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 Hottest Titles from Game Designers' Workshop (GDW)
The Office of Calendar ComplianceClassic TravellerMega Traveller
Traveller: The New EraTraveller 4 (T4)Deutsch Traveller
Espanol TravellerTraveller BoardgamesTwilight: 2000
2300 ADDark ConspiracyGDW Wargames
Traveller (FASA/GameLords/JG)
 
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Mission: La Glaciere

Mission: La Glaciere


US Space Marine Gunny "Mike" Ortega thought his squad might recuperate on Aurore, after having lost two-thirds of their effectives. But Kommodore Lutke has other plans for them: locate a hidden Kafer airbase under the ice of La Glaciere. Eleven Marines versus...just HOW many Bugs? Pete Rogan tells the story of Gunny "Mike" Ortega and his squad on Aurore. ...   [click here for more]
Game Designers' Workshop (GDW)  $6.95 $2.99

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MT Arrival Vengance

MT Arrival Vengance


"Tell Norris I'm sorry" This is Emperor Strephon's last message, given to the crew of ISS Arrival Vengeance to take back with them to the Domain of Deneb. Strephons was the last stop on Arrival Vengeance's three-year mission to save a civilization. It is 1126 Join the crew of Arrival Vengeance, be a custodian of the future of the Domain of Deneb-Perhaps that of the entire Imperium....   [click here for more]
Game Designers' Workshop (GDW)  $10.00

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MT Astrogators' Guide to the Diaspora Sector

MT Astrogators' Guide to the Diaspora Sector


"Welcome to Diaspora" is a phrase you haven't heard for quite some time. "Beware of Diaspora," on the other hand, does ring a bell. This once-proud subsector was the crossroads of contact between the Imperial Corew and the Solomani Rim, but then it became the battleground for fleets of four governments: Lucan's Imperium, Margaret's Faction, Daibei, and the vengeful Colomani...   [click here for more]
Game Designers' Workshop (GDW)  $10.00

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MT Hard Times

MT Hard Times


I don't exactly remember when it all started to change, when each starport looked a little more rundown than the last, when starships became fewer and further between. It was sometime after 1120. Now starports are in tatters and starmercs are in demand when you can trust em. Still, you need the escort,cause theres no shortage of pirates or stat-sanctioned privateers. Some...   [click here for more]
Game Designers' Workshop (GDW)  $10.00

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MT Knightfall

MT Knightfall


Caught up in the battles of the Rebellion itself, innocent traders are captured as prisoners of war, then eacape to become fugitives fleeing the forces of the Rebellion. Clues they gather during their flight hint at a fabulous pre-Imperium lost city of high tech wonders. Can this city\'s treasures give one side the advantage that will win the Rebellion? Eight scenarios, plus assorted random...   [click here for more]
Game Designers' Workshop (GDW)  $10.00

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MT MegaTraveller Referee's Companion

MT MegaTraveller Referee's Companion


Expand the rebellious universe of MegaTraveller with more rules, background, information, and materials for the dedicated referee. Materials that simply would not fit into the grand, three-volume MegaTraveller rules set have been brought together into one volume as the MegaTraveller Referee's Companion. this compendium helps provide detail to science-fiction campaigns, adds...   [click here for more]
Game Designers' Workshop (GDW)  $10.00 $9.99

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MT MegaTraveller Referee's Manual

MT MegaTraveller Referee's Manual


Traveller is a role-playing game. MegaTraveller is the name of this Traveller rules system set against the background of star-spanning rebellion in the Imperium. The Referee's Manual. This book is intended as a rules reference for the Traveller referee. It includes coverage of vehicle and starship design, starship combat, world and star system generation and description,...   [click here for more]
Game Designers' Workshop (GDW)  $10.00 $9.99

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MT MegaTraveller Robots

MT MegaTraveller Robots


About this supplement: Many Traveller Referees have crafted a robot system for MegaTraveller based on Traveller Book 8: Robots. The Errata for MegaTraveller by Don McKinney indicates that incorporating robots into MegaTraveller is a known problem, and no obvious solution exists. The editor of this supplement took it upon himself to bridge this gap. He started a discussion thread on...   [click here for more]
Game Designers' Workshop (GDW)  $2.00

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T2000 v1 Boomer

T2000 v1 Boomer


"Pittsburg!" The sarge's shout woke me. "How can a sub be stuck in the ice near Pittsburg?" MacDonald had that "Lord, what an idiot" look she gets sometimes when she is talking to us. "Not Pittsburg," she said, "Spitsbergen. S-P-I-T-S-B-E-R-G-E-N. It's an island about 500 klicks north of Norway." I thought back to Mrs. Parker's...   [click here for more]
Game Designers' Workshop (GDW)  $9.99 $6.99

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T2000 v1 Survivors' Guide to the United Kingdom

T2000 v1 Survivors' Guide to the United Kingdom


Nuclear hit list for the United Kingdom. World-wide British order of battle. The UK's marauder bands and free cities. "There'll Always Be An England... From Land's End to Dover, from the Channel islands to the Shetlands, the Survivors' Guide to the United Kingdom describes what happened to the United Kingdom during the war and afterward. It explains just what the word...   [click here for more]
Game Designers' Workshop (GDW)  $9.99 $6.99

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T2000 v2  Twilight: 2000 2nd Edition

T2000 v2 Twilight: 2000 2nd Edition


(you probably want the updated version 2.2 instead) Roleplaying in the Devastation of WWIII The War has raged for years The high-tech ammo is almost gone. High-tech equipment is failing, piece by piece, with no spares to fix it. The front lines are held by a few grim, desperate soldiers. The US 5th Division holds the line in Poland. Now, a Soviet encirclement has cut it off in a province ruled by...   [click here for more]
Game Designers' Workshop (GDW)  $19.99 $13.99

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T2000 v2 Bangkok Cesspool of the Orient

T2000 v2 Bangkok Cesspool of the Orient


For years, I'd heard about the white elephants of Thailand. You know the ones, right? They're considered so sacred that only the king can own them, and even he can't put them to work like normal elephants. They can 't be killed... the only thing you can do with the suckers is feed 'em and breed 'em. I got to see a bunch finally. They aren't white, they're kind of...   [click here for more]
Game Designers' Workshop (GDW)  $9.99 $6.99

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T2000 v2 Soviet Combat Vehicle Handbook

T2000 v2 Soviet Combat Vehicle Handbook


Soviet Combat Vehicle Handbook supplements and extends the basic vehicle listing provided with the 2nd edition Twilight: 2000 rules. More than 60 vehicles are represented, ranging from the WWII BA-64 armored car and the T-34/85 tank through the latest variations of the T-80 to T-90 FST (future Soviet tank). Vehicles include five versions of the BTR, amphibious GAZ-46 and PT-76, Yugoslav...   [click here for more]
Game Designers' Workshop (GDW)  $9.99 $6.99

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T2013- Everytown

T2013- Everytown


Everytown is a ready-made, highly customizable locale for a Twilight: 2013 Campaign. As written, the locations of Everytown are purposely named by their function and the NPCs called by their trade or position in the town rather than given names so the GM can easily modify them to reflect the locale and society they choose for their campaign. The intent is to maximize utility...   [click here for more]
Game Designers' Workshop (GDW)  $9.99 $5.99

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T2013- Shooter's Guide: Sweet 16

T2013- Shooter's Guide: Sweet 16


White Hats and Black Rifles Since its inception in the early years of the Cold War, the M16 has become one of the most ubiquitous assault rifles in the world. In American service, its longevity is unmatched by any other rifle - and precious few other infantry weapons. Its modularity enables both civilian and military users to adapt it to a wide variety of roles, from long-range competition to intense...   [click here for more]
Game Designers' Workshop (GDW)  $9.99 $5.99

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T4 Emperor's Vehicles

T4 Emperor's Vehicles


The Imperium's armed and civilian forces rely on a stable of standard vehicle designs, conveyances and armed craft found on many worlds. Emperor's Vehicles has dozens of vehicles for land, air, and ocean adventuring. Every vehicle category is illustrated and described for easy integration into your Traveller campaign. Ride the best technology the Imperium has to offer! ...   [click here for more]
Game Designers' Workshop (GDW)  $9.99 $6.99

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T4 Starships

T4 Starships


The Third Imperium, much like any other organization of space-faring planets, relies on movement between planets to further its ends. Starships have served to move individuals, cargos, ideas, and passions across huge expanses of the known galaxy. To the seasoned traveller, the worlds and ports visited are merely transient places - sites for business, education, training, or battle. The true traveller...   [click here for more]
Game Designers' Workshop (GDW)  $9.99 $6.99

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The Force of Destiny

The Force of Destiny


The Force of Destiny has an interesting history… Its author Dale Kemper wrote the original manuscript in the late 1980’s inspired at least in part by his experiences editing Far Traveller magazine for FASA. He had discussions with Game Designers’ Workshop about it being published by GDW as a Traveller novel, but they folded before...   [click here for more]
Game Designers' Workshop (GDW)  $9.99 $6.70

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TNE Novel-1 The Death of Wisdom

TNE Novel-1 The Death of Wisdom


Once there was an Empire but now there is desolate ruin, the silence of a trillion unburied dead on a thousand worlds, and a handful of people who will not let the dream of star-spanning civilization die. Coeur "Red Sun" d'Esprit is one of those people committed to returning humanity to the stars. As a survivor of the fallen empire, she remembers better times, but as captain of a Reformation Coalition...   [click here for more]
Game Designers' Workshop (GDW)  $5.95 $6.99

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TNE Novel-4 The Errand- A New Era Short Story

TNE Novel-4 The Errand- A New Era Short Story


New from Matt Carson: more thoughts on The New Era Traveller universe. The Errand parallels the New Era trilogy novels, and we warn you it contains spoilers. ...   [click here for more]
Game Designers' Workshop (GDW)   FREE 

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TNE-0314 Regency Sourcebook: Keepers of the Flame

TNE-0314 Regency Sourcebook: Keepers of the Flame


The Regency Returns Since 1979 the Spinward Marches have been the birthplace of most Traveller campaigns. Although the Marches have undergone changes and felt their share of hard knocks , they have endured. And whether you think of the as the Spinward Marches, the Domain of Deneb, or the Regency, it is still home sweet home, and it has now returned, in all of its multi-faceted glory, for Traveller:...   [click here for more]
Game Designers' Workshop (GDW)  $9.99 $6.99

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Traveller5 Starships & Spacecraft-2 FIVE Deck Plan Set

Traveller5 Starships & Spacecraft-2 FIVE Deck Plan Set


Traveller5 Starships & Spacecraft-1 FIVE Deck Plan Set Inspired by Judges Guild’s classic Traveller deck plans: Starships and Spacecraft. This new Deck Plan Pack re-imagines classic Traveller starships and adds new spacecraft and charts to the mix. Five 22 x 34 inch black and white deck plan sheets for Traveller5 starships: Scout/Courier, Express...   [click here for more]
Game Designers' Workshop (GDW)  $19.99 $2.99

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2300  AD Man's Battle for the Stars

2300 AD Man's Battle for the Stars


Man has made it to the stars. Now he must fight to stay there, Human soldiers fight the implacable alien Kafers, Police fight smugglers, pirates and terrorists on rich human colonies. Explorers fight uncharted systems on the Frontier. Colonists fight hostile environments on strange worlds. And nations fight each other for political power to determine who will lead the human race in the struggle...   [click here for more]
Game Designers' Workshop (GDW)  $19.99 $10.99

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2300 AD Colonial Atlas

2300 AD Colonial Atlas


Since the first colonies were placed on Tirane in the mid-2100s, the human prsence in spac has expanded widly. With each new garden world discovered, the nations of Earth scramble to place their power base in the stellar civilization.   Every one of Earth's 29 colony worlds is described in Colonial Atlas, wih information on wach of the following: System Data: The colony...   [click here for more]
Game Designers' Workshop (GDW)  $9.99 $5.99

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2300 AD Invasion

2300 AD Invasion


Another distant explosion shook the complex, throwing Konrad to the corridor floor. The cement torw at his knees and the plams of his hands. Blinking back tears, he climbed to his feet. Through a nearby viewport he could see the huge Kafer battleship approaching, its bulk blotting out the stars.   "There's nowhere left to run." It amazed him how calml he could accept that....   [click here for more]
Game Designers' Workshop (GDW)  $9.99 $5.99

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CHALLENGE Magazine No. 53.

CHALLENGE Magazine No. 53.


CHALLENGE Magazine No. 53. Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers. Issue No. 53. Includes article coverage for Twilight: 2000, Traveller, Tales from the Floating Vagabond, Star Trek, Space: 1889, Nightlife, Ghostbusters International, Dark Future, Dark Conspiracy,...   [click here for more]
Game Designers' Workshop (GDW)  $4.00 $2.99

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CHALLENGE Magazine No. 72.

CHALLENGE Magazine No. 72.


CHALLENGE Magazine No. 72. Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers. Issue No. 72. Includes article coverage for Twilight: 2000, Traveller, Star Wars, Star Trek, Space: 1889, Shadowrun, Dark Conspiracy, Cyberpunk 2.0.2.0, Call of Cthulhu, 2300 AD ...   [click here for more]
Game Designers' Workshop (GDW)  $4.00 $2.99

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Classic Traveller Orientation Pack

Classic Traveller Orientation Pack


The Classic Traveller Orinetation Pack brings together new and old materials to support Classic Traveller. It includes, in one zipped file: Don McKinney's Integrated Traveller Timeline, The comprehensive errata and corrigienda for the entire Classic Traveller line, the Guide to Classic Traveller the Guide to FASA Traveller, and Classic Traveller's Book 0 An Introduction to Traveller. ...   [click here for more]
Game Designers' Workshop (GDW)  $10.00 $1.00

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CT-A01-The Kinunir

CT-A01-The Kinunir


Adventure 1- The Kinunir The first published Traveller adventure: a series of situations dealing with an imperial Battle Cruiser. ...   [click here for more]
Game Designers' Workshop (GDW)  $5.00 $3.99

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CT-A10-Safari Ship

CT-A10-Safari Ship


Adventure 10- Safari Ship. Deck plans for a Safari Ship, and a hunting expedition that encounters a previously unknown alien race. ...   [click here for more]
Game Designers' Workshop (GDW)  $5.00 $3.99

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CT-F DPM-2 FASA Leander Deck Plan Module

CT-F DPM-2 FASA Leander Deck Plan Module


ISCV: Leander Leander is a variable tonnage cargo drive unit and up to ten 200-ton cargo FIVE 11 x 17 sheets of deck plans. ...   [click here for more]
Game Designers' Workshop (GDW)  $9.99 $5.99

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CT-F DPM-3 FASA Fenris (and Valkyrie) Deck Plan Module

CT-F DPM-3 FASA Fenris (and Valkyrie) Deck Plan Module


ISPMV: Fenris (and Valkyrie) The Fenris is disguised as a 2000-ton cargo ship, but she carries no cargo. Instead, her payload is eight Valkyrie fighters and a large supply of missiles. Includes TEN 11 x 17 sheets of deck plans. ...   [click here for more]
Game Designers' Workshop (GDW)  $9.99 $5.99

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CT-G02-Snapshot

CT-G02-Snapshot


Snapshot covered individual combat aboard starships, with deckplans for a free trader and a scoutship. Suitable for miniatures. ...   [click here for more]
Game Designers' Workshop (GDW)  $19.99 $9.99

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DC1 Dark Races, Volume 1

DC1 Dark Races, Volume 1


This first Dark Races Compendium is designed to maintain that sense of horrifying mystery central to Dark Conspiracy adventures. Within the pages of this volume, referees will find more than 50 Dark Minions from the feverish visions of a dozen and a half different authors. Many of the creatures herein are the stuff of often-repeated legends of darkness. Others spring from more private...   [click here for more]
Game Designers' Workshop (GDW)  $9.99 $6.99

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FASA Classic Traveller Deck Modules [BUNDLE]

FASA Classic Traveller Deck Modules [BUNDLE]


This special bundle product contains the following titles. CT-F DPM-2 FASA Leander Deck Plan Module Regular price: $6.70 Bundle price: $3.33 Format: Watermarked PDF ISCV: Leander Leander is a variable tonnage cargo drive unit and up to ten 200-ton cargo FIVE 11 x 17 sheets of deck plans. ... CT-F DPM-4 FASA Tethys Deck Plan Module Regular...   [click here for more]
Game Designers' Workshop (GDW)  $40.20 $20.00

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GDW Game System Guides [BUNDLE]

GDW Game System Guides [BUNDLE]


This special bundle product contains the following titles. DC1 Guide to Dark Conspiracy (1st edition) Regular price: $0.00 Bundle price: $0.00 Format: Watermarked PDF GDW's modern horror role-playing game. The details of the Dark Conspiracy game system: a complete list of the component titles with descriptions and illustrations. Guide to Dark Conspiracy provides...   [click here for more]
Game Designers' Workshop (GDW)  $2.68 $0.00

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Guide To Classic Traveller

Guide To Classic Traveller


The Guide To Classic Traveller. This extensive, illustrated guide details the titles that were published by GDW for the Classic Traveller game system. It includes all of the books, supplements, and adventures, plus glimpses of products and promotionals that few have ever seen! ...   [click here for more]
Game Designers' Workshop (GDW)   FREE 

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Guide to GameLords Classic Traveller

Guide to GameLords Classic Traveller


GameLords, Ltd began as a fantasy role-playing publisher with its Thieves Guild game system. In 1982, the company expanded to science-fiction and acquired a license to produce Traveller titles. Between 1982 and 1984, GameLords published impressive titles by a variety of authors. This is an overview of the titles. In addition to short scenario books, GameLords...   [click here for more]
Game Designers' Workshop (GDW)   FREE 

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JG Traveller- Navigators Starcharts

JG Traveller- Navigators Starcharts


NAVIGATOR'S STARCHARTS 112-page book provides all the special grids for plotting six complete sectors. Each of the 96 Subsectors has a separate page with a map grid and planetary data blanks. ...   [click here for more]
Game Designers' Workshop (GDW)  $4.00 $3.99

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JG Traveller- Referee Screen

JG Traveller- Referee Screen


Traveller Referee Screen Four 8.5" x 1 1 " cardstock sheets, printed black-on-green. Loaded with charts recapping basic Traveller personal combat, starship battles, and animal encounters for Classic Traveller, referee's information on one side, and data for the players on the other. Updated with information from Mercenary. ...   [click here for more]
Game Designers' Workshop (GDW)  $4.00 $3.99

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Journal of the Travellers' Aid Society. Issue No. 10

Journal of the Travellers' Aid Society. Issue No. 10


Journal of the Travellers' Aid Society. Issue No. 10 The award-winning Classic Traveller magazine from GDW Game Designers' Workshop. This issue includes (by issue and page number): 10- 06, Centaurs (Contact), Loren Wiseman & William H Keith Jr 10- 13, Geria Transfer (Amber Zone), John M Ford 10- 16, Planet - Building, A Ref's Guide (Part I) (Feature Article), J Andrew Keith & William H Keith...   [click here for more]
Game Designers' Workshop (GDW)  $2.00

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Journal of the Travellers' Aid Society. Issue No.1-24

Journal of the Travellers' Aid Society. Issue No.1-24


Journal of the Travellers' Aid Society. Issue No. 1-24 The award-winning Classic Traveller magazine from GDW Game Designers' Workshop. This combined PDF includes all 24 issues in one file and an index of all 24 issues. ...   [click here for more]
Game Designers' Workshop (GDW)  $30.00 $19.99

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MT COACC: Close Orbit and Airspace Control Command

MT COACC: Close Orbit and Airspace Control Command


A detailed treatment of aircraft and the characters that fly them in MegaTraveller. This 96-page sourcebook includes: Character generation for flyers in MegaTraveller. Detailed analysis and description of the organization and the operation of COACC, the definition of COACC responsibilities (anything that uses wings is ours), the missions that COACC undertakes, who controls COACC,...   [click here for more]
Game Designers' Workshop (GDW)  $10.00

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MT MegaTraveller Rebellion Sourcebook

MT MegaTraveller Rebellion Sourcebook


The Imperium is being torn apart by the star-spanning Rebellion; rival leaders are fighting for the right to sit on the Iridium Throne of the Third Imperium and to rule the greatest interstellar empire that the galaxy has ever seen. Now, the Rebellion Sourcebook provides the details of the rebellion that allow MegaTraveller referees and players to incorporate the sweep and the chaos...   [click here for more]
Game Designers' Workshop (GDW)  $10.00 $9.99

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Official 2015 Traveller Calendar

Official 2015 Traveller Calendar


After a hiatus for 2014, the Traveller Calendar is back for 2015. The Traveller Calendar was the brain child of the late Andrew Boulton. It showcases the work of a dozen artists and features images set in the Traveller Universe. All the artists work for free and their profits go to a charity of choice. The last calendar was a tribute to Andrew Boulton as he passed away before it could be done. This...   [click here for more]
Game Designers' Workshop (GDW)  $4.00 $2.99

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T2000 v1  Twilight: 2000

T2000 v1 Twilight: 2000


Twilight: 2000 is a complete role-playing system for survival in a devastated post-holcaust world. Rules cover character generation, living off the land, encounters, combat, skills and skill improvement, medicine, vehicles, ammunition, trade and much more. The combat rules are a major breakthrough. One general combat resolution procedure covers all types of combat: hand-to-hand, melee weapons,...   [click here for more]
Game Designers' Workshop (GDW)  $19.99 $13.99

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T2000 v1 RDF Sourcebook

T2000 v1 RDF Sourcebook


When we got to Bremerhaven, we found that instead of going to America, we could ship out to the Persian Gulf and join the U.S. Central Command (the RDF, some still call it). I should have known better... especially when he started talking about needing "experienced combat veterans, like you men." RDF Sourcebook is different from other Twilight: 2000 publications. It is...   [click here for more]
Game Designers' Workshop (GDW)  $9.99 $6.99

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T2000 v2  Twilight: 2000 2nd Edition Version 2.2

T2000 v2 Twilight: 2000 2nd Edition Version 2.2


Roleplaying in the Devastation of WWIIIVersion 2.2 Newly updated to be fully compatible with Traveller: The New Era The War has raged for years The high-tech ammo is almost gone. High-tech equipment is failing, piece by piece, with no spares to fix it. The front lines are held by a few grim, desperate soldiers. The US 5th Division holds the line in Poland. Now,...   [click here for more]
Game Designers' Workshop (GDW)  $19.99 $13.99

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T2000 v2 East Europe Sourcebook

T2000 v2 East Europe Sourcebook


Information is vital in any military campaign. Without it, armies blindly wander without real objectives, blundering into the enemy by chance, with no opportunity for advance planning or preparation. The East Europe Sourcebook for Twilight: 2000 gives you the information you need to know about the central theater of the Twilight War. Eastern Europe was, without a doubt,...   [click here for more]
Game Designers' Workshop (GDW)  $9.99 $6.99

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T2000 v2 NATO Combat Vehicle Handbook

T2000 v2 NATO Combat Vehicle Handbook


The NATO Combat Vehicle Handbook, like its predecessors (the American Combat Vehicle Handbook and the Soviet Combat Vehicle Handbook), supplements and extends the basic vehicle listing provided with the 2nd edition Twilight: 2000 rules. More than 60 vehicles are represented, from more than six nations (France, Germany, Great Britian, the Netherlands, Turkey, Austria and...   [click here for more]
Game Designers' Workshop (GDW)  $9.99 $6.99

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