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T2000 v1 The Last Submarine

T2000 v1 The Last Submarine


I don't know why I stayed with the team. They offered to let any of us out who wanted out – just say so and you're a civilian. But then the chief gave us a pitch about how we came through the war without a loss because we worked as a team, and how we might be able to hep the authorities rebuild our country by staying together. We were all a little euphoric over...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T2000 v1 The Ruins of Warsaw

T2000 v1 The Ruins of Warsaw


Warsaw had been nuked, and nuked hard. Nearly everyone there had been killed. But still, the ruins had things to offer - raw materials such as metal and stone, and protection from the marauders who surrounded it. These things drew the settlers, but also drew the Baron Czarny, and his evil army of cutthroats. Ruins of Warsaw is an adventure module for Twilight: 2000. Warsaw was levelled...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T2000 v1 Urban Guerilla

T2000 v1 Urban Guerilla


It's like this: there's this bunch down in St. Pete called the New Americans. They're into that "natural aristocrat" stuff about the superior man ruling the rest, and they decide who's superior Urban Guerilla is a module for use with Twilight: 2000, GDW's post-World War III role-playing game. The module takes players into central Florida, now controlled by New America. Members of the...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T2000 v1 US Army Vehicle Guide

T2000 v1 US Army Vehicle Guide


What does the remote turret on an M1A2 look like? When the Sergeant York air defense gun was withdrawn from production, what happened to the vehicles already built and what replaced it? What were the organization and equipment levels of an armored division? A light infantry division? What was the basis of issue of the LAV-75? The U.S. Army Vehicle Guide is designed to answer these and many other...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T2000 v1 White Eagle

T2000 v1 White Eagle


In White Eagle, powerful forces are struggling to control a nation. The armed might of King Julian of Silesia is matched against the equally powerful economic force of the free city of Krakow. Opposing them both is the Wojsko Ludowa (People's Army) of Father W. Niekarz, whose only weapons are a deep patriotism and the Black Madonna of Czestochowa, a religious icon and a powerful symbol of Polish nationalism....   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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2300  AD Man's Battle for the Stars

2300 AD Man's Battle for the Stars


Man has made it to the stars. Now he must fight to stay there, Human soldiers fight the implacable alien Kafers, Police fight smugglers, pirates and terrorists on rich human colonies. Explorers fight uncharted systems on the Frontier. Colonists fight hostile environments on strange worlds. And nations fight each other for political power to determine who will lead the human race in the struggle...   [click here for more]
Game Designers' Workshop (GDW)  $19.99

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T2000 v2 American Combat Vehicle Handbook

T2000 v2 American Combat Vehicle Handbook


American Combat Vehicle Handbook supplements and extends the basic vehicle listing provided with the 2nd edition Twilight: 2000 rules. More then 60 vehicles are represented(only 11 repreated from the basic game), ranging from the latest variations on the M1 Abrams to the M42 Duster 40mm self propelled antiaircraft vehicle. vehicles include four verions of the Bradley IFV, the M151 Jeep, M42 Duster,...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T2000 v2 Bangkok Cesspool of the Orient

T2000 v2 Bangkok Cesspool of the Orient


For years, I'd heard about the white elephants of Thailand. You know the ones, right? They're considered so sacred that only the king can own them, and even he can't put them to work like normal elephants. They can 't be killed... the only thing you can do with the suckers is feed 'em and breed 'em. I got to see a bunch finally. They aren't white, they're kind of a faded pinkish-brown. Some local...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T2000 v2 Castle by the Sea

T2000 v2 Castle by the Sea


ONLY THE STRONG SURVIVEBEFORE THE WAR, there was growing optimism over the collapse of communism and the opening of eastern Europe. Survivalist organizations were seen as outdated and unnecessary, and their memberships dwindled. Many of the remaining members were labeled crazy and were ridiculed. Then the war came, vindicating their beliefs. Now a small band of survivalists known...   [click here for more]
Game Designers' Workshop (GDW)  $4.88

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T2000 v2 East Europe Sourcebook

T2000 v2 East Europe Sourcebook


Information is vital in any military campaign. Without it, armies blindly wander without real objectives, blundering into the enemy by chance, with no opportunity for advance planning or preparation. The East Europe Sourcebook for Twilight: 2000 gives you the information you need to know about the central theater of the Twilight War. Eastern Europe was, without a doubt,...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T2000 v2 Heavy Weapons Handbook

T2000 v2 Heavy Weapons Handbook


The Heavy Weapons Handbook finishes what Infantry Weapons of the World started, by rating over 170 rocket launchers, grenade launchers, antitank and antiaircraft missle launchers, towed field, antitank, and antiaircraft guns, grenades, mines and other support weapons for Twilight: 2000. Infantry units armed only with rifles and machineguns are only half equipped, the Heavy Weapons...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T2000 v2 Infantry Weapons

T2000 v2 Infantry Weapons


With the second edition of Twilight: 2000, the combat system and small arms were radically changed. Unfortunately this necessitated scrapping the old weapons statistics. When the revision was issued, we needed not to try to include all the new ratings in the basic rules, but to include a wide enough selection of weapons to allow referees to recreate important armies. We also decided to publish new...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T2000 v2 NATO Combat Vehicle Handbook

T2000 v2 NATO Combat Vehicle Handbook


The NATO Combat Vehicle Handbook, like its predecessors (the American Combat Vehicle Handbook and the Soviet Combat Vehicle Handbook), supplements and extends the basic vehicle listing provided with the 2nd edition Twilight: 2000 rules. More than 60 vehicles are represented, from more than six nations (France, Germany, Great Britian, the Netherlands, Turkey, Austria and...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T2000 v2 Nautical/Aviation Handbook

T2000 v2 Nautical/Aviation Handbook


The Nautical/Aviation Handbook is intended to supplement and extend the basic vehicle listing provided with the 2nd edition Twilight: 2000 rules, and to provide an extension to the rules for aircraft. The Nautical/Aviation Handbook includes eight new water craft, ranging from the Hayes Barracuda (a two-man minisub) to the SAR-38 (a 12-man light reconnaissance patrol boat). In addition...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T2000 v2 Operation Crouching Dragon

T2000 v2 Operation Crouching Dragon


I thought I was through with surprises after six years in the merc trade. We've been sent on a lot of stuff. Its not unusual for us to be hired by people we never see. It's not out of the ordinary for us to be told to do things we don't understand... "ours not to reason why," and all that. And its par for the course to be sent place we've never been before. I've grown used to that. But I've never...   [click here for more]
Game Designers' Workshop (GDW)  $4.88

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T2000 v2 Rendezvous in Krakow

T2000 v2 Rendezvous in Krakow


To the survivors of the US 5th Division, Krakow sounded like a city out of fairy tale… a castle, an evil king, even a flying carpet. More importantly, Krakow sounded like an island of peace in a war-torn world. The reality was different… Rendezvous in Krakow is the first of three adventures forming The Vistula Epic for Twilight:2000 2nd Edition. Krakow has been spared the worst...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T2000 v2 Soviet Combat Vehicle Handbook

T2000 v2 Soviet Combat Vehicle Handbook


Soviet Combat Vehicle Handbook supplements and extends the basic vehicle listing provided with the 2nd edition Twilight: 2000 rules. More than 60 vehicles are represented, ranging from the WWII BA-64 armored car and the T-34/85 tank through the latest variations of the T-80 to T-90 FST (future Soviet tank). Vehicles include five versions of the BTR, amphibious GAZ-46 and PT-76, Yugoslav...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T2000 v2 Special Operations

T2000 v2 Special Operations


Welcome to the shady world of intelligence work and espionage operations. A world where the enemy is not often clear, and where killing someone doesn't accomplish much except to complicate matters. Where the objective is usually as nebulous as the opponent, and often just part of a larger scheme. A "special operation" can include assassinations, kidnappings, burglaries, sabotage, smuggling, courier...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T2000 v2 Twilight Nightmares

T2000 v2 Twilight Nightmares


Twilight with a TwistWant to wake up jaded players? Drop their characters into on of these adventures and listen to them gasp. Designed for groups looking for the unusual, these Twlight Nightmares are usable in either Twlight: 2000 or Merc: 2000 campaigns, whether as "official" episodes or as momentary diversions. The book includes: The Rumors of Our Extinction…: Biotechnogically...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T2000 v2 Twilight:2000 Merc:2000 Referee's Screen

T2000 v2 Twilight:2000 Merc:2000 Referee's Screen


The Twilight: 2000 Ref's Screen is fully usable with Twilight: 2000, Merc: 2000 and the other products in the Twilight: 2000 system. The screen itself has been dissected for download but contains the charts a referee needs most often in a conveniently arranged panels. The Twilight: 2000 Ref's Screen comes with a 16-page booklet containing new D20 game mechanics, consolidated...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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Merc Mercenary: 2000 Gazetteer

Merc Mercenary: 2000 Gazetteer


The Gazetteer is a sourcebook for global hotspots in the strife-torn world of Merc: 2000. From the coup in Tonga to the border dispute between the Russian Republic and Japan, from the Second Nigerian Civil War to the Basque insurgency in Spain, from the frigid steppes of central Asia to the steaming jungles of South America, from the battlefields of west Africa to the crime-torn city...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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DC1 Guide to Dark Conspiracy (1st edition)

DC1 Guide to Dark Conspiracy (1st edition)


GDW's modern horror role-playing game. The details of the Dark Conspiracy game system: a complete list of the component titles with descriptions and illustrations. Guide to Dark Conspiracy provides a comprehensive overview of the first edition of Dark Conspiracy as published by Game Designers' Workshop. ...   [click here for more]
Game Designers' Workshop (GDW)   FREE 

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The Russo-Japanese War

The Russo-Japanese War


The Russo-Japanese War TWO independent wargames: the naval battles and the land battles of Russo-Japanese War; each game is independent and historically detailed. Play them separately, or join them for a grand resolution of the Russo-Japanese War! The original Russo-Japanese War board war game from Game Designers' Workshop included two game maps...   [click here for more]
Game Designers' Workshop (GDW)  $19.99

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JG Sector Glimmerdrift Reaches

JG Sector Glimmerdrift Reaches


Judges Guild Sector: Glimmerdrift Reaches, One of the four Gateway Quadrant sectors created by Judges Guild in support of their adventures. Each sector included a 22 x 28 inch sector map, a supporting 24-page booklet with individual subsector maps and world UWPs, and (on the back of the sector map) several world surface maps. ...   [click here for more]
Game Designers' Workshop (GDW)  $9.99 $7.99

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JG Traveller- Amycus Probe

JG Traveller- Amycus Probe


AMYCUS PROBE 32-page adventure: a commando raid on an unknown installation. Includes personnel and equipment data, and a tournament scoring system. Features: 40-ton armored assault shuttle and the 1000-ton Border Prowler Class Ship. ...   [click here for more]
Game Designers' Workshop (GDW)  $4.00 $3.99

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The Judges Guild Sectors

The Judges Guild Sectors


Judges Guild created four adventuring sectors in support of Classic Traveller. Each sector included a full sector map, individual world data and subsector maps, and a series of supplementary world surface maps. Sector Lite is an overview of the four JG sectors: an 8-1/2 x 11 sector map and an index of world names and locations for each. ...   [click here for more]
Game Designers' Workshop (GDW)   FREE 

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Sector Ley Sector

Sector Ley Sector


Ley Sector- One of four adventuring sectors created by Judges Guild in support of Classic Traveller. Each sector includes a full sector map, individual world data and subsector maps, and a series of supplementary world surface maps. Includes 6700 x 4400 pixel 300 dpi sector map (jpg), 50 page text (with descriptive text and background, 16 subsctor maps and world data, world name index, and 15 world...   [click here for more]
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Sector Crucis Margin

Sector Crucis Margin


Crucis Margin- One of four adventuring sectors created by Judges Guild in support of Classic Traveller. Each sector includes a full sector map, individual world data and subsector maps, and a series of supplementary world surface maps.   ...   [click here for more]
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Sector Maranantha Alkahest

Sector Maranantha Alkahest


Maranantha Alkahest- One of four adventuring sectors created by Judges Guild in support of Classic Traveller. Each sector includes a full sector map, individual world data and subsector maps, and a series of supplementary world surface maps. ...   [click here for more]
Game Designers' Workshop (GDW)  $9.99 $7.99

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Sector Glimmerdrift Reaches

Sector Glimmerdrift Reaches


Glimmerdrift Reaches- One of four adventuring sectors created by Judges Guild in support of Classic Traveller. Each sector includes a full sector map, individual world data and subsector maps, and a series of supplementary world surface maps. ...   [click here for more]
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Index To Challenge Magazine 25-77

Index To Challenge Magazine 25-77


More than you ever thought you could know about Challenge Magazine, the Magazine of Science-Fiction Gaming from GDW Game Designers' Workshop. Challenge covered more than the GDW RPGs, it included articles on other systems including Star Wars, Warhammer 40K, Paranoia, and others. This index identifies every article by title, game system, author, and issue: for all...   [click here for more]
Game Designers' Workshop (GDW)   FREE 

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CHALLENGE Magazine No. 25.

CHALLENGE Magazine No. 25.


  CHALLENGE Magazine No. 25.   Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers.   Issue No. 25. Includes article coverage for Twilight: 2000, Traveller. ...   [click here for more]
Game Designers' Workshop (GDW)  $4.00 $2.99

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CHALLENGE Magazine No. 26.

CHALLENGE Magazine No. 26.


  CHALLENGE Magazine No. 26.   Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers.   Issue No. 26. Includes article coverage for Twilight: 2000, Traveller. ...   [click here for more]
Game Designers' Workshop (GDW)  $4.00 $2.99

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CHALLENGE Magazine No. 27.

CHALLENGE Magazine No. 27.


  CHALLENGE Magazine No. 27.   Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers.   Issue No. 27. Includes article coverage for Twilight: 2000, Traveller, 2300 AD ...   [click here for more]
Game Designers' Workshop (GDW)  $4.00 $2.99

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CHALLENGE Magazine No. 28.

CHALLENGE Magazine No. 28.


  CHALLENGE Magazine No. 28.   Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers.   Issue No. 28. Includes article coverage for Twilight: 2000, Traveller, 2300 AD ...   [click here for more]
Game Designers' Workshop (GDW)  $4.00 $2.99

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CHALLENGE Magazine No. 29.

CHALLENGE Magazine No. 29.


  CHALLENGE Magazine No. 29.   Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers.   Issue No. 29. Includes article coverage for Twilight: 2000, Traveller, 2300 AD ...   [click here for more]
Game Designers' Workshop (GDW)  $4.00 $2.99

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CHALLENGE Magazine No. 30.

CHALLENGE Magazine No. 30.


  CHALLENGE Magazine No. 30.   Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers.   Issue No. 30. Includes article coverage for Twilight: 2000, Traveller, Battletech, 2300 AD ...   [click here for more]
Game Designers' Workshop (GDW)  $4.00 $2.99

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CHALLENGE Magazine No. 31.

CHALLENGE Magazine No. 31.


  CHALLENGE Magazine No. 31.   Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers.   Issue No. 31. Includes article coverage for Twilight: 2000, Traveller, Command Decision, 2300 AD ...   [click here for more]
Game Designers' Workshop (GDW)  $4.00 $2.99

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CHALLENGE Magazine No. 32.

CHALLENGE Magazine No. 32.


  CHALLENGE Magazine No. 32.   Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers.   Issue No. 32. Includes article coverage for Twilight: 2000, Traveller, Star Wars, Air Superiority, 2300 AD ...   [click here for more]
Game Designers' Workshop (GDW)  $4.00 $2.99

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CHALLENGE Magazine No. 33.

CHALLENGE Magazine No. 33.


  CHALLENGE Magazine No. 33.   Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers.   Issue No. 33. Includes article coverage for Twilight: 2000, Traveller, 2300 AD ...   [click here for more]
Game Designers' Workshop (GDW)  $4.00 $2.99

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CHALLENGE Magazine No. 34.

CHALLENGE Magazine No. 34.


  CHALLENGE Magazine No. 34.   Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers.   Issue No. 34. Includes article coverage for Space: 1889 ...   [click here for more]
Game Designers' Workshop (GDW)  $4.00 $2.99

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CHALLENGE Magazine No. 35.

CHALLENGE Magazine No. 35.


  CHALLENGE Magazine No. 35.   Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers.   Issue No. 35. Includes article coverage for Twilight: 2000, Traveller, Space: 1889, Air Superiority, 2300 AD ...   [click here for more]
Game Designers' Workshop (GDW)  $4.00 $2.99

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CHALLENGE Magazine No. 36.

CHALLENGE Magazine No. 36.


  CHALLENGE Magazine No. 36.   Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers.   Issue No. 36. Includes article coverage for Twilight: 2000, Traveller, Star Wars, Star Trek, Space: 1889, Renegade Legion, Battletech, 2300 AD ...   [click here for more]
Game Designers' Workshop (GDW)  $4.00 $2.99

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CHALLENGE Magazine No. 37.

CHALLENGE Magazine No. 37.


  CHALLENGE Magazine No. 37.   Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers.   Issue No. 37. Includes article coverage for Warhammer 40K, Twilight: 2000, Traveller, Star Trek, Space: 1889, Paranoia, Battletech, 2300 AD ...   [click here for more]
Game Designers' Workshop (GDW)  $4.00 $2.99

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CHALLENGE Magazine No. 38.

CHALLENGE Magazine No. 38.


  CHALLENGE Magazine No. 38.   Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers.   Issue No. 38. Includes article coverage for Warhammer 40K, Twilight: 2000, Traveller, Star Wars, Star Trek, Star Fleet Battles, Space: 1889, Renegade Legion, Paranoia, 2300 AD   ...   [click here for more]
Game Designers' Workshop (GDW)  $4.00 $2.99

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CHALLENGE Magazine No. 39.

CHALLENGE Magazine No. 39.


  CHALLENGE Magazine No. 39.   Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers.   Issue No. 39. Includes article coverage for Twilight: 2000, Traveller, Star Wars, Star Trek, Space: 1889, Renegade Legion, Battletech, 2300 AD ...   [click here for more]
Game Designers' Workshop (GDW)  $4.00 $2.99

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CHALLENGE Magazine No. 40.

CHALLENGE Magazine No. 40.


  CHALLENGE Magazine No. 40. Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers. Issue No. 40. Includes article coverage for Twilight: 2000, Traveller, Space: 1889, Battletech, 2300 AD ...   [click here for more]
Game Designers' Workshop (GDW)  $4.00 $2.99

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CHALLENGE Magazine No. 41.

CHALLENGE Magazine No. 41.


  CHALLENGE Magazine No. 41. Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers. Issue No. 41. Includes article coverage for Warhammer 40K, Twilight: 2000, Traveller, Star Wars, Star Trek, Space: 1889, Renegade Legion, 2300 AD ...   [click here for more]
Game Designers' Workshop (GDW)  $4.00 $2.99

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CHALLENGE Magazine No. 42.

CHALLENGE Magazine No. 42.


  CHALLENGE Magazine No. 42. Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers. Issue No. 42. Includes article coverage for Warhammer 40K, Twilight: 2000, Traveller, Star Wars, Star Trek, Space: 1889, 2300 AD ...   [click here for more]
Game Designers' Workshop (GDW)  $4.00 $2.99

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CHALLENGE Magazine No. 43.

CHALLENGE Magazine No. 43.


  CHALLENGE Magazine No. 43. Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers. Issue No. 43. Includes article coverage for Warhammer 40K, Twilight: 2000, Traveller, Star Trek, Space: 1889, 2300 AD ...   [click here for more]
Game Designers' Workshop (GDW)  $4.00 $2.99

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