God Games  $4.99

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Hex Crawl Chronicles 4 The Shattered Empire - Swords and Wizardry Edition

Hex Crawl Chronicles 4 The Shattered Empire - Swords and Wizardry Edition


For millennia the men of the north were pitted against one another in ceaseless battle, one city-state against another. In due time, the men of Yal-Garok gained the upper hand, dominating the minor city-states through arranged marriages and then striking at its greatest rivals militarily and forcing them to sue for peace. The rise of Yal-Garok ushered in the Age of Peace, allowing the clever, hard-working...   [click here for more]
Frog God Games  $4.99

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Hex Crawl Chronicles 5 The Pirate Coast - Swords and Wizardry Edition

Hex Crawl Chronicles 5 The Pirate Coast - Swords and Wizardry Edition


In ancient times the Pirate Coast was home to a great civilization of stone giants. The stone giants maintained a wide-reaching kingdom of towns and villages. Despite their great size and power they relied on slaves taken from the primitive human tribes of the coast. In time, the stone giants grew lazy and decadent, and when humanoids poured into the coastal lands and gradually destroyed the stone...   [click here for more]
Frog God Games  $4.99

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Hex Crawl Chronicles 6 The Troll Hills - Swords and Wizardry Edition

Hex Crawl Chronicles 6 The Troll Hills - Swords and Wizardry Edition


Next to a little rock formation on the Great River generations of adventurers and the folk who serve them have established an outpost on the verge of the Troll Hills. Hidden in those rocky promontories are every breed of troll known to man and giants besides, remnants of the creation of the world with a mind to keep their secrets and their treasures to themselves. Screw up your courage and make a foray...   [click here for more]
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Hex Crawl Chronicles 7 The Golden Meadows - Swords and Wizardry Edition

Hex Crawl Chronicles 7 The Golden Meadows - Swords and Wizardry Edition


Hex Crawl Chronicles: 7 - The Golden Meadows In a windswept valley of scrub and sand there is a pleasant meadow fed by a bubbling spring. Here the wandering folk have made their home, a fort of adobe under the blazing sun. From this place in the middle of nowhere one might join the prospectors in the mountains searching for silver, race against the mountain men in their search for the fabled Caverns...   [click here for more]
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One Night Stands - Curse of Shadowhold - Swords & Wizardry Edition

One Night Stands - Curse of Shadowhold - Swords & Wizardry Edition


Another of the One Night Stand series. The Haunted Woods has stood for centuries on the edge of the Western Frontier, with the rough-and-tumble town of Nerimar serving as gateway to the unknown dangers of the wild. When a battered, lone elven ranger comes to town seeking adventurers willing to brave the depths of the shadowed wood where even his people refuse to go, there must be dire trouble indeed....   [click here for more]
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One Night Stands - Death in the Painted Canyons - Swords and Wizardry Edition

One Night Stands - Death in the Painted Canyons - Swords and Wizardry Edition


Death in the Painted Canyons is an adventure for the Pathfinder   Roleplaying Game for 4-6 characters levels 5-6. The Pathfinderis helpful for the use of this Roleplaying Game GameMastery Guide adventure as many of the NPC stat blocks appear in it, though other stats can be substituted as necessary. The party should includes a mix of abilities,...   [click here for more]
Frog God Games  $4.99

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One Night Stands - Jungle Ruins of Madaro Shanti - Swords and Wizardry Edition

One Night Stands - Jungle Ruins of Madaro Shanti - Swords and Wizardry Edition


The Jungle Ruins of Madaro-Shanti Another of the One Night Stand Series, Jungle Ruins of Madaro-Shanti is an adventure for a party of 4-8 characters of fourth through seventh level. A century ago or more, when the town of Cholagadi was just a frontier fort on the coast, Madaro-Shanti was the most powerful city-state in the entire Ambicuaria Jungle. Its citizens were highly...   [click here for more]
Frog God Games  $4.99

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One Night Stands - Scorned - Swords and Wizardry Edition

One Night Stands - Scorned - Swords and Wizardry Edition


The PCs arrive in the bustling town of Whiterush and are hired to help solve protect a caravan from bandits. However, there is much more going on in the town than meets the eye and the PCs are in deeper than they originally thought. (4-6 PCs of 5th Level) ...   [click here for more]
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One Night Stands - Spire of Iron and Crystal - Swords and Wizardry Edition

One Night Stands - Spire of Iron and Crystal - Swords and Wizardry Edition


This module was written for play at GenCon 2009, as an introduction to old style free-form adventure gaming. It uses the Swords & Wizardry Core Rules, which are available as a free .pdf file at the game's website, www.swordsandwizardry.com. Swords & Wizardry is a "retro-clone" game, mirroring the rules of the original 1974 fantasy roleplaying game written by Gary Gygax and...   [click here for more]
Frog God Games  $4.99

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Rappan Athuk - Swords and Wizardry Edition

Rappan Athuk - Swords and Wizardry Edition


The Granddaddy of All Dungeons Returns! Rappan Athuk, the legendary mega-dungeon by Frog God Games and Necromancer Games is nothing more and nothing less than a good, old–fashioned, First Edition dungeon crawl updated for the Pathfinder Roleplaying Game and the Swords & Wizardry rules. Very difficult, Rappan Athuk will truly strike fear into the hearts of the most stalwart adventurers....   [click here for more]
Frog God Games  $40.00

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Rappan Athuk Bestiary Swords and Wizardry Edition

Rappan Athuk Bestiary Swords and Wizardry Edition

Frog God Games  $4.99

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Rappan Athuk Book of Maps

Rappan Athuk Book of Maps


Rappan Athuk Battle Maps for both Pathfinder and Swords & Wizardry ...   [click here for more]
Frog God Games  $4.99

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Rappan Athuk Player's Guide

Rappan Athuk Player's Guide


Rappan Athuk Player's Guide both Pathfinder and Swords & Wizardry ...   [click here for more]
Frog God Games  $4.99

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Rappan Athuk Pregens

Rappan Athuk Pregens


Rappan Athuk Pregenerated Characters both Pathfinder and Swords & Wizardry ...   [click here for more]
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Razor Coast - Swords & Wizardry Edition

Razor Coast - Swords & Wizardry Edition


Under the heat of the salted sun, along a pirate-riddled coast bloated fat with forgotten riches and forbidden secrets, the subjugation of the native tribes awakens long banished horrors. Horrors whose deadly plans threaten not only Port Shaw -- the corrupt fingerhold of a distant and decadent civilization -- but existence, itself. A sea of blood caresses the savage shore of the Razor. Rising from...   [click here for more]
Frog God Games  $40.00

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Razor Coast Freebooter's Guide - Swords & Wizardry Edition

Razor Coast Freebooter's Guide - Swords & Wizardry Edition


This sourcebook for dark heroic swashbuckling and terror in the Age of Sail contains new races, new archetypes, new core classes, new prestige classes, new spells, new feats, new equipment, new magic items, unique animal companions and more. All flavored to sail you into a fantastical, tentacle and gore-filled, pirate-packed Hawaii that never was. With additional material specific to the Razor Coast...   [click here for more]
Frog God Games  $9.99

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Razor Coast Heart of the Razor - Swords & Wizardry Edition

Razor Coast Heart of the Razor - Swords & Wizardry Edition


An adventure for 4 – 6 PCs Character Levels 5 – 12 Page count: 160 Hardback The Heart of the Razor, includes four adventures: Jungle Fever by Owen KC Stephens: An island hopping adventure of greed, betrayal, and undead vengeance for three to five characters of 11th–12th level. When a supernatural plague strikes down brothel workers in the cargo pit of Sharkjaw Docks, events entangle...   [click here for more]
Frog God Games  $19.99

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Saturday Night Special 1: The Hollow Mountain - Swords and Wizardry Edition

Saturday Night Special 1: The Hollow Mountain - Swords and Wizardry Edition


The Hollow Mountain is designed for four to six characters of 8th to 12th levels. We recommend 40–50 total character levels between the party members. While the characters can be of any basic character class, a good mix of character classes is helpful. A rogue, strong warrior type, and good-aligned cleric are all extremely valuable in this adventure, druids will be especially useful in the Hollow...   [click here for more]
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Saturday Night Special 2: Castle Baldemar's Dungeon - Swords and Wizardry Edition

Saturday Night Special 2: Castle Baldemar's Dungeon - Swords and Wizardry Edition


While in the small town of Corvusrook, the characters are accosted by the mage Framnagle. The irritated mage insists they undertake a quest for him, exacting revenge on his former apprentice Hymor - who now lives in the form of a Blue Dragon in the dungeons of the deserted Castle Baldemar. An adventure for 4-6 PCs Levels 6-8 ...   [click here for more]
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Saturday Night Special 3: Ice Tower of the Salka - Swords and Wizardry Edition

Saturday Night Special 3: Ice Tower of the Salka - Swords and Wizardry Edition


Another of the Saturday Night Specials series, this adventure takes your players into the freezing wilderness. Sixty years ago, a mysterious flood of glacial ice utterly buried the tower stronghold of the Salka, a powerful and evil sorceress known throughout the land. Now, fissuring of the deep ice has revealed the rooftop of this lost tower. The secrets and treasurers of the Salka lie within, awaiting...   [click here for more]
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Saturday Night Special 4: The Mires of Mourning - Swords and Wizardry Edition

Saturday Night Special 4: The Mires of Mourning - Swords and Wizardry Edition


Another of the Saturday Night Specials series. Adventurers are needed for a simple job: escort a catatonic prisoner of value to the Crown to a sanitarium where he can be safely held for treatment. What could be easier? But the sanitarium lies at the heart of the Creeping Mire, and it’s the rainy season. No patrols or contacts have been able to get through in weeks. What dangers await along the...   [click here for more]
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Splinters of Faith 1 Swords and Wizardry Edition

Splinters of Faith 1 Swords and Wizardry Edition


Ancient Evil Awakens In a long-buried tomb, a grave robber restores a death-cult leader to life, and his cloud of evil spreads across the land. Left behind are the broken Scepter of Faiths and a litany of shrines to restore the weapon. But the evil one and his minions wait to destroy any who try... Temples of faith, bastions of evil Splinters of FaithTM...   [click here for more]
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Splinters of Faith 10 Swords and Wizardry Edition

Splinters of Faith 10 Swords and Wizardry Edition


Ancient Evil Awakens In a long-buried tomb, a grave robber restores a death-cult leader to life, and his cloud of evil spreads across the land. Left behind are the broken Scepter of Faiths and a litany of shrines to restore the weapon. But the evil one and his minions wait to destroy any who try... Temples of faith, bastions of evil Splinters of FaithTM...   [click here for more]
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Splinters of Faith 2 Swords and Wizardry Edition

Splinters of Faith 2 Swords and Wizardry Edition


Splinters of Faith 2: Burning Desires (Levels 2 through 4) PCs visit the aboveground dwarven city of Anvil Plunge, only to discover the starting ritual needed to re-forge the scepter cannot be undertaken because a piece of the holy forge is missing. PCs will have to travel into the sprawling Sin Mire Swamp to recover the artifact. ...   [click here for more]
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Splinters of Faith 3 Swords and Wizardry Edition

Splinters of Faith 3 Swords and Wizardry Edition


Splinters of Faith 3: Culvert Operations (Levels 3 through 5) The city of Bargarsport sits upon the sunken ruins of the old city - and the underground temple of Clandestine. But the temple's faithful are a conniving lot, and require PCs to face down a necromancer and his undead minions moving into the underground city before they will help...   [click here for more]
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Splinters of Faith 4 Swords and Wizardry Edition

Splinters of Faith 4 Swords and Wizardry Edition


Splinters of Faith 4: For Love of Chaos (Levels 4 through 6) PCs find that the temple of Iseleine, perched high atop a pillar standing in the middle of a lush, garden-fi lled pit, is in dire danger from a force strategically destroying the garden below. What's worse is the fact that the temple's high priestess viciously killed her husband...   [click here for more]
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Splinters of Faith 5 Swords and Wizardry Edition

Splinters of Faith 5 Swords and Wizardry Edition


Ancient Evil Awakens In a long-buried tomb, a grave robber restores a death-cult leader to life, and his cloud of evil spreads across the land. Left behind are the broken Scepter of Faiths and a litany of shrines to restore the weapon. But the evil one and his minions wait to destroy any who try... Temples of faith, bastions of evil Splinters of FaithTM...   [click here for more]
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Splinters of Faith 6 Swords and Wizardry Edition

Splinters of Faith 6 Swords and Wizardry Edition


Ancient Evil Awakens In a long-buried tomb, a grave robber restores a death-cult leader to life, and his cloud of evil spreads across the land. Left behind are the broken Scepter of Faiths and a litany of shrines to restore the weapon. But the evil one and his minions wait to destroy any who try... Temples of faith, bastions of evil Splinters of FaithTM...   [click here for more]
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Splinters of Faith 7 Swords and Wizardry Edition

Splinters of Faith 7 Swords and Wizardry Edition


Ancient Evil Awakens In a long-buried tomb, a grave robber restores a death-cult leader to life, and his cloud of evil spreads across the land. Left behind are the broken Scepter of Faiths and a litany of shrines to restore the weapon. But the evil one and his minions wait to destroy any who try... Temples of faith, bastions of evil Splinters of FaithTM...   [click here for more]
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Splinters of Faith 8 Swords and Wizardry Edition

Splinters of Faith 8 Swords and Wizardry Edition


Ancient Evil Awakens In a long-buried tomb, a grave robber restores a death-cult leader to life, and his cloud of evil spreads across the land. Left behind are the broken Scepter of Faiths and a litany of shrines to restore the weapon. But the evil one and his minions wait to destroy any who try... Temples of faith, bastions of evil Splinters of FaithTM...   [click here for more]
Frog God Games  $4.99

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Splinters of Faith 9 Swords and Wizardry Edition

Splinters of Faith 9 Swords and Wizardry Edition


Ancient Evil Awakens In a long-buried tomb, a grave robber restores a death-cult leader to life, and his cloud of evil spreads across the land. Left behind are the broken Scepter of Faiths and a litany of shrines to restore the weapon. But the evil one and his minions wait to destroy any who try... Temples of faith, bastions of evil Splinters of FaithTM...   [click here for more]
Frog God Games  $4.99

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Strange Bedfellows - Swords and Wizardry Edition

Strange Bedfellows - Swords and Wizardry Edition


A circus show erupts in mayhem when goblinoids crash the performance, slaughtering performers and audience members alike. PCs investigate the attack, leading them into an ancient dungeon and uncovering ancient secrets and harbored grudges. Their decisions affect the politics and economics of three unique towns. Strange Bedfellows is a d20 adventure for 4-6 PCs of level 2 or higher and includes three...   [click here for more]
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Swords and Wizardry Complete Rule Book

Swords and Wizardry Complete Rule Book


This book expands the Swords and Wizardry Core Rules (http://www.swordsandwizardry.com/) to cover all of the early phase supplements from the 1970’s. It creates a 1-volume resource allowing the players and game masters alike to create and run adventures and campaigns that will last for an entire lifetime. The game is supported by a vast array of adventures, and other resources that are produced...   [click here for more]
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Swords and Wizardry Grimmsgate Introductory Module

Swords and Wizardry Grimmsgate Introductory Module


Deep in the wooded wilderness, the village of Grimmsgate is an outpost town on a seldom-traveled trail, right at the edge of nowhere. The village’s half-ruined temple of Law, dilapidated inn, drunken blacksmith, exiled trader and a few fur-trappers are enough to keep the bloody-minded denizens of the dark forest at bay, but nobody really expects the village to still be there in another ten years....   [click here for more]
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Swords and Wizardry MCMLXXV Introductory Module

Swords and Wizardry MCMLXXV Introductory Module


Bill's Module was written for the Swords & Wizardry Kickstarter bonus goal. It is a second introductory module to Matt Finch's First Introductory Module, Grimmsgate. "This module is intended to show how old school roleplaying provides enhanced descriptions and provides not only storyline and encounters, but creates a feeling of “being there”. I have borrowed from work I did supporting...   [click here for more]
Frog God Games  $4.99

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Swords and Wizardry Monstrosities

Swords and Wizardry Monstrosities


You can never have too many monsters, and this book is filled with them! No matter what kind of campaign, there are foes galore to stock its wildernesses and dungeons, even the unknown depths of its mysterious oceans. This is a compendium that contains the monsters from the rulebook and many monsters from the First Edition of the original roleplaying game, but there are hundreds and hundreds of completely...   [click here for more]
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The Black Monastery - Swords and Wizardry Edition

The Black Monastery - Swords and Wizardry Edition


The Black Monastery is an adventure in the classic style because it follows the design assumptions that were common in many publications and local campaigns during the early days of Dungeons and Dragons. In the classic era, the dungeon master was the final authority and was assumed to have complete control. Every event did not have to have a complete rationalization, formula or rules explanation....   [click here for more]
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The Lost Lands: Bard's Gate Swords and Wizardry Edition

The Lost Lands: Bard's Gate Swords and Wizardry Edition


City of the Lyre Established centuries ago as little more than a ferry for travelers between the ancient cities of Tsen in the north and Remenos and Curgantium in the west, over the years Bard’s Gate has grown from a small river crossing tended by a pig farmer into an important center of learning and trade. The city is famed far and wide as a bastion of the arts that...   [click here for more]
Frog God Games  $39.99

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The Lost Lands: The Blight (SW)

The Lost Lands: The Blight (SW)


A vast and sorcerous city, poisoned by alchemy, extending its empire through necromantically-powered industries, the City-state of Castorhage is gritty, often-horrific, and heartless. The city-state has begun exploring realms beyond the normal world, heedless of the dangers, and unaware that these other worlds are exploring the city-state in return. Ruthless factions, many of them quite monstrous,...   [click here for more]
Frog God Games  $65.00 $44.85

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The Northland Saga Part 1 - Veangeance of the Long Serpent, Swords and Wizardry Edition

The Northland Saga Part 1 - Veangeance of the Long Serpent, Swords and Wizardry Edition


This series of adventures takes place in the frozen north, where men are men, beer is ale and monsters are, well, scary. Who has not loved the setting of the 13th Warrior or wished to relive the Frost Giant's Daughter by R.E. Howard? Heroes will fight evil in the cold lands, sail the treacherous ice filled seas where sea monsters swallow ships and crews and feast in fire-lit halls...   [click here for more]
Frog God Games  $4.99

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The Northland Saga Part 2 - Beyond the Wailing Mountains, Swords and Wizardry  Edition

The Northland Saga Part 2 - Beyond the Wailing Mountains, Swords and Wizardry Edition


2 - Beyond the Wailing Mountains The story begun in Vengeance of the Long Serpent continues. The heroes have defeated the Children of Althunak, but the fell god's evil fane survives. Strange beasts, dark magics, and unholy cold await in the lands Beyond the Wailing Mountains. ...   [click here for more]
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The Northland Saga Part 3 - The Death Curse of Swen Oakenfist, Swords and Wizardry Edition

The Northland Saga Part 3 - The Death Curse of Swen Oakenfist, Swords and Wizardry Edition


3 - The Death Curse of Sven Oakenfist In the Northlands the laws of hospitality are absolute, to violate them is to seek dishonor or even death. What then must our heroes do when their host asks them to fulfill his dying wish, to face down the wight of the legendary viking Sven Oakenfist and convince him to lift a curse laid with his own last breath? ...   [click here for more]
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The Northland Saga Part 4 - Bood on the Snow, Sword and Wizardry Edition

The Northland Saga Part 4 - Bood on the Snow, Sword and Wizardry Edition


The country of Estenfird is in flames. Wild men and beasts have descended in hordes from the mountains bringing fire and destruction into the forested lands below. The hirths of the North have been called forth to defense, but with the heavy snows of winter delaying travel will their arrival be in time to save this frontier realm? Even the heroic Protector of Estenfird, Hengrid Donarsdottir, is hard...   [click here for more]
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Tome of Horrors Complete - Swords and Wizardry Edition

Tome of Horrors Complete - Swords and Wizardry Edition


The Tome of Horrors? But that's been done already; why do it again? Well, actually it's been done three times, but never like this. With the advent of the Pathfinder Roleplaying Game as the newest torchbearer for the world's most popular role-playing game, we need monsters-lots of monsters. That's where The Tome of Horrors Complete delivers in spades. Starting from the original Tome written with the...   [click here for more]
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