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Star Fleet Battles: Module C6 Lost Empires - Preview

Star Fleet Battles: Module C6 Lost Empires - Preview


Wolves among Lions! Screaming Space Birds! Star Fleet Battles Module C6 covers the extinct Paravian and Carnivon empires, presented as their ships and weapons would have been by the time of the General War (except for that annoying extinction thing). Each empire is presented with multiple alternate histories, although players can ignore both and write their own if they wish....   [click here for more]
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A Call to Arms: Star Fleet Book 1.2: Orion Ship Roster Card Pack

A Call to Arms: Star Fleet Book 1.2: Orion Ship Roster Card Pack


Not an empire at all, but instead a network of criminal organizations, the Orions are involved in piracy, smuggling, and no end of other criminal enterprises. The Orions have divided the Alpha Octant into several territories, called cartels. Each is run by a crimelord. Over time, the borders between these areas shift as one crimelord bullies his neighbor, strong cartels dismember weak ones, or a dead...   [click here for more]
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Federation Commander: First Missions

Federation Commander: First Missions


TEST DRIVE A STARSHIP This is the free demonstration version of the Federation Commander game system, a tactical space combat game based on Star Trek. (Yes, we have a legal contract with Paramount to do this.) This simplified demo includes the basic rules (some of them simplified or abstracted) and two sample ships. You will need this PDF, a couple of six-sided dice, a hex map (use any game and...   [click here for more]
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Star Fleet Battles: Cadet Training Handbook

Star Fleet Battles: Cadet Training Handbook


Take a Seat in the Captain’s Chair! Explore the Challenge of Starship Command! The Cadet Training Handbook places you in the command chair of the Federation starship Constellation where you will learn the skills of a starship commander in easy-to-manage steps. As you continue through the handbook, the mysteries of the Romulan cloaking device, Klingon disruptors,...   [click here for more]
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A Call to Arms: Star Fleet Book 1.2: Federation Ship Roster Card Pack

A Call to Arms: Star Fleet Book 1.2: Federation Ship Roster Card Pack


Often known simply as “the Federation,” this empire is the strongest and most economically aggressive. Without a few wars to slow them down, the Federation (due to its booming economy, the result of freedoms not seen elsewhere) might make enough profit to simply buy the other empires in a century or two. The Federation has never invaded another empire and only fights defensive wars; then...   [click here for more]
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A Call to Arms: Star Fleet Book 1.2: Klingon Ship Roster Card Pack

A Call to Arms: Star Fleet Book 1.2: Klingon Ship Roster Card Pack


Regarded by the Federation as one of its two primary enemies, the Klingons are a military dictatorship. With less territory than the Federation, the Klingons feel threatened and can only match Star Fleet’s combat power by keeping their civilian population on the brink of poverty. The Klingon government is corrupt and paranoid, and legions of secret police watch for any sign of disloyalty among...   [click here for more]
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A Call to Arms: Star Fleet Book 1.2: Romulan Ship Roster Card Pack

A Call to Arms: Star Fleet Book 1.2: Romulan Ship Roster Card Pack


The Romulan Empire is run by an emperor, with the support of the great houses (the 21 powerful families who control most of the Romulan economy). This creates a great deal of inefficiencies and waste as each great house is more interested in its own advancement than in progress for the entire empire. The refusal of the great houses to work together (along with a few Gorn commando raids) delayed the...   [click here for more]
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Federation PD20 Modern

Federation PD20 Modern


Those annoying do-gooders of the galaxy are here in the PD20M version of our newest empire sourcebook! Surveys of all member planets (and several others), starships, colonial development, new species templates, politics, history, culture, law enforcement, new weapons, and more. You will need a copy of d20 Modern and the PD20M Prime Directive Core Rulebook to use this book. ...   [click here for more]
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Star Fleet Battles: Basic Set SSD Book 2011 (Color)

Star Fleet Battles: Basic Set SSD Book 2011 (Color)


“Captain, our front shield is badly damaged!” “Lieutenant, reinforce that shield! We need to protect phasers #1 and #2.” Now in color so you can easily find various ship systems, this 48-page SSD book for the Star Fleet Battles Basic Set includes such classic ships as the Federation heavy cruiser and destroyer, Klingon D7 battlecruiser and F5 frigate, Romulan...   [click here for more]
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A Call to Arms: Star Fleet Book 1.2: Civilian Ship Roster Card Pack

A Call to Arms: Star Fleet Book 1.2: Civilian Ship Roster Card Pack


The ships presented here are intended to represent abstractions of dozens of different (but similar) designs in use by all fleets for a variety of functions. Form follows function, and as these ships (for the most part) are cargo haulers, they can functionally be divided into these types. Outwardly, the various “Class-One Small Freighters” may look very different, but their ship rosters...   [click here for more]
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A Call to Arms: Star Fleet Book 1.2: Gorn Ship Roster Card Pack

A Call to Arms: Star Fleet Book 1.2: Gorn Ship Roster Card Pack


The Gorns border both the Federation and the Romulans. The Gorns met (and fought several wars with) the Romulans before discovering the Federation in a famous incident in which two brash young captains shot first and faced embarrassing questions later. After this incident, the Gorns discovered they had much in common with the Federation (including previous wars with the Romulans) and the two empires...   [click here for more]
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A Call to Arms: Star Fleet Book 1.2: Tholian Ship Roster Card Pack

A Call to Arms: Star Fleet Book 1.2: Tholian Ship Roster Card Pack


The Tholians occupy a small territory on the edge of the galaxy, south of the United Federation of Planets and blocking most of the pathway between the Klingons and the Romulans. The Tholians are a crystalline life form that exists in high temperatures. Tholians consider carbon-based life to be on the same level that humans consider bacteria. Tholians are, in fact, refugees from the M81 Galaxy...   [click here for more]
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Captain's Log #37

Captain's Log #37


“We have picked up a subspace echo; we cannot gain a solid lock. It could be a sensor ghost … or it could be a Romulan coasting along under cloak!” “The Magnificent Panzers” is the story of the frigates Rommel and Guderian defending the fleet’s supply system from Romulan raiders. Their story would be the stuff of legends. Also...   [click here for more]
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Captain's Log #38

Captain's Log #38


“Doomward is ordered to investigate a spatial rift in Sector 31!” Will it create a wormhole to another galaxy? Another time? Or another universe? Who knows!Doomward and the Vortex” is the story of the Lyran cruiser Doomward, investigating an inversion vortex. Once near it, the ship may not even be able to determine which side of the vortex...   [click here for more]
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Captain's Log #50 Supplement

Captain's Log #50 Supplement


Captain’s Log #50 is a special issue, so its supplement is as well! The Captain’s Log #50 Supplemental File has 16 pages of information including the publisher’s behind the scenes tour of Captain’s Log #50, the Captain’s Log #49 after action report, an article about workboats, more about the Zosman stealth field, additional rules for the...   [click here for more]
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Federation Commander: Academy

Federation Commander: Academy


FLY A STARSHIP! Your mission: Go boldly to the stars, defend honor, preserve liberty, discover new worlds, and bring your crew home. Take command of a Federation heavy cruiser and fight a Klingon D7 battlecruiser, or fly a Romulan War Eagle facing a Gorn Allosaurus battlecruiser. Federation Commander Academy is an entry point for Federation Commander. The PDF edition includes...   [click here for more]
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Federation Commander: Federation Ship Card Pack #1

Federation Commander: Federation Ship Card Pack #1


Six Federation Commander full-color ship cards for the United Federation of Planets, including: Dreadnought Battlecruiser Command cruiser Heavy cruiser Light cruiser Frigate Also included are a new scenario and the graphics for the counters. Each ship is presented in high resolution in both Fleet Scale and Squadron Scale. This ship card pack requires Federation Commander:...   [click here for more]
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Federation Commander: Federation Ship Card Pack #4

Federation Commander: Federation Ship Card Pack #4


Federation Commander players, you wanted to have more ships for the Federation and now you have them! Six Federation Commander ship cards for the United Federation of Planets, including: Medium Cruiser Improved Dreadnought War Destroyer Escort Old Heavy Cruiser New Scout Cruiser New Commando Transport The pack also includes the scenario “Diplomatic Disaster”...   [click here for more]
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Federation Commander: Klingon Ship Card Pack #2

Federation Commander: Klingon Ship Card Pack #2


Six of the most popular warships for the Klingons in Federation Commander. D7 Battlecruiser D6 Heavy Cruiser C8 Dreadnought C7 Heavy Battlecruiser F5 Frigate D7C Command Cruiser Plus a new scenario using these ships and full-color graphics for the counters in half-inch, one-inch, and two-inch scales. This pack, like all Federation Commander Ship Packs, is presented...   [click here for more]
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Federation Commander: Lesser Magellanic Cloud Playtest Pack

Federation Commander: Lesser Magellanic Cloud Playtest Pack


Captain! The Baduvai ship is firing its mass driver! Lieutenant, bring us around. Weapons, hold fire until you can target neutron beams on his rear starboard shields. Welcome to the Lesser Magellanic Cloud! Whether you sign up with the Baduvai Imperium, Eneen Protectorates, or one of the other empires in the LMC, your skills will be tested. ...   [click here for more]
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Federation Commander: North Polar Ship Card Pack

Federation Commander: North Polar Ship Card Pack


Back in 2006, ADB decided to produce a ship card for Santa’s Sleigh. This became an annual tradition and scenarios were created for the “ships.” All these appeared in various Communiques until eventually we suddenly had six ships and six scenarios. We talked it over and decided to create counters for the ships. We gathered up all the ships and all the scenarios (all newly...   [click here for more]
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Federation Commander: Romulan Ship Card Pack #2

Federation Commander: Romulan Ship Card Pack #2


Six of the old original Kestrel (Klingon-built) ships for those clever Romulans, including: K9R dreadnought KRC Command Cruiser KR Heavy Cruiser KF5R Destroyer K4R Frigate KRT Transport Tug Plus the scenario Refiner’s Fire and graphics for counters in three sizes. This pack, like all Federation Commander Ship Packs, is presented in high resolution. ...   [click here for more]
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Klingons PD20 Modern

Klingons PD20 Modern


Roleplaying on the Final Frontier using the d20 modern rules. Everything you ever wanted to know about the Empire of Steel, but now in MODERN d20 format. Government, how the emperor is selected, why there are always three princes, why the empress is not always the wife of the emperor but sometimes his daughter or sister, the military nobility, military academies, the difference between warriors and...   [click here for more]
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PD One: Graduation Exercise

PD One: Graduation Exercise


"Two trails diverged in a yellowy green jungle and I took the one less traveled by. That has made all the difference ... as I am now completely lost!" Graduation Exercise supplements PD One, the original RPG from ADB. It includes everything you need to create a trifold screen for the gamemaster. It also has an adventure suitable for beginning prime teams (and...   [click here for more]
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Prime Directive PD20 Modern

Prime Directive PD20 Modern


Roleplaying on the Final Frontier using the d20 modern rules. The universe you love comes to the game system you already know! Brilliantly compiled by Jonathan M. Thompson, Prime Directive PD20 Modern allows you to take the heroic role of a starship captain, a commando, a diplomat, a spy, or a trader flying a shuttle of tribbles from planet to planet. This book requires that you have the d20 Modern...   [click here for more]
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Romulans PD20 Modern

Romulans PD20 Modern


Newly updated for Prime Directive PD20M, this module has everything you ever wanted to know about those distant cousins of the Vulcans. The royal family, the role of the praetor, the great houses and how they wheel and deal in the back hallways of the palace, the role of the Intendance Department, intelligence services and praetorian teams, colony planets, the previously-unknown suppressed races along...   [click here for more]
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Star Fleet Battles: Module C3A - The Andromedan Threat File Rulebook

Star Fleet Battles: Module C3A - The Andromedan Threat File Rulebook


"Lieutenant, just what the heck is an 'Andromedan'?" "Sir, I just don't know. Nobody does. Their ships, their weapons, their technology are all unknown." Most SFB players do not realize that it was not until the Andromedans were defeated that Star Fleet finally figured out who they were, where they came from, and what they wanted. Four decades of battles against...   [click here for more]
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A Call to Arms: Star Fleet Book 1.2: Kzinti Ship Roster Card Pack

A Call to Arms: Star Fleet Book 1.2: Kzinti Ship Roster Card Pack


The Kzintis look like eight-foot-tall tigers. Their empire is smaller than that of the Klingons and (to hear the Kzintis tell it) about half of Kzinti territory was stolen by the Federation when it first declared its borders 68 years before the General War. Relying on drones and disruptors more than phasers, the Kzintis build their ships to fight their most deadly foes — each another! ...   [click here for more]
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A Call to Arms: Star Fleet, Book One, Revision Two, Deluxe Edition

A Call to Arms: Star Fleet, Book One, Revision Two, Deluxe Edition


Your Mission: Go Boldly to the Stars Discover New Worlds Bring Your Crew Home Alive A Call to Arms: Star Fleet is a game of space combat in the Star Fleet Universe. Throughout humanity’s space-age history the United Federation of Planets has explored the octant of space it is in, but has come under pressure from enemies who sometimes became...   [click here for more]
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About Federation & Empire

About Federation & Empire


Have you ever wondered what Federation & Empire is all about? This booklet is designed to tell you more about the wide-ranging game that so many now enjoy. While you cannot play Federation & Empire with the information you will find here, you can make an informed choice about whether you would enjoy the game. Here you will find an explanation of what the game entails and...   [click here for more]
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Captain's Log #36

Captain's Log #36


“No one tries to kill me without me trying to kill them. Perhaps an oblique attack and face full of disruptors will teach them that little fact?” “Web of Deceit” is the story of a Seltorian task force led by Wind of Ordained Retribution in hunt of a Tholian force led by Guardian. The Seltorians’ hatred and rage toward the Tholians is legendary....   [click here for more]
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Star Fleet Battles: Omega Master Rulebook 2011

Star Fleet Battles: Omega Master Rulebook 2011


Young Warrior! You think you know Star Fleet Battles, with all of its tactical twists and turns. But you do not! To truly understand the game, you must understand all of the game, including the ships, empires, history, weapons, and tactics of the wild and unpredictable Omega Octant! Only then can you truly know Star Fleet Battles.   And to truly know the Omega Octant,...   [click here for more]
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Starmada Admiral Edition: Klingon Armada

Starmada Admiral Edition: Klingon Armada


The Klingons are coming and they are loaded for bear! A meeting of empires as a famous game system joins the Star Fleet Universe. Klingon Armada was done as a joint venture between Amarillo Design Bureau and Majestic Twelve Games. This 80-page rulebook includes the Essential Starmada Rules, 40 starships (Klingon, Federation, Tholian, Orion, Kzinti), and complete rules...   [click here for more]
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Federation Commander Reference Rulebook

Federation Commander Reference Rulebook


“Lieutenant, what the heck is a plasma-D?” “Looking! It’s not in the Romulan border database. Checking the Communique database for an update. Wait a minute, it might be in …” “Brace for impact!” The most requested Federation Commander product, the Reference Rulebook is the complete rulebook players have demanded. This is the complete...   [click here for more]
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Introduction to the Star Fleet Universe: Prime Directive and Roleplaying

Introduction to the Star Fleet Universe: Prime Directive and Roleplaying


This short introduction provides some of the background, "geography," timeline, mysteries, and a quick look at the species inhabiting the Star Fleet Universe. It can also be used as a brief introduction of what is "known" for new players at demos and conventions. Come game with us in the Star Fleet Universe! ...   [click here for more]
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Prime Directive PD20 Modern Supplement

Prime Directive PD20 Modern Supplement


Explore More Worlds! Discover More Species! Find out about the Brecon, four-armed humanoids who live in the Federation. There are also Deians, who are extremely beautiful. Prellarians are masters of high-grav and null-grav technologies. The Klingon Empire has more species: Yitlians who are fierce warriors and Zoolies who are highly perceptive and sought out for Klingon commando teams....   [click here for more]
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Starmada Nova Edition: Klingon Armada

Starmada Nova Edition: Klingon Armada


The Klingons are coming and they are loaded for bear! Now in the new Nova Edition! A meeting of empires as a famous game system joins the Star Fleet Universe. Klingon Armada was done as a joint venture between Amarillo Design Bureau and Majestic Twelve Games. This 80-page rulebook includes the Essential Starmada Rules, 40 starships (Klingon, Federation, Tholian,...   [click here for more]
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PD One: Prime Directive Core Book 1993

PD One: Prime Directive Core Book 1993


The original Prime Directive core rulebook, sometimes called PD1, lets you roleplay in the Star Fleet Universe. Using its own game engine, you could be a member of a Prime Team, the elite of the Star Fleet Operations Corps. This core rulebook codified the many species found in the Star Fleet Universe, listed equipment which can be adapted to most gaming systems, has adventures...   [click here for more]
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Star Fleet Universe Coloring Book #1: Starships

Star Fleet Universe Coloring Book #1: Starships


For many years our fans have asked for a collection of line art. Now it is available to you! The drawings range from fairly simple to more complex, so there is something for every skill level. This first book focuses on starships and includes the following starships. Federation: Heavy cruiser, Dreadnought, Light cruiser, Frigate, War destroyer, Police cutter, Battlecruiser, Galactic survey...   [click here for more]
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PD One: Federation Sourcebook 1994

PD One: Federation Sourcebook 1994


The original Prime Directive (called Prime Directive One by some) expanded its horizons with this sourcebook. New character types, new skills, more equipment, new species, and lots of information, especially about the Vulcans and their psionic skills and disciplines. There's even a rundown of the important crew members aboard the USS Agincourt in Y172. You will need...   [click here for more]
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Star Fleet: Galactic Conquest

Star Fleet: Galactic Conquest


Admiral, the Federation has promised us a dreadnought-led fleet to help us beat off the Gorn-Romulan Coalition. Where do you wish the Federation ships to go? Remember, we don’t want them to see that new planet we are developing on their border! The newly updated Fifth Edition of the most famous campaign rules in the Star Fleet Universe. Use these rules in the official...   [click here for more]
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Asteroid Zero-Four

Asteroid Zero-Four


THE UNDECLARED WAR IN SPACE! "Large numbers of missiles and spacecraft approaching from the Russian Asteroid. We MUST launch our interceptors NOW, Sir!" "No sense trying to look peaceful any longer. Go ahead and launch them, and you may as well get our strike forces off this rock before we get plastered!" ASTEROID ZERO-FOUR is an action-packed game for two players....   [click here for more]
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Away Team Log

Away Team Log


Tales of the Away Teams Away Team Log is a compilation of the RPG material published in 19 issues of Captain's Log, along with some of the fiction and other material that will be of interest to RPG players. Finally, roleplayers can get this material without having to buy over $400 worth of books. Not a roleplayer? Not a problem! You'll find this book an enjoyable read!...   [click here for more]
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Captain's Log #1

Captain's Log #1


The classic issue (1983) that began one of the longest and most successful product series in wargame history. Contents include the fiction story “Objective Juggernaut,” a story in which four starships (Federation, Klingon, Tholian, and Orion Pirate) must cooperate to destroy a massive extra-galactic robot starship. Also included are: 24 Star Fleet Battles scenarios Several...   [click here for more]
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Captain's Log #10

Captain's Log #10


“Hold until relieved.” “It means you’ve been written off, marked expendable, sacrificed.” “Hold until Relieved” is the story of the Federation frigate Chadwick sent to relieve the crew of Battle Station #10, left behind during the war with the Romulans. Also included is a humorous look at life aboard a Klingon...   [click here for more]
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Captain's Log #11

Captain's Log #11


“Strategists of all pelt colors agree that the first foe to be struck down should be the Hydrans.” “Cold Front” is the story of how the Coalition decided whether to attack the Kzintis or the Hydrans first. And in it is the tale of the start of the General War. Also included is an article on the officers in the Royal Hydran Fleet. There are reports on...   [click here for more]
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Captain's Log #12

Captain's Log #12


“I want White Tip. Fifty thousand to confirm he is dead. One hundred thousand to deliver him alive.” “The Long Road Home” is the story of a WYN frigate on a secret mission through Kzinti, Klingon, Lyran, LDR, and Federation space. Also included is an article on the officers in the Kzinti Hegemony Fleet. There are reports on conventions and SFB...   [click here for more]
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Captain's Log #13

Captain's Log #13


"Service in Star Fleet is two years of boredom and an hour of stark screaming terror." Captain’s Log #13 compiles the best of the material from the old Nexus Magazine.   "The Glory of the Heroes" is about a Federation base that is overwhelmed by a Romulan attack. Information (which is now the Communications section)...   [click here for more]
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Captain's Log #14

Captain's Log #14


“Are we Klingons, or are we spineless worms? We may die, but death in battle brings glory to us all.” Read all about the betrayal at Oxvind V where the crew of a Federation battlecruiser fight for their lives in a Klingon trap in Romulan space. Enjoy new play aids: the particle cannon energy record form for Star Fleet Battles and Klingon and Lyran record keeping...   [click here for more]
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Captain's Log #15

Captain's Log #15


“Admiral Grrav’en sends his regards. ‘Rend your foes. Carry out your orders.’” “Too Close to the Flame” details the conflict between a small group of Kzinti frigates and a Lyran command cruiser. Can a small squadron defeat such a large ship? DATABASE (which became the Communications section in later issues) included conventions, rated...   [click here for more]
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